Farming game: Survival for all [StarCraft]
Chapter 41 Planet Construction Day 3
041
It is difficult to build something from scratch by groping in the dark, but if we stand on the shoulders of our predecessors and have rules and regulations to follow, we can avoid many detours.
For example, after gathering all the tribes near the manor, how to resettle them is not a big problem for the country. Although these tribes can be said to be in primitive society or ancient times, they may not adapt to the modern world - this is inevitable, but it does not mean that the country has no choice but to follow the historical development process step by step.
If you really do that, you will only be asking for trouble.
After the most important spring plowing is completed - the spring plowing here refers to wheat, sweet potatoes and other staple crops. After these staple crops are planted, there are actually many things to do.
But for now, we can give in a little and deal with the issue of tribal resettlement first.
In fact, many problems can be exposed in this household registration, population statistics, and spring farming arrangements. For example, some tribes may not really want to merge into the manor. They may do so to follow the trend or to covet the goodies of players, so they think that they can enjoy them after merging - this is not surprising, as long as they are intelligent races, they generally know how to seek benefits and avoid harm.
Some tribes joined the manor out of sincerity, but it was a bit like "mythologizing" the players. When the manor first appeared, many tribes came here for "pilgrimage", especially those with strong witchcraft culture. When they saw the things made by the players, they could not understand them and regarded them as witchcraft.
Although the legend of the 'devil' is prevalent in the Forest of Frog, each tribe has a different legend about the devil and a different attitude towards the devil. In the legends of different races and tribes, the image of human beings has thousands of faces.
It may seem strange to regard "devil" as a belief, but it is not difficult to understand in a backward civilization with multiple races and tribes like the Forest of Frog. In the early stages of civilization development, when the cognition of everything was in the stage of ignorance, gods and devils were untouchable creatures for ordinary intelligent races. It was not surprising to believe in either side. It was only after the development of civilization and the dominance of divinity that the devil became the embodiment of evil.
Moreover, for tribes with a "pilgrimage" mentality, their definition of human beings may not necessarily be "devil".
Such tribes seem easy to manage, but in fact they are not easy to manage, because the Huameng does not pay attention to theology. Although the Huameng people have been praying to gods and Buddhas for thousands of years, even after the development of science, it is still the same. But if you ask the Huameng people which god they believe in, no one can answer. It seems that they believe in all of them, but in fact they believe in none of them. It is fundamentally different from countries like the Jew League.
Moreover, the Huameng does not govern the country with theology, even if it is in the sub-realm manor; thousands of years of history have also proved that there is no need for monsters to become spirits after the founding of the country.
This is equivalent to breaking the beliefs of these tribes. Some tribes may be docile, but some tribes may turn hostile on the spot. This is not a joke. Don't think that intelligent races will be able to make correct responses and choices just because they seek benefits and avoid harm. Even humans, after thousands of years of development, cannot really act solely based on reason and calculate gains and losses, let alone these primitive races?
This means that if we really want to conquer these countries, violent conflicts at the beginning may be unavoidable.
In addition, there is the issue of the talents of each tribe and race.
Perhaps it is because primitive society is inherently cruel, and survival means fighting against nature. Every race that can survive, in addition to having its own survival wisdom, relies more on their racial talents. This talent may be innate, or it may be the result of natural selection and the survival of the fittest.
This is very different from modern humans. Perhaps in ancient times humans also had various racial talents, but with the development of human civilization and the influence of social factors, on the blue planet before the end of the world, the appearance of a "strongman" like the big-armed dwarf race, or a "jumping master" like the black-skinned goblin who could easily jump four or five meters was something that could make social news.
But in the Forest of Frogd, let alone strongmen and long jumpers, even flower elves that can fly are not an exception. It is impossible to let all these races work together to farm. This was also verified during the spring plowing season. At that time, the country could not spare the manpower to arrange these things, and could only make rough arrangements nearby, which caused many problems.
To keep the right people in the right positions, it takes time and effort to sort out the situation.
In addition, there are conflicts between different races, which also need to be dealt with.
In addition, the customs and living habits of various tribes are inconsistent, so a "one-size-fits-all" approach is not advisable.
Therefore, for the future stable development of the manor, after urgently completing the household registration and spring plowing, the resettlement of the tribe must be put on the agenda first.
