Rebirth Online Entertainment
Chapter 107: Strong Landing
Chapter [-]: Strong Landing
When Piao Miao Journey started research and development, the South Korean n-logsof company sent Kim Jong-sung to Tang Chao Network. 【
The sof company is discussing about entering the Korean market.
Many people think that there are only tens of millions of people in South Korea, and no matter how popular a game is, not many people are online at the same time.In fact, everyone has a misunderstanding that the number of Koreans is small.But, basically, Koreans can be said to be a national game.The highest simultaneous online record of Korean games in later generations is also 70 million.Of course, the first purpose of Chen Jiayi's game strategy to expand Piao Miao's trip to South Korea is not to make money, but to contain South Korean electronics companies.
As we all know, South Korea has a small population base and few resources.So, if South Korea wants to develop, it must take a technology-intensive road.The electronics industry is a good choice.As a result, South Korea has successfully cultivated world-renowned companies such as Samsung.In addition to Samsung, there are so many domestic electronics companies in South Korea.Even online game companies have sprung up like mushrooms, blooming everywhere in a short while.
In a situation like this, how could Chen Jiayi let him happen again.
I remember that in later generations, it should be said that before 2005, Chinese domestic games were basically the market for Korean games.Such as Legend, BNB, MapleStory, Miracle, Paradise... These games have all poured into China.Even a game with a low number of online players in South Korea will become a popular game in China.Legend, for example, is a classic example.This online game was launched for second-rate games in South Korea, but after Chen Tianqiao's hands, it turned decay into magic and became the number one online game in China at that time.It can be said that Legend, he is a legend of domestic online games.
This misty journey, Chen Jiayi's plan, is to establish it as a symbol of Chinese online games.Furthermore, with this game, in the future, it will continue to sell game products to South Korea and other countries close to China.I believe that by that time, South Korean domestic companies will close down in large numbers because their games cannot be exported, and the Korean video game industry will be completely wiped out.
On the same day, Tangchao Network released a news on the official website, saying that since the internal test for half a month, through the efforts of all players, a large number of players have put forward good suggestions, and at the same time, during the internal test, they found many bug.This downtime maintenance, in addition to fixing bugs, also optimized the game settings.
For example, the automatic pathfinding function is only available in Xinshou Village.Other maps do not provide automatic wayfinding.
In fact, the automatic pathfinding function is a double-edged sword. On the one hand, it can help players quickly familiarize themselves with the game. On the other hand, it will also cause over-reliance on this automatic pathfinding function.So much so that, at the back, most of the missions are ignored, and they just follow the above point, and then run automatically, which reduces the playability of the game.
In order to allow the healthy development of the game, Tangchao Network made this restriction and only opened it in Xinshou Village.In this way, players can be familiarized with the game quickly, and different styles can be slowly added in the long run in the future.After all, there are a lot of game plots in Piao Miao Journey.Unlike the legends of later generations, they only know how to kill monsters and nothing else.
With this update, Tangchao Network will not play big names with South Korea's SOF company.
For example, in this cooperation, n-logsof came to Tangchao Network and asked about the strategy of the game.
Because n-logsof thinks, Misty Journey can achieve such a success in China.In addition to the good game, the publicity of the Tang Dynasty network is also airtight.As for Piao Miao Tour, which is about to enter the Korean market, n-logsof traveled a long distance to Tang Chao Network for the development of the company and for Piao Miao Tour to become popular in Korea.
For this point, Tang Dynasty Network did not refuse.
After all, Tangchao Network and n-logsof are cooperative companies, and, this time, the cooperation is still going to South Korea.Taking this as an opportunity, you can spread it to the world.Tang Dynasty Network only wished that it could go to South Korea to build momentum in person, and it was in the minds of the staff sent by the sof company.
Three days later, sof company will also start a journey into the Korean game market.
Relatively speaking, the Korean game market develops faster than China.
For example, the current Hangme, which is the game portal website, has developed very well.
The products of many game companies will be released on Sof companies, and of course there will be advertisements. Moreover, the announcement of the top list on the first day is a game video.
This game video is for the game g that was released during the closed beta of Misty Journey.
Such an ethereal and atmospheric video has just been released on the gme game platform, and it has already attracted the attention of players.After watching this game video, many players suddenly became excited.After all, Korean culture and Chinese culture are, to a large extent, in common.This is also an important reason why a large number of Korean games in later generations can dominate the Chinese market.Now Tang Chao's ethereal journey of network development, naturally, can also attract domestic players in Korea.
Sof, a game comparable to a Hollywood blockbuster, is not in a hurry.It has only just entered the Korean market, and the revelations about Piao Miao Journey can be released little by little.
The calm and indifferent attitude of n-logsof drove the Korean players crazy.
For this reason, they also tried their best to find information about Misty Journey.
After the players learned that this game was introduced from China, some Korean players who understand Chinese used the circumvention software to enter the official website of China Misty Journey, and reported some demo reports of Misty Journey, There are also game pictures, etc., which were sent to the comprehensive platform including gme.
Seeing these, it is said to be first-hand information taken from China.The Korean players were excited, and instead of using n-logsof to promote it, the fanatical fans started to promote it by themselves.Even with the ranking of this new work, Piao Miao Journey, it took only three days since it just logged into Han gme, and it has successfully entered the top three.
With this kind of momentum, it seems that only the paradise in South Korea has such a reputation.But now, the enthusiasm of the players is suddenly placed on a game from China.
It has to be said that this is something that has never happened in the history of Korean online games.
