The Monster is Coming

Chapter 439 The Ascension to Godhood System: Too Many Coincidences

Chapter 439 The Ascension to Godhood System: Too Many Coincidences

The Primordial Altar.

Qi Sheng turned his gaze away from Earth.

The Destiny Clan's plan to terraform Earth is progressing steadily.

Limited by resources, the entire renovation process has been progressing rather slowly.

But the results are already evident.

Inside the blue planet, the Book of Fate weaves two spiritual veins that connect to the void.

A faint spiritual aura began to quietly emerge among the mountains, rivers, lakes, and seas.

The era of spiritual revival for Earth is about to begin.

Over time, environmental changes will significantly extend the natural lifespan of life on Earth, fundamentally optimizing their coarse life structures.

It has laid a solid foundation for a broader future.

The future is still long, and Qi Sheng believes that the development of the real world will be of some help.

The gradual increase in the distribution of "evolution shops" also paves the way for real-world development.

It's not that reality is that important.

He still wanted to maintain the players' gaming mentality, so that they always felt they were playing a fun game, experiencing joy and sorrow in the virtual world, and getting excited about sacrificing power and growing stronger.

Players are still in the early stages of developing their character. If they realize too early that the connection between the two worlds is related to the survival of civilization in every faction war, this weight is enough to crush the nerves of many players.

Without paying much attention to reality, Qi Sheng turned his gaze to the player forum at this moment.

The recent hot topics on the forum mainly focus on the Sunrise scene.

With the powerful invasion of the mechanical legion, the war between the player faction and the mechanical legion has officially begun.

The gap in combat capabilities between the two sides is significant.

But the characteristic of these players is that even if they can't beat someone, they can still grind them down.

Even when the mechanical legion blocks the teleportation exit, they can still launch wave after wave of counter-attacks.

Each joint operation yields substantial resource gains.

The Land of the Sun has also become a testing ground for many top guilds to hone their "reflection command mode".

Secondly, two more special souls were recently successfully contained, becoming the focus of heated discussion among forum players.

The first spirit was Beacon, a second-generation spirit captured by the team led by the player "Too Long a Name Will Be Seen When Walking Around a Tree" in the Ash Wasteland region.

This spirit is more functional; its special effect is to leave coordinates at a designated location.

After reactivating the Soul, you can instantly return to the coordinates.

The Soul's special effect is somewhat similar to the "Location Teleportation" feature in the Enlightenment Mall.

However, the beacon resets after the player dies, unlike location teleportation which is permanently recorded. The teleportation distance is affected by the player's own health and spirit, as well as other attributes.

The greater the distance, the higher the consumption.

If it's a long-range teleportation across space, it can easily deplete a player's health and spirit in an instant.

This soul's popularity stems from its performance on the battlefield.

It is best suited for players who prefer a tanking playstyle and an assassin playstyle.

Damage-absorbing players are always the "stabilizing force" for a player's team in external battles.

How long they can hold out directly determines the pace and duration of the entire war.

When the wounded are surrounded, how to safely bring back these heavily burdened "fortresses" becomes the most troublesome problem for the battle group commander.

The standard solution for top guilds is to rely on other players with the "Star Shift" soul skill to teleport and swap positions with the target they are targeting, instantly pulling the weakened target back to the center of the battle.

However, the strategy of shifting positions by changing stars has certain shortcomings.

The prerequisite for switching positions is locking onto the target's line of sight. Once the enemy analyzes this logic, they can find a way to counter it.

For example, on the battlefield of Teizuka Village, the local bully would not give anyone a chance to pick them up.

If the God King wants to retrieve the first batch of players who took damage, he will issue an order to launch the second batch of players who took damage into the field, and complete the star-shifting exchange in the air.

However, the Earth Bully will quickly spawn a level 1 Black Tide Evil Spirit in front of the player who is being targeted and taking damage.

As long as the player's line of sight is blocked, the creature that will be retrieved by the Star Shift will be a level 1 evil spirit.

This tactic is no longer effective in the village of Dizhong.

The Earth Bully knew all about the characteristics of Star Shift.

Each veteran player in the alliance has a corresponding data profile, and even a change in a glance can allow the bully to glean "tons" of information.

Then, a judgment is made in less than a second.

The moment you stick your butt out, I know what you're up to. In the eyes of the local bully, it's never just a joke.

This is a predictive information database built by the bully based on massive amounts of data generated from years of contact.

