The Monster is Coming

Chapter 319 Warband Symphony: The Stargazer

Chapter 319 Warband Symphony: The Stargazer

The content displayed in the analysis made Jiang Zhou's heart pound.

Many opportunities and events shared by players on the forums quickly came to mind.

Behind every event described in the story, the players involved received substantial rewards.

These players are also known on the forum as: the Chosen Ones.

Could it be... that the chance to get rich overnight has come so unexpectedly?

But when he thought about how the analysis showed that there were special life forms guarding the semi-independent space, he felt that he might not have the ability to explore this area.

Confused, he chose to seek help from the guide.

"Guide, with my abilities, can I obtain any resources if I go in to explore?"

No, the monster guarding it is level 179. You'd be lucky to even break through its defenses.

"Is it possible to steal the resources stored inside?" Jiang Zhou asked again, full of anticipation.

[The probability is 0. The space inside is small, and once inside, you will encounter a special creature guarding it, which will undoubtedly lead to your death.]

The guiding response made Jiang Zhou sigh.

Since the analysis states that it is a semi-independent space for storing resources, it proves that there is wealth to be gained inside.

Unfortunately, this opportunity is temporarily out of his reach.

"Never mind, I'll just continue with my delivery duties."

Jiang Zhou glanced at the fishhook that was still stuck in the array diagram and decided to give up.

The fishhook obviously couldn't be taken away, since the spatial portal wouldn't open for another day.

But he couldn't give up the fishing line he bought at a high price, so he decisively pulled out a dagger from his spatial bag.

He placed the blade against the end of the taut fishing line and began sawing vigorously.

The fishing line, though seemingly thin, remained undamaged no matter how hard he pulled.

Left with no other choice, Jiang Zhou had to change his position.

Bracing your feet against the edge of the coral array, gripping the fishing line tightly with your left hand, and using the dagger in your right hand to repeatedly saw with the force of the fishing line.

It wasn't until my arm ached that a few thin strands of the fishing line broke at the end.

Feeling that sawing like this wasn't working, he summoned his powerful axe and switched to a chopping motion.

However, underwater power generation is difficult, and the resistance of the water further hinders the effectiveness of the exercise.

In the end, he switched back to sawing mode, determined to bring back the fishing line he had bought at a high price.

We can't make a profit, but we absolutely cannot lose money either.

As for the semi-independent space within the array diagram, he plans to explore it when he becomes stronger in the future.

He had already memorized the location coordinates.

His opportunity will come sooner or later. All he has to do is continue to grow and develop, strive to return as soon as possible, and then claim the wealth destined for him.

Just then, the Challenger's prompts echoed in his mind.

[Challenger's Hint: Congratulations on discovering a domain node region. Reward: 1000 Sacrificial Power.]

[Challenger Hint (All Channels): Discover the rule node "Quantification"; occupying the domain node will yield generous rewards.]

Task Reward: Quantified (Rules - All).

Task duration: Infinite (until the node is captured).

The sudden notification stunned Jiang Zhou.

He also realized that the chance to get rich was completely out of his reach; at best, he could only get a consolation prize of 1000 points of sacrificial power.

……

The emergence of rule nodes ignited the forum.

Gathering, enlightenment, divine transformation... every rule of the territory can benefit all players.

In the early stages, the strength of the Qi-Eating Soul continued to increase as the number of players grew.

The first-generation Soul Stone has always remained a top-tier (T0) item in the game, and even without upgrading its level, its recovery efficiency has gradually increased as the number of players equipping it grows.

The same applies to the Enlightenment Shop, which is derived from the Enlightenment Rules.

Many of the incredibly impressive tactics are accomplished by purchasing items from the Qidi Mall.

The video of "Million Streams of Light Cutting Through the Reversal" directed by Tourist No. 1 is still number one on the video popularity chart.

The strength of the Divine Transformation Rule is in no way weaker than the previous two.

This completely eliminates the issue of some Soul Stones not being interchangeable, allowing magic-based players to equip Soul Stones that primarily amplify physical attributes, such as Scatter Arrow, and the same applies to players focused on health and mana.

