LOL: I just turned 18, let me fight back and be reborn

Chapter 262 "Fusion Technique: Tathagata's Forbidden Army"! Bullying within the Tsar&

Chapter 262 "Fusion Technique: Tathagata's Forbidden Army"! Bullying within the Tsar's Domain [Long Chapter of 10,000 Words, Seeking Monthly Tickets]

The early encounters completely changed GEN's pre-match plans.

Sejuani's health was low, and the bottom lane was at a disadvantage at the start, so she could only return to the top half of the jungle to start farming — which meant that V5 got two bottom halves of the jungle and gained the right to attack the top half!

With the advantage of the team composition at level one, and a smooth start by securing the bottom half of the map, the strong combination of Draven and Braum, along with lane priority in the mid lane, allows Sejuani to counter and bully Wukong.

But now everything is wrong!
And judging from this, Lamborghini's selection is clearly a foreshadowing.

Score's approach to team composition is sound; adding a flexible AP champion with AoE to the top lane is perfectly reasonable.

The problem was that in his original plan, neither side would pay attention to the top lane in the early game, just like in the previous games, and let the two players in the top lane grind each other out to farm.

Rumble is a champion whose effectiveness is greatly influenced by the "player difference". Some players are very good at playing him in the laning phase, while others can only play him as a "teamfight utility player", or even a utility player who can only set wildfires.
Putting aside everything else, just the similar {temperature control} mechanism alone makes Rambo far more complex than Nar.

It's difficult to train even one Gnar in a season, let alone Rumble—it would take countless seasons!
Doran's proficiency with Rumble is very average. He was only picked temporarily to cobble together a lineup. Expecting him to win against Gnar, who is not an easy opponent to play against, is obviously wishful thinking. The champion himself is also difficult to coordinate with the jungler.

Sejuani tried very hard to make a move in the top half of the map, but Flandre was so good at it that she had no chance at all, and had no choice but to spend some time farming and developing.

Peaceful development is something V5 is naturally happy to see.

"GEN hasn't launched any offensives in the last few minutes, and it seems like they haven't made any progress in the mid lane either." Roaring Emperor looked a little anxious.

"This rhythm isn't right. Chovy needs to play more aggressively. This is GEN's only advantageous lane in the early game!"

Although Ye Bo picked Tsar, the coach didn't expect Chaowei, who was traumatized in the last game, to exert pressure in the laning phase. He just wanted a champion like Tristana who could push the lane without thinking.

Anyway, the bot lane in the lineup has an absolute advantage, so GEN can launch an attack around the bot lane and get Draven fed.

However, due to the changes that occurred in the early stages, Sejuani is currently unable to return to the bottom half of the map, and Draven also needs to catch up on his development, which has resulted in the mid lane becoming the only advantageous lane.

In this situation, if Tristana is only farming and pushing the lane, it's far from enough.

Ye Bo is actually a bit strange.

Logically, with her experience and equipment advantage, the little cannon should be able to dominate the lane, but the opponent was incredibly "honest," basically just pushing the lane and last-hitting minions in a methodical way.

Ye Bo had come up with several clever tricks for exchanging blows, but they were completely useless—the opponent simply wouldn't exchange blows with him!

Of course, Chaowei also had something to say.

The coach just wants me to push the lane and stay alive, right? I'm just doing what I'm supposed to do, what more do you want from me?
Do you really want me to die in front of you?!

If this were their first match, he would definitely be looking for opportunities to jump in and wear them down. But after the last match, at least for now, he doesn't have the urge to fight back.

After waiting for a full five and a half minutes, GEN waited for their mid laner to reach level six before daring to go and kill the dragon, thus entering the first wave of momentum.

"Xiaolong V5 gave up directly, and Wukong went to the top lane to harass Rumble, and also stole Sejuani's newly cleared top jungle camp!"

"This Sejuani practically swapped the jungle to take the dragon, losing a lot of jungle monsters in the process."

"Another problem is that none of the three lanes have managed to whittle down the towers' health. So even if we take the Rift at eight minutes, it won't be of much use. Just taking map resources isn't nearly enough for GEN."

Even if GEN doesn't usually play aggressive strategies, they've seen plenty of them, so knowing that this advantage is not enough.

Little Peanut also wanted to try.

But, still the same sentence.

The intention behind the lineup composition is all too obvious!
Looking at the lineup alone, GEN would never gank the top lane, which is extremely difficult to coordinate with.

