The Monster is Coming

Chapter 86 Guidance on Upgrading the System

Chapter 86: Guidance on Upgrading the System (First Update)
The original altar.

After observing for these days, Qi Sheng discovered that the live broadcast room opened by the hardcore player "Li Zheng" has become the permanent number one on the live broadcast popularity list.

Many players will enter Li Zheng’s live broadcast room during the resurrection cooldown period to watch and eat melons.

During the daily mealtime fights, barrages of comments are flying everywhere, and the live broadcast room is particularly lively.

The brave performance of Li Zheng and other hard-working players, as well as their crazy strategies for enduring hunger, earned them a nickname in the forum: The Hungry Wolf Group.

Their performance was in stark contrast to Lu Xing's cowardly behavior.

There are also enthusiastic netizens who made a batch of emoticons for them.

For example: Stop eating (kicks over the dining table), hunger training begins (back view of the hardworking group entering the cafeteria), macho elbow attack, I’m the cafeteria king, staying up late and eating like crazy (the hardworking group players close the door and eat guzzling food), snap, the food is gone (the four-eyed freshman looks at the dinner plate being knocked to the ground with a look of despair), etc.

These screenshots of the live broadcast room, accompanied by text, have become popular permanent emoticon package pictures in the forum, on the same level as the Explorer series emoticon package and the God of Wealth series emoticon package.

The difference is that the emoticons used by Li Zheng and others are generally used when expressing positive content.

The God of Wealth Red Temperature series and Explorer series are generally used to evaluate negative content.

What made Qi Sheng a little regretful was that he still could not find out the specific situation of the Nichao Legion through Li Zheng and others, as well as who Nichao was and where he was now.

The first training camp is just one part of the vast territory of the Anti-Tide Legion, and it is impossible to track the specific location of the Anti-Tide.

However, Qi Sheng was not in a hurry about this issue.

During the days when Li Zheng and others entered the training camp, the growth rate of the player army also increased significantly.

During this period, the terrifying black tide raged again, and he issued another round of game qualifications.

The total number of players has now reached 17523, and the income from sacrifice power has increased significantly during this period. Everything is developing in the established direction.

The biggest gain was undoubtedly the successful containment of three new origin monsters.

These three Origins were hunted and captured by players in the "Boneyard" area north of the Crucible. They are:
[Delay (third generation origin)]:
Introduction to the original characteristics: Domain-type characteristics. After release, a domain is generated with itself as the center. Targets entering the domain are dragged by the power of the domain and their action efficiency is restricted (mental power is continuously consumed during release, and the coverage range can be freely adjusted. The larger the coverage range, the higher the continuous consumption of mental power).

The monster with this feature is a 3-meter-tall black stone with various complex spiritual patterns engraved on its surface. Its hunting level is 34. It moves slowly in battle, and the domain ability it releases also causes nearby players to be put into "slow motion".

It was the "God King", the president of the Temple Guild, who led the guild members through a 2-hour long battle and took it down. During this period, in order to maintain the consumption of the battle, they spent nearly 1500 points of sacrifice power on purchasing potions in the mall.

【Thunder (Second Generation Origin)】:
Introduction to the original characteristics (active): Continuously consume mental energy, transform into a lightning ball, cause electric shock damage to the target in contact, and have a physical paralysis effect (the specific paralysis effect is affected by the target's physical strength. The higher the physical strength, the less affected it is)
A monster with this feature is a ball of lightning surrounded by arcs of electricity, and its hunting level is 23.

The shelter is located in an area west of the Boneyard, filled with animal bones.

The hunting battle was very intense. The Thunder Origin Monster was a melee nemesis. As long as it came into close contact, it would be paralyzed by electric shock. In the end, it was finally contained by a team of individual players through long-range consumption tactics.

Squad players were also well rewarded.

【Roar (First Generation)】:
Introduction to Origin Characteristics (Active): With itself as the center, it releases a cone-shaped sonic attack that spreads outward, causing continuous mental shock damage to the target. When the damage exceeds the target's critical point, the target will fall into negative states such as mental disorder and dizziness.

The original monster with this feature looks very much like a brown bear in the real world, with red and blue hair. It is extremely large, up to five meters long. When it stands up, it is full of oppression, like an iron tower blocking the way. Its hunting level is 39.