How should I put it? This is another big project. Players don't fully understand these tribes. Household registration is just a preliminary understanding. It will take more time to go deeper. Of course, resettling tribes is not a one-time job, especially for multi-ethnic tribes. Even if you stand on the shoulders of predecessors, it is a dream to solve it all at once.
Therefore, although the country has put the resettlement of tribes on the agenda and put it at the forefront, it is actually just setting the tone first.
First of all, the tribal system needs to be abolished, or a new definition should be given, with the tribe being positioned as a village. Only a few dozen people can be placed together according to their racial talents and personalities to form a village, which can be further divided into teams; a large tribe with a large number of people can directly become a village, but they will always have to be dispersed and mixed, otherwise there will be problems later.
Some tribes accepted the player's arrangement very easily, while others were reluctant. However, since players usually reserve management rights for the leaders or chiefs of each tribe and let them serve as village chiefs, if they agree, there will often be no objection from below.
Primitive tribes may seem to be very undisciplined, but they often will not object to the arrangements made by the top authority. A tribal leader/chief or priest can make decisions without even consulting others. Of course, it does not mean that they will not discuss with others. If the decision made by the leader makes the warriors dissatisfied, problems will often arise.
However, the top people have discussed the matter of merging into the manor, and they have already gone through the beginning. If anyone wants to regret it, they can do so during the household registration. It is basically impossible for them to regret it when the players are about to make arrangements for them.
As for migrating to other places to settle down, this is actually not a big deal. Some tribes migrate naturally. For example, tribes that make a living from ore will migrate to other places after mining open-pit mines or shallow ore in one place. Some tribes living along the river will also migrate according to the tide. Others will migrate because of dangerous tribes or animals coming to the surrounding area, or simply because there are fewer food resources here, and they will find a better place.
Migration is not a strange thing for all tribes. They have not yet developed the mentality of "it's hard to leave their hometown". It is not difficult for players to ask them to migrate, unless they feel that the place they are moving to is not good enough and they will be a little unhappy.
But on second thought, he occupied this territory in order to live a good life, and now he chose to follow the players in order to live a good life. The former did not make them worry-free about food and clothing, but the latter was very likely to make them worry-free about food and clothing. For example, those tribes that first surrendered to the players did not occupy any territory, but relied on the players to live a good life that they had never thought of before.
Then why not just listen to the players now?
Don't think that primitive races are uncivilized and stupid. Even if they may seem a little stupid to players sometimes, they also have their own survival wisdom. For example, by referring to the choices made by other tribes and what they gained, they will know what choices to make.
Therefore, after some hesitation, the migration was finally accomplished.
After the village is relocated, the next thing to do is to arrange other things, such as food, clothing, housing and transportation, the four major necessities of life. This also works in primitive tribes, but most primitive tribes currently only have the concepts of food and housing, especially eating. Being well fed is the top priority, and other things don't matter much, unless there are some very strange races whose interests can suppress survival. Otherwise, most races are still busy running around for food.
The issue of food is actually a bit of a headache for players, and this is related to the current situation on Hope Star. After the end of the world, food has become a huge challenge for human survival. All players attach great importance to food, and the reason why they did not want to accept these tribes before was also due to this consideration.
Later, these tribes were accepted for food considerations, as they needed more land for farming.
Even if the player's current strength is enough to crush these tribes and it is not impossible to drive them all away, doing so will inevitably lead to resistance and harassment from the tribes. By then, the player will be busy dealing with these tribes and will have no time to take care of planting.
Of course, these are not the most fundamental reasons. The most fundamental reason is that the Huameng is not a country that acts in this way. Although these tribes are not human, they are also intelligent races. In essence, they are no different from players, but their civilization is backward. If these local tribes are savagely driven away or killed in order to enclose land, even if they are experiencing the end of the world, players will not do such things, because they have not received such education. If they really do so, they will not live with their conscience.
It may seem a little ridiculous to say this to players who are experiencing the end of the world. It’s not that there is no death on Hope Star, and there are also people without conscience. But it must be said that most people, especially those who are thoughtful and educated, find it difficult to attack intelligent races. Even if they attack smarter animals, it will cause psychological trauma.
The end of the world has indeed tempered people's hearts, but it has not worn away their consciences. Especially when there are other options, many people prefer a peaceful transition. Otherwise, the crime rate would not have dropped significantly after the Chinese Alliance began to steadily supply nutrient solution last year. Although it has not dropped to the level before the end of the world, it is not like when Xia Ji first crossed over, single women walking on the street were afraid of being killed or robbed.