The mid-lane Azir is also extremely difficult to gank, especially after level six when he still has Flash available—the Flash that is forced out at level one will have already refreshed by the time Sejuani reaches level six.

Although this lineup seems aggressive, upon closer inspection, it still appears to be based on the "four protect one" strategy.

Therefore, the monkey stayed in the bottom half of the map and didn't even need to counter-gank. He just had to deliberately show himself from time to time to put some pressure on the enemy. With the help of the top lane TP, he could prevent GEN from easily diving the tower.

The reason for this offensive predicament is a problem with team composition.

If GEN picks a strong early-game champion for top lane that synergizes well with the jungler, and plays more aggressively in mid lane, Sejuani will have the opportunity to gank all three lanes.

Naturally, there's no need to worry about the rhythm of the attack!

But now it's the other way around; Sejuani doesn't dare to go to other lanes easily, otherwise she'll have to be careful that the monkeys will directly attack her Draven!
Draven's early death was already a blow; if he were to be killed again, the collapse of this crucial pivot point would be something GEN absolutely could not accept.

Until 7 minutes.

After roaming the mid and bottom lanes extensively without finding an opportunity, Peanut headed to the top side of the map to take down the Rift Herald.

Although Doran's Rumble is not good in lane, he is definitely no less capable than Gnar in team fights.

At this point, the level 7 Azir's level 1 Q still has a 14-second cooldown, making him completely incapable of team fights. The summoned sand soldiers can only stand there and guard the position, in a situation where they can deal damage but cannot actually do so!
However, on the eve of the canyon.

Both junglers seem to have some ideas.

The little cannon's willingness to trade blows became noticeably stronger. Although it didn't use its W to jump in and alert the enemy, it immediately began to push forward as soon as the sand soldiers disappeared.

The Tsar immediately erected another sand soldier on the spot for a routine blood transfusion.

This shift in composition also shows that the current version of Azir with a maxed W trait is not entirely useless.

A level 4 Sand Soldier with W deals nearly 170 damage with each basic attack—something the former Azir could never have done.

In comparison, a single basic attack from the Little Cannon only deals 101 damage.

These three instances of Hail of Blades against A even resulted in a significant loss of health!

Of course, that's because Tristana didn't use her E [Explosive Spark] at the same time as her initial auto-attack; otherwise, Tristana would definitely have gained the upper hand in a trade.

Ye Bo keenly sensed something amiss.

If the player positions themselves forward and doesn't use their E ability to poke, they're probably planning to use it to refresh their W's second jump, in conjunction with a sudden, aggressive trade of blows.
"The enemy jungler is probably in the mid lane again."

Xun immediately chimed in, "Then I'll take the middle position!?"

Ye Bo, who was being harassed frequently, calmly pondered and came up with a new idea.

The opposing player marked their own {Halo} cooldown.

Peanut noticed that the Azir hadn't moved back yet and clearly sensed something was wrong: "He's not retreating even though you're trading blows like this, the jungler must be behind us too. I'll initiate this wave, I can just use Flash!"

Peanut knew that Azir was hard to kill with all his abilities, so they could easily win team fights in the Rift, and even if Sejuani used her ultimate to trade for Azir's Flash, they wouldn't be under any pressure.

If Azir can be forced to use his Flash, Sejuani's ultimate will pose a fatal threat to Azir in the next wave, creating a new turning point.

The Conqueror CD is ready.

The little cannon immediately uses W to jump and unleashes its E skill [Explosive Spark] in mid-air!
At the same time, Sejuani dashed out of the upper river bushes and swung her [Frozen Prison] lasso!
Ye Bo reacted quickly, almost immediately summoning sand soldiers behind him and using the [Quicksand Shift] technique.
But to the two players in GEN's Nakano and Jungkook, this move seemed like they had spotted a huge flaw!
"He's trying to save time! That might be a chance to kill him!" Little Peanut shouted excitedly.

Needless to say, Superpower used almost the exact same trick as Level 1, interrupting the Sandstorm's teleportation with a near-maximum distance {Face-to-Face Flash} when the Tsar was halfway through its flight!
It seems that Tsar's WE split is enough to dodge Sejuani's ultimate from a distance.

However, if you think about a level one situation, you will definitely know that there is a possibility of being interrupted again, and only flashing is the safest and most reliable option.

In the eyes of the two GEN players, this was because the opponent was overconfident and took a chance, hoping to save their Flash.