In addition to having strong physical fitness and terrifying healing abilities, the most terrifying thing is that the roar will spread forward in a cone shape. Players affected by the roar will fall into a state of confusion with heavy head and blurred consciousness, and completely lose their combat effectiveness in a short period of time.

The process of containing Roar was extremely difficult.

The 18-man team that initially discovered this original monster were all killed shortly after fighting with Roar. Subsequently, a large number of players who heard the news launched wave after wave of attacks by relaying their lives, and only then were they able to kill and contain the exhausted Roar.

The successful acceptance of these three new souls also added a large number of new combinations to the construction of the Star Vein School.

Especially the "Slowness" soul, which is regarded by players as the strongest soul in this version, without a doubt.

The single test effect of the Slow Soul seems to be suitable for melee players. It can delay the target's action efficiency and improve its own melee attack efficiency.

However, in subsequent tests, players found that domain-type souls are more powerful when used in combination with other magic souls in their original form.

For example, slowness + bone fire + food qi + restraint.

In the main form, the four abilities are combined and released to generate an ink flame field that covers outward from itself, causing continuous group damage to targets in the field, and all targets within the coverage area will be affected by the two characteristic effects of slowness and restraint.

Or it could be Thunder + Slowness + Air Eating + Binding, creating a field of electric arcs with oneself as the center, with amazing destructive power.

But the only drawback of this combination is that it consumes too much mental power. In the test, a level 20 air-eating soul covering a radius of 15 meters could not last for 1 minute and would run out of mana in a short time.

Apart from the problem of excessive consumption, the performance of the Slow Soul in the test was perfect.

Allow the Bound Soul, which was originally at the bottom, to rise up.

The restraint that originally could only control a single target, when combined with the Slow Field, the effect becomes a large-scale group control, and the strength has made a qualitative leap.

But at this stage, most players only use it during testing.

The price of the Slow Soul at 4000 points of sacrifice power and its short battery life are always issues that players cannot get around.

At least before the magic soul can provide higher mental strength and faster mental recovery speed, the slow soul cannot be popularized, and only a small number of individual players without a team are willing to buy it for inlay.

The three newly taken in souls also made the taking in of the strange butterfly a hot topic.

The reason is related to the newly accepted soul "Ben Lei".

The characteristic effect of Ben Lei is that he transforms into a ball of lightning, causing electric damage to the target he touches. His lethality is stronger than the Ink Flame characteristic of Bone Fire.

However, after using the special ability, the player's movement efficiency will be slow and he can only reach the target by rolling.

The shortcoming of insufficient mobility makes the player community not very interested in the Thunder Soul.

Until the player "Night is Coming" provided a new idea in the forum.

That is the initial star vein combination concept of Yufeng (Strange Butterfly) + Moyan (Bone Fire) + Shiqi, which completely ignited the players' enthusiasm for Benlei Soul.

The performance of this combination in the demonstration video amazed all players.

The Dark Night is Coming, which transformed into a lightning ball, flew in the air at an extremely fast speed with the blessing of the Wind-Controlling Soul, and then released the Ink Flame characteristic, instantly transforming into a "lightning fireball". After coming into contact with the simulated monsters in the test scene, electric arcs swirled on the monster's body, and then ignited a blazing inky flame, and the test monsters fell down in groups wherever it passed.

Night is Coming named this star vein combination "High-Speed ​​Electric Fireball".

Super high movement speed, coupled with the dual elemental attacks of thunder and fire, plus the continuous mental endurance from eating air.

The strength has surpassed all the star vein combinations currently used by players.

Many players followed suit and went to test it, and every player who experienced this combination praised it highly.

This star vein combination completely solves the problem of poor mobility of magic souls.

The strange butterfly that has been silent for a long time has once again become the target of many players.

But this problem has never been solved.

Unlike other original monsters taken in by players, the strange butterfly is very cautious and cunning. It will spread its wings and fly away at the slightest sign of trouble. It cannot be captured by group fights or traps.

What drives players who desire the Wind-controlling Soul crazy is that Lu Xing, who carries the hopes of the entire village, is not willing to join the battle at all.

