Chapter 242 Madness! (Seeking monthly votes)
"What a pity." After Isaac left, piles of flesh and bones appeared on the ground, coalescing into the figure of a burly man behind Inis. He stood with his hands behind his back, looking in the direction Isaac had left with some regret.

"It's alright, not a big pity. This was just an experiment. Even if this path really works, I won't take it. You know I disdain following other people's paths." Innis glanced at the man beside her and said cheerfully.

"Indeed." The God of Blood and Bone shook his head and sighed, then his body turned into flesh and bones, and merged back into the courtyard.

Even so, He still felt it was a pity. It was a pity that the path of cultivating strong individuals had already been traversed by great wizards. Otherwise, based solely on the talent that Isaac had shown so far, there was a real possibility that he could become a great wizard.

But it's not a loss now, after all, Isaac is a member of the Flesh and Blood Cult, one of their own.

……

Meanwhile, when Isaac returned to the tower within the sect's dimension, before the great sphere of light of the tower spirit, the contribution for the ritual of the birth of the god had already been made.

First, there is one contribution for level 5, two contributions for level 4, and five contributions for level 3.

The so-called "contribution" is another currency within the sect besides magic stones. The difference is that this currency can only be used to exchange for knowledge. A level 3 contribution can be exchanged for a copy of the core research knowledge of a third-tier high wizard.

This kind of research knowledge may be a single spell, a series of spells, or even just experimental data or magical theories.

However it may take any form, this knowledge is absolutely worthy of the ranking assigned to it by the sect.

So when Isaac saw the result, his eyebrows involuntarily rose higher. He looked at the certificate given by the tower spirit, then at the magic book of the Birth of the Gods recorded in his hand, and was somewhat bewildered.

So this is what it is...

So awesome?
They can even exchange for the core research knowledge of a fifth-tier legendary wizard...

Isaac blinked. Until just now, he was actually quite confident in the thing he had researched using his cheat system. However, he thought he could at most exchange it for a few more level four contributions, because he didn't know much about the power of wizards above level four, so he didn't dare to make any rash judgments.

Of course, after a moment of stunned silence, Isaac's excitement gradually subsided, and he even felt a little slumped...

On the other hand, this is not exactly good news, because in his view, the Ritual of the Birth of the Gods is still a rough version, and there is still a lot of room for improvement in the result. At least Isaac needs to improve it.

But if even this crude version can receive such high praise from the sect, then what about other god-making rituals...?

With that in mind, Isaac looked at one of the privileges granted by his contribution—free access to all god-making rituals.

"Hiss~" Upon seeing this thing, Isaac leaned back slightly and gasped. Another over-allocation?
Generally speaking, when donating one's research knowledge to a sect, the sect will give the donor two benefits. One is a contribution of varying quantity and level, and the other is a copy of the core research results of other wizards in the same field.

In other words, after Isaac donated the birth ceremony to the cult, in addition to his contribution, he could also choose any experimental record of the god-making experiment in the cult's collection to view.

But now, one piece has become everything...

Given how long this large sect has existed, he must have been more than one person who considered creating a god. So this might actually be a gift from the big boss Innis—how generous!
After a moment of reflection, Isaac put his things away and bowed towards the direction of the dimensional center. He wasn't really sure if Inis was there, but the true form of the God of Blood and Bone was most likely there, so it didn't matter.

After leaving the tower, Isaac didn't rush to exchange for [contribution] or check on other god-making experiments. Instead, he returned directly to the real world and went back to his mage tower.

While there are still many areas for improvement in the Ritual of the Birth of the Gods, if Isaac continues with his current abilities, the experiment will progress very slowly. Therefore, he will shift his focus to other areas, those that yield faster returns—such as the plan to steal the power of the God of Faith.

This thing greatly enhances his combat power; in this era of impending chaos, it is extremely important.

Furthermore, the study of the Ritual of the Birth of the Gods is too important; once it begins, he must devote himself entirely to it, and the current situation clearly does not allow him to do so.

Now, as time goes by and the cooling-off period passes, all countries and forces are fighting tooth and nail in the Endless Sea, reaching a fever pitch.

Several fourth-tier miracle wizards even died a couple of days ago!

Currently, the war is still confined to the Endless Sea. After all, the real world is the base that everyone has been building for years, and it would be too painful to fight it, so they are relatively restrained.

But as time goes by, this restraint will gradually dissipate, and war will be inevitable!

Isaac now has quite a few people under his command. Although he can't be considered a large and powerful family, he still has to put in some effort. Besides, even if he hadn't created or simply ignored this wizarding organization, Isaac is still a member of House Solomon and the Cult of Flesh and Blood.

He cannot escape this impending turmoil.

So it's better to prepare early.

In addition, there are two other urgent matters that he needs to handle personally—moving and choosing a name!
Isaac originally planned to move everything at once after the floating city was completed, but plans can't keep up with changes. The appearance of the Endless Sea, while accelerating his plan to build the floating city to some extent, also disrupted his original plans, such as the waterspout that fell from the sky.

Although the waterspout appeared in Isaac's territory, its ownership belonged to his elder brother Caesar, and only they had enough manpower and resources to operate the waterspout.

As people from Solomon’s territory moved in on a large scale, Isaac’s people would inevitably come into contact with them. And with more contact, no matter how much restraint they tried, conflicts would inevitably arise.

Although they were all minor conflicts, they made Isaac realize that he had to move.

This is a wizarding organization. For both the leader and the members, the most important thing is learning and research. Making money is just to enable them to learn and research better.

He can still distinguish between primary and secondary matters.

Whether for studying or conducting research, a relatively quiet environment is required.

