Uma Musume: Become a Legendary Trainer

Chapter 367 Just Think of It as Playing with Me

Chapter 367 Just Think of It as Playing with Me

Kitahara has not played the Umamusume mobile game released in this world very often. He mostly draws cards and plays one or two games in his spare time after work.

But the whole idea of ​​the game was basically provided by him, and he knows very well how to play it.

Especially in terms of numerical values, the production team will hand over the planning proposals for the newly designed content due to the requirements of the cooperation agreement.

Naturally, there are confidentiality requirements in the agreement in this regard, but it does not prevent Kitahara from referring to it, knowing the relevant data in advance, and thus conceiving a better development plan.

Combined with previous gaming experience, Kitahara spent a whole morning playing in the dormitory. He helped Maruzenski raise a lot of "Rudo Symbols" with good ratings, stats, and skills.

"That's about it. These S-level Luduo attribute values ​​and skill options are all fine."

Flipping through the game pages, Kitahara patiently said, "Curved Sommelier, Gale Ichimonji, Fast as a Gust of Wind, Concentration, Runway Magician, these are all universal skills, and they are all very useful.

“The Arc Artist’s skill of restoring stamina is also very useful, but there are only a few points that appear, so you can just focus on the ones here.

"Combined with other skills, there are basically corresponding ways to deal with the opening, closing, straight line, curve and end of the entire race.

"Next, you can follow this idea and train a horse girl that matches the symbol of Ludo."

Maruzenski spent the entire morning watching Kitahara play the Umamusume mobile game.

During this time, she didn't interrupt too much, but only asked when she saw some options or skills that she had never seen before.

Or walk around this dormitory in Beiyuan and help get some snacks, drinks, etc.

Other than that, her attention was on Kitahara.

She found that Beiyuan was completely different when he was playing mobile games and when he was working.

Kitahara always gives people a very rational feeling when he is working, so rational that many people think he is too rigid and even a little stiff.

How to achieve maximum training efficiency, how to match the diet plan, how to arrange the schedule, he will consider all these clearly and explain them clearly.

But during the game, the trainer seemed to have changed all of a sudden.

He was still rational, of course. For example, when he was choosing support cards and inheriting Uma Musume, Maruzenski could hear Kitahara muttering some numbers in a low voice.

She asked about it and found out that it was calculating the numerical upper limit, the number of skills, the mathematical expectation, the variance and so on.

She understood numbers and skills easily, but mathematical expectation was a little unfamiliar to her.

After asking, I found out that it is a statistical method. It is more convenient and easy to use when playing probability games such as Uma Musume mobile game.

Then when you officially start to develop it, rationality seems to disappear.

"No, Luduo, what are you doing? Why are you late in such an OP competition?"

"Three double circles, perfect for adjustment, a bit of popularity, this game is a sure win."

"Why did we lose? No, I want to see the replay... No, why? Why couldn't we outrun Qian Ming's last kick even after using our ultimate skill?"

"We lost to Katsuragi in the Japan Cup in the Guma year? You can't act like that to me, Luduo!"

"Very good, Tenharu lost to Chiaki, and the Japan Cup lost to Katsuragi. The achievement of dominating the eight major race walking events is gone once again."

"continue."

To be honest, Maruzenski felt that he was in the same state when he was playing.

She has already felt that the mobile game Umamusume is full of probability or randomness, just as Kitahara said.

The setting of numerical values ​​and skills can only increase the probability of winning, but cannot completely guarantee victory in every game.

She also discovered it when she developed the Rudo symbol.

Just like Kitahara's development in this game, his speed and endurance seemed to be enough, and the description before the game was also a sure win.

This is what Kitahara said, "three double circles, perfect tune, and a lot of popularity."

In the end, I lost for no apparent reason.

Of course I feel depressed, but I find it more fun.

For example, just like in Kitahara's game, when she saw that the cultivated Ludo Token lost to Chiaki Representative and Katsuragi Ace, she would take a screenshot of the game settlement with a sense of mischief and send it to Ludo Token.

After that, you will receive regular replies from Luduo.

【Ludo symbolism:
It doesn't matter, it's just a game
And
(Screenshot) (Read)]

As expected, the screenshot was the one of Luduo winning the corresponding game when he was symbolizing his self-cultivation.

My friends also play the Umamusume mobile game in their spare time. They usually develop themselves, and some also develop friends and rivals of the same period.