The specific effects of quantifying territory rules are not yet clear.

But players already have expectations for this.

Many warbands have begun operations, preparing to head to the rule nodes marked by Venus to participate in the upcoming containment war.

However, a post on the forum shattered many players' beautiful illusions about the rules for accepting new territories.

[Brothers, let me throw some cold water on this: it seems that the quantified territory cannot be contained at this stage. Here's a detailed analysis:]
Posted by: Super God Little Chick.

Contents:

I just asked the guide for details about the new rules regarding territories.

Next, let's talk about the new territory rules that are being introduced this time.

The quantified territory is already marked on the map, so there's no situation where you can't find it. However, once you arrive, you'll discover that it's a semi-independent space.

It will only be open during specific time periods.

It will be open for 23 minutes every 23 hours and 57 minutes.

This was originally a group that created their own space. They would enter the semi-independent space to collect resources, and the rest of the time they would be kept in seclusion.

There is a level 179 hunting monster guarding the area. It is extremely powerful, and you cannot access the spatial node crystal beneath it without killing it.

However, this is not a major problem.

The tricky part is that the semi-independent space has limited capacity, accommodating a maximum of 10,000 players.

To operate flexibly, the number of players must be reduced to less than 1000.

This means that the strategy of infinite respawn and sustain is simply not feasible, and only elite small-group operations are viable.

However, at this stage, no group has the strength to defeat a monster of hunting level 179.

Even the "veteran group," which is currently recognized as one of the strongest, cannot do that.

The veterans' greatest achievement was in the Battle of Kongyuan Peak, where they activated the Tyrant Dharma Form and defeated six Snow Ridge King Beasts with a hunting level of around 130.

I estimate that during his peak combat power, Iron Lord's level can reach around 140.

It seems that it is only 39 levels lower than the guardian life in the semi-independent space, but this gap is greater than the strength gap between the initial player and the level 39 player. Even if the veteran team goes up together, it will not be enough.

As for fighting by attrition, that's not feasible either.

After inquiring about the guide, I learned that the creatures guarding the nodes inside have very strong regenerative abilities and can draw energy from the nodes to heal themselves.

One day is enough time for it to recover from near-death to full health.

Here is a relatively reliable containment plan.

That is to let the forum's research enthusiasts consult the library, try to crack the semi-independent space, and completely break down the spatial barriers of the coordinate location.

In this way, the domain nodes will be detached from the semi-independent space and exposed to the outside world.

If successful, a mere level 179 monster can be easily killed with our players' unlimited respawns.

So, all you researchers out there, get some sleep! It's your turn to contribute to the gaming community.

The villagers need your help.

……

This post dampened the enthusiasm of many players for the new rules for containing territories.

A hunting level of 179 is still too high a difficulty level.

With a limited number of players, it is incredibly difficult to win.

Only by attempting to break through the spatial barriers can there be a possibility of successfully containing the "quantification rules".

But some player groups still haven't given up.

Hearing about something from others on a forum is one thing, but actually doing it yourself is quite another.

After learning the time when the space would be unsealed through the guidance, a large number of battle groups went to take on the challenge.

The result is that a large number of players are crowded in one space scene.

During the incident, various shouts and curses rang out, and many players were unable to move, as they were forcibly blocked by their fellow villagers.

Ultimately, they were all easily slaughtered by a creature called "Doll No. 2" in the semi-independent space scene.

The video, once uploaded to the forum, sparked widespread lamentation.

Many players have given up hope.

As it turns out, the current number of players is simply insufficient to contain this rule node.

On the second day, the vast majority of players chose to give up, but some player teams still went to take on the challenge.

The phenomenon of people blocking each other was gone, but many elite battle groups were still defeated by the overwhelming combat power of Doll No. 2.

They are usually sent back to Emperor's Tomb Village after about five minutes of entry.

The 23-minute entry time is enough for four elite teams to participate in the challenge.

A week later.

Most players have already given up.

But there is one player who hasn't yet.

Imperial Tomb Village Library.

