Game Dynasty

Chapter 176 Problem Focus

Chapter 176 Problem Focus

Frowning, Liu Xiang carefully read the detailed plan. 【】This is half a day.

During the period, some beautiful younger sisters from the secretary group came to look for Liu Xiang, but they were all driven away by Xi Xiaoding. Zhang Jiajia even brought the dinner upstairs for the two of them.

It was only when the lanterns came on that Liu Xiang let out a long breath.

When Liu Xiang finally turned to the end, Xi Xiaoding stood up and approached Liu Xiang: "What advice do you have? My Lord Liu?"

While Liu Xiang was carefully flipping through the hundreds of pages of planning book, Xi Xiaoding just waited quietly, discussing softly with Liu Xiang who turned his head from time to time. The opportunity to re-read the entire planning book.

After minimizing the file, Liu Xiang closed his eyes hard, then opened them and rubbed them.

"Let me digest Xiaoding first, do you know where the biggest weakness of this game is?"

"The biggest weakness?" Xi Xiaoding looked at Liu Xiang puzzled.

"Yes, it can be said that Future War has advantages in terms of setting and screen, and after the game is developed, we have more experience and advantages in operation. But... it has one biggest weakness." Liu Xiang raised his head and smiled wryly, "That means the development time is too long!"

"The question is, which classic game in the world has not been developed for a long time? If you count the engine, it is normal for a game with considerable connotation to be developed for as long as 4 or 5 years!"

"Well, yes, but this is the weakness of future warfare." Liu Xiang gently shook his head, "The long development time has caused us to fail to grasp the tastes of players, and we decided that this game is suitable for Chinese players. It has the same taste as European and American players! The result of trying to please both sides is often the result of neither party."

In fact, Liu Xiang still has something to say.

As Liu Xiang and Xi Xiaoding think of a game that can compete with Blizzard's WoW, the setting of future wars... Liu Xiang, who has seen World of Warcraft, has already reached the level of World of Warcraft, um, or it is already as cumbersome as World of Warcraft .

Get rid of the halo from Blizzard and Warcraft, and really analyze World of Warcraft. In fact, the success of wow was also very simple. In 2005, I was immersed in Korean kimchi for a long time to fight monsters, upgrade equipment, and then

Players in the country of k can't wait for a game that can change their taste.However, this taste cannot be too different from the original kimchi.

After dissecting wow carefully, it is not difficult to find that wow is actually an upgrade to fight monsters and then make equipment

K's game.What's more, in terms of equipment, wow's tricks are more varied than Korean kimchi!

As for

k, if you say Korean kimchi

If K will be a little less free because he wants to be famous, then the faction setting of wow is absolute freedom!From this point of view, isn't he beyond kimchi?

It's just... except for upgrading, except for fighting monsters... wow provides players with more game space and tricks, whether it's a group to play a copy, a group of people sneak into the alliance or tribe to clear the field, or go alone by plane The sea, or taking my sister to the map scenery of Guanghanbi (although the shape of mm is not good), these will always allow players who are tired of upgrading and fighting monsters to find a way to relax in the game.

Coupled with Blizzard's reputation and fame. . .So, wow succeeded.

In a sense, in fact, the future war of You has already fully possessed all the elements of Wow.Whether it is the equipment and props system, the level system, or the dungeon and task system... these, in a sense, the setting of future wars has surpassed wow.

However, after the real break with South Korean games that day, the Chinese game market and players' tastes have become unpredictable again. This is something that even Liu Xiang can't figure out!

After completely bidding farewell to South Korea, according to the current signed tour, it is definitely impossible to continue the influence of kimchi for two years.After all, among the dazzling number of games at present, it is the second miracle that a game from South Korea can flourish for a year.As Xi Xiaoding said, in the following countries, there will inevitably be a large number of leisure games with low development costs, low technical content, and short development cycles.Too many ants kill elephants... When the market is full of these leisure games, two phenomena will inevitably appear.One is that these leisure games that do not rely on time and money to win are recognized by the public and completely remove the notoriety of the game; the other is the complete decline of traditional games. This decline will not be possible for a long time. reversed.

The focus of the problem is here.

"Although these settings are relatively new in terms of settings, none of us can guarantee that no other games will adopt such settings in the past two years. If so, our games will lose the advantage of novelty." Liu Xiang Sighing, Xi Xiaoding continued, "Add a new system to the task system."

Xi Xiaoding was stunned: "Do you want to add more?"

"Yeah." Liu Xiang nodded, while setting up in the afternoon, he also carefully recalled the settings of those popular games a few years later.

"Add an area conquest system." Liu Xiang thought for a while, trying to find words that could accurately describe the system in the 2007 Miracle World.In Liu Xianglai, in the world of miracles, the only thing that can be called a Korean idea is the system (I don’t know if this is the case.).

"What is the area conquest system?" Xi Xiaoding, confused by the new term Liu Xiang, picked up a chair and sat beside Liu Xiang.

"Well, for a simple example, don't we currently have a dungeon system? Also, do different dungeons in each region involve different main storylines?"

"The regional conquest system is to allow players to actively participate in various regional map tasks. These tasks include not only dungeon tasks, but also tasks of various difficulties and types. Once the probability of completing the task reaches a certain level, It means how many conquests the player has achieved in the area, or to be precise, the contribution. And this system rewards the player with different items and weapons and equipment according to the conquest!", which can be referred to as short. After finishing speaking in one breath, Liu Xiang quietly watched Xi Xiaoding and waited for the conclusion.

