Magic Industrial Age.
Chapter 611-609: The Final Battle
Chapter 611, page 609: The Final Battle (Part Two)
It's hard to imagine the terrifying scene when the eighteen true gods descend, leading countless angels, holy spirits, and legions of supplicants to wreak havoc!
Even in the long history of Herka, there has never been such an exaggerated and grand war.
The Silver Peak, a floating city in the Astral Realm, is enormous, resembling a piece of land suspended in the void. However, when the eighteen True Gods descend, it appears quite small.
These true gods actually lacked experience in large-scale military operations, especially in the large-scale military operations of superhuman beings.
It cannot even achieve orderly scheduling, but there is no need for scheduling.
As they advanced toward the center with themselves at the core and with an uncountable army of supplicants, they moved forward like bulldozers.
Everything that stood in their way was swept away.
Even with the Arcane Towers gathering their forces and defending with all their might, they were as fragile as bean sprouts under their attacks.
Arcane towers were either crushed, uprooted, shrouded in darkness and devoured, or shone with light, like arrows shooting forward, riddled with holes...
Every deity has its own methods, and even with the full supply of magical energy from the Nesser Core, the Arcane Tower's defenses have a limit.
Once the defense limit is exceeded, it will be destroyed in various ways.
From high above, the eighteen divine avatars, each leading a large army, were all advancing towards the center of the floating continent.
If they can reach the Mysterious Temple, it will signify the end of this divine war.
Only when all the archmages of the Mysterious Hall mobilized and began working diligently with clearly defined roles was an effective containment effort barely achieved.
First, the floating city's most powerful warfare tactics, various destructive war magics, appeared one after another.
When magic gathers to a certain amount and flows at an extremely high speed, it forms a magic blade that is powerful enough to tear everything apart.
Even divine power and rules!
When the number of these magical blades reaches a certain level, they form a violent vortex that is enough to annihilate all enemies within the area.
This is the devastating wind magic, Blade Burst!
Once this magic is complete, even demigods, angels, or powerful heroic spirits cannot resist its overwhelming and ferocious power.
Once caught in the cyclone, no matter how strong the defense, it will be shredded into flesh and blood.
Until Ptolemy, the god of storms, rushed out, transforming himself into an equally terrifying storm, but rotating counterclockwise.
The wind blade, imbued with divine power, is no less formidable than a magic blade.
When the two massive cyclones collided in mid-air, it was truly a scene of sparks and lightning.
The rolling dark clouds gathered again, but instead of expanding further, they coalesced into a dark, heavy mass.
crackling,
Rumble, rumble...
Silver lightning crackled across the dark clouds, eventually bursting forth in bolts of lightning tens of meters thick, snaking across the landscape, with nothing able to stop it.
This is a devastating war magic: Thunderstorm!
It's a variant of 'thunderstorm', with a smaller range and lower attack frequency, but the power of the lightning beams is quite exaggerated.
They are truly dead if you touch them, and injured if you get close; they have absolutely no power to resist.
Moreover, it also inherited the ability of 'Thunderstorm' to disintegrate souls; if it cannot escape immediately, the six-winged angel will also perish.
The one who greeted it was none other than the feathered serpent god.
This person's manipulation of space had reached an inconceivable level; divine power surged, folding space itself layer by layer.
Then, it was thrown in front of the lightning bolt, and it actually created a space to contain the lightning.
He could even redirect the lightning bolts, causing them to strike the arcane towers along the way, sweeping away a large area with ease.
And there's the war magic, Apocalypse, which has already been used several times!
The arcane tower, floating in mid-air, continued to rotate, and the perfect magical crystal at its tip began to gather magical energy without restraint.
The high degree of unity between mental power and magical power creates resonance, and the blue-white beam of light transforms into a destructive high-energy laser, continuously activating at a frequency of one beam every 30 seconds.
This is a true single-target attack; although it doesn't deal much damage, once it targets you, there's almost no escape.
In a short period of time, several demigods perished, which saddened the divine avatars.
Even with profound foundations, demigod-level combat power is never something one can simply acquire at will.
Finally, Epimetheus, the god of the sea, stepped forward.
This powerful eight-armed Naga manipulated the water flow to form high-speed rotating mirrors, and then used the extra few seconds of divine prophecy to make a precise interception.
At first, He still sent high-energy auroras toward the astral plane, stirring up chaos.
After trying several times and mastering the technique, it attempted to deflect the attack, trying to deflect it back at the Arcane Tower.