A light drizzle was falling outside the window, and Ding Xiao sat by the window.

With the forum interface floating in his eyes, he was currently watching repeatedly the recordings of the elite battle groups from various guilds challenging Doll No. 2 over the past few days.

When the footage of the Star Guardians' complete annihilation was played, Ding Xiao couldn't help but chuckle softly:
"These guys still have the same old problem; they're too fond of balanced warfare."

If other players heard this, they would probably be surprised.

The Starry Night Guild is very well-known on player forums and is a rapidly rising potential guild. It has now formed a joint battle group.

Their united front commander, "Nightfall," has demonstrated outstanding command capabilities in numerous node territory containment campaigns.

The "Tidal Alternation Tactics," which was hotly debated on the forums at the time and specifically designed to counter the Black Tide system, was invented by Nightfall of the Star Guild.

Ding Xiao was no stranger to the night.

When the Land of Sin was still ablaze, Nightfall's Starry Sky Guild had several conflicts of interest with the guild he founded.

Without exception, the Starry Sky Guild was always defeated.

This time when he entered Monster World, he did not choose to rebuild a war-oriented guild.

It wasn't that he was tired of the thrill of battles and clashes, but rather that he suddenly realized something.

The true art of command lies not in how many people you can lead, but in how many people's potential you can squeeze out to its fullest extent.

So after entering the monster world, he created the "Stargazers Guild," an elite guild with only 512 members.

There are no redundant departments or complicated hierarchies, only the purest tactical executors.

This is a new challenge for him, but also a new source of enjoyment.

Every member of his team is an elite among elites, some of whom came from the old games with him.

Some were recruited on the battlefield of the Frozen Snowfield, and others were recruited through private chat on the forum.

In old games, the ID "破万军" (Po Wan Jun) was a golden brand, and it still applies to Monster World.

Unfortunately, he was a third-generation veteran player of Monster World, and his ID had already been used by the first two batches of recruited players.

Therefore, every time we recruit, we have to provide the ID from the old game to increase the guild's attractiveness.

Having experienced the Monster World for a year and a half, his main battlefield is now the Adventurer Dungeon.

His pleasure lies in leading his team to continuously challenge high-difficulty dungeons.

The semi-independent space that was the focus of the forum sparked his great interest.

But with too many teams challenging him in the early stages, and now that the hype has died down, he feels it's time to make his move.

On his desk, in an open virtual notebook, lay a wealth of information he had recorded while reviewing the videos.

This includes a range of combat characteristics of "Doll No. 2," which guards a semi-independent space, as well as many potential problems.

One of the reasons why challenge teams have been dying recently is that each team is fully equipped and generally has more than a thousand participants.

Semi-independent spaces are not like open battlefields; the space inside is limited.

In a battle group of a thousand people, the players have limited space to move around and cannot exert their full combat power. Even avoiding damage is difficult.

He drew the spatial map on a virtual notebook and felt that around 600 people was the most suitable scale for the challenge; any more than that would cause them to interfere with each other.

But before he can begin the challenge, he needs to refine his tactics.

The scene in the semi-independent space gradually becomes clear in his writing, with lines outlining the spatial contours, followed by a precise movement trajectory.

Ding Xiao paused lightly on the paper with the tip of his pen, drawing a striking red circle.

This is the "absolute territory" of Doll No. 2, and any player who steps into it will trigger its berserk mechanic.

Interestingly, after repeatedly studying the video, he discovered that this seemingly terrifying guardian monster was actually much simpler than the cunning, highly intelligent monsters in the wild.

Doll No. 2 is more like a sophisticated killing machine, operating according to a pre-set program.

Every time it raises its hand, rotates, or even pulls the thread, there is a pattern to it.

However, the behavior logic of Doll No. 2 is more complex, making it appear to act completely autonomously.

He recorded this information one by one in a virtual notebook.

[A ranged attack will occur whenever a player approaches the Absolute Territory.]

He circled this area in red.

[For 1.5 seconds after the crying sound appears, all thread attacks will be briefly delayed...]