The Huameng is not a naturally warlike race. Although the Huameng is indeed very strong, it does not mean that the Huameng likes blood. Therefore, in order to achieve its goal of "enclosing land" to grow food, the Huameng did not drive away or kill the races living on this land, but adopted an open strategy, pulling a few targets to let other tribes see the benefits of following the players, making them willing to submit to the manor.
In fact, the Chinese Alliance has considered how to supply these races in the initial stage after their surrender. The reason why it is a headache is actually because they are worried about the food.
There are 1,982 tribes, large and small, with a total population of over 100,000. Even if players are not required to provide for all of them, in the early stages, the crops have not yet been harvested and some tribes are asked to migrate. Although these tribes can continue to feed themselves through hunting and gathering, it does not mean that players can stop providing any food.
Moreover, in order to allow these tribes to stay in their new habitats with peace of mind and slowly move closer to modern civilization, some of their manpower will need to be transferred to build houses, repair roads, dig canals, etc. Without some manpower, the tribes will have to rely on themselves to support themselves. I am afraid that these tribes will run away immediately. Even if they do not run away, they will be unwilling to cooperate with the players. No matter whether the tribes follow the players sincerely or out of necessity, they do so to make a living. But who would be willing to starve and work for the players right from the start?
For this, players must provide subsidies so that these tribes can settle down and build infrastructure?
Fortunately, the players initially treated the local races by providing food only if they worked for them. This set the tone, and these tribes had the impression that "the players would provide food only if they worked for the players." Therefore, they would not just sit there and wait for food after being incorporated into the players. Therefore, when the players assigned them work to do, these tribes would accept it.
However, the actual implementation was not particularly smooth.
As mentioned before, the tribes in the Forest of Fugud are very complex. Some are matriarchal societies and some are patriarchal societies. Men and women have different divisions of labor, and the basic division of labor is clear. There is no mixing, and everyone does their own thing and eats from the same pot.
From the players' point of view, some jobs can be done by both men and women, and mixing them is not normal. It is basically impossible for all men to do one job and all women to do another job. When they are asked to do something, whoever is more capable will do it. But some races do not think so. It is unacceptable for them to do the same job together, so this needs to be solved by convincing the dispatcher.
Then there is the issue of eating from the same pot. It is easier to solve for a large tribe that becomes an independent village unit. Players give food to the workers, and the chief/leader/priest of the original large tribe can take the food to the public and continue to preside over the distribution of meals. Overall, it is easier to solve.
As for those small tribes that have formed a village, which tribe should be asked to distribute food? No tribe will accept it. Moreover, the population of each small tribe is not equal, and the workers are not completely divided equally. When the player distributes food to the workers, some tribes will inevitably have more and some tribes will have less. When these tribes living together see this, they will also make a fuss. It's not just a verbal fuss. If they meet a tribe with a bad temper, they will directly fight.
This problem occurs in many mixed tribes, causing a lot of trouble for players' work.
Some tribes are very strange. They look like they are from the same tribe and live and eat together, but in fact, they eat their own food. To put it more bluntly, they eat their own food. They fill their stomachs with food, and then they decide whether to give it to others. That depends on their mood. So if the player only lets some people in this tribe work and gives them food, and the others don't work and don't have food, it will be troublesome because these tribes may rob and fight.
It is also unrealistic to ask them all to work, because some of them are unable to work, such as children, or pregnant women who are about to give birth...
In short, the issue of food alone brings endless trouble to players, not to mention the problem of accommodation.
Housing is actually a question of privacy and space. If it is a tribe that has already formed a relatively stable family unit, it is easier, such as the Tauren.
Looking at the more than one thousand tribes, the Tauren can be said to be the tribe with the most family units, especially the Tauren who make a living by farming. The family relationship is very stable. It is not like being on good terms with one Tauren today and then changing to another Tauren tomorrow. It is relatively simple to settle this type of Tauren tribe, and you can also build houses with rooms for families.
But many tribes have no concept of family! Some are single-parent families, similar to the form of walking marriage, where men and women live separately, and then get together during the courtship season to spend a little time together, and worship after the birth of the baby. Sometimes the baby is given to the woman, and sometimes it depends on the gender; and some are not walking marriages, but are from the same tribe. If they are attracted to each other, they will be together, and if they are no longer attracted to each other, they will separate and can be with other people. The relationship is very chaotic, and it will be very difficult to build a residence for them as a family unit.