He acted as if he would not leave the mountain until he had mastered his magical powers. He went around in groups every day hunting evil spirits and monsters, and ignored all the persuasions from players on the forum.

During this period, some players also thought about finding a player with a weak personality like Lu Xing to take in Qidie on behalf of Lu Xing.

But the problem is that players who are willing to join the battle are not cowards in their bones, and Qidie is not willing to fight with such players at all.

Perhaps this is exactly why Qidie chose Lu Xing.

Players cannot find an effective way to house Yufeng's soul. In addition to the benefits, Qi Sheng has also discovered a series of potential problems in the game settings during these days of observation.

One of the most pressing issues to be addressed is the coverage of the ability to direct the clone.

In the eyes of players, the role of the guidance clone is to provide target analysis information and provide consulting service answers for various function settings.

But in Qi Sheng's eyes, in addition to the two functions mentioned above, the guiding clone also has three hidden settings: space teleportation, extraction of all things, and purification.

In terms of space teleportation, when players take in primordial monsters or conduct remote transactions, the guiding avatar is responsible for completing the task.

In terms of the extraction of all things and energy purification, when the player kills monsters or evil spirits (when destroying the target's stable life structure), the extraction function will be released by the guiding clone to extract the flesh and energy of the monsters and evil spirits after their death, which will be injected into the player's body after purification and transformation, and 30% will be extracted and transmitted back to the Tezuka Village.

Although the intelligent processing system of the guidance clone is controlled by the guidance body, it is more like a branch node of the challenger system, integrating various functions.

Including Qi Sheng observing the player's situation, in addition to the player's own perspective, the guidance clone's perspective is also frequently used.

It can be said that guiding the clone is a key link in connecting players to the Challenger System.

But now the strength of the guiding clone is not compatible with the players.

These are created together with the player's body to guide the clone to extract killed monsters and evil spirits. The coverage range is about 150 meters in radius, including the analysis range is also 150 meters.

At this stage, the strength of players who use the magic output star vein combination is increasing rapidly, and the target range of output attacks is getting wider and wider.

Especially the perception long-range attack flow of Eagle-headed Demon + Bone Fire.

Players at the highest level of this genre can already accurately strike targets 200 meters away through their perception vision.

This leads to an awkward problem.

The target has been killed by the player, but the ability of all things extraction cannot cover the killed target. The kill prompt will appear after the player enters the range and then gets feedback.

This problem obviously needs to be resolved as soon as possible.

As the player's level continues to increase, the attack distance and range of the released ability will gradually increase.

The "Meteor Shower" clone described in the forum can completely realize its large-scale coverage attack.

If the guidance intensity cannot keep up, it will seriously affect the player's growth efficiency.

Qi Sheng has already thought of a way to solve this problem.

The guiding clone is composed of the extended tentacles of the Challenger System. There is no consumption of sacrificial power when using the rule ability, but continuing to extend the tentacles will require consumption of sacrificial power for strengthening.

Currently, the creation cost of each Guiding Avatar is 300 points of sacrifice (covering a radius of 150 meters). This cost is taken into account when creating a monster body (1000) for the player.

According to the test guide, every 50-meter increase in coverage will cost 100 points of sacrifice power.

In other words, you can solve the problem of guiding the clone's strength by spending money.

But Qi Sheng decided to pass this part of the expenses on to the players.

Although improving the system is his job as the controller behind the scenes, it is obviously more appropriate to leave it to the players to spend the power.

After repeatedly testing the new settings with the guide, Qi Sheng decided to officially release the "Guide Update System".

That afternoon.

The update prompt sounded in the minds of all players.

At the same time, the player forum also updated a post with detailed introduction of the officially certified update content.

[Challenger Tips (Update Tips): The game will be updated to version 1.5 soon. This update will add a new function "Guide Enhancement" to the function panel. The specific content is as follows]:
Posted by: Guidance (official certification)
Introduction to the Guidance Enhancement System: Consuming sacrificial power can increase the strength of guidance and gain more unlocked functions.