The video was still playing when Ding Xiao's pen suddenly stopped.

He rewound the screen and then pulled up seventeen videos of the destruction of different battle groups, freezing the image on the action of the doll unleashing a massive attack.

In all the images, it was found that the right ring finger of Doll No. 2 was bent at the same angle during this stage, as if it were holding an invisible flower.

"I see."

An extra line of text appeared in the notebook:
[Before the massive attack: Doll No. 2's right ring finger tucks inward in advance.]

He recorded these details one by one in his tactical notebook, gradually piecing together a strange answer.

All of Doll No. 2's actions resembled a choreographed dance routine.

Once you find the right rhythm, you can predict every step of the dance.

These kinds of monsters are very rare in the monster world.

The villains, such as the Earth Bully and the Lord of Bliss, possess extremely high intelligence, even surpassing that of the players.

These kinds of creatures that follow the rules and fight according to a pre-programmed sequence are more like "idiotic monsters" in old games.

Or rather, it was like a low-intelligence robot. He even discovered that Doll No. 2 had a fatal flaw: when it was attacking, the next command could not be given until the previous action was completed.

In other words, its ability to adapt to changing circumstances is half a beat slower than that of the player.

With a hunting level of 179, he was so clumsy; this was the first time he had encountered such a situation in the year and a half he had been playing Monster World.

Even the monsters created by those weaker races possess an intelligence level that surpasses that of Doll No. 2.

It's like handing a divine weapon that can cut through iron like mud to an innocent child; the strength and intelligence of Doll No. 2 are completely mismatched.

Theoretically, it is impossible for a race to create such incompetent combat units to guard a resource treasury.

He didn't know the specific reason.

But this discovery gave him even more confidence in defeating Doll Number Two.

The rain outside the window gradually subsided, and the weather system in Teizuka Village began to change. Moonlight shone through the clouds onto the tactical plan he had just completed.

It was covered with dense markings and arrows, woven into an invisible net.

And Doll No. 2 will become a trapped beast in this great net.

……

There's still half a day before the semi-independent space opens.

Ding Xiao began organizing people, asking guild members to gather in the Misty Coast area.

The guild members usually challenged the difficulty of the Adventurer's Dungeon. After receiving the notification, they all came to the Misty Coast area and followed Ding Xiao towards the semi-independent space.

Along the way, Ding Xiao began to deploy tactics through the guild chat group.

The star pulse combinations of guild members have been reconfigured.

During the session, pictures, videos, and other materials were used to explain in detail, like a class, the capabilities of Doll No. 2 during combat, as well as reasonable countermeasures.

Secondly, different combat roles are assigned to different players.

Compared to large-scale team battles, where different squads need to develop combat plans, the advantage of small groups is that tasks can be assigned to individuals.

He divided the space in the image into 500 grids, numbering each grid from 1 to 500.

Before the battle began, he required each player to memorize the exact location of each grid to facilitate quick response and deployment during command.

It was late afternoon, around sunset.

Led by Ding Xiao, the team arrived at the area marked with golden light on the Cangxing Sea map, and then the members jumped into the sea using their vehicles.

At the entrance to the semi-independent space, the original array diagram is now distorted.

While waiting, it transformed into a vortex-shaped spatial entrance.

Ding Xiao led 512 members of the Stargazers Guild into the room in single file.

What appears before you is a circular canyon, with Doll No. 2 in the center of the scene.

Its body, which is over ten meters tall, appears to be made of ceramic, with cracks all over its surface, like a broken toy that has been pieced together.

The face was indistinct, with a crack running across the cheek.

Sensing the player's entry, Doll Number Two turned its neck, and the threads at its fingertips condensed into a silvery-white spider web.

"Damage absorbers should stand in front and activate the Blood Barrier. Mages and archers should spread out in the previously defined matrix. Warriors should charge forward and prepare, while supports should maintain the life-link cycle."

Ding Xiao issued the order quickly.

As the members of the Stargazers Guild adjusted their positions according to Ding Xiao's instructions, their eyes quickly scanned the surrounding scene.