But instead of treating them as a family unit, are they just allowed to keep their original chaotic sexual relationships? Well, how should I put it? This is not appropriate. Not only is it not conducive to management, it is actually bad for them. It is not a disease... Currently, players have not seen any disease in this regard. It is just that some people who are blood-related often have children together. It is not that humans view this issue of these races based on their own races, but after inquiries, this phenomenon does exist.
And although they are not of the human race, intelligent creatures always have some things in common, and there are certain things that can be learned from them.
In addition, this also involves ethical thinking. Although a tribe that can do such a thing certainly has no so-called ethical concept, now that it has been incorporated into the manor, can it continue to be allowed? The players are not against sexual openness, but they cannot accept blood-related races messing around.
What's more, in the long run, a stable family unit is actually easier to manage.
However, it is not easy to straighten it out all at once, so players can only take it slowly for now. First, ban □□, and then do the other things slowly. Thoughts cannot be changed overnight.
These tribes may not understand the scientific principle of "close relatives should not have sex", but they understand it when it comes to having children. In some tribes that believe in gods, ghosts and witchcraft, the appearance of a deformed baby is considered to have angered the gods and they will be burned to death, or they will be considered to be the incarnation of the gods and worshiped. Of course, the latter is rare, most of the time it is the former, and few deformed babies born can survive.
The players said that this was caused by the close blood relationship between the parents of the deformed children. The tribe knew the reason and was willing to ban it. After all, most tribes thought that deformed children were horrible, but the few who did... felt disillusioned when the players said this, just like the players had broken their divinity in the beginning. Since they were not the incarnations of ghosts and gods, the tribe didn't care much about the deformed children. After all, deformed children were really hard to raise. If they didn't think they were the incarnations of gods and ghosts, who would be willing to spend so much effort to raise them?
In short, the ban on indiscriminate behavior in the near future was relatively easily accepted by these tribes.
But one day, someone suddenly falls in love with you and is impulsive...
Players feel that ideological education of these tribes should also be put on the agenda.
Sometimes, the thinking of these intelligent races is actually similar to that of wild beasts. If they are not educated and civilized, they will never be able to escape from primitive ignorance and enter modern civilization.
Of course, this kind of education is not formal learning, but more like literacy.
Literacy may sound low-level, but in fact, it is what really matters to the tribe at present.
Among these tribes, the more advanced ones have their own language and a very small amount of written language. The less developed ones are probably similar to the savages in the primitive society of mankind, with only a few languages and the need to use gestures to assist in communication. Most of them are at the stage where language can only meet the needs of daily communication.
Players can understand the languages of these tribes because of the translation system, and their words will be translated into the tribe's language by the system. However, whether the tribe can understand it or not is another matter.
Some tribes have very poor language systems. Even if there is a translation system, they do not understand the meaning of many of the players' words and can only guess. They can guess the simple ones, but the complex ones are as if there is no translation.
Talking at cross purposes is no joke.
If this is the case with players, what about other tribes?
Some of the tribes were originally close to each other and could understand each other's language to some extent, but most of them relied entirely on hand gestures.
In this situation, literacy work becomes particularly important.
If you can't even communicate normally, how can you get along with others in the future? How can you understand the policies of the manor? How can you implement the arrangements made by the players?
Therefore, literacy work should be done as early as possible rather than later. Now that the spring plowing season is over, although the construction has not been completed, we can still find time to do some literacy work, just like in the early years when ordinary people could do literacy work in the fields.
Those, literacy teachers are very needed at this time.
In order to enable these tribes to better carry out literacy work and avoid the trouble caused by frequent changes of teachers, the state opened up 200 literacy teacher positions at one time.
This position is still based on competition. The internship period is one month. If you perform well, you will be promoted to a full-time employee. You can continue to teach literacy to new tribes or become a teacher when we plan to build schools in the future. If you have other talents, you can be considered to move to where you are needed. But if you don't perform well, there is no room for negotiation. Unless you have talents in other areas, there will be no chance of transfer.
In order to complete the literacy campaign as early as possible and to allow the country's policies and arrangements to be implemented smoothly, this group of literacy teachers is also very important. The country will not relax employment requirements just because they are responsible for literacy work.
Regardless of how outstanding you are in other aspects, in order to win this position, you must at least be able to teach.
