LOL: My talent is top-tier, my professional skills are unparalleled.
Chapter 306 This Sword Demon's damage is strange!
Chapter 306 This sword demon's damage...something's not right!
Immediately, both coaches left their seats.
Amidst cheers from the crowd, the match officially began in Summoner's Rift.
The director immediately gave a close-up shot of Aatrox, showing that the reworked Aatrox was still as imposing as ever.
The main feature is the longsword in his hand, which has a more visually striking effect than previous models.
"Now we can see that Kshine's understanding of Aatrox is to choose Arcane Comet as the mastery and Doran's Blade and Health Potion as the starting items."
Both players quickly left their bases and tacitly refrained from invading the enemy jungle.
"Both junglers chose to start with the red buff in a completely mirror image."
The director only gave a quick shot of both junglers before immediately switching the camera to the mid lane.
With no way to get close to the level 1 Aatrox, Wang Yao could only stay in the back and let Syndra push the lane.
That's how it is when melee fighters fight ranged fighters; in the early game, the only option is to lay down the lane.
Meanwhile, Maple on the opposing team seemed to be pushing the lane as well, and didn't choose to intentionally last-hit minions.
Wang Yao didn't give him many opportunities. Maple only managed to poke him by auto-attacking and then using Q when he was last-hitting minions.
But this is a situation where there is no other way.
"If you're fighting a ranged opponent in melee combat, that's about it at level 1. You can't really trade blows or wear them down." Miller shared the same view.
Syndra reached level two first and pressed even harder, leaving Aatrox helpless. However, after Aatrox reached level two...
The situation is different!
Because when Aatrox reaches level two, he can learn his E skill, Shadow Dash.
This skill is similar to Riven's E, allowing Aatrox to dash a short distance in any direction. It resets his basic attack and can be charged, allowing him to use it up to twice.
In addition, there is an extra effect: after casting the E skill, it will briefly provide a bonus to attack power.
With E, Wang Yao can now use his abilities to consume resources!
Seeing Syndra farming minions, Aatrox immediately used a QE combo. Using the displacement of his E skill, he managed to hit Syndra with the outer edge of his Q1, briefly knocking her up.
After the skill hit, Arcane Comet was triggered, striking Syndra directly!
Furthermore, Syndra also suffers from a continuous health drain effect because Wang Yao has also selected the [Scorching] skill.
The reason for choosing Arcane Comet is based on the Bloodthirster's blood-swapping strategy.
Both Arcane Comet and Scorch have AD scaling, and Aatrox can achieve a 100% hit rate trade by using Q1 followed by E, which will then trigger these talents.
The attack power temporarily added by the E skill can amplify the damage dealt by subsequent talents!
With just this simple QE combo, Syndra, who was almost at full health, lost nearly a quarter of her health after being hit by Arcane Comet and the continuous damage from Scorch!
"This talent build is quite interesting."
Miller's eyes widened. "Is the Sword Demon's damage really that high? One skill did this much damage!"
Many people's impression of Aatrox is still based on when he was first reworked, and they don't understand just how ridiculously powerful Aatrox's stats were after Riot's hot patch!
Furthermore, Aatrox's Q skill has a built-in cooldown after it is cast.
For example, with Vayne's Q, if the empowered basic attack isn't used after using Q, the Q skill won't start its cooldown.
So while Vayne's Q skill appears to have a 5-second cooldown, in reality, if you can't land a basic attack immediately, the cooldown will be even longer.
But Aatrox's Q is different.
Aatrox's Q and Riven's Q have the same mechanism. The cooldown starts spinning immediately after Q1 is activated, instead of waiting until all three Qs are cast before the cooldown starts.
This is also the core mechanism by which Riven can use her Q skill at level 1.
"Damn, this hero's damage is a bit off."
Maple frowned slightly, but he still chose to push the lane because he needed to coordinate with his jungler! From God's perspective.
Flash Wolves' jungler, Trundle, started with red buff but didn't farm all the way down.
Instead, they took the route of quickly reaching level 3: red buff, Krugs, and F6. After reaching level 3, they went to the river to ambush Nightmare.
This is based on the same principle as Xx's attempt to ambush Tian in the river during the LPL opening match.
First, the troll's 1v1 ability is stronger than Nightmare's. Second, the troll only needs to clear three camps of jungle monsters, while Xiaotian needs to clear four.
In addition, the troll has a passive regeneration effect, so the troll's condition is definitely better than the nightmare's.
The troll is stronger in one-on-one combat than Nightmare, and has more health, so of course it's going to take down Nightmare.
Securing an extra set of river crabs early on means that Nightmare will reach level 6 later.
Mundo in the top lane definitely won't have lane priority against Jayce, so he can only let Syndra in the mid lane push the lane quickly.
However, Maple's lane pushing was not smooth either. Aatrox's Q is a three-stage AOE damage, and there is additional damage on the outer edge.
It hurts not only when hitting people, but also when hitting minions, especially since the range of Q2 and Q3 is quite large!
Syndra really couldn't push the minion wave quickly.
"Damn, you can fight in the river without worry. I'll definitely get there to support you before Sword Demon does."
Maple didn't forget to communicate with his jungler.
He just couldn't push the minion wave into the tower, but the minion wave advantage was still in his hands.
Soon, the two junglers met in the river. Coincidentally, the river crab was once again heading towards the mid lane, which was tantamount to deliberately bringing Nightmare to Trundle's doorstep!
"Something's not right! Is this troll planning to ambush Nightmare?"
As the director switched the camera, Miller and the others finally realized what was happening.
"EDG has lane priority in the top lane, but it's hard to say about the mid lane!"
On this side of the river, the moment Nightmare approached the river bush, the troll standing at the edge of the bush immediately used an AQ combo, and then activated W to speed up himself!
"Fuck!"
Xiao Tian was startled, and a sense of déjà vu washed over him.
Fortunately, he hadn't used his E yet, so he immediately used it on the Troll's face, followed by an auto-attack and Smite to secure the Rift Scuttler!
Seeing that he was about to be feared, the troll immediately anticipated this and used his E ability to block the Nightmare's escape route.
Although the troll was gripped by fear, the Nightmare was also trapped by the troll's pillar and unable to create distance.
The fight was intense here, but the director immediately switched the camera to the mid lane.
It turns out that when Syndra wanted to go to the river to provide support, Aatrox made the first move!
It was still a QE combo. He used Q1 to knock Syndra into the air, and while Syndra was knocked up, Aatrox used W [Chains of Inferno].
The greatsword in his hand slammed violently into the ground, hitting Syndra, and a chain of fire appeared in the center, pulling Syndra back!
After Syndra landed, she immediately used a QE combo to push Aatrox away.
But the instant he pushed Aatrox away, Aatrox had already used his second Q, the outer edge of which hit, knocking Syndra away again.
After landing again, Syndra quickly walked outside.
But being slowed down, he couldn't get out at all and was forcibly pulled back to the middle area by the chains.
Maple's expression changed. He glanced at his not-too-bad health and decided to save his Flash ability.
Little did he know that this thought would cost him his life!
(End of this chapter)
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