LOL: I just turned 18, let me fight back and be reborn
Chapter 306: Multiple choice questions with only one answer!
Chapter 306: Multiple Choice Questions with Only One Answer!
“V5’s lineup…” Sun Yalong squinted as if his eyes were failing, “I feel like if Kindred doesn’t get fed this game, we’re doomed! Nobody can take down the front line, how are we going to break through TES’s impenetrable defense? TES is just too tanky!”
However, as he spoke, he seemed to have thought of something and immediately contradicted himself.
"No, no. AP Varus, it might be AP Varus!"
"AP Varus can now take down the front line, I get it now! It seems Yi has been watching our strategy for climbing the ranks! He's a Varus fan too!"
【Who are you?】
[Forgive the bald guy. In his entire life, apart from his original joke about Anhui Pan Hui, even the hair on his head was stolen. Kind people, let him have his fun.]
[Holy crap, what is Wei trying to do?! He played Sun Wukong in the first game, and then he went and played Poppy with a skull on his head in the second game!]
[Run, Xiao Tian!!! Quick~ Put on your~ helmet~]
[Hey, why didn't you call my brother Tian to come up and play Poppy? I'm asking you, is there anyone on this court who understands Poppy better than him? Don't you know the saying "experience is the best teacher"?]
[Oh no, V5 is so sneaky, picking Samira, that big spinning top, to counter Top Esports' little spinning top. This bot lane is going to become the king of firepower!]
But to be fair, Ye Bo is definitely planning to play AP Varus in this game.
AP Varus has appeared in casual ranked games before, but it's just for "fun" play, and it's basically extinct in high-elo games and tournaments.
In fact, Varus's W and R skills both have extremely high AP scaling.
W is a particularly valuable {maximum percentage health damage}, while R is a skill with a 1.0 scaling that is even higher than many traditional mage ultimates.
The reason why we can't see each other is very simple.
The most crucial point is "Seimei no Kensen"!
Because Varus's Q and E skills don't have any AP scaling, building AP means he can only rely on auto-attacks to shoot, which is fatal in a competitive game where lane control is paramount.
In addition, AP Varus has a simple output method and is very dependent on equipment.
Building AP items makes Varus extremely weak in the early game before he gets his AP, completely negating his greatest strength as a laner and highlighting a complete reversal of priorities.
After explaining it this way, it becomes quite obvious.
The reason why AP Varus suddenly became playable is naturally because of the existence of Statikk Shiv—which directly eliminated these two major weaknesses!
Electrosurgical units not only provide near-brainless wire-pushing capabilities.
More importantly, it also has "AD attributes" in the early game, which can perfectly take advantage of Varus's "strong laning" characteristics to get through the early game, and it will not be a hindrance to AP items when transitioning to AP items in the mid-game!
Of course, this only applies to AP Varus gameplay.
For Varus's mainstream builds of armor penetration or attack speed/on-hit effects, the two abilities of Statikk Shiv seem somewhat redundant.
This is why, although some people are developing various bot lane ADCs that can be adapted to Statikk Shiv, Statikk Shiv Varus has not been developed.
"At the start of the game, TES will first face pressure from V5's Kindred and Sion, which is one of V5's most famous tactical systems in the first half of the year."
"Fortunately, V5 seems to have only come in to gather some information and doesn't seem to be planning a strong attack!"
The Sion-Kindred strategy relies on Sion's strong early-game teamfight ability and Kindred's risk of securing first blood, forcing the opponent to avoid fights.
Fortunately, there are already systematic countermeasures for this mature tactic. As long as the opponent's primary intentions can be detected in advance, a half-zone evasion can be carried out.
However, revealing one's intention to invade the jungle is still unavoidable.
Because the enemy's information was everywhere in the red zone, Wei was forced to start farming in the lower blue zone and could only choose to farm from bottom to top.
"Brother Chicken, you absolutely have to get to the top lane in this game," Wei, feeling immense pressure, took a deep breath.
“I’m not afraid of him in a 1v1 in the jungle, but I feel like Kindred is definitely going to come and counter me. You need to have a lane in the mid lane.”
