Dragon, choose cultural victory to make money
Chapter 78: Magic TV Series Preparation
Chapter 78: Magic TV Series Preparation
"Come, listen to my instructions, get ready, lie down, jump, lie down, jump, to the left..."
"Which way is left?"
With Elsa's scream, the ranger she controlled was hit by the enemy's arcane missile and died on the spot.
The last badge in the upper right corner of the screen was cleared, which meant that she lost all chances of resurrection.
Drogo also controls his character to actively run into the trap, ending the game.
The game returns to the starting interface, with two blond and blue-haired muscular men wearing white vests and a big title above: The Resistance.
That is Contra.
However, since I really don't know how this word should be translated into the common language, I used the original name.
"Contra" literally means resistance.
The reason why such an abstract name as Contra came into being is entirely because of the unnatural pronunciation of Japanese English, which was transliterated into this way.
This classic, unclear, but very cool name has been left in the hearts of many players.
The character is set as a ranger because current firearms are still at the level of taking two minutes to fire one shot.
But a high-level ranger can really make the bow produce the effect of an AK-47.
The macho man on the cover also fits everyone’s impression of a ranger.
The skinny and weak ranger is an image straight out of literary works; if he were really skinny, he wouldn't even be able to draw a bow.
The latissimus dorsi muscles of a serious ranger are like wings. If someone really rushes close to him, he will also know a little bit of boxing and kicking.
"Which way is left?" Drogo was amused. Is this a question that an ordinary person could ask?
It's comparable to "Which side is the brake?"
"Isn't that nervous? Let's try again, let's try again. I'm sure I can pass it this time. Do you have any secrets? You must have designed them, right?"
"No, just that one." Drogo broke Elsa's fantasy.
Even after using up, down, left, right, left, and baba, she couldn't even pass the second level.
In the first level, in order to remove the scatter arrows on the edge of the cliff, you can fall to your death six times in one place.
"Besides, it's not like this game can't be played alone."
"I don't dare to play. I saw Toto was so scary when he played to the end."
The hellish evil bugs crawling all over the ground in the last level left a huge psychological trauma on Elsa.
Although Toto completed the game with one life and one hand.
"Don't worry, you won't be able to get to the end. Of course, if you want to play King of Fighters, I can play with you."
"No, huh! It doesn't matter who cares. I can definitely pass it by myself!"
Elsa just played King of Fighters with Drogo, from bo3 all the way to bo35, without winning a single game.
No matter what role she played, she would be pushed to death in the corner without any resistance by the fat ogre holding a big iron ball controlled by Drogo.
I haven't seen Drogo's second character yet.
Drogo's gaming experience, on the other hand, was excellent. When playing fighting games, he would just roll his face on the buttons and rub his hands randomly, but there were only two moves he could use stably.
Who knew that these two moves were enough to deal with Elsa, and the second move was even a bit redundant.
It is worthy of being the first gaming black hole of the Drogo Group.
This is the second game console launched by Drogo after Auto Chess. It is a ten-in-one game console that includes King of Fighters, Contra, Super Mario and other works.
The pure spell version is also available in Shenhai at the same time, and mage players can directly purchase the game and play it.
All games have been localized, with the characters replaced with heroes that exist in Auto Chess, in an effort to make these images completely associated with the Drogo Group.
In addition to the games copied from Earth, several games designed by the illusionists themselves were also selected.
Two puzzle games and one story game.
Perhaps due to the professional characteristics of the illusionist, they show amazing creativity in puzzle design and psychedelic art style.
Drogo also thoughtfully added difficulty settings to the game.
Many games from the Famicom and arcade eras are generally of high difficulty because the designers want to increase players' gaming time and replay times through high difficulty.
There is no need for this with Drogo, because currently game consoles are in complete shortage of demand, and there is even a profession of queuing for game consoles.
Therefore, it is better to allow players who have finally had the chance to play the game to find a suitable difficulty level, whether they want to experience it or seek a challenge.
As for how to anchor the difficulty.
Rely on Toto and Aisha's human power to anchor. The highest difficulty is when Toto cannot clear the level with one life on his own.
Elsa played for two days in a sweat and finally completed the game once with her exceptional performance, which was the lowest difficulty.
At the same time as the new game console went on sale, a piece of news was released that made many yo-yo players very excited.
A machine that can watch magic movies at home is about to be launched on the market.
At the same time, the multi-episode Continuous Demon Shadow, adapted from the "Fire Boy King" manga, will be played on that machine.
Although the plan has been made, the drama has not yet started filming and even the actors are yet to be determined.
While the Wranglers were busy filming their burlesque show, Raul and his friends were preparing their own magic show.
It seems to be based on the travel experiences of the Hybrid Monster Group.
Drogo gave strong support and hoped that they could make a road-type film directly.
However, this also means that there are no actors with schedules available under Drogo.
They had to recruit again from the entire city and surrounding areas, and selected several old actors from Wrangler who had no filming tasks to take charge of this matter.
Still waiting for news.
After beating Elsa in the game, Drogo, full of energy again, continued to devote himself to script revision.
As the comic book "Fire Teen King" was in its later stages of development, Drogo only provided an outline and left the rest to the artist.
It is difficult to ensure a tight plot for weekly comics, so adjustments are needed.
The first thing that needs to be changed is the level of yo-yo in the comics. Although it has been greatly improved compared to the original version on Earth, Drogo still underestimated the capable people of the Pherim Continent.
According to the Adventurer's Association, there are already quite a few yo-yos in the weapon registration options.
Killer Yoyo was truly born.
The second is to change the unsatisfactory feeling in the original version.
For example, the endless tug-of-war between Liffy and Millie, he initially thought it was the screenwriter's fault, but later he found out it was because the background was set to be middle school students and couldn't be made clear.
But Drogo doesn't care. This is not a middle school, and the pure love party must win a great victory.
"Dong dong!" There was a knock on the door.
"Please come in."
Elsa immediately turned off the game, put on a stern face, pretended to be the boss's assistant, and went to open the door.
It turns out that going to work is like a group of children who have not grown up at heart being forced to pretend to be adults.
The people who came in were the Wrangler members who were responsible for actor recruitment.
"How is it, have all the main characters been recruited?" asked Drogo.
"That." Several people said a little embarrassedly.
"It doesn't matter. We'll hire as many people as we can and you'll still get paid."
"It's like this," the oldest of the group said, "There are only two of us at the moment."
"Two? My salary is not low, why is this happening?"
"Because, it's hard to say, the Drama Guild."
Seeing the old actor's hesitation, Drogo understood.
"The Drama Guild has united to boycott Magic Shadow and restrict actors from performing. The Wrangler is also from the guild, so it will be difficult for you to handle this."
"Yes, yes, yes." Several people nodded.
If we accept new things, we can all develop faster together.
Drogo had a hard time understanding the Drama Guild's thinking.
What to do with the missing actors? Should we stop the hybrid monster project?
It’s not quite appropriate. This is their first creation. As a group that started out as a cultural company, we must respect the creators.
If I had to wait for them to finish filming and then have yo-yo training, I don’t know how long it would take.
Wait, training?
Wasn't the original TV series criticized for the yo-yo level of the actors' improvised performance?
Although I am very dedicated, my abilities are indeed limited.
Why do we have to use actors?
"Elsa, how many professional yo-yo players do we have signed contracts with now?"
(End of this chapter)
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