This very mentality is precisely the fatal flaw!
Although the Tsar successfully dodged the [Extreme Ice Prison] with a short-range teleport, the lasso automatically exploded after flying to its maximum distance, still creating a frost storm that slowed the enemy down.

The little cannon uses the Conqueror skill to quickly attack and unleash a burst of sparks, refreshing and resetting her W skill.

Sejuani flanked the turret from below.

The two men stood in two different positions to ensure that the Tsar's thrust could only hit one person.

Anyway, Sejuani is tough and resilient, so pushing him under the tower won't hurt her at all; there's absolutely no risk of her dying.

As for Tristana, she's holding onto her W skill, which is currently being reset.

With his top-notch reaction ability, Chaowei has a great understanding of the {control cancellation} of [Rocket Jump], and can even be said to be the most skilled one in the entire LCK.

He was absolutely certain that he could use his W ability to counteract the Tsar's ultimate!

"We've got him! We might be able to kill him!"

"A repeat of GEN's mid-jungle duo! YE really doesn't learn his lesson; he forgot how he died at level one!"

After the sparks ignited, the Tsar was already down to half health.

The little cannon only needs to auto-attack a few more times before unleashing its ultimate to finish off the enemy!

At this moment, the first reaction of 99% of normal people is to flash into the tower.

But Ye Bo didn't run down the tower.

Because that would make it impossible to extend the attack range of both Sejuani and Tristana.

The Tsar had clearly reached the tower, but instead of using his dodge ability to move down, he dodged into the F6 wall!
"Ah-I-gu made such a smart decision!" Xu Xiu exclaimed from the commentary booth.

"No wonder he dared to give it that position, he anticipated Tristana's Flash interruption! Maybe he wanted to trade Flash?"

It's easier to see ideas from God's perspective.

Xu Xiu believes that the Tsar intends to use the wall as real cover, forcing the Tristana to use her W first to get over the wall, and then push the opponent out of the wall with her R in mid-air.

{The small cannon's control effect must be countered by using W as a follow-up move}
Chovy had come this far, so how could she give up so easily? Even though she could see what would happen next, she still decisively used W to jump over the wall and try to start an attack in mid-air.

But the Tsar, upon landing, did not immediately attack. Instead, he took another step forward and endured another shot from the cannon, his health already extremely close to the execution threshold of his ultimate ability.

Only then did the Tsar summon the Imperial Guard to defend against the attack!

The small cannon was pushed high into the air by the Imperial Guards.

"Finally, they've taken the bait."

Xu Xiu only guessed half of it correctly.

Although the turret deals high damage, it cannot "stop" the opponent's advance. The two with the determination to kill will definitely use Flash to chase and enter the turret to finish off the enemy, and the Tsar will not escape death.

But it's different here.

Ye Bo deliberately walked this way because this was the Tsar's territory!

"Huh!?" Chovy exclaimed in surprise, realizing what was going on.

Surprisingly, Xiao Pao wasn't pushed off the wall by the Imperial Guards. Instead, he was "blocked" in a corner at the edge of the Sharp-Beaked Bird Camp!
The Imperial Guards were less than an inch away from the wall, which perfectly trapped the small cannon in the gap, making it unable to move an inch!
The Tsar took another step back before raising his scepter.

W's reserve Sand Soldiers and E's collision with the hero's second spawned Sand Soldier caused them to stand up one after the other. Upon the command, the two Sand Soldiers charged forward for a short distance!
Xiao Paogan stood still, watching helplessly as two sand guns charged towards him, the white gun shaft advancing and the red gun shaft retreating!
"what!!"

"The Tsar's health is so high that a single auto-attack followed by his ultimate is enough to kill him! But Tristana seems to be too far away to auto-attack; he can't get the auto-attack out!"

The little cannon's ultimate ability only has a 550-yard target acquisition range, and its firing range is only 605 yards.

When the Tsar uses W followed by Q, he can control the Sand Soldiers for over 900 yards!
In a normal laning phase or on normal terrain, the little cannon could easily create distance by simply stepping back—but at this moment, he could only be like a criminal being judged by the emperor, obediently subjected to torture by the Imperial Guard's wall in the corner!
The poor little cannon was huddled in the corner, it was practically a case of "bullying"!
As shown earlier, the main W Azir does deal damage, but he simply lacks the opportunity to do so.

The Imperial Guard's Wall lasts for 5 seconds, and with the Hail of Blades buff, it's enough for two Sand Soldiers to unleash a total of 7 basic attacks, enough to turn a full-health cannon into a sieve!
Pig Girl, having traveled a long way to the wall, hesitated for a long time before finally managing to slip over it.