Based on the scene grids numbered 1-500 that Ding Xiao had previously divided, they pieced together a rough outline of the scene in their minds.

Although it doesn't have a brain overclocking soul embedded, the attribute boost still brings an improvement in the level of thinking and logic.

Those who can join the Stargazers Guild are all top-tier players, and they demonstrate highly efficient tactical coordination upon entering the fray.

512 people, like intricate gears, spread out around Doll No. 2.

103 players focused on taking damage pressed forward instantly, their bodies surging with crimson energy. The released blood energy ultimately formed a connected blood wall that sealed Doll No. 2 within it.

The magic-based player in the back row gathers lightning, fire, and ice energy in his palm.

The archer stood at the back, gathering his strength, the blood energy concentrated at his fingertips causing the arrow to glow with a bloody light.

The warriors dispersed to both sides according to the tactical markings, their rune-resonating weapons wreathed in aura.

The support player is positioned at the center of the battle formation, with life-linking ligatures flowing like streams among team members.

Doll Number Two then moved, its blue pupils locking onto the front row of the damage dealers, and a sound wave that sounded like crying emanated from its mouth.

The mental shockwave struck, but was blocked by the blood barrier.

"The crying begins, followed by a sweeping barrage of silk threads. Wait for my command to move. The magic users and archers should aim at the crack on the left chest of Doll Number Two and prepare to attack."

As he spoke, Ding Xiao activated the Eagle-Headed Demon's perception and brain overclocking capabilities, and then used the Marking Soul to mark a mark on the crack in the left chest of Doll No. 2.

Just then, the silver-white threads in the hands of Doll No. 2 danced wildly, sweeping across the scene like a laser matrix.

The blood and qi barrier set up by the injury-bearing group was instantly cut and shattered.

The players in the guild quickly began to move according to Ding Xiao's instructions.

However, this movement is not to a fixed location. Ding Xiao's instructions will change every second, keeping the player in a constant state of movement.

In their first encounter, facing the dense dance of silver threads, three players quickly made a mistake in their positioning and were instantly cut by the silver threads.

Fortunately, the life-linking ability of the support team saved their lives.

However, in an instant, it caused the entire team's total health to drop by 23.38%.

The other players quickly adjusted and used the Blood Soul Pull Chains to pull the players who had mistakenly entered the danger zone back to a safe position.

But the crisis is not over. The chaotic dance of the silver threads continues unabated, and the player must maintain combat output while dodging.

"The valiant horse stays, the rest of the wounded retreat to the third row of squares."

After speaking, Ding Xiao marked the location of the 3rd row on the map.

After the command was given, the injured players retreated in unison, with only one player remaining in the danger zone.

The player's role is to make the second puppet detect that there are still enemies in front of it, and then there will be a close-range burst attack, which is specifically designed to target melee combat.

Sacrificing this player will give you 12 seconds of damage output time.

Seconds later, just as Ding Xiao had planned, Doll No. 2 launched an area-of-effect attack.

The player who had been severed from his lifeline instantly turned into black smoke.

The other players then launched their attacks, unleashing their full power at the location marked by Ding Xiao.

The magic-based player unleashed their elemental bombardment first, followed closely by the archer's health energy arrow, which exploded into a dazzling display of fireworks at the seam.

This is the "weak point in energy conduction" that Ding Xiao specifically found using his "Spiritual Eye".

Only by relentlessly attacking its weaknesses can we possibly kill Doll Number Two.

Five minutes into the battle, Doll Number Two suddenly spun around in place, its right ring finger curling inward.

This is exactly what Ding Xiao marked in his tactical notebook as a "precursor to a ranged attack".

"All archers, mark the location with Spirit Seal."

Under the Spirit Eyes feature, the energy flow path on Doll No. 2 is clearly visible.

After Ding Xiao marked the point where energy flowed, the rain of arrows instantly struck the marked location the next second.

boom!
The multiple spirit-sealing effects instantly extinguished the massive area-of-effect attack that Doll Number Two was about to unleash.