Poppy is a good counter to Kindred when picked as a late-game pick, and she's not too afraid of 1v1 situations in the jungle.
But Wei keenly noticed V5's lineup for this match.
Although the top lane is a battle between two tanky champions, Sion's combat strength is undoubtedly stronger than Ornn's in small-scale combat thanks to the zombie passive—it wouldn't be an exaggeration to say that he is the strongest among all {tank champions}!
Since the opposing team has relatively few heroes, Wei doesn't have much experience in the bottom lane—but as the opponent's second pick, they certainly can't be weaker than his own team.
Clearly, the only way to break the deadlock is in the middle lane!
"Yes, I'll try my best." Rookie didn't make any absolute statements.
Because the jungle was in such a terrible state in the previous game, Rookie already had some ideas before the game even started.
Unlike the last time he played against BLG, when he used Yagao to counter Ye Bo's LeBlanc, he didn't even consider building Statikk Shiv in this game, and went straight for the traditional full AP build.
This actually reflects the difference in the level of understanding of heroes.
The reason for that toothpaste build was simply because the laning pressure in that game was too great, forcing him to switch to AP first and then build Statikk Shiv.
But the result was that the enchantress in that performance was a complete mess!
They failed to exert the early-game pressure that LeBlanc should have, nor did they utilize the annoying split-pushing ability of LeBlanc with Statikk Shiv.
Judging from his rune choices, Rookie had already planned out his strategy for this match, going straight for Electrocute, indicating his all-in bet on the laning phase.
The two sides' lanes clashed, and the director's camera was focused on the middle lane.
"Theoretically speaking, LeBlanc should be the best counter to squishy marksman mid laners!" Doinb, who is also paying close attention to the mid lane matchup, chimed in.
"If it had been used against Kai'Sa in the last game, it would definitely have been much better than Ahri. But then again, it also depends on how proficient YE is with Varus~"
"Varus is said to be in a class of his own in the bot lane, and it's said that they basically use Varus in their casual solo matches. This champion is one of the champions that best showcases a player's skill level!"
Doinb chuckled and tossed his former teammate's flag: "But the streamer only heard it from his good friend Light~~~ After all, playing Varus in the mid lane dates back to S6, we mid laners aren't familiar with it~"
LNG's Light just recently got a pentakill with Varus, so bringing up this example does have some credibility.
The last time Varus was popular in the mid lane was during Season 6 with the pure QQQ build. After the major rework in Season 8, the laning logic completely changed.
Rookie was quite sensible.
Seeing the opponent start with a level 1 longsword, I didn't rush to make a move, knowing that I wouldn't have much of an advantage at level 1, and let the opponent push the lane.
However, the laning phase in the bottom lane was not so harmonious.
The camera suddenly switched to the bottom lane.
As soon as the first wave of minions was cleared, Beryl, riding his golden iron horse, was already itching to make a move, while the TES bot lane on the other side showed no sign of backing down.
Jack knew that the bottom lane duo couldn't possibly farm peacefully, and seeing the opponent's aggressive push, he immediately lost his temper.
"Come on! Do it!"
Upon hearing his carry's words, Mark immediately learned to use his Q and attempted to hook!
Thresh, chosen as a replacement for Lulu, can interrupt Riel's W with both Q and E, making him a powerful defensive tool in both laning and team fights.
Jack's love for "recklessness" is not without reason.
Although we know that the opposing team is very strong in fights, Tristana has no reason to be afraid of anyone at level one. If the support can initiate and control Tristana to get her E [Explosive Spark] to its full potential, even if the opponent tries to counter-engage, they will definitely not have the upper hand!
But as soon as Thresh hooked, Beryl reflexively used his W to jump out in the opposite direction!
"Oh my god! Genshin Impact made a mistake!" Doinb shouted immediately upon seeing this.
Even he knew that Thresh's Q's {pull} effect could interrupt Riel's W at any time, whether it was used first or last!
At this moment, Rui'er's use of W is simply giving the opponent an interruption, making it impossible for her to escape or counterattack!
