Chapter 492: Merchant Team
Since they were not following the main army this time, the way many dark wizards entered the world was somewhat different.

The great wizard Garlon slightly unfolded his true body, waved the World Tree Staff in his hand, and summoned a huge magic circle.

The wizards boarded specially made time-travel capsules and crossed the wall of the world in batches and at different locations.

With the help of the reconnaissance wizards who had sneaked in ahead of time, these dark wizards landed in the desolate areas of this ruined world, where there were basically no wild orcs.

Richard sat in the transit cabin with a calm expression. Although this infiltration was a little different, for most dark wizards, this kind of infiltration was less dangerous.

Without a direct battlefield, the Wild Orcs would not conduct a large-scale investigation. Even if they showed some abnormalities in normal times, it would not attract other people's attention.

Although the price of this safety is that once discovered, death may become a luxury.

The Transmigration Chamber slowly sank into the magic circle, and an extremely strong sense of oppression instantly enveloped every wizard. But soon, this sense of oppression disappeared.

Instead, there is an environment of extremely abundant energy.

They have entered this world.

In the sky, a streak of light fell rapidly towards the ground.

"Start the traversal cabin to slowly descend."

"Yes, my lord."

Under the manipulation of the subordinates, the shuttle-like spaceship suddenly swelled like a capsule.

The falling speed also slowed down.

Ten minutes later, the capsule landed.

The hatch opened, and dry air filled with energy greeted us.

This feeling of almost being immersed in a magic stone made Richard feel as if he had arrived in a secret realm.

"Huh, this is the big world!"

When Richard stepped out of the spaceship, he saw a barren desert. Then, a strong energy radiation made him squint.

He lowered his head and grabbed a handful of sand on the ground, and found that all of the sand was highly radioactive. It seemed that in the ancient past, some force had forever changed its nature.

"It is indeed the home of the forerunners. The traces of the battle have not faded even after so many years."

After sighing, Richard made a gesture, signaling the wizards in the cabin to put up a magic barrier.

Although these energy radiations are harmless to Richard, they may even be fatal to other wizards in the cabin if not handled properly.

After everyone came out, Richard opened the rift in the secret realm, threw the traversal capsule into the secret realm, and then said:

"Okay, now that we're in, let's agree on a secret signal so that we don't accidentally hurt our own people when we act next time."

The other wizards looked at each other, and an old wizard said, "My lord, you decide."

Richard nodded slightly: "Alright, let's set the code. Where is the pod? The desert."

The wizards took note of the code and then went their separate ways.

They don't need to carry out any destructive missions now, so casting a wide net and establishing an intelligence network is the most important thing.

According to the previous information, Richard began to use the invisible face to adjust his body shape.

Richard's skin tightened, his muscles wiggled, and his bones grew. With a crackling sound, his body gradually turned into a two-meter-tall beastman.

Richard casually summoned an ice mirror, and after making sure that there was nothing wrong with his appearance, he changed into the coarse clothes of a wild orc and walked out of the desert.

The desert was huge, and the place where they landed was right in the middle of it, so Richard walked for three days without seeing anything other than sand.

"No, who was so clever to choose this place?" Richard looked at the two suns in the sky and couldn't help but complain, "Any wizard who landed here who was a little weaker would have suffered non-combat casualties."

But he thought about it and it seemed that other time capsules all had one ring, while his capsules all had two rings, and they all looked quite old.

I think the command center is aware of the situation here, so they specially deployed personnel.

Suddenly, Richard narrowed his eyes. In his sight, a group that looked like a merchant caravan was fighting with someone.

His face was slightly pleased, and he said happily: "Hey, not bad, it saves me the effort of releasing the synthetic beast."

The social management of the Wild Orcs is very rough. There are Wild Orc villages scattered everywhere on the vast land. Only locals can figure out where these villages are, and only people inside the village know the population.

So blending in with the orcs is not a problem at all.

But the problem was how he could sneak into the big city of those wild orcs.

The management of ordinary orcs in these big cities is usually to beat them with sticks. The more polite ones will notify them first and then beat them with sticks.

In order for the wild beastmen to enter these big cities, they must have an identity. This identity can be a disciple of a sect or a citizen of a big city. Of course, the most convenient identity is the identity of a merchant.

These traveling merchants who travel between big cities and villages are one of the best identities for dark wizards.

Because other identities will have limitations, but traveling merchants will not.

In this world without the White Clothes Crossing the River, merchants can basically go anywhere without being conspicuous. Therefore, blending into the merchant team as a savage is undoubtedly the best infiltration option for wizards.

Moreover, the wild orcs themselves do this kind of thing, and the merchants don't mind taking on an extra capable companion.

When traveling in the wilderness, force is the only eternal guarantee. No merchant team would think that there are too many warriors in their caravan.

Striding towards the caravan of merchants, Richard soon arrived near the battlefield.

The caravan encountered a group of wild bandits. Judging from the wild beasts they rode, which wizards called magic beasts, this robber was probably a black glove raised by a large village nearby. Ordinary wild bandits would not have such uniform mounts.