Sejuani didn't even have QR, and watching Azir walk towards the bushes behind the first tower while auto-attacking, she knew that even if she flashed over the wall, she couldn't stop the enemy from remotely commanding the sand soldiers, and she could only watch helplessly as Tristana fell to the ground.

"No! This!" The Roaring Emperor's pupils widened in disbelief, and he even stammered, "This seems to be equivalent to a solo kill!"

"Azir! Azir! Did Azir solo kill Tristana early game?!"

Xu Xiu dutifully reminded him, "It's not over yet; it seems like you'll die on the way up too."

Just as Peanut didn't immediately think he could get a kill in the mid lane, Xun also felt there was no chance in the mid lane.

He chose to go top lane because he believed that GEN wouldn't want Rumble to use his extremely crucial ultimate in the Rift team fight, and Sejuani would most likely not come to top, so he would definitely not be in any danger of being counter-ganked.

Secondly, it naturally gives me absolute peace of mind and trust in the mid lane, allowing me to focus on other things!

Dolan heard from his jungler that the enemy jungler was in the mid lane, and he was still trying to push the lane to prepare for a team fight in the Rift. Unexpectedly, the monkey who had been hiding in the toilet pit suddenly appeared from the top lane bush!

The havoc in Heaven directly stirred things up.

Rumble flashes, Wukong follows up with flash to trigger the second knock-up, and with Gnar's counter-attack, the kill is easily secured!

"Beautiful! Beautiful!!" Miller was overwhelmed with excitement: "The mid and top lanes are both firing on all cylinders before the team fight! How could they find such an opportunity with this lineup?!"

The arrogant child shouted even more loudly, "You like ganking! You like ganking mid lane, right! Do you think Master Ye is so easy to bully?!"

"GEN's attempt to steal a chicken backfired. What V5 shouldn't have been able to face head-on in the Rift Herald turned into a 3v1 situation. And V5's lineup actually managed to secure the Rift Herald!"

[V5_YE (All): What's the use of catching your dad? -? -? -? -?]

[What a brilliant example of bullying by blocking a wall! Master Ip is so cool!]

[Oh no, YE's image is ruined! He was a bully too!]

[Chovy: It feels so familiar, like it's very familiar.]

[Wow, Tristana got solo killed by Azir at level 6. Someone got bullied on the field, and now they're going to get bullied again in the next game~~~]

[I think this guy's Tristana is worse than OMG's mid laner. SuperVery well? Damn it!]

The atmosphere on the LCK commentary stage could only be described as one of profound grief.

Everyone knows that GEN's lineup not only failed to gain the offensive advantage it deserved in the early game, but it even surrendered the crucial Rift team fight, which was a huge disaster.

But at the crucial moment, someone finally stepped forward.

Before the replay of the director's camera had finished, the broadcast suddenly switched back quickly to the bottom lane live stream.

"Hey, a fight's started in the bottom lane!"

"But Draven doesn't seem to be level six yet!"

Everyone appeared on the map, and the bottom lane became an absolutely isolated place.

Viper felt a chill run down his spine when he saw the message that the Tsar had successfully turned the tables.

He knew he had no choice but to give it his all.

Draven hasn't reached level six yet due to his death at level one, but precisely because of this, V5's bot lane duo can push forward aggressively once they reach level six.

Draven losing one ultimate ability doesn't have a fatal impact on his combat power.

Braum uses his W ability to auto-attack the minion and then attacks the Gromp to trigger his passive. Draven then uses two throwing axes to quickly stun the Gromp.

However, this usually doesn't yield any profit—because both AD carries are playing support, and it's obvious that Tahm Kench, who gets farmed and enjoys the ADC's gold, is much tankier than Braum. At this point, Draven's damage isn't enough to threaten Tahm Kench.

However, just as Tahm Kench was stunned, Braum suddenly used his ultimate, Iceberg, and unexpectedly flashed forward to smash Senna in the face, triggering his passive and applying Ignite!
Draven picks up the axe to refresh Blood Rush and accelerate, then fires a cleverly angled Axe that separates Tahm Kench and Senna in two directions. He then accelerates a second time to close in on Senna!

"Flash and devour me!"

"Don't move!"

Deft and Beryl, with remarkable tacit understanding, uttered the same words almost simultaneously.