Sure enough, just as Rui'er took off, she and her horse were instantly pulled back to their original positions by the hook!
The small cannon immediately followed up, unleashing explosive sparks and firing.
Fortunately, ADC Tristana is different from mid-lane Tristana. She focuses on sustained damage and carries the current strong Lethal Tempo instead of Hail of Blades. Therefore, it is difficult to get the full Spark stacks when you don't have Q at level 1.
Thresh has no follow-up chasing skills, so Tristana stopped after hitting three stacks, happily gaining the support's health for free before pulling away again.
"Luckily, Rye is quite tanky; a health potion can restore about 70-80% of her health. However, the bot lane matchup is already at a disadvantage from the start; Jack is too aggressive in lane!"
"I have to say, while Genshin Impact's guy is smart, his gameplay is really terrible."
"Ah, in this respect, we really have to look to Master Ye. Only he has both!"
After Doinb finished his analysis, he didn't forget to comment on Beryl.
By the way, let me also praise Ye Bo and Jack Ai a bit more, to boost the popularity of these two celebrities' fans and get some traffic.
Stop licking your boots! No matter how much you lick, all they'll remember is you being the first professional player to be solo-killed by YE!
[Coin Bro, no way! That's a secluded place!]
[Genshin Impact's main purpose was to liberate Master Ye, to help remove Master Ye's human limiter. Doesn't he even understand what a Poison Coin is?!]
Why is it the original batch of vegetables? Why can't it be the older brother, Meng? Eighteen-year-old Ah Shui is completely back!
[The water ghost is invincible! If anyone's going to be fierce this time, it's Mark. The little cannon just throws a grenade, walks up, and attacks 3 times. What's so fierce about that?]
After happily watching the heated comments, Doinb wanted to check out the mid-jungle matchup that he was most interested in.
But he suddenly discovered that the movements of the junglers on both sides had changed dramatically!
"Two junglers on each side. What are they doing?!"
"They all want variations!"
Doinb, who was in God's-eye view, was slightly stunned for a moment, then immediately realized what was going on.
"bad!!"
"It seems like V5 is setting a trap for Xiaowei again!!!"
At the start, V5 took advantage of their lineup and aggressively invaded the top half of the map, which meant they knew Poppy would definitely be farming in their own bottom blue buff area.
In Wei's view, the other party's purpose was nothing more than three points.
First and foremost, it's the least likely scenario: Kindred should start with his red buff—both top laners are tanky, and the mid and bot lanes are clearly the core battlegrounds. Kindred doing this would be tantamount to voluntarily giving up the offensive rights!
Secondly, there's a considerable possibility of a level 2 counter-jungling attack.
When Wei saw the "Kindred Mark" hanging above his head, he realized that he had been deliberately kiting the Swamp Frog while fighting it, and had even managed to kill it with Smite. When it got low on health, he used Q Smite to finish it off.
However, this possibility was ruled out after safely defeating the Swamp Frog.
That leaves almost only a third possibility—Kindred forces Poppy to farm from bottom to top, while Kindred farms from her own blue buff area downwards, forcibly swapping attack halves of the map. This is also the most difficult situation.
After all, Poppy didn't get any information about the enemy jungle, so recklessly entering her own red buff area/enemy red buff area, which was completely dark in vision at the start of the game, would be tantamount to suicide.
If you proceed step by step to advance to the third level and then grind upwards, you will fall right into the opponent's trap!
Fortunately, Wei's most commendable achievement throughout his career is his ability to create variations.
He quickly came up with a strategy while farming jungle monsters. After defeating the Gromp, he immediately rushed to the bottom lane.
The reason for not choosing to attack only after reaching level 3 is that the time when people are most likely to be on guard, and there will inevitably be vision in dangerous positions.
The reason for choosing to come after clearing the Gromp is that the bottom lane can only reach level two by then!
Wei's ideas are very clear.
He knew that Poppy's ganking ability was not strong, and he was not aiming for a kill in this wave. As long as he could weaken the enemy's bot lane and gain an advantage in skills and health, that would be enough.
