Identity V, do you know what a double-bounce flywheel is?

Chapter 682 1 Scratching his head and circling around

The final game was the last game between the Dragon Kingdom and the Star Kingdom.

Both Lame Sheep and Opera were banned across the entire map, while Dragon Kingdom also banned Roar and Shadow of Time.

All four legendary characters were banned.

As the Star Kingdom supervisor watched the match in the Red Church, he took a deep breath and seriously considered which characters he should ban.

Unlike the Star Kingdom, the Dragon Kingdom has already used the Mechanic, so they don't need to use their ban slots on the Mechanic now.

The Mechanic is stuck in the global ban/pick phase and can't be removed.

After a quick thought, he banned the Crying Clown and the Fire Investigator.

Dragon Kingdom quickly made its choice: the Air Force and the Psychologist.

The characters that Dragon Kingdom uses are all very stable. The Psychologist has a high appearance rate in the Abyss and is almost always a must-pick or must-ban character.

Looking at this lineup, the Star Kingdom supervisor realized that the opponent's choices were really solid, and it could be said that they didn't give the opponent any chance to score in the end.

After thinking about it, he gave the third ban to the Aviator.

What others considered an unstable means of survival was, in Chen Ke's hands, a trump card for containment.

This doesn't mean Chen Ke is a master of the Flying role, nor does it mean that Chen Ke can only play the Flying role. It just means that this survivor does have better control over him.

The character is very strong, but most people don't use them because they are unstable.

But if someone can make this role stable, then that role will become an ace.

Therefore, he still chose to ban the Aviator.

After he determined his ban picks, Dragon Kingdom quickly determined its survival strategy.

lawyer!

The moment the lawyer character appeared, gasps of surprise rippled not only from outside the abyss but also from within it.

Because lawyers really don't get much playing time.

As people often joke, when you were a newbie and used the lawyer to secretly escape the game and boldly overturn the rules, the lawyer didn't think you were bad. But when you went to the Abyss, the lawyer suddenly complained that you weren't strong enough.

Lawyers never appeared on screen, but some less common characters, like aviators, appeared very frequently.

Now, even those players from the deepest abyss feel a sense of familiarity when they see lawyers.

'Regardless of whether this round is a prize round or not, I accept the lawyer's choice!'

'The prison guard is finally on stage! That's wonderful!'

Regardless of whether China wins the final championship, having a lawyer participate is truly a dream come true.

'Since you've put it that way, what about the doctor?'

'Doctors have actually participated before; I've seen several countries use the "medicine curse" combination.'

"Yes, the gardeners come often, but the jailers haven't."

……

The audience sighed with regret because the lawyer never actually appeared on stage.

The last character, Xingguo was also taken aback before being banned.

He initially felt that the Chinese team was quite strong, but after the lawyer appeared, he felt that the Chinese team was somewhat weaker.

They really don't treat themselves like human beings!
After thinking it over, he still gave his last ban to the mercenary.

Regardless of whether the Dragon Kingdom is lenient or rewarding its own welfare system, he will go all out in this round.

Mercenaries have just been banned, and the Dragon Kingdom has also confirmed its choice.

knight.

In matches where Mercenaries, First Officers, and Gravekeepers take turns appearing, the Knight's appearance rate becomes extremely low, but it's not entirely absent.

When the Knights appeared, the audience couldn't help but laugh.

'What are you babbling about? I'm about to activate Honor Resonance.'

'Is the Dragon Kingdom really just giving themselves a relaxing treat?'

'Who dares say this lineup isn't strong? It looks like a physical damage team, but it actually has considerable strength.'

'No matter what kind of supervision you choose, I, the prison lawyer, can bring a desperate measure and just take it all.'

...The Star Kingdom's supervisors thought about it for a long time, and finally chose BonBon.

When they saw him choose Bang Bang, everyone couldn't help but frown.

Because it's very painful for Bangbang to play with this lineup.

Whether it's an air force officer or a lawyer, they can easily take someone down.

They didn't understand why he insisted on using the same "Bangbang" character as Chen Ke.

Is this a declaration of war against the Dragon Kingdom? Interesting.

'So you're trying to prove yourself by teaching forehand and backhand techniques?'

'I feel like Bangbang is indeed a better choice; choosing other hunters really does give you a different advantage.'

'Yes, Bangbang still has a comparative advantage.'

……

In this round, the Lawyer chose the mid-field position for survival, while the Knight chose the small room.

The psychological aspect is the right-center cemetery ruins area, while the air force is pushing in the middle.

This game is really difficult to handle if Bangbang wants to pursue the lawyer at the start.

Circling around the main house is mindless and there's no way to outmaneuver the lawyer.

Given his position, he can only chase after the psychological warfare or the air force on the side.

Looking at their survival skills, I thought the Dragon Kingdom would have two people willing to risk their lives, but I didn't expect that upon closer inspection, they would have two people with big hearts: a psychologist and a lawyer.

A knight-errant with two bullets, a heart-pounding air force pilot.

In that team, only the Knight brought the "Desperate Strike" skill.

Bangbang, on the other hand, still used his usual trump card: a slash followed by a movement.

At the start, Bangbang didn't hesitate and went straight for the lawyer in the midfield. The lawyer also decisively jumped through the window and circled around the big house.

The people on both sides of the main house were cautiously watching the direction of the exit, ready to escape at any moment and not let Bangbang get close.

The cipher machine in the small room was sealed off, and the knight also moved to another location, giving the terrain to the lawyer.

Instead of chasing the two people next to him, Bangbang followed the lawyer around the main house.

Who knew that this one turn would result in two laps?

As he approached the lawyer's position on the second lap, he didn't choose to continue circling the large house because there wasn't enough distance and he could easily get stabbed. Instead, he went straight into the small house through the window.

Bangbang can only throw bombs from the outside to block movement, and then follow up and flip over.

Seeing the lawyer's nimble and smooth movements, and watching his skillful maneuvering and circling, everyone was thrilled.

If they feel that some of the controls for the characters mentioned earlier are difficult for them to learn.

But this formulaic approach to transferring points by lawyers is something anyone with hands can do.

Bangbang kept throwing bombs on the ground, trying to use them to grab a knife, but the lawyer skillfully dodged them all.

'Not a single one was hit! That's amazing!'

Seeing this play, I feel like I can do it too.

'I just want to play a lawyer,' he muttered, scratching his head as he went.

'Damn it, I dodged the bomb too early, I'm going to get hit.'

"Brother, did you see that clearly? You've been under the knife for a minute now. That's prison law!"

But the regulations have shifted!

……

The lawyer went to the church window, but the window popped up again. Just as he was about to add another layer of surveillance, a teleportation device landed directly on his face.

There wasn't much space to restrain him inside the church, so he had no way to hide.

Similarly, the auxiliary skill for regulation, migration, has also been exposed in survival information.

Information is crucial. As long as it remains unexposed, the air force will have to be wary of him dodging gunfire and will be constantly on guard.

Now, the other players will have a better understanding of how to handle the situation and make rescues. (End of Chapter)

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