If it were a panicked player who saw Braum close in and applied the passive, and immediately flashed backward, Senna would probably be dead!
The reason is simple: the frog had already been knocked back, and if Senna flashed backward at this point, the two would be separated by more than two flashes!

If Draven flashes in and gets close, the extremely fragile Senna will not only be unable to create distance, but will also be the first to be instantly killed!

As it turned out, Draven rushed in and swung his axe a few times, and Senna's health visibly plummeted into the danger zone.

Deft is meticulously crafted, allowing for control and cancellation of ultimate skills the instant the passive mark is triggered. He utilizes the controlled state to guide the casting of the [Shadow Blaze] skill, gaining a shield.

After being stunned for 1.5 seconds, Tahm Kench flashed and swallowed him whole!
"Thank goodness, she shouldn't die!" Doll breathed a sigh of relief. Tahm Kench carried Senna under the tower, and she emerged safe and sound with the ultimate's shield value.

Of course, they couldn't stay under the tower. GEN's bot lane would definitely do everything they could to help Draven get the gold, and Senna retreated several meters to become the lone survivor and recall.

But then, Beryl suddenly saw Braum head towards the river, unusually not pushing the lane into the tower with Draven.
"Watch out for Hector! Draven might be leveling up to six!"

The next moment, Draven flashed with light, and the dragon-shaped arm armor on his shoulders shone brightly.

He swung his giant, serpentine axe horizontally with both hands, aiming it forward!
Deft reacted in advance, but the blind-fire giant axe guessed his recall point. He could only decisively use Blink to dodge upwards, narrowly avoiding the deadly giant axe, and let it continue forward.

The deadly giant axe can gain a brief glimpse of the area as it passes by.

Draven suddenly used his W to dash upwards, and then inexplicably used an air Flash!
Meanwhile, the recalled [Cold-Blooded Chaser] suddenly changed lanes at the finish line, and the giant axe of the Mythic Champion skin flashed with holy golden light, making a V-shaped turn to kill back!
Deft couldn't see the axe's trajectory as it changed lanes, and by the time it was right in front of him, there was nowhere left to move.

The two-headed dragon's giant axe crushed Senna's body, creating a sound like gold coins falling into a bag.

“V~~i~~~~per~~~~!!” The Roaring Emperor sat up abruptly from his deathbed dream, his voice filled with intense emotion and a long, drawn-out ending.

"This is our double-crowned AD! The true Draven king! Using his own championship skin from last year, he secured a kill and claimed a whopping 670 gold in bonus bounty! One kill is worth three!"

"The most important person has finally risen! GEN is saved!!"

Scout said in a seemingly complimentary way, "Daohyun is in really good form. He has always been so consistent, and every year he can carry the team as the core carry."

Scout, never missing an opportunity to be sarcastic or sarcastic, even dragged himself into it, since it wasn't the first time he'd been called the "Thief Saint."

Holy crap, Viper 3!

This championship skin is so cool! When can I see my favorite FMVP skin? I'm so impatient!

[The master thief finally admitted he stole it that year? He's so angry he's even cursing himself!]

[It's time for my favorite part: trusting Viper again!]

"What's the point? Let me ask. To put it bluntly, Draven can't even touch Azir's leg hair before he gets poked to death!"

[That's only useful if you can actually play the game. You don't really think the current two-piece Tsar set does any damage, do you? Let's talk about it after you've played for thirty minutes!]

Draven's voluntary withdrawal was undoubtedly a powerful shot in the arm for LCK viewers and GEN players who were already somewhat desperate.

The game, which had seemed hopeless, suddenly seemed to have found direction again.

"I'm sorry, it was my fault." Deft's voice sounded slightly guilty.

Ye Bo casually reassured them, "It's alright, this kind of start is already pretty good. They're the ones who are anxious!"

That is indeed the truth.

From the draft phase, it's clear that the bot lane was the sacrificial lamb in this game. The opponent picked Draven and Braum first, followed by Tahm Kench and Senna, which was a pure defensive combination.

If it weren't for Level 1, similar scenes should have appeared long ago.

For V5, gaining such an advantage in the early stages is already an unexpected bonus.

We secured the Rift Herald and immediately placed it in the mid lane for Azir to farm resources.

The two dragons, which were up for 12 minutes, were then given to GEN.

Furthermore, Draven's withdrawal did not trigger the expected chain reaction—ultimately, the previous wave at most only leveled the economic score, allowing the bot lane to take the initiative.