Then send the screenshots of winning the game that year to the corresponding friends, or send the screenshots of the friends losing the game to make fun of them.

Maruzenski thought this was quite funny.

She didn't expect Beiyuan to be like this.

It's totally different from usual, like a completely different person...

Is this what he looks like when he is completely relaxed...?
Hehe, so interesting...

So, with this thought in mind, when he heard Kitahara say something like it was over, Maruzenski felt a little disappointed that something was not yet finished.

She also wanted to see more of Kitahara in this state that he had never shown before.

"This is the end of the training..."

Maruzenski took the phone, a little disappointed in his eyes. He thought about it and suddenly his eyes lit up, "Oh, you said, you want to train other horse girls, right?"

If he can still develop it, then I can continue to ask him for help and continue to watch him play. She thought so.

"Yes, the competition requires three horse girls to participate," Kitahara explained without giving it too much thought, "If you want to ensure a higher winning rate, you need to spend time training the three horse girls.

"Generally speaking, you should raise two horse girls as the main players, and for the third one, you should have more red skills... ahem, I mean, more red skills for better team coordination."

Kitahara almost blurted out "gate horse", coughed dryly, and changed his words: "It's just... red skills are different from green skills, blue skills, and yellow skills.

“Green skills can be considered as fixed increases in corresponding values, and will be activated when the conditions are met.

“Blue skills are mainly used to restore physical strength, and yellow skills are basically related to speed and position.

"I should have mentioned the gold and color skills to you, right?"

During the previous training, Kitahara discovered that Maruzenski had probably only been exposed to this game for a short time and did not seem to be familiar with many of the professional terms.

So he explained casually while playing.

He explained so much that he couldn't remember what he had said and what he hadn't said.

As for skills, he has actually mentioned it and explained it in great detail.

But the way of playing the game was something that Maruzenski found novel.

So the horse racing girl played dumb.

"Ah? Did you tell me that? I don't remember."

"Didn't I tell you? It doesn't matter," Kitahara believed it, pointed at the screen in Maruzenski's hand, and said patiently, "Gold skills are actually upgraded versions of yellow skills, which can be simply understood as stronger yellow skills.

“As for the colorful skills, they are the inherent skills of the horse girl in the mobile game, which can be called the ultimate move or something like that.

"This is actually very similar to your field, so you can understand it this way."

In fact, Kitahara's initial idea for research was inspired by Uma Musume's inherent skills in mobile games.

As a result, under his influence, mobile games in this world came out ahead of schedule, and instead used the "known" field to explain inherent skills.

“As for the red skills, they mainly affect the opponent’s skills.

"For example, reducing the opponent's speed, physical strength, and field of vision."

"I see. I feel like these designs are quite suitable for our competition."

Feeling that he had slowly found a way to be alone and talk with Kitahara, Maruzenski was excited, but on the surface he still pretended to be stupid, and smiled as if he had just figured it out, "For example, I saw that Luduo has a red skill called 'monopoly'.

“I remember talking to Chiaki and Katsuragi, if I were to compete with Rudo, I would feel this kind of temperament.

"How should I put it? It's just like her title of emperor." Whenever she stands on the court, she is like an emperor who dominates everything, full of majesty.

“It’s quite stressful to compete with her.

“So, this setting in the mobile game is quite realistic and interesting.”

"That's true." Kitahara nodded in agreement.

Kitahara is not very clear about the design ideas behind the original work.

However, many design ideas for the Uma Musume mobile game in this world are the same as what Maruzen said, which is to try to find the corresponding characteristics of the Uma Musume and then turn them into skills.

This actually gave Kitahara inspiration.

If the original work was designed in the process, it would also try to make the name or effect of the skill similar to the characteristics of the prototype horse.

Then, by combining professional training knowledge, we may be able to deduce some training ideas.

For example, if the skill of "monopoly" of the Ludo symbol comes from its unique temperament.

In actual training and competition, you can consider letting them get close to the opponent at critical moments and key positions.

Moreover, this kind of thinking is actually being applied now without realizing it.

For example, in the upcoming Japan Cup, Tamamo Cross has a strong sense of battle, so he can consider actively approaching the opponent in the final stage when his position and physical strength are good.

This idea has already been applied in daily training by Kitahara, Katsumi Komiyama, Taro Yusuhara and others when they discussed preparations for the war.

