LOL: I just turned 18, let me fight back and be reborn
Chapter 327 Life and Death Under the Blade! The Wall of Men Splits! TheShy, Run!
Chapter 327 Life and Death Under the Blade! The Wall of Men Splits! TheShy, Run!
"V5 cleared out the vision in the top lane with a scan, so WBG's opening strategy has completely failed!"
"Although Vayne still has a good matchup against Quesanti, at least the first few levels of the top lane won't be so difficult, and Jinx got first blood, so V5's bot lane has a very comfortable early laning phase!"
In fact, the impact on Karsa within the game was even more than that.
Because after the level 1 team fight, V5's subsequent route was still towards his upper red buff area.
Although V5's top, mid, and jungle are weak at level one, Karsa is not worried that the opponent is trying to forcefully invade the jungle at level one.
However, it is obvious that at this time, "vision spikes" must have been planted in his jungle at some unknown location.
This undoubtedly puts Casarte at a disadvantage.
Firstly, both sides have a carry-oriented bot lane composition. The side that picks Vayne in the top lane will definitely need to be more ganked and guarded by their jungler in the early game, so their jungle clearing will naturally be towards the top side of the map.
However, if the game starts normally, it's impossible to predict where Vi will start based on this situation—after all, while starting with blue and farming upwards is the correct decision, there's also the possibility of starting with red in the upper half of the map and then quickly ganking.
However, with wards in the red zone at this time, the probability of Vi catching someone is greatly reduced, so starting in the red zone loses its meaning.
Therefore, by process of elimination, the jungle clearing location should be locked in the blue buff area.
Knowing the enemy jungler's location makes it less likely for Vayne to exert too much pressure in the early game, while allowing her to play more aggressively in the mid lane.
"Teacher Da'an, what do you think the odds are between Talon mid and Galio?" Guan Zeyuan asked Angel, who is also a mid laner.
Angel thought for a moment: "If we're just talking about 1v1 laning, it should be about 60/40. Talon is more likely to trigger his passive against melee champions like Talon."
The kid, however, retorted unsatisfiedly, "60/40 is too low, it should be at least 70/30 or even 80/20! Xiaohu was forced to be picked later probably just for countering enemy units in team battles."
“That’s not the case. If it’s really an 80/20 split, it depends on the top lane matchup. Vayne vs. Quesant in the top lane should be a 90/10 split!” Angel retorted.
"It's not that high! Vayne is very skill-dependent, I'm familiar with that. Oh, but in TheShy's hands this game, it's not a problem, it should be high!"
Just as the child was about to prove himself by making fun of himself, he suddenly found himself in a battle between his left and right hemispheres over this question.
However, in the end, they still followed the most sincere filial piety.
Xiaohu in the mid lane did indeed feel the pressure as soon as he entered the lane!
Xiaohu himself is a very limited pool of Pokémon heroes, not to mention that he plays a less popular hero like Talon, so his experience in dealing with him isn't exactly extensive.
Fortunately, there aren't really any special precautions to take when playing against Talon.
It's simply about preventing the opponent from triggering the passive "three-ring" combo!
Since the old version of "Teleport Talon" became "Parkour Talon", this hero's output mode has not changed much, and it has always been based on the extremely high bleed damage of the passive "Blade's Edge".
Before level six, the most difficult thing to trigger the passive is to hit W2!
After all, Q is a lock-on skill, W1 has a very large range, and only W2 is difficult to hit due to the return delay.
But Xiaohu discovered that he was as if he had magnets growing on his body.
Popo will almost always get hit by Talon's two Ws!
Of course, it wasn't that Ye Bo had any special skills; it was just a difference in their understanding of the hero.
To improve the hit rate of Talon's second W, you only need to do two things.
1. Get as close to the target as possible before casting.
2. Pull the knife.
The first point is easy to understand: the closer the distance when you strike, the less room the opponent has to react and create space, especially in close combat.
Even if Xiaohu tries to keep his distance as much as possible and only uses his Q skill to last-hit minions from a distance, Talon will still find an opportunity to use his Q skill to close the gap and then attack.
The second point involves {positioning strategy}.
The second throwing knife from W "flies back" to Talon, so as long as Talon moves and dodges in the same direction as Galio in advance, he can further compress the opponent's movement space!
And obviously.
Xiao Hu's movements seemed to be constrained by his increasing weight, appearing quite clumsy in Ye Bo's eyes.
The mid laner was already at a health disadvantage before reaching level three, and it seemed that without external intervention, the outcome might be decided soon!
just.
WBG has made thorough preparations for this final, and some are now seeking a breakthrough with variations.
"Kasa's move!?"