However, the advantage of lane control in the middle lane has also been declared bankrupt!
The Tsar bought the Mythic item, the Crown of Kings, and was no longer afraid of Tristana in lane. Although he still couldn't suppress her because his Q skill level was not high enough, their wave clear efficiency was almost the same.

Without a numerical advantage, and with both top and mid laners protected by Teleport, GEN dared not recklessly dive the towers of the Senna-Tahm Kench combo.

The only option is to let Draven slowly push the lane into the tower, slightly reducing the tower's health each wave.

It wasn't until the 14-minute mark, when the turret's plating peeled off, that V5 abandoned the remaining turret health and allowed the opponent to take down the next turret.

After 14 minutes, they barely managed to take down one outer tower, and the top and middle towers were almost at full health. This undoubtedly puts GEN under immense pressure in their offensive rhythm!
At 15 minutes, GEN gathered to take the lead, while V5 sent Azir to the bottom lane to push towers and level up, waiting until at least level 13 when both Q and W were maxed out before engaging in a team fight.

And one of the key uses of the Senna-Tahm Kench duo has also become apparent—the two of them can be completely free!

The Tsar essentially farms both the mid and bottom lane minions by himself, developing much faster than one might imagine.

At 17 minutes, the third dragon spawned.

GEN, who are usually best at playing defensively, were visibly getting anxious during this period because they couldn't get into any fights.

They're the ones who usually pull their opponents along like this. I never thought it would be their turn to be pulled along today!
"They seem interested?" Peanut's face lit up with joy. "I can drive the Tsar! Can I join them?"

Lianzi hesitated for a moment: "With Tahm Kench around, it's not good to activate Tsar's ability, right? He's always guarding Tsar. How about we activate Tahm Kench's ability?"

"Great! Viper can now impress Tahm Kench; he didn't take the money!"

V5 approached the Dragon Pit from above the river.

Don't use the two blue eyes (C) immediately; they're meant to be used to check health.

"Xun, you can try to steal this wave, we'll cover you," Ye Bo said.

“It’s worth a try. Anyway, they’re already having a hard time pushing forward because they don’t have the resources.” Beryl agreed wholeheartedly.

GEN's lineup only has Tristana as a long-range hero, and even that's nothing compared to Azir.

In the last wave, even after summoning two vanguards, they couldn't take down the full-health mid-lane tower, proving that their lineup's frontal push capability is extremely poor. The only thing they can rely on is forcing V5 to come out and engage in a head-on team fight during key resource team battles.

So, if Xiaolong can grab one, he can delay the game time by 5 minutes!

Even if you don't manage to grab one, there are no map resources available right now anyway, so as long as not too many people are left behind, it's acceptable.

The monkey approached the top of the dragon pit alone, preparing to take advantage of the blue team's terrain to sneak down and fight for the penalty.

The four below were marching forward in an orderly formation. While Beryl was scanning and clearing wards, he threw an ambiguous ward into the enemy jungle as he always did.

The first blue eye shot caused the little dragon's health to drop by nearly half.

After the second blue eye struck, Little Dragon's health was reduced to only 2000.

Xun activated his scanner and clung to the wall to reach the shore. Instead of greedily attacking the Blast Fruit, which would likely be defensive, he used the [True and False Monkey King] to become invisible and descend the wall!
But just as he hid behind the wall, he saw several people standing against it, eager to make their move.

"Be careful, they look like they're about to open fire!"

The field of vision gained while invisibly concealed will undoubtedly reveal one's intentions.

From GEN's perspective, V5's entire team showed up to engage in a team fight, but once the dragon was taken down, the opponent would definitely retreat immediately—it's clearly more beneficial to keep a few more people in the game than to lose the dragon!

The economic gap between the two sides has not widened much to date.

With Tsar's current equipment and development, even if they only drag it out to 20 minutes, they don't have the confidence to force Baron Nashor and win.

But as long as we can win a team fight and widen the economic gap, we might be able to force a team fight with Baron Nashor at 20 minutes, without even needing the Dragon Soul to force a team fight!

At this moment, Sejuani had already used her Q to smash through the thick wall of the dragon pit, and then unleashed her ultimate midway!
The target is Tahm Kench, and the player is preparing to use their ultimate's AOE to slow down and hold everyone in place.

But suddenly, a sand soldier stood in front of Tam.

"What is Master Ye going to do!?"

Seeing the Frost Lasso being thrown out, the Tsar still flew straight at it!