Fortunately, the Silver Knight's territory was developing quite well, so it was a place to settle down. Apart from the inconvenience of movement, everything else was fine.

However, this can be addressed by building portals. With future enhancements to the dimensional world, others could be allowed to bypass it, just like members of the cult. Overall, the problem isn't too significant.

However, Isaac didn't need to be involved in the move beforehand. Only when it was time to leave, as the owner of the mage tower, did he need to shut down the mage tower's magic pool and a series of defense systems before he could move it.

What he needs to do most now is to give the growing wizarding organization a name...

The time has come. Having a name will ultimately strengthen one's sense of belonging.

“Claws, curses, madness…” Looking at the names listed in front of him, Isaac’s head was spinning.

Naming a wizarding organization is no simple matter. In this world, names possess power, especially those related to the extraordinary. As an organization of legendary wizards, its name is naturally no exception.

Therefore, the name of a formal wizarding organization cannot be chosen arbitrarily. First, the soon-to-be-established wizarding organization must establish cooperative relationships with more than three formal wizarding organizations. Second, the number and quality of its members must meet certain standards. Then, whether it is a legendary wizarding organization or an arcane wizarding organization, it must have the ability to cultivate new wizarding blood.

Due to the unique nature of their abilities, arcane sorcerers must possess the ability to train ordinary people into wizards, while legendary wizards only need to be able to train formal wizards into great wizards.

After all, even if there were ways to imprison high-ranking demons and use them as a shortcut to power, demons are not so easy to capture. So, as a second-best option, they became the training of great wizards.

Of course, this is no less difficult than training an ordinary person.

Only after these conditions are met is your wizarding organization qualified to choose a name. However, the name is not decided by you, but by the Truth Association, which will work with members of at least three ancient wizarding organizations to examine the members of the wizarding organization.

Based on the magical specializations of the leader and members of the wizarding organization, several alternative names will be provided. You will then choose one from these names, and only then will you be considered a formal member of the wizarding organization.

Of course, not all wizarding organizations follow this process. For example, the Mad Wizards have not yet been recognized by the Truth Society and other major ancient wizarding organizations.

"Madheart..." After looking around for a while, Isaac's gaze fell on this name. Although it was a rather unusual name, it was still quite good compared to the others...

Among the names given by the Truth Association, some were names that sounded unorthodox, like "Claw" or "Mad Heart," while others were names that sounded normal, like "Curse" or "Magic Rat," but whose mysterious attributes were rather ordinary.

So, after weighing all the factors, Isaac still somewhat prefers the name Crazyheart.

On one hand, the name was primarily inspired by his identity as a mad witch; on the other hand…

This relates to Isaac's future research plans.

After learning about the path to becoming a great wizard from Innis, Isaac had an idea—he wanted to become a great wizard too!

Of course, "emerged" is not quite accurate; to be precise, it should be "firmed up" in this idea.

So he felt that some things could be prepared in advance, such as some small experiments to become a great wizard?

For example... pioneering the path of wizards.

The founder of the Truth Society became a great wizard by becoming an arcane mage. Inis wanted to experiment with the path to becoming a great wizard by cultivating talent. So, what if we expanded the path of the legendary wizard?
If I succeed, can I become a great wizard?
It's a very ambitious goal, but Isaac thinks it's worth a try.

Besides, he wasn't just having a sudden, impulsive thought; he did have some ideas in mind.

Legendary wizards are gradually fading from the world stage. The main reason is that to become a legendary wizard, one must seize the source of power from extraterrestrial beings, and this ritual is only becoming more and more difficult.

Because the target cannot be chosen arbitrarily, the method Isaac had previously learned of—imprisoning a high-level demon as a seed of power—is actually not feasible.

It's not that you can't become a legendary wizard this way; on the contrary, you can, and it's very stable.

but……

Such a legendary wizard has two drawbacks. First, he knows where his power comes from and has a very clear goal. Therefore, under the guidance of "mystery," he will instinctively move towards the abyss. Second, when too many legendary wizards, like seeds of power, gather together, it will in turn strengthen the imprisoned demon. If not careful, it may cause a huge disaster!
In general, it involves high risk and low return.

So Isaac gradually abandoned this idea and instead recruited formal wizards as fresh blood.

But now, Isaac's idea has changed. He wants to try to find a new way to give ordinary people magic powers!

In fact, Isaac's method is not new. Such research experiments have been conducted since ancient times. Knights and modern arcane mages are products of these experiments. The difference is that knights are too unsuccessful. After the modification, only their physical bodies are strengthened. The few exceptions that give birth to magic power cannot be used for spellcasting.

As for arcane mages, they are a miracle born from the convergence of concepts through generations of experiments—some humans began to possess the source of magic!

Isaac's method also follows the path of his predecessors—physical modification.

This is the most orthodox path. Even today's legendary wizards follow this path, except that the origin lies in using rituals to steal the power of higher beings and radiate it upon themselves, thus giving themselves a source of magic.

According to orthodox legend, the source of a wizard's magic is the spine. Isaac doesn't know the reason why, but he plans to try to change the source of his magic to his heart. Coincidentally, heart transplant surgery is also the first magic he mastered when he became a formal wizard, marking the beginning of his extraordinary path.

Although heart transplant surgery is far outdated and has long been phased out, this witchcraft still influences Isaac to this day.

Moreover, in the concept of magic, the heart represents the source.

Wizards tried to do this long ago, but they failed and ultimately did not create a new path for wizards. Instead, they created the extraordinary power of knights.

Just because others couldn't do it doesn't mean Isaac can't!

So after a brainstorming session, Isaac decided on the name of the wizarding organization—Madheart!
(End of this chapter)

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