In this way, he can lead his own bottom lane, which has an absolute advantage, to directly and aggressively invade the opponent's red buff area.
This forces the Kindred players who were eliminated to exchange for the upper half of the red zone.
That is, the ability to forcefully turn the situation around and give Poppy an offensive advantage in the half of the court!
Even assuming Kindred starts in the red buff area, Poppy only cleared two camps before making her move. Kindred wouldn't have much time to go to the top side of the jungle after clearing three camps, so Poppy's jungle losses wouldn't be too significant.
Even a minimum guarantee would at least align the offensive half of the map for both sides!
"Brother Shui, I'm coming right away! Get ready to go!" Wei shouted as he circled around behind the triangular grass.
“Go, go, go, go!”
Jackie, who had been holding back for a long time and hadn't even shown any sign of anger when he had just won the second round, responded instantly.
Thresh hooked again, hitting Ryle who was blocking the ADC. Tristana then used her W to rocket jump and leap into the air, creating an explosive spark in mid-air!
However.
The cannon had just landed.
Suddenly, an archer spirit sheep leaped out of the bushes guarding behind Riel, performing a somersault and a small jump, and also rushed towards the opponent's face!
"Not a buddy?!" Jack's lover was dumbfounded.
"What's Kindred doing here?!"
It's worth noting that during the second wave of lane control, Tristana successfully pushed forward using her hero advantage, and the third bush behind her was already within the vision range of the TES bot lane duo.
In other words, Kindred must have entered that bush before the second wave of minions arrived!
This can also be seen from the fact that it only has 4 monsters.
At this point, the deeper meaning behind Beryl's first move became clear.
If Riel doesn't bait out Tristana's E skill and "hides" her true intention to push the minion wave back, the opponent might clear the first wave too quickly, causing the second wave to not meet at the mid-lane.
That means that Kindred, who is crouching at the edge of the three bushes, will inevitably get some experience, affecting the bot lane's level 2!
Rui'er's W [Iron Manipulation] can be used while "on horseback" to {transform the horse into armor}, gaining a high shield and dual resistance bonus. At level one, the passive that the small cannon cannot fully stack is not fatal, and a health potion is enough to restore health.
This is to cover up the enemy jungler's ambush!
"TES' bot lane was ultimately ambushed, but Tristana reacted incredibly quickly by flashing away when she saw Ryze use her Q!"
"Jack's operation is very meticulous!"
"And when he turned around, he was still building up his own explosive sparks!"
Ryle's Q has a very slow wind-up, and JackeyLove can easily use Flash to get close and dodge it, while also creating some distance.
But he also knew that he started with W and jumped in, and a Flash was not enough to create distance.
Only by detonating E and triggering a second W can one possibly escape!
So after dodging Q's control, Tristana didn't blindly run away; she still kept her cannon barrel pointing forward!
Compared to level 1, the airborne WE combo already provides Spark with one W stack. With the landing auto-attack, Tristana can flash away and only needs to auto-attack twice more to ignite Spark.
"I'm rushing! I'm relying on my strength!"
Xiao Pao naturally wouldn't dodge directly at the opponent's face, and Wei, who had come from the triangular bushes, was still taking a detour.
Despite successfully igniting the sparks when facing Samira and Kindred's combined attack, the little trinket didn't immediately use W to jump; instead, it turned and ran away quickly.
Thresh can't learn W in a level 2 fight; after using E to lock down the enemy, he can only stop them with auto-attacks.
Jack loves, and is waiting.
He knew that Rui'er, who had already used W2{Transform Armor into Horse}, still had Flash, and clearly intended to Flash W to interrupt his W.
Never jump first!
Fortunately, Rui'er's second-stage W [Iron Manipulation: Arrival] only provides a brief movement speed boost, so the opponent doesn't have much time to kite. If they don't act soon, they will fall behind.
Beryl didn't engage in much strategic maneuvering; he recklessly used Flash + W to initiate the fight!
Having anticipated this, Jackie steadily used the {Control Cancel} rocket jump, forcefully launching himself a second time in mid-air after being knocked back!
But the next moment.