"Take the damage and get to the top. Team 1, Team 2, Team 3, use Blood Soul Pull, activate Stone Statue for strong immobilization, and the rest activate Slow and Restrict."

After the command was given, all players focused on taking damage quickly closed in on Doll Number Two and released Blood Soul Pulling Chains to wrap around the marked locations on Doll Number Two.

He then decisively activated his gargoyle form, his body coated with a layer of jet black, transforming into an iron stake nailed to the ground.

The other damage-absorbing players simultaneously activated the Sluggish Domain.

The second doll, which was about to enter the next high-frequency output state, was forcibly restrained in place, and its movements became visibly sluggish.

"Focus fire on the marked location, warriors prepare to charge, Tianfeng, go to grid 39, prepare to sacrifice yourself."

Before Doll No. 2 could unleash its full power, Ding Xiao's roar echoed through the guild's voice channel, and all players began to unleash their full damage.

The archer's Qi Arrows shot out like meteors, creating numerous puncture wounds at his left knee joint.

"Close the sluggish field. Petrochemical team, prepare to retreat. Beef, activate the wind-breaking field and lead the team to launch a burst of attacks. Retreat on my orders."

After the order was given, the lead warrior decisively activated the Wind-Breaking Aura, leading the other warrior players to quickly approach Doll No. 2, with the blade piercing straight into the joint gap.

When Doll No. 2 entered berserk mode and a red halo appeared on its body, Ding Xiao gave the order to retreat without hesitation.

When facing monsters with extremely high damage output, being greedy for damage will only result in a team wipe.

Survival is the key to victory.

The silver threads danced wildly once more, and the battle rhythm shifted back to the dodge phase.

During this process, various props appear one after another.

First, there were a series of enhancement items purchased from the Qidi Mall, and second, there were various enhancement potions with side effects.

As the battle gradually entered the item-based phase, the attack logic of Puppet No. 2 became increasingly chaotic. As more and more players were sacrificed, Ding Xiao gradually felt the pressure.

The guild members were on the move the entire time, and dared not stop for even a moment.

Even Ding Xiao, who was in charge of the command, had to move around while giving instructions, otherwise his body would be cut by the silver threads in the next second.

The most impressive moment during this period was the mutual pulling of the Blood Soul Pulling Chains between the warrior and the player taking damage.

In some unavoidable situations, it's necessary to use Blood Soul to pull teammates out of danger instantly.

Within the death grid woven from silver-white threads, streaks of crimson light, symbolizing redemption, are drawn by the chains of blood and soul.

The tactics were subsequently adjusted again.

Following Ding Xiao's instructions, the assassin players approached their own tanking players. The tanking players grabbed the assassin players' arms and then suddenly unleashed their inner energy to propel them quickly toward Doll No. 2.

After unleashing a burst of damage at close range, the assassin player was pulled back to a safe position by the Blood Soul Chains.

At this point, assassin-style players become throwing weapons in the hands of damage-absorbing players, throwing them out to deal damage and then pulling them back.

Every attack was carried out under Ding Xiao's meticulous calculations.

The moment the silver mesh contracted, the assassin player, like a blood-feathered arrow released from a bowstring, pierced the air with burning energy, precisely grazing the gaps in the death mesh, the blade exploding with a series of explosions at the doll's second joint.

After completing another round of attacks, just as Doll No. 2's counterattack was about to reach them, the damage-absorbing players simultaneously pulled the chains under Ding Xiao's command.

The chains formed from concentrated qi and blood instantly pulled the assassin players back, like birds returning to their nests, their bodies landing just short of the silver trails.

"Next, prepare for life connection!"

Ding Xiao's instructions were like the conductor's baton of a symphony orchestra, observing the movement trajectory of Puppet No. 2 and keeping time.

Under his control, the battle group transformed into a precisely operating killing machine.

Each attack was like a carefully choreographed accent in a musical piece; the assassin transformed into a streak of crimson meteors, tearing through the air with the help of the injured player.

Following Ding Xiao's predicted safety curve, it was like a swift circling around a storm.

Each time the silver mesh shrinks, it is the moment the blood-red blade returns to its sheath.

