Yu-Gi-Oh! Your Friends Are Fighting Out of the Underworld

Chapter 322 Mr. Chimera's Misfortune

Chapter 322 Mr. Chimera's Misfortune
As we all know, DogK has always been very enthusiastic about refurbishing and reinforcing old cards, but the results can only be described as disappointing.

Some renovations are tasteless and useless, like chicken bones, basically non-existent. Some reinforcements kick the original product out of the house. As a diligent employee on a business trip, I still get criticized for the lack of strength.

Among these cards, Chimera is both lucky and unlucky. Fortunately, as an extension series, the "Mythical Chimera" series is treated quite well. Although it seems to have little discussion, the actual experience of playing it is quite smooth.

Although the terminal lacks resistance, its ability to relentlessly hack at a single monster makes it a unique "one-hit wonder."

Unfortunately, it received very little attention, but in the end, Yu Ming felt it was a problem with the environment—it had just escaped from some abstract environment, and that precious thing called Pearl Tears was still desperately rocking its wheelchair.

Even though the madness is gone, its strength is still far beyond what the Chimera can match. More importantly, the Chimera's contemporaries, who came a little later, were called Dark Witch—also known as Snake Eyes.

Compared to these two, Mr. Chimera is somewhat lacking in both card effect and strength.

After all, this thing's concept is still at a primitive stage, and its core is limited to a fusion spell. If it's restricted...

"It can't be activated..."

After the chain was completed, the key card finally arrived in the hands of the Illusion Magician along with the searched monster.

However, he had completely lost the possibility of taking the next step.

obsolete.

This thought lingered in the mind of the illusion magician. He wanted to say something, but no sound came out.

His knowledge of both magic and dueling told him that a violent storm might be brewing.
"Now, I will place three cards face down in the back row..."

"The moment you set your first card, I activate the cards that were set off by 'Lilith's' effect in the previous turn."

The Storm of Black Magic:

"Dark Magician's Gate" - Special Summon "Dark Magician" from your hand.

Dark Magician (lv7)

"atk/2500"

The black robes fluttered in the wind, and the blond magician looked up expressionlessly.

Then, he raised his staff and drew another magic circle:

"Then, Special Summon a Level 7 or lower DARK Spellcaster monster from your Deck."

In this situation, whether out of sentimentality or practicality, the obvious choice is to summon that guy:
"Come on, 'Dark Magician Girl'."

Wow! They're out!

"Black Magician Girl (lv6)"

"atk/2000"

"I've been wanting to say this for a while now, junior brother, you're amazing! You were able to create so many spells in such a short time, I couldn't do that!"

"Then, after dealing with the effect of 'Guide Array,' the effect of 'Dark Magician Array' will also be triggered, banishing your 'Apprentice Magician of Illusion'."

"Gu..."

"Wow, look, he can't even speak!"

"At the same time, when I activate a trap or spell card effect during my opponent's turn, the effect of 'Magician's Wand' in the Graveyard will also be triggered, allowing me to Tribute any Spellcaster monsters on the field and add them to my hand."

"Junior brother, junior brother!"

"I unleash the 'Dark Magician Girl'."

"Eh?"

Then, the chattering little mouth suddenly stopped.

The girl seemed unaware of what was happening, her innocent big eyes just darting around herself. But when she finally saw the golden light emanating from her body, her little face instantly puffed up.

"Junior brother! What are you doing?!"

"To help you unleash your full potential, my dear senior sister."

Yu Ming snapped his fingers, and the girl's body, shaped by the 'game,' instantly collapsed, leaving only her elven form, unable to interfere with the game.
"Seriously, I'm ignoring you!" "Then, when 'Liberation' appears, the effect of 'Demon Girl - Loris' will also be triggered, resetting a Normal Trap Card from the Graveyard to the field. But at the same time, I activate the effect of 'Maris,' liberating herself and revealing three 'Sixth Sense' cards from my Deck, choosing one to set face-down on the field."

The continuous effects were like layers of chains, revealing the tight blockade and two completely different yet inexplicably compatible magics to him.

As the power of the Dark Demons and the Demons shifted, the duelist slowly reached out:
"Now, please continue."

"Then, I'll place two cards face down in the back row, and then..."

"Baphomet the Great Wing"

"atk/1400"

He glanced at the attack power of the "Baphomet" on the field and pursed his lips.

"End of round."

Of the three face-down cards, at least one should be the previously drawn "Mega Fusion," which, as a Quick-Play Spell, can indeed be activated during the opponent's turn.

As for the potential for disruption and even a complete collapse, the problem isn't particularly significant:
"My turn, draw a card, Main Phase, I activate the 'Sixth Sense' that was set last turn, declare 5 and 6."

The dice were rolled, and four bright dots appeared:

"Since I guessed wrong, I sent four cards from my deck to the graveyard."

In a daze, a dragon's roar echoed, and the dragon's figure was swallowed up by the abyss.

"The legend says the dragon carried him to the graveyard..."

The magician was momentarily stunned, but quickly recovered:
"And on your turn, the effect of 'Punishment Game!' will also end, so I activate the Quick-Play Spell 'Mega Beast Fusion' to fuse 'Gazelle the Phantom Claw King' in my hand with 'Baphomet the Great Wing' on the field!"

As the graves churned restlessly, a horrific vortex had already formed on the territory of the Fantasy Demons.

But soon, a magic wand descended from the sky, shattering the vortex:
"Dark Magician's Guiding Array - Banish this card that was not sent to the Graveyard this turn, and negate the effect of your "Mega Fusion" activation."

"Then, I'll chain-activate my second face-down card—'Great Sandstorm'—to destroy two cards on your field, including 'Dark Magician Circle'."

The back-and-forth exchange eventually ended with a violent sandstorm.

"Disrupt the backcourt, huh...?"

Looking at the monster with only 1,400 attack power standing on the opponent's field, Yumei felt that he roughly understood what the opponent meant.

In reality, now that I've retrieved the "Magician's Staff," there's little point in destroying the "Magic Circle."

"To eliminate the uncertainty surrounding that face card?"

"After all, you still have two unknown cards, whether they are magic or traps, this is the only chance I can seize."

"Is that so? But unfortunately, I was prepared for my backcourt to be overturned long ago."

"Ok?"

Before the bewitching magician's astonished gaze, a body formed from magic crystals appeared in the center of the arena:
"【Magic Crystal Dragon - Water-Bullish Magician God】—I deliberately sent this guy to the Graveyard in the first turn. It can be brought to the field when my Spell & Trap Cards leave the field due to your effects."

"Magic Crystal Dragon - Water-Bullish Magician (lv6)"

"atk/2200"

"Attack power 2200..."

"After that, I can choose a spell or trap card from the graveyard and set it in the back row."

"Spell cards from the graveyard?"

The illusion magician clearly realized something; could it be that…

"The spell card I chose from the graveyard is 'Eye of Timaeus,' which I just sent there via 'Sixth Sense.'"

In the depths of the abyss, the dragon's last remaining eye shone with a dazzling light:

"The Legendary Dragon!!"

(End of this chapter)

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like