【
Aishang Reading Network]
When Piao Miao Journey started research and development, the South Korean n-logsof company sent Kim Jong-sung to Tang Chao Network. 【
The sof company is discussing about entering the Korean market.
Many people think that there are only tens of millions of people in South Korea, and no matter how popular a game is, not many people are online at the same time.In fact, everyone has a misunderstanding that the number of Koreans is small.But, basically, Koreans can be said to be a national game.The highest simultaneous online record of Korean games in later generations is also 70 million.Of course, the first purpose of Chen Jiayi's game strategy to expand Piao Miao's trip to South Korea is not to make money, but to contain South Korean electronics companies.
As we all know, South Korea has a small population base and few resources.So, if South Korea wants to develop, it must take a technology-intensive road.The electronics industry is a good choice.As a result, South Korea has successfully cultivated world-renowned companies such as Samsung.In addition to Samsung, there are so many domestic electronics companies in South Korea.Even online game companies have sprung up like mushrooms, blooming everywhere in a short while.
In a situation like this, how could Chen Jiayi let him happen again.
I remember that in later generations, it should be said that before 2005, Chinese domestic games were basically the market for Korean games.Such as Legend, BNB, MapleStory, Miracle, Paradise... These games have all poured into China.Even a game with a low number of online players in South Korea will become a popular game in China.Legend, for example, is a classic example.This online game was launched for second-rate games in South Korea, but after Chen Tianqiao's hands, it turned decay into magic and became the number one online game in China at that time.It can be said that Legend, he is a legend of domestic online games.
This misty journey, Chen Jiayi's plan, is to establish it as a symbol of Chinese online games.Furthermore, with this game, in the future, it will continue to sell game products to South Korea and other countries close to China.I believe that by that time, South Korean domestic companies will close down in large numbers because their games cannot be exported, and the Korean video game industry will be completely wiped out.
On the same day, Tangchao Network released a news on the official website, saying that since the internal test for half a month, through the efforts of all players, a large number of players have put forward good suggestions, and at the same time, during the internal test, they found many bug.This downtime maintenance, in addition to fixing bugs, also optimized the game settings.
For example, the automatic pathfinding function is only available in Xinshou Village.Other maps do not provide automatic wayfinding.
In fact, the automatic pathfinding function is a double-edged sword. On the one hand, it can help players quickly familiarize themselves with the game. On the other hand, it will also cause over-reliance on this automatic pathfinding function.So much so that, at the back, most of the missions are ignored, and they just follow the above point, and then run automatically, which reduces the playability of the game.
In order to allow the healthy development of the game, Tangchao Network made this restriction and only opened it in Xinshou Village.In this way, players can be familiarized with the game quickly, and different styles can be slowly added in the long run in the future.After all, there are a lot of game plots in Piao Miao Journey.Unlike the legends of later generations, they only know how to kill monsters and nothing else.
With this update, Tangchao Network will not play big names with South Korea's SOF company.
For example, in this cooperation, n-logsof came to Tangchao Network and asked about the strategy of the game.
Because n-logsof thinks, Misty Journey can achieve such a success in China.In addition to the good game, the publicity of the Tang Dynasty network is also airtight.As for Piao Miao Tour, which is about to enter the Korean market, n-logsof traveled a long distance to Tang Chao Network for the development of the company and for Piao Miao Tour to become popular in Korea.
For this point, Tang Dynasty Network did not refuse.
After all, Tangchao Network and n-logsof are cooperative companies, and, this time, the cooperation is still going to South Korea.Taking this as an opportunity, you can spread it to the world.Tang Dynasty Network only wished that it could go to South Korea to build momentum in person, and it was in the minds of the staff sent by the sof company.
Three days later, sof company will also start a journey into the Korean game market.
Relatively speaking, the Korean game market develops faster than China.
For example, the current Hangme, which is the game portal website, has developed very well.
The products of many game companies will be released on Sof companies, and of course there will be advertisements. Moreover, the announcement of the top list on the first day is a game video.
This game video is for the game g that was released during the closed beta of Misty Journey.
Such an ethereal and atmospheric video has just been released on the gme game platform, and it has already attracted the attention of players.After watching this game video, many players suddenly became excited.After all, Korean culture and Chinese culture are, to a large extent, in common.This is also an important reason why a large number of Korean games in later generations can dominate the Chinese market.Now Tang Chao's ethereal journey of network development, naturally, can also attract domestic players in Korea.
Sof, a game comparable to a Hollywood blockbuster, is not in a hurry.It has only just entered the Korean market, and the revelations about Piao Miao Journey can be released little by little.
The calm and indifferent attitude of n-logsof drove the Korean players crazy.
For this reason, they also tried their best to find information about Misty Journey.
After the players learned that this game was introduced from China, some Korean players who understand Chinese used the circumvention software to enter the official website of China Misty Journey, and reported some demo reports of Misty Journey, There are also game pictures, etc., which were sent to the comprehensive platform including gme.
Seeing these, it is said to be first-hand information taken from China.The Korean players were excited, and instead of using n-logsof to promote it, the fanatical fans started to promote it by themselves.Even with the ranking of this new work, Piao Miao Journey, it took only three days since it just logged into Han gme, and it has successfully entered the top three.
With this kind of momentum, it seems that only the paradise in South Korea has such a reputation.But now, the enthusiasm of the players is suddenly placed on a game from China.
It has to be said that this is something that has never happened in the history of Korean online games.
【
Aishang Reading Network]
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