When this position was announced, all the players who had passed the four regulations and obtained the game link were excited, especially those who were originally in the teaching position. They felt that this job was theirs. And those who had no experience in teaching did not think they were that bad. They had received 16 years of basic education before the end of the world. It was just to educate people, oh no, to educate the intelligent race. How difficult could it be? Would it be harder than other positions?
Not to mention that there is now the carrot of [Manor Mall] dangling in front of you. No matter whether you have played the game or not, at this moment you will not question the authenticity of the game. There is only one word in your mind - go, go, go!
In fact, since the announcement of the game a month ago, as more and more people have started playing the game, most people in Huameng have basically believed in the existence of the game. Even if there is no screen recording of the game, in various game live broadcast rooms and game forums, players who have played "Cross-border Manor" are all talking about what the manor they have seen looks like. One or two people can be said to have colluded in advance to act, but there are so many people here, and each of them tells it as if it were true, so how could it be fake?
Not to mention that the country took the lead in falsification.
That is to say, there are still a small number of people who always believe that seeing is believing, and are half-believing and half-doubting, or are influenced by foreign brainwashing packages and think that the country can really connect to another world and should not even release a video.
However, ever since the country announced the opening of the [Manor Mall], after the Huameng people saw the real photos of food uploaded in the mall, all their doubts and brainwashing were useless. There was only one thought in the minds of all the Huameng people, and that was to buy, buy, buy!
As long as I can buy these foods, why should I care whether the game is real or not?
However, the hard condition for purchasing is to use work points. Even if you can use them with accumulated points, without work points you will lose the qualification to purchase.
Work points can only be obtained in the game "Cross-border Manor".
This means that this manor mall only serves players who have played the game and completed tasks in the game.
It seems very unfair to look at it this way, but if the manor is real, then the output of the manor should be supplied first to those who have contributed to the manor. Can you say this is wrong?
Those who can get to the manor, whether they are from the national team or the folk team, have done so through their own efforts.
Don’t think it’s unfair that the national team can go to the manor without waiting for the draw or competition. However, if they don’t have the ability, how can they be selected to go to the manor in the early stage?
It can also be seen from the promotional video that the manor had nothing in the beginning and was full of various dangers. They have made an indelible contribution to the fact that it has become the granary and rear base of the Huameng today, supplying the Huameng people with low-priced nutrient solution every month.
As for the players who entered the manor early, it was not entirely based on luck. You have to know that if you want to try your luck, you have to pass the full score exam first to be qualified to try your luck. Since they have both ability and luck, or they rely on their ability to get the account and go to the manor to earn tasks, what can you blame them for?
At times like this, all you can do is beat yourself up for not working hard enough, or complain that you are not strong enough, and most importantly, cry out to the country to release more numbers.
Even though there are only two days left before the mall opens, as long as you are online long enough and can complete the tasks, you can at least get work points to buy a 100ml bottle of milk!
Therefore, after seeing that the national government really released 200 literacy teacher positions in the estates, the members of Huameng worked hard with only one thought in their minds - to fight for it!
You have to risk your life to get the account. If you don’t have luck, you can make up for it with strength. If you don’t have strength, you have to make up for it with hard work. Even if you only have two days, you have to give it a try. If you don’t, he will beat you to death!
There are also some people who feel there is no hope, so they look for players with work points in game forums and live broadcast rooms, and ask them to sell some of their work points so that they can buy some food in the mall.
However, no player paid any attention to them.
If seeing the pictures in the mall is enough to make non-players excited based on their imagination, then those players who have been to the manor in the other world will be even more excited, not to mention those who have eaten young grass and wild fruits in the manor. If they were not afraid of being banned and sent to labor camp like those players for stealing other fruits, they would have been unable to restrain themselves from stealing them.
Who hasn't been experiencing the end of the world for more than a decade? Who hasn't been eating sticky nutrition liquid and almost forgotten the taste of original food? Who hasn't eaten milk and eggs on the anniversary last year and still remembers it today? Soon, you can eat pure natural food, not only milk and eggs, but also bananas, apples, bread, cakes, and pork! You are the only ones who are greedy, don't they add anything? !
I won’t sell it. I would never sell work points even if you kill me. Points are easy to earn, but work points are hard to earn!
With just these few work points, you have to find a way to combine the points to buy the most natural food!
