Don't call me evil god
Chapter 141: Red Tide of Monsters
Chapter 141: Red Tide of Monsters
The closer you get to the kingdom border where [Past Glory] falls, the more you can feel the greatness of this super-level divine miracle.
The eastern border of the Kingdom of Reyak is thousands of kilometers long. If it were to face the impact of a massive number of monsters, it would be impossible to defend such an exaggerated territory.
The light curtain itself has no "entity", but it does have the effect of blocking and isolating.
Monsters will become confused when approaching this wall of light, and will no longer rush into the kingdom where mortals gather.
Even if you happen to hit the light curtain, you will be blocked and bounced away by an invisible force and unable to cross it.
The monsters who couldn't find their "direction" gradually gathered and entrenched in the dark forest.
Apart from anything else, the amount of arable land required to feed such a large population in the kingdom is a huge number.
If the wilderness is occupied by monsters, you can only retreat to the city, which means you can't farm.
Not to mention persisting for more than 500 years after the evil god's arrival.
In just a few years or even months, a famine disaster would have swept across the entire country of Reyak.
With [Past Glory] blocking the attacks of various monsters, the kingdom was able to restore the safe and stable environment it had been in five centuries before the New Glorious Calendar, without the pollution and interference of evil gods.
Moreover, compared with the Kingdom of Reyak, the situation of other mortal races, whose populations are already small, is even worse.
The dwarves had to abandon most of the Spiritwing Wetlands where their ancestors once lived, hollowed out the nearby mountains, and built a huge castle in it - the Stone Castle.
The goblins wandered all over the world, and finally after Carron Lagan established Green Port in the southern part of the continent, a goblin city in the strict sense of the word came into being.
The climate in the Northern Kingdom is cold, and the activity and aggressiveness of the monsters are reduced. The humans there have joined forces with the Ant-Man in the Snow Mountains, and with the help of the extensive underground transportation network and shelters, they have managed to maintain a defensive position.
There are also races such as the gray dwarves and dark elves who simply fled deep underground.
To this day, the Kingdom of Reyak remains the largest and most important grain producing area in the entire continent of Plantis.
Without him.
Other places are simply not suitable for farming!
King Reyak produced grain and then transported it to various parts of the continent through four transportation channels, including land, sea, air, and underground. This alleviated the food shortage problem faced by other mortal races and maintained the balance of the situation against monsters.
However, the effect of [Past Glory] does not last forever.
According to church records, when the Pope of the Glowing God Cult launched this super-level divine art bestowed by God, it alerted the then King Reyak.
Every other year, the light wall's effect will be temporarily weakened for a few days, and it will need to wait for it to replenish itself with more radiant power in order to maintain the best effect of the magic.
As the Pope described it.
One year after the advent of this super-level divine art, some irregular "gaps" miraculously appeared on the wall of light.
These gaps can be large or small.
The large ones are tens or hundreds of meters wide and between ten and thirty meters high.
The small ones may only be a few meters in size.
Each time a gap appears in the light wall, it takes at least 3 to 5 days, or at most half a month, for it to close again.
There will be an obvious sign before the light wall repairs itself.
The rising sun no longer emits a golden glow, but turns into a dangerous red, and during this period it will always hang high above the red sky, and will no longer set. With the brief appearance of the gap, the monsters who had lost their way and were confused will rediscover the civilization and order of the Reyak Kingdom and launch a fierce attack again.
This is the disaster cycle known as the "Monster Red Tide".
The larger "gap" is located in a fixed position and is also the main attack direction of the monsters. The kingdom has built a defense line at the border under the light curtain.
During the red tide, the King's Army and the Crusaders will take turns to stop the monsters' attacks.
However, there is no regular pattern to the appearance of smaller gaps, and it is difficult to organize a defense in advance.
Therefore, every time the red tide breaks out, sporadic monsters will take the opportunity to rush into the kingdom through these small openings.
Attack towns and villages, and pollute the land.
Most of the refugees outside Ceylon City left their homes and became refugees in order to save their lives because the monsters that flooded into the kingdom during the red tide destroyed their fields and homes.
……
There are three fixed gaps in the [Past Glory] magic on the border of Ceylon, and strict defense facilities have been built in these three places.
Three lines of city wall defense rising from the ground relying on the light curtain.
When a gap appears on the light wall, this place will take over the divine power's blocking mission and intercept the endless influx of monsters.
The Kingdom Army's daily garrison was set up behind the city wall. Similarly, the Crusaders also set up a fairly large training camp here.
Those new crusaders who are still receiving intensive training, such as Miranda in previous years, will be brought to the rear of such a defense line to practice in peacetime, and become temporary logistics personnel and reserve teams when the monster red tide breaks out.
The stationed troops need to eat, drink, defecate and urinate, and there are also adventurers and mercenaries who take the initiative to cross [Past Glory] to the outskirts of the wilderness to hunt monsters. Over time, a lot of popularity has gathered near these defense lines, and there are even small-scale markets, hotels and other facilities.
Compared to randomly finding a location to pass through the light curtain, the density of monsters near the defense line will be much lower, and it is less likely to encounter the unlucky situation of encountering a group of monsters as soon as you step into the outskirts of the wilderness.
Therefore, most of the defense lines open to adventurers and mercenaries gradually became the "entrances and exits" between the kingdom and the wilderness.
Pete and his companions set out from Chim Town, intending to pass through the nearest line of defense and enter the outskirts of the Dark Forest.
The name of this defense line is very simple, it is called "Ceylon Line 3".
This name is for the convenience of overall coordination and scheduling.
After all, during the monster red tide, every location in the kingdom was facing the impact of monsters. If we just give random names, it will easily cause confusion and problems.
Traveling in the wild takes a lot of time, and when Pete and his group arrived, it was almost evening.
"Let's take a short rest here tonight. The visibility at night is too poor. I'm afraid it's not suitable for us to continue our journey." Pete suggested.
Even though they had a map in hand and the mission instructions from the God of Knowledge, the five of them had never set foot in a truly dangerous wilderness before. They lacked experience and naturally had to err on the side of caution.
Naturally, other people had no objection.
There were some simple buildings behind the defense line, one of which had a rough wooden sign outside its gate:
"The hotel provides clean hot water, food, beds, and blankets. The room is 4 silver coins a night!"
……
(End of this chapter)
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