The frost lasso slammed down on the Tsar, freezing him into an ice statue—but it failed to restrict his movements!
It is an ultra-long EQ bidirectional turnaround with quicksand shifting.

After eating the lasso, the Tsar, covered in ice, forcibly used the "Swallow Return" technique to float far back to his original spot!

The duration of the Ice Prison's control effect is linked to the flight distance, and at least 30% of the distance must be traveled before the second stage of the large-area AOE slow effect is activated.
However, because it was swallowed by the Tsar's flying face in advance, not only was the control time only 1 second, but the distance was not enough to trigger the second stage of the AOE ice storm!

"Sejuani's ultimate was blocked by Azir! Braum also missed his ultimate. She's been baited!"

"What kind of move is that from the Tsar? He's incredibly audacious!"

"The monkeys are still in the dragon pit! We can't start a raid because we have to watch the dragon!"

In a moment of astonishment, the GEN members discovered a monkey appearing behind them.

It was obvious that they couldn't hold the dragon head-on, so Sejuani quickly turned around to try and use Smite, but Xun immediately used QE followed by a 1200 damage Primal Smite to kill the dragon. Then she tanked the damage and headed towards the dragon pit. After Draven landed three hits, she flashed over the wall at the last possible distance!
"Damn, Master Ye, that's a great block!"

"Nice, bros!!"

"Wow, Xunzi finally got to snag the dragon too!"

"Hey, Brother Chuan always says I'm terrible at disciplining people, hey hey hey backstage! Did you learn something?"

The V5 team's in-game voice chat erupted in cheers.

However, the GEN team voice chat was completely silent.

"Forget it, let's just push the middle tower," Viper said simply.

GEN was clearly unwilling to swallow this insult. Seeing that Monkey was in extremely poor condition, this was a 4v5 opportunity, and they might be able to take down the mid-lane tower that had been damaged by the second vanguard.

V5 can see the opponent's movements in the field of vision.

Ye Bo suddenly sensed an opportunity: "I feel this position..."

The economic gap between the two sides is close, and V5's top, mid, and jungle players are all developing very well. In any case, the bot lane can be treated as two supports.

More importantly, GEN used two crucial crowd control ultimates in this wave. If Doran hadn't reacted a beat too slow, Rumble might have been tricked into using his ultimate.

"If they can reach Draven, they can kill him instantly; Draven is their only source of damage right now!"

Beryl frantically marked on the map: "Holy Gun Pot! Spicy and delicious!"

He had a habit of placing a ward behind the enemy jungle when clearing wards, which happened to be in GEN's blind spot.
In a head-on confrontation, with Tristana, Braum, and Sejuani countering, V5's few engage heroes wouldn't be able to get close enough to engage Draven. They would have to rely on Azir's long range to fight back.

However, the sight of Monkey Dacan and V5's entire team retreating left GEN completely unprepared.

This is a fleeting opportunity!

Gnar returned to the tower and used his Q on the jungle monsters through the wall to increase his rage, precisely entering a controlled rage state, and then teleported to the ward behind him.

"There's a flanking teleport! There's a flanking teleport!!!" Roaring Emperor screamed anxiously on stage.

"Can we flank this wave? Can we fight this wave?" Scout asked skeptically. "Who's giving the wrong orders at V5? Losing two ultimates isn't a big deal, but with that much health, Wukong will get one-shotted as soon as he enters the fray!"

"Unless you can one-shot Draven, but V5 doesn't have any burst damage right now." Xu Xiu was also a little puzzled.

At first, the GEN members were completely unaware, but the landed Gnar had already used Teleport to accelerate his approach.

But accidents are ultimately inevitable.

Viper was well aware of the pressure he was under in this match, and he was extremely careful about his positioning at all times, paying close attention to the opponents who could hit him.

Especially his old teammates, who had clearly witnessed Ye Bo's ability to initiate team fights!
At that moment, he suddenly noticed that the Tsar had moved forward, and he instantly became alert. As a result, he suddenly noticed that the other side seemed to be missing one person, who was also his old teammate.

Where is Nar?!

"Watch out for Nar!"

Viper had barely finished shouting when a Gnar appeared from behind, flanking out of the passageway in front of his own tower!

However, the five members of GEN, who were originally standing slightly close to the wall, instantly moved to the middle of the avenue, not giving Gnar a chance to hit the wall.

Whether Gnar's ultimate hit the wall or not is a separate skill.

