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Chapter 360 The Killer Move! High-Tech Jungle Taliyah!

Chapter 360 The Killer Move! High-Tech Jungle Taliyah!

Soon, both contestants returned to the stage.

This time, the Korean team is on the blue side, and they don't need to worry about Akali because the CN team has banned the champion.

Wang Yao clearly told Abu that he currently has no heroes that can counter Akali, and the best way is to ban her.

however……

The Koreans also demonstrated the dominance and depth befitting their status as the top League of Legends region, and they even pulled out some cutting-edge technology.

A mid-jungle duo of Taliyah and Renekton!
The crocodile is one of their options for dealing with Irelia.

"Wow, Coach Koma must have secretly studied RW's matches, right? That mid-lane Renekton stole the Doinb!" Miller laughed.

Renekton is a lane bully; he won't be at a significant disadvantage even against Irelia.

Just like in the first game, when the CN team used Karma against Aatrox, it's unlikely to completely crush him, but choosing a hero who can fight back and limit him is still possible.

The champion Renekton is not difficult to operate. With Lee Sang-hyeok's talent, he can master him with a little practice and he will definitely have no problem dealing with the laning phase.

This is just one point; the crocodile is not the key factor in determining the outcome of their match.

The real trump cards are Taliyah and Alistar in the bot lane, because the red side needs to take on more bans.

This means that the CN team doesn't have many ban slots, or rather, they don't have enough ban slots for Alistar in the first round.

The Korean team deliberately chose the EZ + Alistar bot lane combination, which has no lane priority, to lure Uzi into pushing the lane.

Then the killer move came!

Alistar's consistent crowd control combined with Taliyah's high burst damage allows them to consistently make a difference in the bot lane.

Besides the bottom lane pushing too far, another point is that the Taliyah jungler was something they had never seen before. The CN team had no concept of the Taliyah champion, especially her map traversal ability!
With the help of her passive skill in the jungle, Taliyah can always get to the lane faster than the CN team members expect, catching them off guard.

When Wang Yao wanted to call on Guo Laoshi to counter-jungle in the jungle to target him.

But I can never catch it.

Abu, who was working behind the scenes, immediately checked the previous version changes to see if he had missed anything.

Finally, he discovered the clue in the changes made in version 8.11.

In this update, Taliyah's Q skill has been modified. Taliyah's Q now throws five stones forward, dealing small area-of-effect damage. The first stone deals the most damage, and subsequent stones will have reduced damage.

However, in version 8.11, the skill description text was modified, and the stones will now deal full damage to non-hero units as well!

This change has dramatically increased Taliyah's jungle clearing efficiency, making her comparable to carry junglers like Nidalee and Graves!

This is also a major reason why the CN team's mid and jungle players can never catch Taliyah in the jungle.

The jungle clearing speed was too fast. Wang Yao and Spicy Pot had no idea about Taliyah's jungle clearing efficiency, so they naturally couldn't catch her.

Furthermore, in subsequent team fights, the fed Taliyah also caused significant disruption to Wang Yao's Irelia.

Want to rush in? Just throw a Stone Scattering spell on the spot, and if you Q in, you'll take full damage. You can also use W Rock Smash to disrupt her movement. Most importantly, Taliyah's damage is also quite considerable.

In addition, the CN team's bottom lane was heavily targeted and suffered from poor development.

The team fight couldn't be carried by Wang Yao alone, so losing the game was to be expected.

"Wow... the Korean team also has a trump card. This Taliyah jungle pick really caught everyone off guard. The Korean team has won a game, and the score is now 1-1."

"It's not a bad deal, at least we revealed the Korean team's trump card in advance!"

"Both sides are back on equal footing, it's just that BO5 has become BO3. Hopefully, the players can adjust their form. Go CN team!" After all, they won the first game and then lost the second.

The impact on morale is not that significant.

However, it did present a major challenge for the CN team, meaning they would have to keep banning Taliyah.

The BP advantage established through Karma would then vanish.

When the team members returned backstage.

Abu immediately admitted his mistake, saying, "The responsibility lies with the coaching staff... We didn't even realize that Taliyah's jungle clearing efficiency was greatly improved after the 8.11 patch update. We should have continued to ban her."

In the first game, the CN team chose to ban Taliyah, not because they were targeting Lee Sang-hyeok.

Lee Sang-hyeok doesn't really like playing this hero; he mainly plays it to defend against the bottom lane.

In Korean solo queue games, unconventional bot lane combinations like Pantheon + Taliyah and Taliyah + Alistar have already appeared and have proven effective in solo queue.

Mr. Dai has a deep hero pool; he not only plays traditional marksmen very well, but he can also easily pick up mage heroes.

In the second game, Abu felt that in such a crucial situation, the Koreans would definitely be cautious and would not choose such an odd bottom lane combination with a low margin for error.

To my surprise, they actually chose it.

It's not used to dominate the bottom lane, but rather to wreak havoc in the jungle, and it's incredibly effective!
Abu could console himself by saying that both sides won a game by using their trump cards and unconventional tactics, which meant they were back on equal footing.

But that's just wishful thinking.

The situation is completely different.

The CN team's first game was less about using some unconventional tactics and more about relying on Flandre's "fancy" champion pool to counter Aatrox, thus creating an opportunity to trade Irelia and Aatrox for a T0 Akali.

The jungler Taliyah from the South Korean team, that's real cutting-edge technology.

Because they not only picked different heroes, but also designed a complete tactical system around the jungler Taliyah, paired with mid-lane Renekton and support Alistar to allow Taliyah to perform better.

Peanut did not disappoint his teammates and coaching staff.

The South Korean coaching staff is indeed very capable, far superior to the Chinese coaches.

What Abu fears most right now is whether the other side has other untapped tactics they haven't used yet.

The good news is that the CN team will return to the blue side in the third game, which means they won't have to take on the Akali ban, and their ban slots will be sufficient.

"They probably don't have any advanced technology left," Wang Yao guessed.

"This is the first time everyone has encountered version 8.15, so where would we find so much time? The changes to Taliyah were in version 8.11, which means... this set of unconventional techniques may have been prepared by the opponent long ago, and it's unlikely that they would have done research on the spot."

"I hope so," Abu nodded.

For him, the most desirable scenario is that both sides choose their normal lineups, as that would give the CN team a higher chance of winning.

"How should we draft this game?" Abu asked. "The enemy team will definitely ban Akali, so how should we choose between Aatrox and Irelia?"

“We can handle both, so there’s no need to specifically target any particular one. But if we’re going to use one, I personally think it would be better to use the Sword Demon,” Wang Yao suggested.

While Aatrox isn't as strong in lane as Irelia, his teamfight ability undoubtedly surpasses Irelia's. From a stability perspective, Aatrox is definitely the best choice.

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(End of this chapter)

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