Guidance Lv1 (initial):

Features:

1. Analyze target information and provide detailed introduction feedback.

2. After the player kills evil spirits, monsters and other life forms, the auxiliary player will extract the flesh and energy of the hunted target and convert it into soul evolution points and sacrifice power rewards. The coverage radius is 150 meters. Each level increase costs 100 points of sacrifice power, and the coverage radius can be increased by 50 meters each time.

Guidance Lv10 additional function: custom guidance shape.

Detailed introduction: After the guide is upgraded to level 10, the custom appearance modification function can be unlocked. Players can adjust the guide's facial features through the custom interface, add hairstyles, accessories and other details to create a unique guide display image (players can choose to display it to the public, or set it to be visible only to themselves).

(Tip: This update is an online update, and players do not need to log off and wait.)
……

After the update was released, it sparked heated discussions among players on the forum.

The number of replies to the official update post quickly exceeded 1000.

Evil Butcher: Damn, it turns out that the guidance has a hidden setting for the coverage range. I was wondering why the guidance for targets that are far away can’t give analysis information, and you need to get closer to successfully analyze it... I glanced at the remaining balance of sacrifice power, and felt heartbroken.

Crazy Chicken: Hahaha, you guys are always bragging about how the magic school is the best of the latest version. Are you happy now that there is an extra cost? It doesn't matter for us in close combat. The 150-meter radius coverage is completely enough, at least until we can fly and smash a mountain with one sword (brick-moving arrogant face.jpg)

Dark Night is Coming: I discovered this hidden setting three days ago. I'm playing a magic system now. After the black flame fireball is accurately guided, if you kill a target beyond a certain distance, you have to run over to get the prompt and reward for successful hunting. I thought this was the core setting and would not be changed. I didn't expect that the guidance upgrade system would be released now, and there is one more point to krypton sacrifice power (eating dirt and flipping the table.jpg)

The chubby little hamster: Wow, the game finally has a customization function. I really like this setting. Let me think about what kind of shape I want to customize. I have to give up the water ball shape. What about the little devil shape? The little angel shape? Suddenly, I have a lot of ideas in my mind. I am so happy.

The Dark Land is really fun: When I saw the guide upgrade system was launched, I suddenly thought of a question. When will the official dog launch the skin and dress-up function? It’s okay to buy it with cash. Design some handsome clothing styles for us. I only have a set of black cloth clothes that comes with the system. I’m tired of wearing it. This shabby cloth clothes can’t set off my handsome face at all.

Lightning Five Whips: I am also looking forward to the fashion function. I don’t know if the official review dog we posted can see it. It’s too simple to have only a set of black cloth clothes on. As a great wizard who controls the thunder spell, the black cloth clothes are too cool. I strongly request a set of black robe fashion with magic stripes.

Game Bricklayer: I think black cloth clothes are pretty good. I don’t care whether the fashion function comes out or not. I won’t buy it anyway (funny.jpg)

This beaver replied to the game bricklayer: Oh, you are a busy man, but you still have time to read the forum. I looked at the time and I have to fight again soon (countdown to fight.jpg)

……

Regarding the content of this update, players actively participated in the discussion in the official post.

In addition to the upgrade function mentioned in the guide, many players mentioned the fashion function, saying that the clothes in the game are too monotonous and there are no other options except the black cloth clothes that come with the system.

I hope the official can launch some beautiful costumes for players to choose from, and many players even expressed their willingness to spend extra money on costumes.

But in Qi Sheng's eyes, the fashion function has no practical meaning, and having it or not will not affect the player's strength.

As for the cash recharge mentioned by the players, it is completely useless.

Credit currency is essentially just a string of numbers, which can only be used within the Human Alliance. It is not recognized by other races outside the Human Federation, let alone in the monster world.

In contrast, the sacrificial power that can be converted into all things is the real practical currency.

But meaninglessness is one thing, and Qi Sheng feels that he does have to consider the needs of the players.

Meeting the needs of players is essentially enhancing their gaming experience.

This will also help the development of the player army.

He plans to combine the fashion function with the "armed vehicle" function that will be launched later, designing multiple sets of enhanced equipment for players, and at the same time, each armed vehicle will come with additional fashion display effects.

But before Chaowei completes the production of the armed vehicle function, he will not consider launching the so-called fashion function for the time being.

This can be a side feature, but it will never be the main point.

(End of this chapter)

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