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Chapter 356 A Super Fed Akali! Full Health is the Kill Threshold!

Chapter 356 A Super Fed Akali! Full Health is the Kill Threshold!
With both the middle and bottom lanes scoring in quick succession, the spectators supporting the CN team in Mahaka Square erupted in a burst of enthusiastic cheers!

"Beautiful!"

Miller roared from the front row of the stands, "In just one minute, both of South Korea's mid and bottom lane centers were eliminated! We've completely taken control of the game!"

Wawa added at just the right moment, "We have to praise Yao Ge's solo kill! He even contributed to this wave in the bottom lane."

"It was because of his tower dive and solo kill in the mid lane that forced Trundle to come to the mid lane and reveal his whereabouts, thus giving Xiangguo an opportunity to make a move on the bottom lane. Otherwise, if he couldn't find Trundle's location, Zhao Xin might not have dared to go to the bottom lane to cause trouble."

It is worth mentioning that……

After Wang Yao secured a solo kill in the mid lane, he didn't immediately return to base. Instead, he stayed in the mid lane and farmed an extra wave of minions before going home.

The purpose is clear.

With the bounty for first blood, Wang Yao immediately bought magic penetration boots when he returned to base four minutes later!

Considering that the Korean team's mid-jungle duo is Irelia and Trundle, their control ability is insufficient, and they don't even have reliable control. Furthermore, the overall control ability of their lineup is also just average.

The second row of the Precision tree, Legend: Resilience, can satisfy his attribute requirements in this area.

Akali's skills all have both attack damage and ability power scaling, making her a hybrid damage champion. Her core item is Hextech Gunblade.

But Wang Yao wasn't in a hurry; he chose to get magic penetration boots first in order to continue snowballing his advantage.

Akali, who needs to kite in lane, relies heavily on movement speed. Sorcerer's Shoes provide the movement speed and fixed magic penetration, which can meet all of Akali's needs.

When Akali returned to the lane, Lee Sang-hyeok saw the Sorcerer's Shoes in her backpack, and the pressure immediately increased!

The fact that Wang Yao bought this item means that he really had the intention to kill. Akali, who had built magic penetration boots early, was at the level of 6 and had her ultimate ability, and was at full health and ready to kill!
At the same time, he began to regret that he should have suggested banning Akali during the draft phase, even if it meant the Korean team was at a disadvantage against Aatrox and Irelia.

Aatrox does have a tough time against Irelia, but he can still farm steadily and even fight back if he plays skillfully.

Ultimately, the strength of Akali in this version has exceeded everyone's expectations, and there is simply no normal way to limit her in matches!
From the moment he was solo killed, it was as if Lee Sang-hyeok's laning phase had ended in failure, leaving him with no choice but to jungle.

Unfortunately, in this game, the Korean team's jungler and support duo, Trundle and Morgana, simply couldn't contain the agile Akali.

Because she lacks stable single-point control, she can't even manage to shake someone, let alone benefit much from Morgana's roaming.

If they rashly leave the bottom lane, Kai'Sa and Shen can force a tower dive and kill Little Blonde.

The South Korean team is facing the worst situation on the field, with disadvantages in all three lanes!

The top laner, Aatrox, was still being tormented by Karma one-sidedly, especially when he saw Karma preparing to build Iceborn Gauntlet, Khan was completely speechless.

If Karma builds AP items, then Aatrox and Trundle can still find opportunities to kill her due to her fragile body. However, if Karma builds Iceborn Gauntlet, which is more of a utility-focused tank item, then they will basically eliminate the possibility of them killing her.

What worries Khan is that the item build strategy will reveal the player's subsequent playing style.

A mid-laner rushing a Mejai's Soulstealer means he'll play very aggressively, because Mejai's Soulstealer is a snowballing item, not a scaling item.

Once he plays aggressively, we can counter him!

A mid-laner who rushes Mercury's Treads and Zhonya's Hourglass right from the start—you can tell from their item build that they're driven by pure instinct.

This type of player won't actively trade blows during the laning phase, which basically eliminates any thought of targeting and killing them.

There's also a hidden point.

The Khan is very anxious!
With the CN team already holding an advantage in both the bottom and middle lanes, Karma could drag him down with her, allowing the rest of the team to carry them to victory. Who can he possibly rely on to carry him to a win?!
This resulted in the jungle, which originally had an advantage, losing its advantage due to the lanes losing lane control.

When the game was close to 6 minutes in, Lee Sang-hyeok started to play extremely cautiously, usually reaching level 6 in a solo lane around the ninth wave of minions.

Wang Yao, having taken the experience from the kill he received, will definitely reach level 6 much sooner.

Akali with magic penetration boots can really kill him from full health with a full combo at level 6.

He had no choice but to retreat to his tower early, which allowed Akali to effortlessly push the minion wave into the tower.

Wang Yao didn't bother arguing with him online. With Irelia's W active, she could provide 45% damage reduction at level 1. Forcing a kill on him would be difficult and risky. Wouldn't it be better for him to go to the side lane and withdraw his loot?

After rapidly switching between the top and bottom lanes, Wang Yao decided to target the top lane first.

They are of different levels of importance.

After all, Irelia and Aatrox are the core of the Korean team's attack, and no matter how well Ezreal farms in the bot lane, he can't replace their position.

As long as these two are crippled, EZ is irrelevant.

A champion like Akali is least afraid of facing a super fed squishy backline, because everyone is equal in the face of Akali's burst damage!

Another reason is that, under the constant torment of Holy Gun Bro, the Sword Demon's condition remained stagnant, and he was basically never at full health.

but……

Before heading to the top lane, Wang Yao made a point of checking out the red buff area in the jungle, hoping to catch a wild Trundle first.
Unfortunately, the red buff had just respawned, but the troll hadn't arrived yet. He waited patiently for a few seconds but still couldn't find the troll, so he had to give up.

Akali is a champion who can kill heroes very quickly, but farming jungle monsters is quite tedious, especially without equipment. She would probably lose at least a third of her health if she fought a buff monster alone.

From God's perspective, Akali had just turned to walk towards the top lane when Trundle happened to arrive at the red buff from the F6 camp, and the two of them missed each other by a twist of fate.

Peanut escaped unscathed, but Khan, who was on the road, was in for a rough time!

"Flandre, push the thread in!" Wang Yao quickly communicated.

"Do you need me to tank the tower later?" Flandre asked in advance.

"No need," Wang Yao shook his head.

Many players are curious about the communication between players on the field, assuming that the game and communication between them involves complex interactions, but that's not actually the case.

With Riot Games' deliberate modifications, League of Legends is actually becoming more and more like a fighting game, where many opportunities are fleeting and there is simply no time for players to communicate.

The contestants mostly communicated using short sentences, simply stating their general meaning.

In such intense competition, every second counts, leaving little time for players to engage in slow, deliberate communication.

This is also the internal voice released by "Hero Mic". It looks noisy and lively, but if you listen carefully, it is basically just "hit hit hit", "go up go up", "kill AD kill AD" and "retreat".

It's no different from playing games with friends normally.

Playing professionally may seem high-end and complex, but in many ways it's not as glamorous as you might imagine.

(End of this chapter)

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