In intense battles, even a small mistake by one player can cause the entire team's health to plummet by more than 10% instantly.

The Stargazers Guild raid demonstrated an efficient combat rhythm, but was also wiped out in the blink of an eye.

When the number of lost members in a battle group reaches 230, the output efficiency has dropped significantly.

Since we can't see the second doll's health, we can't intuitively judge how much damage it can still withstand.

But Ding Xiao's team undoubtedly broke the record for battle time.

From the moment I entered until the space closed, I had been inside for 32 minutes, and the entire time was a performance of artistic teamwork.

Faced with Doll Number Two, who still had the energy to keep outputting, Ding Xiao knew that he was likely to lose this round of challenges.

While the players in the guild warband still had some strength left, he chose to go all in:
"Everyone, get into position. I will activate the formation in 10 seconds."

During the lull in this round of attacks, the remaining players dispersed around Ding Xiao.

At this moment, Ding Xiao raised his right hand, and battle formation imprints burst forth from his palm. A bronze halo emanated from his body, and the afterimage of a giant statue appeared behind him.

The illusory arms, as large as mountains, gripped broken chains, and crimson flames danced in the pupils of the Dharma Image.

The spirit runes spread out beneath Ding Xiao's feet, and guild players quickly joined the ranks, continuously charging the battle formation.

The illusory image of the Dharma gradually solidified, with a torrent of elements flowing around it, enveloping the players in the battle formation. Each activation of a "battle formation attribute" would trigger an energy resonance.

The entire process was completed in less than 3 seconds.

At this moment, the illusory image of the Dharma body unleashed a punch, and a surging torrent of elements swept towards Doll No. 2.

The battle has officially entered its final sprint.

However, this attack did not have any real effect on Doll No. 2, as the silver-white threads quickly wrapped around it.

The battle formation's health is rapidly declining.

Ultimately, the Stargazers Guild held out for another 12 seconds before being swept back to Emperor's Tomb Village by the relentless onslaught, resulting in their complete annihilation.

……

An hour later, Ding Xiao and his teammates reappeared at the respawn point.

After watching the battle video repeatedly in the dark room for an hour, Ding Xiao gained a new understanding of the strength of Doll No. 2.

Its extremely high defense made it difficult for players to inflict effective damage, which ultimately led to the team's wipe.

Several tactical options were considered and adjusted, but none of them seemed feasible.

"Boss, how about we borrow some people from a few top-tier guilds?"

The vice-leader's voice rang out in the guild chat channel.

"That's exactly what I was thinking." Ding Xiao nodded.

The current battle group has 512 players, and it can still expand by about 80 more players. Any more than that would affect the team's coordination.

Having clarified his thoughts, Ding Xiao brought up his contact list.

Find "Wosni Butterfly" in the Drunken Guild and send him a message:

"Dude, sis, lend me a bunch of elite troops, an old friend is in trouble."

Shortly after, Worsney replied:

"Who the hell is your buddy? I wouldn't even let you join the guild, and now you have the nerve to ask me to borrow you... Tell me, what's going on?"

Ding Xiao didn't explain, but sent the video of the challenge to Doll No. 2.

Shortly after, Worsney replied:

"How much do you need to borrow, and from whom? Or should I ask the God King to lend you a few super-strong damage-absorbing players?"

"Thank you. Remember to call your grandfather's veterans' group. I'm still short 80 elite soldiers. I'll have to rely on your connections."

"No problem... By the way, Lao Wan, do you really have no intention of rebuilding the top-tier war squadron now?"

"I'm too tired, I'm getting old, now I just want to play in elite small groups."

"You're not even 30 yet, so if you have erectile dysfunction, so be it. Don't bring up your age for everything. I'll get you some help right now."

After closing the private chat window, Ding Xiao rubbed his temples.

Even after all these years, that crazy woman from the Drunken Rice Group still speaks so harshly.

But with her help, he was more confident in defeating Doll Number Two.

 Here's 8300 words; I'll update with 10,000 tomorrow!
  
 
(End of this chapter)

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