"It seems like Kaka's radar has been activated; he's planning a different gank on the mid lane this time!"
"He's 'blindly wandering around'!"
At level one, Talon should place his vision on the enemy's F6 camp and the entrance to the river to scout the enemy while protecting himself. Logically speaking, Vi will most likely only start with Blue Buff.
However, Casa, who is good at variations, does not play by the rules and still chose to start with red!
Most importantly, he didn't actually know where the other person's eyes were inserted; he could only rely on "deduction."
Karsa started by analyzing the game and noticed that the enemy jungler and support had both switched to using the {scanner} to help clear wards in the top lane. This proved that the enemy likely only had one ward in the top jungle, and the most likely place to put it was at the crucial river entrance.
So he deliberately avoided that intersection, pulled out F6, leveled up to level 3, and then deliberately took a big detour before rushing down into the river from the Dragon Pit.
Karsa had another consideration in doing this: the enemy jungler was Nocturne, whose ganking ability before level 6 was not very strong. The key was to limit Talon!
In addition, WBG places great emphasis on the mid lane in its tactical design. These multiple factors combined led Karsa to make this seemingly unusual choice!
However, when Vi circled around to the back, she found that Galio's health was a little low.
But having already invested a considerable amount of time, Wei could no longer afford to hesitate.
"Do it, do it!"
Seeing that Vi had taken her position, Xiaohu immediately unleashed a reverse kick [Righteous Punch]!
When Ye Bo saw that Galio, with only 60% health, dared to use his E skill first, he immediately sensed something was wrong. Sure enough, he immediately saw Vi walk out from the side and charge up her punch.
But he didn't panic; instead, he advanced immediately.
Talon is a melee champion, so his positioning is inevitably a bit forward. If he only thinks about flashing away at this moment, he may not be able to escape. More importantly, the enemy mid and jungle will have both summoner spells in the next wave, and Talon will face a fatal threat and have to play cautiously and give up the lane!
The option of running away was never among Ye Bo's choices.
Just as the [Righteous Punch] was about to land.
The throwing knife, aimed at "cutting the weeds and eliminating the roots," had already been thrown!
Suddenly sensing danger, Little Tiger's belly hair stood on end as if triggered by a spider-pig sensor.
The fact that Talon reached level 3 likely means he leveled up his W skill twice.
Galio uses E to close the distance, but Talon will be the first to get close and land a critical hit Q plus his three-hit passive, so Galio might be the first to be counter-killed by Talon!
Although Xiaohu's skills declined, his rich combat experience saved him, and he made the right choice in an instant.
Galio landed and immediately used W to taunt Talon, giving him no chance to make a move. Then, he decisively flashed to the side to the back!
He dodged the flying knife by pulling away, and then prepared to unleash his gust of wind!
Although the control time of the instant taunt is very short, it is enough to help Vi land a charged punch steadily. Mission accomplished!
Galio just needs to create space to avoid being traded, and Talon's health drops drastically and he's stuck on by Vi with the red buff; to anyone, he's basically a dead man.
but.
The moment the control was broken, the male swordsman suddenly flashed forward, his wrist blade, enveloped in golden light, fiercely thrusting out.
—The triangular throwing knife, which had clearly been pulled far away, was still flying back, but due to the change in the male knife's position, it also made a "double turn" in the air!
[Noxian Diplomacy] Hit Galio who flashed from the side and behind.
The blade mark on its body, which originally only had "one layer", was instantly transformed into three layers of bloody light by the forced back-slash W2 attack!
With a single slash, Galio unleashed the [Blade's Edge] technique from his wrist, severing Galio's artery.
The life energy of the stone statue began to drain away rapidly!
"Master Ye, is he going to rebel? Wait a minute!!"
"Kasa decisively followed with Flash to try and rescue Galio, but Talon's W2 didn't seem to be dodged! It instantly unleashed the passive damage!"
"It seems like it really can be exchanged!"
The male knife followed up with two more thrusts, almost simultaneously with Vi's heavy punch.
Two figures fell down one after the other!
The entire venue erupted in cheers.
"How could they turn the tables like that?" Angel exclaimed in disbelief. "Master Ye's assassins are really something else!"
As long as it didn't involve killing close relatives, even the kid-like wandering god immediately applauded Uncle Ye: "Hey, Little Tiger was definitely outmaneuvered by Master Ye this time. Did he hesitate a bit in the first wave?"
The replay makes the dramatic turn of events even more apparent.
In fact.
The real reason for this deviation is the difference in mindset between the two sides.
The two WBG players initially didn't seem very decisive about getting the kill, thinking that the opponent would use Flash as soon as they saw Galio's E coming over, and that it would be a good deal to just get a free Flash.