Any attempt to confront bullies through standard procedures is tantamount to suicide.

Many underhanded tricks are seen as obvious by the local bullies.

In the words of forum players: Your supposedly clever underhanded tricks, the moment you put on a smile, have already exposed your true intentions to the bully.

Therefore, techniques that require coordination are no match for the instantaneous display of one's own abilities when facing a Nen bully.

The more complex and precise the coordination, the more fragile it is.

The more a system relies on its own swiftness, the more reliable it becomes.

This principle also applies to many high-level battlefields.

Therefore, the value of the "beacon" is highlighted, making it easier for those with low health to return to health and making it difficult for external forces to intercept it.

For assassin-style players, the Beacon Soul grants them the ultimate romance of "killing one person in ten steps and leaving no trace for a thousand miles".

A key feature of beacons is that multiple coordinates can be preset simultaneously.

During combat, assassin players can stealthily traverse the battle lines, assassinate protected enemy ranged units, and calmly leave after decapitating them.

Alternatively, when unable to approach the target, a beacon point can be set up in front of the battlefield, and then the player can return.

As the war unfolds, observe calmly and wait for the crucial moment.

When the enemy warlock is about to unleash a devastating spell, or when a healing or buffing unit is about to recover its health, they appear as ghosts at the beacon and launch a surprise attack.

A flash of light, and blood spurted out.

Then, to the enemy's astonishment, he reactivated his life spirit, struck a successful blow, and then gracefully departed from the midst of the enemy army.

This gameplay of "taking the enemy general's head amidst a sea of ​​soldiers and then escaping unscathed" is the new tactic that the Beacon grants to assassins.

Besides assassination, they can even be used to draw enemy fire.

Just when it seemed like there was no way out, they were instantly teleported back to safety, causing the pursuing enemies to rush into the ambush circle that they had already set up.

The introduction of beacons has added many new gameplay elements to high-level battles.

The discussion on the forum is very heated, and even many small teams and groups have a need for "beacons".

These small teams have incomplete structures.

The lack of strong tanky players at the front line means their front line has a very low margin for error; a single reckless move could cause the entire team to collapse instantly due to the loss of their shield.

At the same time, it lacks the ability to provide front-line rescue.

The "beacon" that appeared this time gave hope to these small groups.

This life spirit is still in the development stage.

However, the forum has already seen a number of creative tactical ideas emerge.

The second special soul that also generated a lot of discussion on the forum was the fourth-generation soul, Sangu, which was captured by the 10,000-player battle group led by player "Silent Lamb" during their conquest of the domain node in the Eternal Ice Lake region.

The Soul's role is to provide area-of-effect enhancement.

After socketing, players can freely switch between the three amplification zones.

Each "palace" can provide a specific buff to the creatures within its domain.

First is the Blood Palace.

Once activated, a light red area unfolds centered on the player.

Units within the area receive a huge boost to their health and vitality attributes, and their normal attacks are accompanied by a surge of health effect.

It can instantly transform the entire team into a bloodthirsty war machine, making it especially suitable for situations where a quick breakthrough is needed.

The downside is that mental energy is consumed very quickly during activation.

The second is the uterus.

Switching to this mode turns the area pale white, and faint, fading barrier shadows condense in the air.

All friendly forces within this area will have their elemental defense significantly enhanced.

At the same time, resistance to various negative statuses such as curses will be greatly increased.

This is a very strong defensive area, capable of allowing a small team to stand firm against a wave of enemies.

Finally, there is the Soul Palace.

When activated, it unfolds a deep blue field.

It can increase the mental strength and mental recovery speed of all units within range.

For magic-based and support classes that consume a lot of mental energy, the existence of the Soul Palace is a game-changer, allowing the team's firepower to be elevated to a whole new level.

Players have mixed opinions about the first two enhancement areas.

Both Blood Palace and Bone Palace are used in melee combat, and the player who equips them must be on the front line to provide buffs to their teammates.

However, the player faction has never received a rule feature that "only applies to its own side," which means that in close-quarters combat, both sides covered by the domain can receive the boost equally.

In the words of forum players: "If we open the Blood Palace, the enemy's attacks will hurt us more. If we open the Bone Palace, the enemy's defense will be tougher. So if we open a domain, everyone will become stronger. Wouldn't it be a waste to open the Soul of Life?"

The special effects of the Soul Palace can be applied from the rear.