Richard estimated his strength in his mind. Since his physical body had reached the fourth-level creature, he also cast multiple layers of seals on himself when he traveled through time.

As a result, he can now only use one percent of his original strength.

Although he can break these seals now, an overly powerful orc is obviously not as easy to be accepted as a orc with some strength.

If an overly powerful orc asks to join a caravan, the owner of the caravan will not refuse but will certainly be very wary.

The caravan faced seventy-two enemies, and except for two level-two creatures, the rest were all level-one creatures. In addition, the mounts of these bandits were also level-one creatures.

Those big lizards with sandy skin were thick-skinned and had sharp teeth that were so bright under the bright sunlight that it was chilling.

At present, although the caravan has more manpower, the extra manpower is far less than the number of wild beasts.

These wild beasts held back a considerable number of the caravan guards.

Richard muttered to himself, "So as long as we kill those wild beasts, the caravan's crisis will be resolved. And the strength required is not that strong."

After understanding the battle situation, Richard did not hesitate and ran straight towards the caravan.

On the battlefield, the guards of the caravan were fighting fiercely with the bandits. Each of these guards had practiced martial arts, and they also had military formations to coordinate with each other, so they should have suppressed the bandits.

But these bandits were obviously veterans, and at the beginning of the battle, they used surprise and mobility to cut off and surround the guards.

Although the military formation is strong, if it is incomplete, it will harm people.

"Sir, this batch of goods must be abandoned."

On the battlefield, an old warrior with white hair and beard and a body as strong as a black bear was fighting with the bandit leader.

The old warrior was sturdy, and every move he made was full of strength. Relying on a pair of arm armor, he fought back and forth with the strong and young bandit leader holding a big knife.

Behind him, a gorgeously dressed orc was hesitating.

If he lost money on this trip, he would have to wait at least a hundred years to recover after returning. But seeing the guards gradually falling into a disadvantage, he gritted his teeth and ordered a breakout.

You can earn money again if you lose it, but once a person is gone, they are really gone.

He was familiar with bandits. As long as the goods were in his hands, they would not pursue him.

But just as he was about to speak, he suddenly saw a burly young orc running out of the desert.

This wild orc had a heroic face and a row of big teeth that were not only regular but also snow-white. One could tell at a glance that he was not an ordinary savage.

The owner of the Chamber of Commerce was delighted and thought to himself, "Could it be that he encountered a traveling disciple from some sect?"

But when he took a closer look, the joy in his heart disappeared immediately. This young man was not strong enough to solve their crisis... Hmm?

The owner of the Chamber of Commerce suddenly widened his eyes. In his incredible eyes, Richard rushed into the wild beasts besieging the caravan guards as if cutting melons and vegetables. Then, at the same speed, he killed most of the wild beasts besieging the caravan.

Those wild beasts with thick skin and flesh seemed like paper in front of his fists.

If it touches you, you will be injured; if it is hit directly, you will die.

But in just a moment, the guards who were surrounded by the wild beasts began to attack the bandits.

This change startled the leader of the bandits. Without saying anything, he roared at the old orc in front of him. The violent sound waves made the old orc's eyes go black and his body stopped for a moment.

Taking advantage of this opportunity, the bandit leader immediately left the battle. After killing the guards blocking the key position in a few moves, he shouted something in code at the bandits.

"The wind is tight, pull!"

After hearing the boss's order, the bandits immediately began to retreat. The caravan guards wanted to pursue them, but were stopped by the old orc.

"Let them go. They are the local bosses here. Chasing them will lead to nothing good!"

After stopping the caravan guards, the old orc had a brief exchange with the caravan owner, then took a bag of things from the caravan's carriage and came to Richard.

"Thank you for your help, young man. This is a small gift from us. I hope you will accept it."

The old orc had seen Richard's skills. Richard's steady and solid fighting style, like a rock, even frightened him.

This tactic is so stable, and the handling of various details is perfect.

This is definitely not something a savage can do.

So, no matter who this master is, it’s always a good idea to give him something as a gift.

"No need for anything." Richard said righteously, "My master taught me that when I go out, I should be kind to others and should not accept money for doing good deeds."

Hearing this, the old orc thought to himself that he was indeed going out to gain experience. Then he had an idea and asked, "Where is the young man going next?"

This young man was quite capable, and the caravan's guards had also suffered heavy losses in this battle. If they could bring this young man along, their safety would definitely be greatly improved.

When Richard heard this, he was immediately happy.

This old orc is cooperating with him?

"My master only allowed me to go out for training, but didn't specify where I should go. However, I want to visit the nearest big city."

"Why don't you come with us, young man?" The old orc said with a smile, "We are also going to the big city. Young man, you have just graduated from the sect, so I think you are not familiar with the things in the wild land.

We merchants have traveled far and wide, and we know a lot about all sorts of things. If you want to know something, you don't have to go out of your way to find out."

(End of this chapter)

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