This is actually not easy, because the Grand Arcane Master can also destroy the Water Mirror by adjusting the resonance frequency to increase or decrease the power.
But on one occasion, by sheer chance, the sea god Epimetheus miscontrolled the rays, causing them to fall upon the earth.
Then, a bottomless pit appeared, even damaging the floating ring of the foundation.
From then on, the archmages became extremely cautious when they manipulated it.
There's also a devastating war spell, Radiant Sun!
This is something not found in the information provided by Roy, and something the gods of Herka have never encountered before. It should be the latest war magic developed by the Arcane Council in the last hundred years.
Its principle is to compress and burn magical energy through light magic, thereby shooting out a beam of light that delivers continuous damage.
In terms of speed, it is not as fast as the blue and white laser of 'Apocalypse', but in terms of destructive power, it is superior.
Once the target is penetrated, it can continuously damage the internal structure, which is a fatal blow to any living organism.
This spell landed directly on the head of the God of Shadows.
This dark side of light, a close friend of the sun god, was almost vaporized.
Although he decisively severed part of his body and hid in the shadows to escape death, his combat strength was greatly diminished.
As for the war magic that ignited the beast god's avatar and killed the golden behemoth, the Flame of Fire fell directly on the valiant warrior of the sun god.
However, at this moment, the sun god also displayed his power and arrogance.
He did not dodge or defend himself, but instead allowed the flames to ignite him.
A raging fire instantly erupted from the valiant warrior's body. Unlike the scorching heat of the sun god's power, this fire seemed capable of rapidly burning away all forms of energy.
However, the valiant warriors didn't care at all, brandishing their holy swords and still charging at the forefront.
That's right, Xin Yan is powerful, burning energy endlessly.
However, there is an upper limit to this burning and consumption.
Just like the dragon-shaped mech of the ancient red dragon Virgil, which is equipped with a miniature magic energy reactor, unless the instantaneous output power is too high, it can be used and pumped at the same time, and can continue indefinitely.
The Sun God, relying on his abundant divine power and rapid replenishment, didn't care about the consumption of the fire.
Instead, He took it as an extra powerful magical blessing, igniting all the enemies He encountered.
The splashed divine power was like a dense beam of light, and upon landing, it could directly ignite flames, making its attack power off the charts.
Even the steel golem cannot withstand three seconds before it runs out of magic energy and loses its vitality.
Most importantly, this flame can also damage the soul; even a portion of an arcane mage's soul projection is burned to ashes.
This wasn't just a simple case of damaged golems; it was a case of mental damage. One by one, they awoke from their projection pods, clutching their heads and howling in agony.
It should be said that the fully operational floating city was terrifying, with various destructive war magics causing a certain degree of obstruction.
However, there were as many as eighteen incarnations of the god. Some were forced to slow down their progress, but the rest were still able to charge forward at breakneck speed.
At that very moment, inside a magnificent temple, the sculptures of the seven gods stood like giants before them.
They are led by Mystra, the goddess of magic, and stand on either side. Although they are in different postures, their heads are all slightly lowered, as if they are watching the believers.
Below the statue, seven people knelt, all dressed in bright red robes, holding various sacred texts, and praying devoutly.
A faint divine power emanated from them, connecting with the statue, and then a terrifying will descended, permeating the hall.
However, despite casting their gazes, the seven men were clearly hesitant and did not take any further action for a long time.
This infuriated the three great arcane masters who had come.
The twelfth seat of the Arcane Council, a man with a fiery temper, jumped up and yelled, "Are you trying to back down? Back down?"
But do you still have room to back down?
"Don't forget, we signed the Styx Pact."
Prior to this, the Silver Top faithfully fulfilled its promise, sparing no effort to support your attempts at faith and sheltering believers during the war.
Now is your time to step up!
"I know you have ways to circumvent the damage of the contract, but please remember, Netheril is ruled by both the Archmage and the gods."
When we return, even one of us will proclaim your cowardice and cowardice to all the arcanists.
"Just you wait and see. When new floating cities are established for interplanetary travel and dimensional expeditions, will they still choose the seven of you?"
"A good reputation is not easy to build, but it is certainly quite easy to destroy."
This was a blatant threat; a dense divine power suddenly pressed down, making it difficult for the three archmages to breathe.
A majestic yet melodious female voice rang out: "We have each lost a projection of a god, and to this day, the reason remains unknown, with no resolution."
You still haven't given us an explanation?!
"Is that important? Is it really important?"