This means that the problem of strengthening enemy combat units can be avoided. In addition, the rare "recovery effect enhancement" makes the effect of the Soul Palace characteristic enough to promote this Soul to the T1 tier.

However, in subsequent reviews of "Sanmiya", some players raised different opinions.

Many strategy-oriented players believe that the Blood Palace and Bone Palace of the Three Palaces can actually be used to expand one's own advantage through proper use.

For example, when your most elite spearhead unit successfully penetrates the enemy's rear and makes contact with the enemy's vulnerable damage-dealing units, activating Blood Palace is like adding wings to your own forces, enhancing your burst damage and enough to quickly evaporate the enemy's core damage-dealing units before the enemy's front line can return to reinforce.

Secondly, when one's side gains an advantage in direct confrontation, the Blood Palace effect can accelerate the advance.

For example, the enemy has 1 combat unit, and our side has 300 combat units.

Both sides receive the Blood Palace buff, but our side gains a much stronger advantage than the enemy.

The same applies to the uterus.

This defensive domain doesn't necessarily need to be deployed in a head-on confrontation.

It can be used when abandoning the offensive and holding the position.

When the enemy is launching a full-scale attack and one side is defending with all its might, enhancing the defensive capabilities of both sides is entirely beneficial to the defending side.

Forum strategy players believe that the strength of the Three Palaces Soul lies in whether the team commander can accurately judge when to release which area, turning seemingly equal buffs into unequal advantages.

As for which playstyle is best suited to equip this Soul, the forum generally believes that it is most suitable for damage-absorbing and support playstyles.

At most, you can add one more assassin team to raid behind enemy lines. For players of other playstyles, there is absolutely no need to waste a precious Star Pulse slot for socketing.

After reviewing the latest information on the containment of the spirits.

Qi Sheng turned his gaze to the update content. Although the players had not yet reached the demigod realm, or even touched the threshold, some things had to be laid in advance.

Reaching the realm of demigods requires players to undergo a life leap, transforming into a higher dimension of power.

The player's pure body has no upper limit to growth, like a blank with unlimited potential.

However, to advance to the demigod realm, it needs to be forged into a divine artifact.

He calls this system, which will appear in the future, the "Ascension to Godhood System".

Once players meet the prerequisites and embark on this path to godhood, the "Spine Galaxy," which carries all the souls, will be transformed.

Players need to choose a Soul as their main Soul, which will become the main star sequence at the center of the spine galaxy and ignite a scarlet divine flame.

The remaining souls will orbit the main soul, transforming into shining auxiliary stars that together form a star ring system.

The power of other life souls is used to nourish and amplify the central main life soul.

This model is somewhat similar to the Blue Lantern Clan's "Magic Lamp System".

The 71 nested rules revolve around the "magic lamp rule," significantly amplifying the special effects of the magic lamp rule.

The Star Pulse system also uses the resonance of rules to greatly amplify the characteristics and effects of the main soul, generating additional characteristic effects.

For example, if a player chooses Qi as their main life spirit, the effects of the other life spirits remain unchanged, but the special effects of Qi will be greatly enhanced.

Each star ring requires the player to select a core from their star vein slots.

However, the essence of the stellar pulse system will not change.

Qi Sheng will not confine players' choices to an unchangeable path, but will give players absolute freedom to customize their characters.

Players can choose to play a tanky build today, a magic-based build tomorrow, or a support build the day after... They can change their main soul however they want.

The prerequisite is that a sacrificial fee must be paid for each replacement.

This system starts at the demigod level and is currently in the planning stage, with many details needing to be improved.

Like the "Four Gods Offering System" that he is currently building, it will become the core foundation for players to become stronger.

The road ahead for the player faction is still long.

Players' current progress is limited to three continents: the Pale Continent, the Roaring Continent, and the Soul-Shattering Continent (A-Le's Training Camp).

There are still many challenges to face.

He is not in a hurry and will consider many of his plans from a long-term perspective.

Just as Qi Sheng was reviewing the new setting framework and wanted to continue looking at the updates to the battle formation and pressure system, the guidance feedback appeared in his mind.

His gaze immediately shifted to the "Ember Wasteland" region.

……

Ashes Wasteland.

This is the new map that will be featured in this round of recruitment.

The player's field of vision is extremely wide when moving around here. The scene is similar to the real African savanna, but with an added sense of desolation.

Above the sky, the enormous setting sun, like a cooled furnace, forged the clouds into veins of crimson gold, hanging low as if about to touch the undulating horizon in the distance.

