The virtual empire starts from the game

Chapter 54 Balance Optimization Cheat

Chapter 54 Balance Optimization Cheat
After Xu Meng got a large sum of cash, the human resources department went into full swing.

The interview office was almost never quiet.

Peng Linmu had to let his deputy be responsible for interviewing new employees so as not to disturb his work.

Because at the top of the requirements list are programmers and testers.

Programmers are not to be mentioned.

After basically solving the communication problem, reliable programmers will almost welcome anyone who comes to realize their dreams.

However, there is a severe shortage of test specialists.

Before Xu Meng took over, DreamZhu only had a 10-person game testing team.

This scale is the same as the previous pace of updating once a month, and we are very short on manpower.

Not to mention the fact that Xu Meng is now frantically demanding a deadline and adding a bunch of things to the game.

In the second half of May, their pressure was no less than that of other departments.

After the basic gameplay of [Dragon Palace Treasure Hunt] was formed, the work intensity was off the charts.

Moreover, when recruiting these testers, the focus is on the second-game field, but the gameplay of [Dragon Palace Treasure Hunt] is more inclined to team competitive games.

Although professional game testers are not affected by the type of game, there are differences in experience and proficiency.

Therefore, team expansion is imperative.

Anyway, these people will be needed in new games after "Project Frost and Snow", so the sooner the better.

Thanks to the efforts of the human resources department, two or three new people join this department every day.

This pace will not stop until the boss is satisfied and calls for a stop.

And everyone who comes in is quickly pulled into the game to play some thrilling "Dragon Palace Treasure Hunt".

After new employees join, they often only need a few games to get familiar with the rules of the game, after which they will quickly catch up and easily defeat the old employees.

——The new employees are all testers specializing in competitive shooting games.

Whether in shooting skills or tactical awareness, they are far better than those old employees who have tested the second game.

The new employees were very embarrassed.

Due to their experience in the workplace, they all started to give in.

But this behavior was immediately stopped by the department head, who asked them to do their best.

——Under many balancing mechanisms, whether a second-level player of average level can maintain a basic gaming experience when encountering a veteran of gunfights is actually an important test.

Is there a gap in levels?
Exactly!

What we want is a gap!
Otherwise, how can you experience what ordinary players feel?

As a price to pay, the newcomer, who should have been taken care of by the old staff, offered to treat them on his first day with an embarrassed look on his face.

Unfortunately, I was later told that DreamZhu has a cooperating restaurant and that ordering takeout does not cost money.

——The cooperation in the previous month was quite pleasant, so Xu Meng renewed the contract with the hotel for another quarter.

In the end, the new employees could only endure the embarrassment and continue to bully their colleagues.

So Xu Meng soon discovered that the previous balancing methods were still a bit conservative, and strengthened some mechanisms.

[Rage of Vengeance]: Dying in battle increases the ultimate skill recharge efficiency from 25% to 30%. The effect disappears after killing an opponent.

[Blood of Comrades]: When you die in battle, the ultimate skill of teammates within 100 yards will be charged, and the charging value is increased from 15% to 25%.

[Dragon King's Appreciation]: Your team has impressed the Dragon King with its indomitable fighting spirit. The Dragon King will send reinforcements to your team, reducing the triggering requirements by 20%.

With the effect of immediately resetting skills and ultimate CD after death, the situation finally became a win-win situation.

Experts can show off, and rookies can also get kills and have fun playing.

So the more I play, the more addicted I become, and the more excited I become.

Do testing during working hours and do overtime testing after get off work!
The next step is to expand the scale so that all employees who have free time can come and play.

The original intention was to test the effect of hidden ladders and account hidden points, and whether they could effectively stratify players of different levels.

As a result, there are more and more people in charge, and the working hours can still be controlled, but after get off work, the company is like an Internet cafe, it is so bustling.

Every time Xu Meng walked out of the office to leave work, she could hear someone shouting:

"Da Can! Da Can!"

"Paper! Hey hey~ hey hey~ I can't hit it~~"

"Hey! I won! Hahaha, the dragon is flying in the sky!" "Boom!! Do you like my big pearl?!"

……

Xu Meng didn't care about it. He just asked the administration to make sure snacks and drinks were replenished in time, and he didn't interfere any more.

——You are still testing the game for me after get off work. If you keep talking nonsense, it would be a bit inhumane.

Of course, due to this, work efficiency has indeed decreased a bit.

But this is only compared with the previous situation where people worked overtime like crazy after get off work. During normal working hours, work efficiency is still second to none.

At least compared to when Xu Meng first took over, it is completely two levels.

This has made Xu Meng very satisfied, even a little grateful.
-
During the testing process, in addition to balance challenges, more problems continued to emerge.

Xu Meng and everyone in the programming department worked together to find ways to overcome the problems one by one.

But in the end, I was still tripped up by two problems:

The first is performance optimization.

Shooting games have very high requirements for game smoothness, which poses a considerable challenge to the performance optimization of "Frost and Snow Project".

Graphics rendering optimization, physical simulation optimization, and network communication optimization, none of them can be missing.

But the code base of Project Frost...

It's only slightly better than a mountain of shit.

It is not realistic to expect a high level of code for the first game of a new company.

Not to mention that the new gameplay is very different from the original game design framework, which further increases the difficulty of optimization.

Finally, Xu Meng's extremely high requirements for character modeling and dynamic special effects further increased the pressure on the equipment.

The computer is okay.

If you want to play on a mobile phone, when several people use their ultimate moves at the same time, the gorgeous special effects can cause the phone to crash.

Even if it doesn't crash, it will still lag.

And it will get hot after playing for a short time.

No optimization at all.

The second one is a cliché:
Cheating prevention.

It is an open world second game that focuses on single-player experience and light social interaction, with relatively few cases of plug-ins and cheating.

But shooting games...

That is a hard-hit area for plug-ins.

And because of the strong confrontation mechanism, once a plug-in appears, it will have a devastating impact on the gaming experience of all other players.

So Dream Building had to face a problem——

How can a team with little experience in dealing with plug-ins cope with the impact of game plug-ins, which are of various types, produced by countless people, and even have already formed a gray industrial chain in the gaming circle?
This is a big problem.

In the end, the update time had to be postponed.

Fortunately, Xu Meng hoped that the new gameplay would be released on June 6, but it was not announced to the public. Players knew nothing about the new gameplay, so he did not have to bear the stigma of delaying the release.

Peng Linmu patted his chest and assured Xu Meng:
Give him another week and he will surely be able to optimize the game so that mobile phone players can also play the game smoothly.

——Being able to play the game smoothly is the limit for now.

It is really difficult to be smooth and stress-free...

Spending a lot of effort on refactoring the underlying code may not be as fast as upgrading the hardware of electronic products every year...

As for plug-ins, even the top players in the industry cannot eliminate them. We can only try our best to prevent them and deal with them afterwards. Don’t even think about preventing them all at once.

Do some basic prevention work first, and then slowly improve the anti-cheating capabilities after the game is updated.

This can also be considered a kind of technical accumulation.

Of course, in addition to this royal route, Xu Meng, who likes to take an unconventional approach, also thought of the usual tricks -

Those players who like to cheat must like cheats very much, right?

In this case, send them to see more cheats, experience them firsthand, and broaden their horizons...

Isn’t this also a kind of beauty achieved by adults?
 Please vote for me, please read my book, please recommend me!

  Thanks to [Huang Ming] for the 10000-point reward!
  Thanks to [SodaCris] for the 500-point reward!
  
 
(End of this chapter)

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