The tenth seat of the Arcane Council spoke, his voice steady and persuasive: "Since you have already lost a projection of a god, you won't care about losing another divine avatar."
"If you conquer this prime material plane, you will reap even greater rewards, the Arcane Council of the Silver Peak guarantees it!" "But all of this depends on your ultimate victory. Can you truly do it?"
"Not you, but us, the Arcane Council and the Seven Gods!"
The eleventh seat finally spoke, saying in extremely strange words: "The great Lord of Mysteries, the Practitioner of Truth, is already preparing the final plan."
You should know the final plan, right? If it succeeds, everything will be over.
Upon hearing this, the temple fell silent, as if even the seven divine wills had frozen in place.
"Are you telling the truth?"
“Great Magic Lady, with your divine power, you should be able to easily judge the truth of our words.”
Moreover, you should believe that we fear death more than the gods, and we would never willingly seek it out!
These words finally moved the Seven Gods.
After communicating in the void, the seven wills finally reached a tacit understanding, and then a vast divine power descended, falling upon the seven popes.
Using the Pope as a reference point and the Pantheon in the highest dimension as a springboard, the seven divine rays traversed an insurmountable distance and descended at the fastest speed.
Then, from the chaotic astral plane, seven more stars fell, trailing brilliant flames as they crashed into the battlefield.
A blinding divine light filled the air, and the first to emerge was the mysterious lady, Mystra, the mother of all magic.
His avatar was a young and beautiful human woman with long, black hair and lustrous skin.
He wore the finest thick silk dark robe, simply yet elegantly made, with jeweled mesh wristbands.
These bracers are exceptionally dazzling, symbolizing Mystra's rule over the magic network and are synonymous with authority.
Many prime material planes have gods of magic, which is quite common, but only Mystra has achieved such great divine power.
This is because He created the magic web and is also its embodiment.
Then there is the Supreme One, the Lord of Spells, the God of Mages, Azus.
This figure appears before the world as a gaunt monk, holding a broken wooden staff.
He may not look remarkable, but his appearance makes the elements rejoice and give him free rein.
Then there is Denier, the 'Lord of Painting and Sculpture', the god of literature and art.
His image is that of a refined scholar, dressed in fine robes, with elegant manners, whose clerical interests include sculpture, painting, literature, and writing.
Clearly, this one is not skilled in combat; his main role is to satisfy the spiritual needs of his followers.
The wandering god Shandakor, known as the 'Wind Rider' and the 'Hand of Salvation,' is a long-bearded old man wearing a traveler's cloak.
His ministry involves travel, exploration, teleportation, and caravans, and his followers are primarily explorers and wanderers.
His weapon is a two-handed greatsword called the 'Shadow Sword', and his fighting style is both fierce and unpredictable.
Once the teleportation portal opens, He can reach any location He wants, and with a swing of his greatsword, He can decapitate his enemies.
There is also Vol'jin, the goddess of trade and wealth, known as the 'friend of merchants.' She controls trade, money, and wealth, and is a lady whom trade development must worship.
However, this one is not good at fighting. The nunchucks called 'Coin Cloud' are more for decoration and look somewhat comical.
However, with more wealth, He can command other great beings to fight for Him.
Miriel, the god of song, is known as the King of Song and the True Hand of Ogmar. His outward appearance is that of a bard holding a harp.
In battle, He likes to use His voice to bewitch His enemies; those who are weaker may even die while intoxicated by the beautiful songs.
However, if one is immune to the song, then He would need to personally slay the enemy, using a divine rapier called the 'Sharp Tongue'.
Finally, there is the loyal and passionate God of Justice, Tom.
He appeared before the world as a paladin, his face incredibly weathered, as if he had experienced countless battles and carnage.
His weapon was a two-handed greatsword called 'Bound by Duty', and his being placed last did not mean he was the lowest in status.
Rather, all the gods believed that with such a being present, they could fight without restraint, without worrying about their backs.
His reliability is evident to all!
The arrival of these seven gods also brought with them a massive divine war legion, which crossed vast distances to land on this battlefield.
They have extremely rich experience in divine warfare.
Upon landing, they immediately formed small groups of three to five and then fiercely pounced on the enemy.
As for the seven gods, they did not separate to fight the enemy. Instead, they formed teams of three, with the god of justice, Tom, providing support from the center and reinforcements from both sides.
Then, it stood in front, covering a huge area, and firmly blocked the attack of the native god Herka.
The native gods, despite their fierce attack, didn't really cooperate.
As a result, when the attack was thwarted, more and more gods gathered here, creating a chaotic battle.