Of course, if this idea is to be further implemented, it will definitely become more complicated.

For example, let other horse girls cooperate more in parallel running training, and pay special attention to the data in this aspect in actual competitions.

Thinking of the Japan Cup and training, Kitahara suddenly realized that he seemed to have been playing for the whole morning.

Moreover, I stayed alone in my dormitory with Maruzenski and played for a whole morning.

This……

I was just playing games...

So the horse girl came to the male trainer's single dormitory alone, it seems...

A bit inappropriate...

Kitahara felt embarrassed for a moment, but didn't know how to remind Maruzenski.

He thought that this horse racing girl might be just like him, addicted to the game, so he didn't think too much and rushed over early in the morning.

If she reacts and finds out that she is actually alone in a room with me, it would probably be very embarrassing.

so now……

Perhaps it was a sudden inspiration, or perhaps he was finally hungry, but Kitahara had an idea.

"Right, right," he stuttered a little, then stood up as calmly as possible and walked out of the dormitory, "It's almost lunch time.

"Um...can I buy you lunch?

“The cafeteria… No, Maruzen, what do you want to eat? Shall we go there now?
"You don't have anything to do this afternoon, do you?"

Fearing that Maruzenski would notice his situation, Kitahara asked for several suggestions in a row.

Maruzenski didn't think that much.

I got up early this morning and went to play games with Kitahara. This was a plan to improve our relationship that I discussed with Representative Qianming a few days ago.

To this end, the two horse racing girls discussed for a long time and came up with many methods. They also sought help remotely from a group of friends through video calls and got more methods.

In other words, whether Kitahara noticed or not, she had a way to stay here.

If she continued with her original plan, she intended to continue staying in the dormitory in Beiyuan.

If you want food, you can ask the canteen to deliver it, or you can order takeout.

However, after hearing Kitahara's series of questions, Maruzenski thought about it and realized that the trainer seemed to have discovered something wrong.

This was also expected by her love support group.

Lu Duo and the others were well aware of how serious Bei Yuan was, so they not only anticipated this situation, but also came up with various ideas for dealing with it.

After rolling his eyes, Maruzenski quickly thought of an idea.

"Nothing much..."

Pretending to still concentrate on playing the mobile game, Maruzenski's eyes darted, "But Kitahara, you shouldn't have anything to do this afternoon, right?

"Still want to continue watching the video?

"Won't you feel bored?"

"That won't happen..."

When he opened his mouth, Kitahara had already walked to the door.

But seeing that Maruzenski still had his head down, he didn't feel comfortable urging him.

Or maybe he was afraid that the horse racing girl would discover his current embarrassing situation, so he didn't dare to urge her.

“I think watching Uma Musume videos will never make me bored.” He could only continue with the previous topic.

"Then... let's go find Uma Musume and have some fun together."

Having already figured out what to do next, Maruzenski put away his phone as if nothing had happened, pretending not to notice Kitahara's small move of walking to the door, and laughed.

“Let me think about it…

“Tama and Inari went out with Komiya-san, Yusuhara and the others.

"Xiao Limao and the other two went to the commercial street to play.

“Luduo and the others are quite busy right now.

"Then let's go find our opponents for this Japan Cup and have some fun with them, shall we?"

"Japan Cup opponents? For fun?"

Kitahara was stunned for a moment, and then his trainer's instinct made him make an association.

"You mean... to see how they are training and preparing for the battle?"

His brows furrowed unconsciously, and he wondered, "Will this... not be a good idea?
"After all... Logically speaking, as an opponent, this is a bit like trying to find out about the opponent's tactics, training, and running style..."

"Well, don't be so stupid."

Before Kitahara could finish, Maruzenski interrupted with a smile.

He walked to the dormitory door, casually reached out and held Kitahara's wrist, then walked out.

"In principle, you are no match for them.

"None of your horse girls are participating in the Japan Cup.

“Also, Tama and Inari’s trainers didn’t go either.

“We just went for a spin.

“Just think of it as saying hello to friends overseas.

"or……"

He deliberately exerted force secretly and led the stunned Kitahara out of the door, then closed the door naturally. Maruzenski looked at Kitahara with a smile and blinked.

"You'll be fine later, and I'll be fine later too, so just think of it as accompanying me to play.

"is it not OK?"

(End of this chapter)

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