If Galio initiates with Flash and W from the very first move, Talon will at least be forced to use both Flash and Teleport, and there will definitely be no risk of him being counter-killed.
As for Ye Bo...
He always knew that an assassin, no matter what situation he was in, could never be cowardly.
So from the moment he saw someone, he didn't think about running away; he was only thinking about how to attack, using offense as the best defense!
As the Talon's voice line says: "Born under the blade, die under the blade."
Clearly, these two different mindsets led to two completely different outcomes.
The most crucial maneuver in this sequence was the extremely decisive "forward dash and triangle pull" executed in the split second between the end of the taunt and the return of the throwing knife.
—As long as you have the right hand speed and timing, since W2 will force the enemy to fly back to "Talon's face", you can use Q to flash and get close to the enemy the moment you turn around, and you can theoretically achieve a double-hit knife with {100% hit} + {360° no blind spots}! It looks easy.
However, in the gap when control disappears, the actual decision-making time is only 0.2 seconds.
Even the slightest hesitation will cause you to miss the most critical moment to draw your blade!
[Damn, this is what an assassin is! This is what it means to walk on the edge of a knife!]
[If you ask me, isn't this thing overpowered? A single passive skill at level 3 can deal almost 200 damage?! I kissed my Tanuki so hard it was raw and that's how much damage it did!]
[This Lanling King is pretty good, his technique is amazing!]
As long as he has a breath left, he is invincible!
Alas, an incompetent general can lead to the death of the entire army. General Tiger has once again been killed by overwhelming odds!
[Holy crap! What kind of crappy equipment did you buy after closing your account?]
"Little Tiger teleported out and immediately bought two cloth armors. Does this look like he's going to make the Warden's Armor?" Guan Zeyuan said with a smile.
"However, the mid-lane trade resulted in a one-for-one exchange. Although WBG had to use an extra Flash, it was Master Ye who got the kill! So it's still quite acceptable!"
Casa thought so too.
They also had an extra advantage in this wave: after Galio died, not only did Vi get the kill, but she also ruthlessly farmed the minions under the tower.
This was also a decision WBG had made before the competition.
Danny has done an extremely thorough study of the V5.
By sacrificing a little in the mid lane, Vi can gain more experience and quickly reach level six. With her ultimate ability to lock down enemies, her threat level will undoubtedly be instantly raised to a new level!
Although this kill didn't result in a significant skill advantage, Talon didn't have Flash, so he had a good chance at level six!
WBG continued to execute their strategy, with Vi frequently heading towards the mid lane, emphasizing that "the mid lane is my home!"
On the one hand, it puts pressure on Talon to prevent him from daring to push lanes and roam.
The real intention on the other hand is to gain experience from the mid laner.
Although Nightmare was also helping to counter-gank in the mid lane, this hero couldn't really do anything before level six and could only provide a deterrent.
only.
There was another road that also presented some unexpected challenges.
Hit the road!
"The top lane is doing quite well, but TheShy needs to be careful this time."
The matchup in the top lane goes without saying. Even without the level 1 design, Vayne would naturally be able to pressure Quesant. At most, she would just be less likely to fall behind in experience. However, in just a few minutes, she has already gained a ten-odd CS difference.
Although Flandre looked a bit disheveled, his actual laning situation was quite stable, and he didn't give his opponent many opportunities!
Ye Bo's "specialized training" clearly played a significant role in this.
In addition, there is a well-known, formulaic approach to dealing with TheShy.
Alternatively, you could outplay him in terms of laning details and mechanical skill, in which case it would simply be a matter of hero counters, and the laning phase could be incredibly bloody.
Or, they might simply choose to completely "avoid" the laning phase!
This is a derogatory term for other people.
But for TheShy, that really is the standard answer.
Because several real-world cases have already proven this. For example, Letme was able to defend against him in a duo queue by playing defensively under the turret, and GimGoon was able to get a solo kill by focusing on a defensive counter-attack strategy that uses softness to overcome hardness!
TheShy's best-practiced trading and kiting skills are useless against this type of top laner. He can only try to suppress the opponent's top laner's development, and it is difficult to do anything more.
If that's all there is to it, plus some plating and pressing, it's actually quite good for a top-tier unit where it's already difficult to create a significant difference.
The problem is
Once the opponent starts to play defensively—TheShy often "feeds" himself!
Ultimately, it's because he always wants to exert more pressure and carry the game in these situations, which leads him to take more risks, such as trading blows and risking taking plating—but this also creates more openings for him!
"Is TheShy's pressure a bit too deep this time?"
"We've gotten around the nightmare!"
Vayne was completely in the dark when facing Nightmare.