If you don't hit the wall, you only get knocked back without any additional crowd control — but if you hit the wall, you get an extra 1.75 seconds of stun, plus double the critical hit damage!

"They seem to be a bit out of sync! We can kill Gnar first!"

"Watch out for your entry! The little cannon needs to push the Tsar away."

While everyone was still shouting commands, Nar suddenly made his move in a completely "unpredictable" manner.

The reason it's hard to predict is because everyone's current position looks very safe, and it's impossible for Gnar to hit the wall at all—and if he just hits them back, it's actually equivalent to helping the five members of GEN "flash to their faces".

You can start close-quarters combat as soon as you land!

Imagine if Gnar slammed five people into the faces of Tsar and Senna; wouldn't they instantly die and harm their teammates?
But Nal did indeed shoot backwards.

Flash R [Hey!] The giant hand swept back, enveloping the five people.

Meanwhile, the quicksand shifted and flashed through the air in one smooth motion, and the Tsar's figure flashed forward twice in the air, pushing out the "Back-to-Back Ultimate Move" in the opposite direction!
It must be R with the back turned because {the Imperial Guard Wall appears starting from behind the Tsar}.

And the "wall of the Imperial Guards" that appeared in an instant from just three inches behind the Tsar caught the five people who had been sent back from the air!
The wall of the Imperial Guards is also a wall.

Even more terrifying is
Five figures, their bodies flashing with {critical hits} and {stun}, are being carried by the Imperial Guard Wall from the starting point all the way to the finish line!
It actually traversed nearly 2500 yards from behind the mid lane minion wave, like it was transferred from a bus to a Boeing jet and "transported" all the way to V5's first tower!
At the same time, they truly reached their end.

If we say that Gnar's signature move is the Buddha's Palm...

Let's call this wave "Double Forbidden Army's Tathagata Palm"!
The five people landed, still feeling dizzy for 1.5 seconds and unable to move.

The monkey stepped forward and wreaked havoc in the Heavenly Palace, cosplaying as the Stone Man. Tahm Kench then joined in, cosplaying as the second Stone Man, and treated the five members of GEN like a dish, frantically "flipping" them in place!
A thunderous scream erupted from the scene!
"What the hell?!" The Roaring Emperor leaned forward dramatically, completely unable to believe his eyes.

"Pizza!!!"

It's not just him.

At that moment, all the live broadcast rooms were filled with the commentators' incredulous screams!
"It's exploding! GEN is going to explode!!!" Doll ripped her vocal cords apart with all her might.

Miller clenched his fist and roared, "Soul Fusion Technique! It's Master Ye and Holy Gun Brother's Soul Fusion Technique again! And it's the Tsar again!!"

"This is the real Tsar!"

Countless viewers could not believe their eyes, their eyes filled with disbelief.

The cheers from the audience rose and fell, and in the blink of an eye, they turned into a tsunami.

A single move resulted in a 5-for-0 exchange, leaving virtually no room for maneuver, seemingly ending the previously stalemate.

The V5 players' section, as seen from the camera's view, instantly erupted in jubilation!
"Damn it!!!!"

"Brilliant!"

"Director Trump!! Get ready to come out and pick someone up!!"

"This is the bond between Brother and Master Ip!"

On the other side, the GEN players' bench looked lifeless.

Viper covered his forehead in slight despair. He remembered the last time this scene happened, it seemed to have happened on his side.

The countdown has essentially begun.

GEN's biggest problem in this match was their lineup construction—their lineup selection wasn't optimal enough, which was one of the reasons why their aggressive attacks failed to break through.

If the top laner isn't Rumble who needs to farm, and the jungler is a more aggressive fighting champion, even if you're at an economic disadvantage, you can still fight back and try your luck with the team composition—this is also a characteristic of "Ultraman Team Composition".

But GEN's lineup, which wants everything and tries to be good at everything, ultimately ends up being lacking in everything!
Moreover, the opponent gained an advantage in the early stages.
At 22 minutes, Tsar acquired three items and began to transform into the true Emperor of the Rift.

GEN's lineup seems scientific, but with Tahm Kench protecting them, it's actually very difficult to encounter Azir. They'll basically only get poked and stabbed, and it will only get harder and harder to win!
As the tip of the Tsar's stalk flashed with a terrifying glow, the world-destroying red hat resembled the crown of a true emperor, truly embodying the name of the Desert Emperor!

The race ended at 27 minutes and 27 seconds.

The main crystal of GEN explodes with fireworks!
(End of this chapter)

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