Nine deities, including the sun god, pressed forward, merely maintaining their overwhelming offensive power.
The battle between the two sides intensified, with various powerful divine techniques, rule-based attacks, domain powers, and formidable assaults being used one after another.
However, after a back-and-forth struggle, they were unable to achieve a breakthrough.
The sun god tried many times to break through the defenses, but the goddess of magic, Mystra, was also a powerful deity and refused to yield an inch.
With the seven gods blocking their way, devastating war magic targeting the other divine avatars, and the archmages occasionally unleashing various powerful forbidden spells, they finally managed to create an effective barrier.
Although the native gods of Herka continued their advance, especially in other directions, they maintained a strong position.
However, the speed is visibly slowing down.
This is something that neither side can accept.
Below the Mysterious Palace, where the Core of Nesser is located, His Majesty Michael, the master of the floating city, is holding a broken clay tablet and chanting a long incantation.
The spell wasn't anything special, except it was incredibly long—so long that even Michael couldn't remember it.
So, a magic book, as thick as a palm, was floating in front of him, and he had only read a third of it so far.
The broken mud tablet was nothing special; it didn't even emit any magical aura.
But it was this combination that made the red light of the Nesser Core flash more and more intensely.
The feeling was like a heart beating faster and faster, more and more joyfully, accompanied by an invisible vibration that seemed to radiate through the floating city and into the entire plane.
In another dimly lit hall, various sacrificial rituals were being carried out like an assembly line, with the seventh, eighth, and ninth archmages being urgently summoned.
"Great Lord of the Realms, Your Majesty in the Red Clothes, the Silver Top needs your help!"
"What? You don't have time? If you don't have time, why are you responding to the call? Get out of here!"
"The king of the 45th, 46th, and 47th layers of the abyss, the master of the salt lake, the great Grazt,"
We have offered a sufficiently abundant sacrifice; shouldn't you make your move?
"King of the Kingdom of a Thousand Eyes, worshipper of the Eye Demon, great Great Mistress, your debts must now be settled."
So don't hesitate, come forth!
If we win, we'll offer plenty of benefits.
"Great Queen Rose of the Spider, you once promised that I could ask you for help when needed?"
We know you're untrustworthy, but knowing and spreading are two different things. Do you want us to promote you across the multiverse?
"Lord of the 74th level of the Bottomless Abyss, the Serpent God Malshock, I know this divine war has nothing to do with you."
But would you be willing to befriend Netheril? As a good friend, we'll certainly provide ample offerings to win your heart.
"And there is the king of the 88th layer of the abyss, the lord of the saltwater swamp, the Dark King Demogorgon."
The king of the 222nd floor, the slime lord, Jupiter;
The king of the 348th floor, the lord of the indifferent fortress, the Soul Judgement Demon Towerfin;
The king of the 489th floor, the king of the Valley of Poison, the mighty Balomotar Enheim…
Sometimes, a summons is like a transaction, but the one who prays is often at a disadvantage and appears very humble.
However, once they reached the level of Grand Archmage, the Netheril civilization was renowned even in the multiverse.
After all, they are the only ones who dare to capture a deity alive and conduct research on his divine body.
Therefore, the summoning of the archmages is more of an equal exchange.
I'll set the conditions; if you're willing, come; if not, that's fine too.
Then, this scene unfolded before our eyes, resembling the wholesale call of a vegetable market.
However, the result was still gratifying!
After the great waves of change swept away the sands, a few truly great beings eventually descended in their avatars.
One after another, towering portals opened, some shattering after opening, while others saw Abyss Kings appear on the battlefield.
Kadum, the Balrog King, stepped out first, treading on rivers of lava, leading his Balrog army.
Abep, a giant black stone monster with six arms, crawled out of the portal with earth-shattering steps.
He stood up straight, and the earth seemed small, and the chaos of the stars was within reach.
Kapyri the Multi-Eyed Tyrant, the oldest of the Obiris demons, has been banished for countless years and forgotten by the entire multiverse.
It's unclear how the Silver Top knew about Him, but it managed to summon Him from the Well of Darkness.
Upon seeing Him, the Eye Demon King and the Great Mistress, who had originally intended to come over, turned around and left almost without saying a word, even destroying His altar.
Finally, there's Yenogu, the Abyssal Gnoll King, who loves nothing more than joining in the fun and conquering the Prime Material Plane.
He also brought his gnolls and ghoul legions, crossing over to attack.
(End of this chapter)
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