Just as Xiaopao had taken off, his body was inexplicably controlled by an external force in mid-air, causing him to take a "third jump".
This directly led to the plane crashing in mid-air!
"Holy crap! It looks like Samira interrupted Tristana's W!!"
Samira's passive ability, "Valiant Spirit," can knock up allies and extend their airtime by 0.5 seconds—this can be considered a separate "secondary control" effect.
It can even be used as an interval to refresh the passive rating level!
As for Ruier, strictly speaking, she has three types of knockback: W1, W2, and R.
These three knockbacks are all instantaneous "short knockbacks" without any additional airtime—but when combined with Samira, it's a completely different story!
Furthermore, the basic attack of [Valiant Nature] can not only extend the knock-up time, but also provide Samira with a "dash" movement.
It can directly assist in forcibly getting close!
This is one of the reasons why the two became a golden duo.
"Poppy finally arrived, but Tristana had already been taken down by concentrated fire."
Samira's E skill refreshes upon a kill, allowing her to use minion movement to dash and chase Thresh, who flashed away.
With Conqueror fully stacked and a high attack speed bonus, Samira switches to melee sword-wielding mode, frantically slashing with her watermelon knife!
"Poppy forcibly replaced Reil, but can she escape on her own!?"
"There's no way he can escape! Kindred has the red buff! He flashed and managed to stick to him!"
"And Poppy also has Kindred's passive mark on her!"
“Very spicy!”
[Brother Shui is in the district! Brother Shui is in the district!!]
[How can you blame the older brother for this? His play was absolutely absurd! I bet it was jungler B directing him, otherwise why would Tristana jump in and engage like that?]
Believe it or not, while others might not be able to, my brother really is.
This jungler is a complete jinx! He ruined the mid lane last game, and now he's ruining the bot lane! Stop feeding!
[To be honest, Wei is quite innocent. It's obvious that this wasn't a design made by Xun alone. How could his head be that big?]
[Haha, Xiao Tian would never do this; he's got a big head!]
Wei, sitting in the player's seat, felt his lips trembling.
Where exactly did the problem go wrong?
He couldn't understand why Qianjue was squatting there, but he could clearly feel that his thoughts were completely exposed within the other party's design, as if every step he took was seen through!
And in fact.
Even if Poppy didn't come to the bot lane.
As long as Riel and Samira's "interrupt combo" can be used normally to interrupt Tristana's W dash, there's a high probability that they'll be able to achieve some results.
It's just a matter of whether or not we can kill them, and how many we can kill.
So—V5's real goal was to "force" Poppy to the bot lane!
Firstly, as soon as Poppy arrives, Tristana and Thresh will take the initiative to attack, and Thresh cannot learn W at level two.
Then neither of them can escape!
Secondly, if Poppy doesn't come, even if Kindred successfully ganks the bottom lane, they will lose their entire top half of the map.
Then the advantage in the bottom lane can very likely be regained by the opponent in the jungle.
The viewers' guesses in the live chat were correct.
Beryl faced Wei at the MSI in S11.
Because he lost to his opponent at the time, Beryl had seriously studied his opponent's variation of the game.
After discussing jungle strategies with Xun, the two of us meticulously devised this question: "A Multiple-Choice Question with Only One 'Answer'!"
The only potential problem is that the enemy bot lane can use subtle clues such as "Ryle's operational mistakes," "the positioning of the minion wave," and "the significance of the level 1 invasion" to keep them on high alert and stay away from that dark bush.
In that case, the bottom lane will likely face a head-on 3v3.
Even in a 3v3 match, Kindred and Samira have extremely strong sustained combat ability and are not afraid of each other.
Of course, there was obviously no reason for the opposing bot lane to not play.
after all.
The ID on the other side is Jackie's Hot Dance!
They then heard from the bottom lane that a three-for-one exchange had occurred.
Rookie in the mid lane was quite anxious, his face was flushed, and it seemed as if blue smoke was faintly rising from the top of his head.
He knew that if he wanted to break the deadlock, he had to step up in the mid lane!
(End of this chapter)
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