Players are unwilling to sell work points, and players with non-fixed accounts are still howling in the forum/live broadcast room, asking the national daddy to love them again and let them go to the manor to earn tasks. When ordinary people see this, won’t they believe even more that the manor is real and the food in the mall is real too?
That really is more hard work.
The foreigners who had originally sworn that the Huameng was crazy and telling lies, now saw the excitement of the Huameng people and the real photos of the mall... and swallowed their saliva. Could they also go to this manor to earn work points?
"If, if the Huameng people's [Manor Mall] can really buy food, I think the Huameng people's otherworldly manor is real... We are all a community of shared destiny, and the Huameng should hand over the "Cross-Border Manor" for all mankind to use."
Such a statement quietly appeared on the foreign Internet. Among the vast majority of comments that the Huameng people were lying and crazy, this statement gradually gained a lot of likes.
However, at this time, no one from the Huameng had time to deal with these things. Their entire body and mind were attracted by the Manor Mall.
As soon as the two days were up, those who had not been able to go to the manor to earn points immediately wailed, and while they were heartbroken, they continued to plead with the state to modify the mall's pricing rules so that people without work points could also purchase.
Unfortunately, the country said that there were not enough supplies, and the first batch could only be supplied to those who had contributed to the manor.
They had no choice but to wait in the mall pitifully. Even if they couldn’t buy anything, they just wanted to see the opening in person!
What if there are not many people with work points and they cannot buy all the supplies? Then don’t they have a chance?
But, they will be disappointed.
As soon as 18:00 passed on the same day, the mall was officially opened, and the word [Sold Out] appeared instantly on all the goods the second they were put on the shelves. Even if the page was refreshed and the goods were replenished, they would be [Sold Out] again instantly.
It took only one minute from the official opening of the mall to the time when there was no stock left and everything was [sold out].
"How insane!"
The netizens who were dreaming of getting a bargain if the products were not sold out screamed from the depths of their souls. It seemed as if all five words were made of blood and tears. In reality, there were many people screaming at this moment.
However, anyone in the Huameng who pays attention to the mall’s dynamics knows the reason for this howl. At this moment, they don’t feel that it is disturbing others, but only feel that it is expressing their own thoughts.
It's miserable, really miserable. I saw food that I could never even dream of, but because I don't have work points, I can only watch others buy it. What's the difference between this and having my heart cut out? What's the difference?
Just thinking about the nutrient solution that will be distributed tomorrow, part of which is made from pure natural food, can't soothe my broken heart.
As if it wasn’t exciting enough, after all the supplies in the mall are sold out, the mall will also give those buyers blind boxes for lottery!
There are three blind boxes, one of which the store says is a super gift pack!
A big gift package personally put together by the owner of Aurora Manor!
Oh oh oh!
Damn, not only can you buy food, but you can also draw a blind box after buying it. The blind box also includes a super invincible gift pack personally put together by the beautiful manor owner!
Who! Which bastard won the gift bag? Tell me and I will definitely kneel down and beg you to give me a bite!
Ying! Yes, it is so humble.
For a bite of food, don’t even think about kneeling down, you’d even let me call you daddy!
But it is obvious that the lucky guy who won the super gift package would not want a son/daughter to compete with him for the food. After winning the prize, he will only open a live broadcast room, stare at the envious and jealous eyes of hundreds of millions of people, and open the blind box with his own hands!
Yes, this lucky winner who won the super gift package was not as low-key as the other two lucky viewers who won ordinary blind boxes. Instead, he started a high-profile live broadcast as if he was unaware of how much hatred he was attracting.
When the audience heard the news and rushed to the live broadcast room, they found out that this "enemy" looked so familiar. He looked like the stupid player who was kicked offline after being online for less than ten minutes.
That's right, this person is none other than the stupid player. Because he was overconfident (?), he let his brother unplug his holographic connector, which resulted in him being disconnected. He couldn't get online and collapsed, and almost "killed his parents". Then, he realized that he was to blame, so he beat himself and cried bitterly, asking the national daddy to love him again. His operation was so cool that with the popularity of "Cross-border Manor", he was posted on the game forum, especially after the [Manor Mall] came out, many people who couldn't get online to earn work points used him to comfort themselves, saying that it was better not to get it than to have the hope of getting it but wasted it.
Who would have thought that this repeatedly ridiculed stupid player would actually win a blind box gift package, and it was a super invincible gift package personally prepared by the owner of Aurora Manor!
No! There must be something fishy going on!
(End of this chapter)
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