The dry, strong wind, carrying dust and the scent of grass, swept over the lush yellow grass, making a rustling sound.

The land is flat and level.

The mottled grasslands and exposed rock layers are interspersed, forming a rugged landscape.

Clumps of drought-resistant thorny shrubs tenaciously take root in the cracks.

In the distance, a huge ancient tree with branches like deer antlers stands on a mound, becoming the most prominent landmark in this land.

Further away, a herd of multi-hoofed beasts covered in bone armor migrated like a tide, raising dust that danced in the setting sun.

Occasionally, players can hear the long, penetrating howl of some predator, intertwined with the whistling of the grass in the wind.

This place is fertile ground for life, but also a cruel hunting ground.

It is also the starting point for some of the new players recruited this time, after arriving in the monster world.

At this moment, the map shows the foggy area to the south.

A solitary figure walks across the vast land.

He was dressed in a gray cloth robe, travel-worn, and looked exceptionally small compared to the magnificent scenery around him.

During this time, he took out a bottle of spirit wine from his spatial bag, unscrewed the cap, and took a big gulp.

The setting sun cast a long shadow behind him, outlining his slightly thin profile.

The wind ruffled his slightly disheveled hair, revealing a somewhat youthful face.

As he replenished his strength, he calmly gazed at the dust raised by the migrating herd of beasts in the distance, listening to the long, drawn-out calls of the predators in the distance.

Feeling comfortable, Xia Sheng brought up the chat group:

Reborn with eight systems (online: 8 people):

Nervous System (Xia Sheng): Brothers, what are you all doing? This Ash Wasteland map is amazing! I've been exploring for five days and it feels like there's scenery everywhere. Here are some screenshots of the scenery. What's the situation on your end? (Image collection)

Urinary system: Currently soaking in the hot springs on the Eternal Ice Lake map, planning to go down and scoop some up later. Maybe there will be some good fortune down there, and getting rich is just around the corner.

Reproductive system: The scenery around the nerves is indeed quite nice. I'm fishing in the Azure Star Sea. I'll share some fish with you guys when I catch some (explorer smugly with hands on hips.jpg).

Digestive system: I kind of regret joining the Explorers team. There are so many tasks every day, and the pressure is too much. I'm so envious of you guys who are enjoying the scenery. I'll quit after a while. It's too hard for me to earn sacrificial power (wiping tears.jpg).

Endocrine system: Digestion is too stupid. Joining the Fengwu Poetry team for dreams and sacrifices, we can occasionally give rewards to support the improvement of the Fengwu Poetry plugin, but let's not participate in it personally. Let's run away quickly. Don't become slaves to money. We are free explorers.

Circulatory System: Report, I'm in the Falling Star Sea. Riding my little dragon, I've discovered an ocean city in the misty area. Here's a cool photo I just took of the guide (picture.jpg). I'll go take a closer look later. Hopefully, they won't attack me.

Respiratory System: Brothers, give me some offerings! I haven't made any business lately and I'm starving on my exploration journey. Why aren't there any Enlightenment Information Orbs around here? If I don't get any offerings soon, I'll have to go home more often (devoutly kowtowing.jpg).

Movement System: (Designated Red Envelope: Respiratory System) Take it and spend it. I was killed and sent back to the village a few days ago. Then I worked hard in the mining area for three days and saved up a huge sum of money. I will prepare medicine and food and set off again. I hope I can go further this time.

……

A smile appeared on Xia Sheng's face as he glanced at his brother's joking replies in the chat group.

This group of brothers, from all over the country, are old friends who followed him from the previous game all the way to Monster World.

Besides his own people, he also had three brothers from other races, whom he had known for many years.

Before gaining access to Monster World, they could only watch enviously from the forums as "armchair gamers".

The decision to become an explorer stemmed from the "Qi Die beats up explorers" incident that ignited the player forum.

They laughed so hard their stomachs hurt the whole time.

This small group of people also came to pay attention to maverick explorers because of this incident.

But what truly captivated them was not the dramatic conflict between the explorers and the butterfly.

The majority of the content will be about the travel experiences and observations during subsequent live streams.

Misty coastlines, starry seas, frigid snowfields... magnificent scenery never before seen in this lifetime kept appearing in the live stream, accompanied by thrilling moments from the journey, and even scattered background stories of many lost civilizations and ancient ruins were unearthed.

The explorers' journey was like a window, showing them the vastness of the monster world far beyond their imagination.