Gradually, a smile appeared on Xi Xiaoding's face.

"I think one more thing can be added. This task should also include team tasks! In addition to individuals, each guild will also have such a system, which will give the guild various discounts according to the completion of tasks in their respective areas! Even, you can Combine guild-level tasks with this level of completion!"

"Bingo! It's such a system!" Liu Xiang smiled and snapped his fingers, "As expected of my high-ranking student, you can get it right!"

"Congratulations, congratulations!" Xi Xiaoding accepted Liu Xiang's praise with a blunt smile.

"However, there is one thing that needs to be paid attention to when setting up these tasks and the branch plot tasks of each task. To be precise, it is imagination. I don't know if your planning team can do it?" Liu Xiang then poured cold water on Xi Xiaoding, "Also Yes, the task system is too cumbersome and will definitely increase your planning, I don’t want to hear you shouting at me all day long about treating you as a laborer.”

"Hmm..." Xi Xiaoding pondered for a moment, "It doesn't matter how much we have to do. Damn, don't you think I'm a laborer if I don't yell at you?"

"I think the quest system should be more difficult to implement. After all, everyone's imagination is limited. To achieve different quests for different professions, I'm thinking that there must be at least a hundred of them in each area, right? Different occupations and races and different regions, plus the team's... I count..."

With that said, Xi Xiaoding quickly clicked on the calculator.

"According to eleven occupations and guilds, there are twelve quest sources, multiplied by fifteen game areas, and multiplied by the number of quests in each area, then one hundred is calculated..." Looking up, Xi Xiaoding smiled wryly.

"My dear Mr. Liu, [-]! Not counting the novice missions, mainline missions, dungeon mainline missions, and level jump missions..."

Looking at the numbers that jumped out of the calculator, Liu Xiang was also taken aback!

Hey, if you really want to get rid of kimchi... Just setting up these tasks is enough to shock the international travellers, and it must be guaranteed that they cannot be repeated!

"Here, can you make a simple trade-off, for example, integrate the dungeon and level jump missions into the mission? Well, to put it simply, these missions exist in shape." Liu Xiang rubbed his forehead depressedly, " Also, it is not necessary to prepare so many tasks for each profession. Since we all pay attention to team spirit, we simply set the same for each camp, and then set it as the player chooses the reward when distributing rewards. "

"In this way... the task can be reduced by at least 80.00%, right?" Liu Xiang blinked and smiled at Xi Xiaoding.

"Even with this calculation, plus the guild's mission system... it will still exceed five thousand! Dude..." Xi Xiaoding raised his hand exaggeratedly, "Five thousand! Five thousand ideas! Tm, how many legends are there? "

"You are really 2...to be compared with the legend." Nai rolled his eyes, and Liu Xiang asked tentatively, "Then, can the tasks overlap? For example, how many times have you killed a certain boss?"

"What's the difference between that and kimchi?" Xi Xiaoding pushed Liu Xiang back with just one word. Yes, the system that inspired Liu Xiang basically came from the world of miracles, and the world of miracles is a model of the post-kimchi era. . .

"Is there really no other way?" Liu Xiang muttered. He really didn't believe that thousands of different tasks could be solved just by relying on You's planning team. If so, the entire You planning team's inspiration would probably be exhausted. Light!

Inspiration... Inspiration!

As he silently said this word, Xi Xiaoding's eyes lit up!

"Damn! I know where to find inspiration! Inspiration! Damn, a certain station!"

Haha laughed twice, and Xi Xiaoding stood up triumphantly, "Currently, the original network is booming. As long as we invest a little more in this site, we won't have to worry about not being able to attract authors! In terms of creativity and inspiration, who can do it?" Comparable to those authors who wrote YY novels?"

"what do you mean?"

"Authors are soliciting inspiration on this site! I don't believe that hundreds of authors' heads will really come together! Besides, our missions are constantly open with the expansion pack anyway. In two years, as long as we finish sorting out [-] The task is enough for players to work like turning a maze for half a year!"

"Amazing..." Liu Xiang couldn't help giving a thumbs up.

"Actually, you also reminded me that the regional conquest system can be combined with the system's main missions and level missions. Only when the regional missions reach a certain level can the next system mission be triggered, or in other words, only when a certain mission is completed When the time comes, we will open the expansion pack and players or guilds who trigger this plot will receive generous rewards. Well, honorary rewards."

"A game, if there is no something for players to fight for, then this game can be said to be a complete failure. Although I have never understood why those games in Korea are so popular, I still firmly believe that a game that can make players The real game is the game where you can find something to fight for anywhere in the game!"

"Epic-like background, completely smooth operability, and the balance of occupations and skills guaranteed by Lao Tzu's reputation, plus a huge mission system like bullshit and various equipment systems and

K pattern... If this game fails again, I will be completely disappointed in Guoyou!Oh no, I am disappointed with the players in the country! "

Seeing Xi Xiaoding say these words passionately, Liu Xiang was silent for a while.

Yes, if a game that incorporates so many elements fails to win the hearts of players, then I'm afraid I will only be discouraged.

"If the country is not good, we will go abroad to develop. I believe that with the release of stand-alone games, novels, and movies... this game will definitely be popular abroad!"

"I firmly believe in this!" Xi Xiaoding said softly, looking up at the sparse stars in the sky.

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