After all, Nightmare's W is essentially like having a "Night's Edge" that's a natural counter to Vayne when you start the game.
Vayne's only crowd control ability, E [Demon Judgment], can be easily countered by Nocturne, who can use W's magic shield to block it at close range, making it impossible for him to escape!
Even though Nightmare's ganking ability isn't strong before level 6, once he gets stuck in close-range fear, it's very dangerous when he's chased down by Quesant.
Nightmare Flanking E [Silent Fear] is applied.
However, TheShy's superb on-the-spot mechanics still came into play. He feigned a Q-Q combo to create distance, but then flashed away the instant Q rolled out of the air!
Xun was preparing to use Flash to continue the control, and he almost simultaneously Flashed backward—but the chain of silent fear was still snapped!
The reason was that the opponent's Flash was not in the direction of the turret, but in the opposite direction of Nightmare's straight line. By cleverly taking advantage of Nightmare's position, they used Flash to create the maximum distance.
The two continued their pursuit and severely damaged Vayne, but unfortunately, they had no choice but to give up due to the lack of follow-up control.
"Thank goodness." The child breathed a sigh of relief and patted his heart.
"Although TheShy was forced to use Flash, at least the minion wave is still decent! This means he can save his TP!"
Guan Zeyuan pointed to the other side of the screen: "But then the mid lane comes again, and WBG is also putting pressure on Master Ye at the same time!"
"And how come Wei is already at level six!?"
Vi, having consumed a large amount of mid-lane minions, had successfully reached level six along with her solo laner and once again circled around to the back of the bottom river.
Although Talon also has an ultimate, the Blade of Despair's ultimate makes him invisible and unable to dodge the Skybreaker's Strike that has already locked onto the target!
Galio's subsequent W and E attacks can also hit with Shadow Strike!
Vi was at full health and level 6, while Galio had already put on two tank tops. Even if Talon's burst damage increased significantly after reaching level 6, there was absolutely no risk of him being counter-killed!
Quick punch and movement.
NIO has already completed the lock positioning remotely!
"It's locked!!"
"Then Talon shouldn't be able to escape this time, right? Without Flash, he should be able to be controlled and killed in one combo. Galio has no chance to jump over the wall if Talon saves his skills!"
Only visible.
The male knife was walking uphill, and in two steps he was close to the upper river wall that he had been intentionally sticking to.
The red line of Tianba's Sky-Piercing Strike was almost within reach, and Galio was already poised to unleash his attack.
But the next moment.
Talon leaped up from the wall, vaulting over the upper river wall in the middle lane.
This scene left everyone momentarily stunned. What was he trying to do?
It's important to know that Vi's ultimate ability has a "tracking" effect, so even if you really want to jump over the wall, you should wait until Vi lands.
Otherwise, at best, people will be dragged over the wall together, and at worst, the plane will be interrupted and crash on the spot, wasting a wall!
However, everyone's eyes widened immediately afterward.
"what??"
"no!"
"This works too!"
Vi's lock had clearly caught Talon, whose body was twitching in mid-air, yet he was not hindered and still managed to vault over the wall!
The important thing is—Wei didn't come along!
It looked like he was grabbing the male swordsman from a distance and slamming him down, but his own body was blocked on this side of the river wall!
The wall looks like it's become "The Talon's Partner"!
“This should be considered a different kind of control cancellation!” Angel, being a discerning person, excitedly explained.
"Talon's E has already crossed half of the wall, while Vi's ultimate takes effect on this half of the wall. The two of them are essentially in the 'middle of the wall' when the judgment is completed. But it sounds simple, and it is definitely not easy to achieve this 'person-wall separation' effect!"
"Because Vi's ultimate doesn't only take effect when she flies right up to you, but it will suppress the opponent when they are about 200 yards away. Talon's E to jump over the wall also takes time. If it's too early, he will be left in place, and if it's too late, he will take Vi over the wall with him!"
"Such terrifying skill control!"
The sharper your eyes, the more terrifying it will seem.
This is definitely not as simple as just seeing Vi's ultimate ability coming and then pressing E to jump over the wall.
The timing is crucial; even a slight difference can lead to completely different results!
Guan Zeyuan exclaimed with delight, "That's a huge blow! This was Vi's crucial first ultimate! And it came after absorbing a lot of mid-lane experience, yet Talon managed to neutralize it so easily!"
"Galio is only level 5 now, so the laning phase will be even more difficult for him."
Guan Zeyuan hadn't finished speaking.
The child, who had been daydreaming and whose attention was completely elsewhere, suddenly seemed to notice something, and became extremely tense, letting out a high-pitched, agitated scream:
"That's right!!!"
"TheShy, run!!!"
(End of this chapter)
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