Their small group, which started by discussing Star Pulse combinations after obtaining player status, has evolved into regularly watching Explorer live streams and engaging in heated discussions about them.

This long-held aspiration finally culminated in a shared decision: once we obtain player status, we'll all become explorers.

Now, their wish has come true.

Having been players for over a year, they have kept their initial promise.

Aside from the occasional dinner gathering at the Misty Coast, most of the time we're like we are now, each exploring the unknown.

During the trip, they shared the magnificent scenery and interesting stories along the way through chat groups. This "accompaniment yet independence" way of getting along made Xia Sheng feel extremely comfortable.

It not only dispels the loneliness that lingers in one's heart during exploration, but also provides unfettered freedom.

He drank the last drop of the spiritual wine, the spicy warmth sliding down his throat, dispelling his physical fatigue and invigorating his spirit.

"Departure."

He put away the wine bottle and looked at the huge sunset that was about to sink below the horizon, imprinting this vast and magnificent scene into his heart.

Then, they set off into the mist-shrouded, unknown area.

All I could hear was the noise of my brothers.

Ahead lies an unknown adventure.

These are days I look forward to every day.

Two hours later, Xia Sheng walked through a field full of flowers, when suddenly the challenger's prompt echoed in his mind:
[Challenger's Hint: Discovered a new scene, "The Land of Eternity," and received an exploration reward of 600 Sacrificial Power.]

Before the joy of receiving the sacrificial power had faded, a foul wind carrying a strong, fishy stench swept up from behind him.

Xia Sheng felt his hair stand on end and instinctively rolled to the left while turning around.

With a wave of his hand, his blood and qi surged forth, and a battle axe formed purely of golden energy appeared in his hand.

Where he had just been standing, a ferocious beast had appeared out of nowhere.

It was the size of a lion, covered in dark scales, with a long, bony tail like a scorpion's tail swinging in the air. Its eerie green vertical pupils were fixed on him, and the saliva dripping from its mouth corroded the ground, making a soft "sizzling" sound.

Roar!
The beast let out a low roar, its hind legs slightly bent, and it looked as if it was about to pounce.

Realizing that this battle was inevitable, Xia Sheng gripped his powerful axe tightly, his muscles tense, ready to go all out.

But just as the beast was about to pounce with all its might, its hind legs gave way.

Boom! !
Without warning, the ground beneath the beast's feet collapsed, and the soil and rocks at the edges slid down like quicksand.

The beast's poised attack turned into an uncontrolled descent. It let out a short, mournful howl, and its massive body was instantly swallowed by the deep pit, disappearing from Xia Sheng's sight.

The surroundings returned to deathly silence, with only a few specks of dust still falling.

Xia Sheng maintained his fighting stance, gripping the powerful axe tightly, but the expression on his face changed from vigilance to astonishment.

The anticipated fierce battle did not occur.

He moved his feet carefully, approaching the dark pit that had suddenly appeared in front of him.

Reaching the edge, he looked down.

The pit was bottomless and pitch black; not even the sound of the beast falling could be heard.

A cool breeze, mixed with the scent of earth and flowers, wafted out of the cave and blew onto Xia Sheng's face, causing him to frown involuntarily.

Upon careful reflection, similar "coincidences" have occurred more than once in the past two days.

Two days ago, when he was surrounded by a group of "poisonous saliva hunters", the mountain wall next to him collapsed. The rolling rocks not only crushed several monsters, but also blocked the only exit, allowing him to escape easily from the other side.

On another occasion, he stumbled into a field of flowers that emitted hallucinogenic pollen. Just as he was feeling dizzy, a sudden downpour came down without warning, washing away the pollen and bringing him back to his senses.

There are many other similar incidents.

Every time he was in dire straits and thought he had to go home to visit the statue of his brother Di Zhao, all sorts of unexpected coincidences would happen to rescue him from the crisis.

At first, he thought he was just lucky.

But such coincidences happening one after another is rather abnormal.

The problem is, he didn't even have a "strong luck" soul that could bring good fortune, so how could he be so lucky?

Scratching his head, Xia Sheng, still puzzled, put away his Mighty Axe and continued on his way.

Just as Xia Sheng's figure was walking further and further away, at the spot where he had just stood, the air rippled like water, and a blurry figure quietly appeared.

It stared at Xia Sheng's departing figure, then disappeared into the surrounding shadows, following him.

(End of this chapter)

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