Rebirth Tokyo 1986
Chapter 148 Gameplay is not protected
Chapter 148 Gameplay is not protected
After leaving the law firm, Masato Takeshita quickly returned to the company.
"How is it, how many people signed up?"
"A total of 16 employees are interested in the gaming industry, and three of them have made simple games."
After saying that, Lin Qingqian politely handed the printed file to her president.
"Oh."
Masato Takeshita looked up at the assistant and asked curiously, "Can you tell me more about what kind of game it is?"
“A parody of Space Invaders, Pac-Man, etc.”
"Space Invaders", a game that changed the fate of the Japanese game industry.
Before Taito developed this game, the Japanese game industry was basically pixel-level imitation with no innovative spirit.
After the birth of "Space Invaders", Japan is still full of pixel-level imitation games.
For example, Nintendo, which was famous in later generations, was one of the main forces imitating "Space Invaders" during this period.
President Hiroshi Yamauchi even said a very classic quote from the gaming industry to defend himself and the company.
"There is no patent on the gameplay. So, as long as you want to copy and have enough time, you can copy it."
Hiroshi Yamauchi believes that if gameplay is protected, the gaming industry will inevitably decline.
Only when the gameplay is not protected can the gaming industry develop better and better.
Does this sentence make sense?
It makes so much sense.
If the gaming industry protects the way it plays its games, it won’t go far.
The flourishing gaming industry of later generations has all developed without protecting the gameplay.
If we want to protect the gameplay, whether it is DOTA2, LOL, CS:GO, or the recently popular APEX, "Valorant" and "Black Myth", none of them can be born in this world.
With "Space Invaders", the Japanese also tasted the sweetness of innovation.
Namco is an active practitioner of innovative gaming ideas and has reaped huge rewards for it.
The arcade game "Pac-Man" developed by Toru Iwatani is a typical example of product innovation.
It has become popular all over the world and has won the love of users from all walks of life, including women and children.
The game is selling like hot cakes and various peripheral products are emerging in an endless stream.
However, Namco was unable to change the stingy tradition of Japanese companies and only gave the producer a bonus of a few hundred dollars.
Toru Iwaya eventually resigned in anger.
Masato Takeshita pointed to the names on the list and asked, "Very good, are these the three people?"
Lin Qingqian took a closer look and nodded: "That's right."
"Well, go ahead and inform everyone that there will be a meeting in the small conference room at 11 o'clock."
"Yes!"
At 11 o'clock, Masato Takeshita arrived at the meeting room on time. He glanced around casually and asked.
"Everyone is here, is there anyone else who hasn't come yet?"
"They're all here."
Masato Takeshita nodded, then smiled and said, "Since everyone is here, let's introduce ourselves first. Let's start from my left."
"Yes, President!"
The young man on the left first bowed respectfully to Masato Takeshita, and then introduced himself enthusiastically.
"My name is Hideyuki Aoki. I have loved playing games since I was a child. My favorite game is Space Invaders. I have developed several small games and have thought about entering the game industry."
"The company has set up a gaming department, and I can finally realize my dream. I am really happy to join the company's gaming department."
Hideyuki Aoki was very excited and his self-introduction was a bit incoherent.
But it is this that makes it more sincere. Xinghai Games is in need of such talents, and Masato Takeshita likes them very much.
"That's a great point. But I want to correct you. Star Ocean Games is an independent company, not a division of Star Ocean Semiconductor."
"Oh, sorry, hey."
Aoki Hideyuki didn't know what to say, so he just scratched his head and smiled foolishly.
"It's okay. I didn't tell you. It's my fault." Takeshita Masato waved his hand and then turned around and asked, "OK, then, next one."
After everyone introduced themselves, Masato Takeshita directly named the manager of Xinghai Game.
"Hideyuki Aoki, Yuto Arai, Shigeru Ikeda, you three will serve as section chiefs of the company. As for the team members, you can choose yourselves. Each team cannot have less than 5 people and no more than 6 people."
All three of them have made games and are suitable to serve as grassroots leaders.
As for the management of the entire team, Masato Takeshita is preparing to poach people from other companies.
Namco's Toru Iwatani was one of his targets.
He has already left Namco and is perfect for joining StarCraft and leading a development team.
The only drawback is that Toru Iwatani was heartbroken by Namco and has decided to leave the gaming industry.
But it doesn’t matter. With just a little inquiry, you will know how generous Masato Takeshita is.
I believe that with the cases of Fujio Masuoka and Masanari Morita, Toru Iwatani should be able to change his mind.
However, we cannot give all management rights to him.
Toru Iwatani is a producer who prefers female players, while the gaming industry is dominated by men.
So he can control a development department, but not the entire company.
The overall person in charge of Star Ocean Games still has to choose other goals.
Now Masato Takeshita is a little hesitant and doesn't know who to poach.
Naturally, Masato Takeshita would not tell his employees about his thoughts on management.
Therefore, the three people who were nominated for promotion still had happy expressions on their faces.
After looking at each other, they shouted excitedly at the same time.
"Hi!"
After the meeting, Masato Takeshita did not immediately arrange work for the employees of Star Ocean Games.
Instead, he found an empty room in Xinghai Semiconductor and arranged for everyone to play games.
If you want to make good games, how can you not play games?
You are not required to be proficient, but you must understand it.
After arranging the work, it was time for lunch, and Masato Takeshita ordered a Northeastern set meal directly in his own cafeteria - sweet and sour pork + stir-fried pork + three fresh vegetables + dried tofu with hot peppers.
Japan and Northeast China have a deep connection, so whether now or in the future, the most popular Chinese cuisine in Japan is Northeast China cuisine.
With so many restaurants, naturally there will be a number of outstanding ones that stand out.
The Northeastern cuisine window in the Xinghai Semiconductor cafeteria is the most typical case.
Whether it is the classic braised pork slices, sweet and sour pork, three fresh delicacies, or the more southern-style lion head, fish-flavored pork shreds, and twice-cooked pork, they are all cooked very well.
Of course, the good food in the cafeteria is also related to Masato Takeshita's excellent policies.
The bulk of the expenses for an ordinary restaurant is basically rent.
The cafeterias of Masato Takeshita's company do not charge rent, but instead charge according to the restaurant's sales revenue.
This naturally attracted a group of chefs who were too short of money to open a restaurant but had superb cooking skills to join.
In addition, the quarterly employee evaluation will promptly eliminate those who are not qualified enough to keep the vitality of each window shop in the canteen.
Only running water can guarantee good fish.
(End of this chapter)
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