My game, you have no right to award
Chapter 17 Spinner Turtle
Chapter 17 Spinner Turtle
The next day, when Zhou Kuang came to the office, he saw Yang Ji and Ma Tu arguing again.
"It's impossible to do what you said here. If we want to achieve the perspective effect you mentioned, then should we still make this map? Do I have to put an air wall here?"
"If you don't do what I say, the picture here will be ruined! Adding this will make it effective!"
"Can't you compromise a little? We've already compromised a lot on map design!"
"There's no compromise on artistic effect. To achieve a fatal blow that shocks the players, this is what must be done here!"
Zhou Kuang was not surprised. This was not the first time the two had quarreled so fiercely, and the employees beside them had long been accustomed to it.
The two were not really arguing, but were just expressing their feelings to each other in this way and quickly reaching a consensus.
Sure enough, after the two argued for a few minutes, Ma Tu was the first to compromise and decided to achieve the effect Yang Ji wanted without destroying the map design as much as possible.
He continued walking forward and came to the programming group. Sure enough, Wu Qianhe was already sitting opposite the computer screen.
After careful observation, Zhou Kuang found that although the other person still had dark circles under his eyes, his complexion was indeed much better. A good night's sleep must have helped him a lot.
Wu Qianhe also noticed him, waved at him, and smiled uncharacteristically.
Zhou Kuang also nodded in response, but he didn't plan to go in, otherwise it would be bad to affect the other party's work state.
Then he walked to the door of the music group.
The music group has very few people because a lot of their music is outsourced to external companies.
Except for large companies with many product lines, outsourcing the game music is actually more cost-effective than hiring people to do the music in the company, and the results may even be better.
As long as you tell the corresponding company your needs, they will produce suitable music within the deadline.
This is the case with Megvii Games. For its previous mobile games, most of the music was outsourced.
In addition to finding suitable outsourcing companies to produce music and clearly conveying their needs, their music directors also have to supervise the other company's music production process.
Although they were only making a demo this time, the music used in it had to be produced according to standards, so it was still outsourced.
The timeline was very tight, so they had to pay the outsourcing company more money.
If I have money, I will definitely expand the company's music department.
Zhou Kuang swore secretly.
Music, a crucial element of gaming, is neither visible nor tangible, yet it creates an atmosphere and enhances the sense of immersion. It can also propel the plot forward, even allowing players to remember the settings and characteristics of each character. Alternatively, at climaxes, it can guide players' emotions and intensify dramatic conflict.
An excellent bgm, or background music, can immerse players in the world created by the producer.
An iconic background music can even make players remember it after the game ends. When they think of the name of the game many years later, their minds will automatically recall the scene that accompanied the music and the emotions they felt.
Therefore, an excellent music department is absolutely indispensable.
If he could be given another top musical talent like Yang Ji, then he would have nothing to worry about.
……
……
……
Another week has passed.
At this time, in the programming group, several people were gathered around Wu Qianhe's table, but the person sitting at the seat was not Wu Qianhe, but Zhou Kuang.
He was holding a black game controller connected to a development machine, controlling the characters on screen. Wu Qianhe, standing beside him, stared nervously at the screen.
He has been adjusting the entire game system for a long time, and after continuous testing, he finally got this testable version.
Of course, this version is still far from a demo that they can use to edit a trailer, but at least some basic mechanisms have been added.
For example, weapon system, item system, map, shop and so on.
Yang Ji and Ma Tu on the side were also watching Zhou Kuang playing the game alone. The animation system really took Yang Ji a lot of effort, while Ma Tu and the copy supervisor, Fu Anle, were so exhausted from studying the so-called "fragmented narrative" required by Zhou Kuang that they almost lost their hair.
The screen does not start from the prologue or the tutorial.
Their goal wasn't to release a playable demo for players, but rather an internal demo for editing trailers.
So they don't have to do a full trial run, but rather many slices of the game.
Add one segment after another, ensuring that each segment can attract the player's curiosity from different aspects.
What he was playing at the moment was the scene where he fought with the boss after going through a cutscene.
This cutscene was rendered entirely with in-game materials and used the in-game camera. Adding to the lack of any dubbing, it seemed a bit plain.
However, with a two-month deadline, Zhou Kuang did not have the time or funds to find a professional dubbing company and dubbing actors, so he simply chose to use the language of the camera to make up for the lack of narrative without dubbing.
In the picture, the camera slowly pans upward from the bottom of the protagonist until the protagonist's entire body appears in the picture.
As the protagonist continues to move forward, the perspective gradually changes to a bird's-eye view from a high place. As the protagonist walks into a dilapidated courtyard, the ground begins to shake.
After the tremor, a huge rock flew from a hidden place towards the protagonist's position.
Fortunately, the protagonist was cautious and dodged immediately.
After dodging, a big hole was left on the ground.
A turtle-like creature slowly crawled out.
Zhou Kuang's eyes lit up. This monster looked like a strange flower, but it was definitely unforgettable.
This was not the first time Zhou Kuang had seen this creature, as he had seen it before in the sketch drawn by Yang Ji.
He also saw it later when he was modeling.
However, seeing it in person in the game feels different than seeing it at other times.
This creature comes from the original Shan Hai Jing, and its name is: Rotating Turtle.
In the mountains of Zhuoyang, a strange water flows out, flowing eastward to join the waters of Xianyi. Within the waters are many black turtles, shaped like tortoises with bird heads and snake tails. They are called "Xuangui" (rotating tortoises), and their sound is like the sound of a crisscrossing tree. Wearing one's ear will prevent deafness and can be used as a footwear.
That is to say, the spiral turtle comes from the Guaishui River, and the source of the Guaishui River is the Zhuyang Mountain, and then it flows eastward into the Xianyi River.
Some people speculate that the Xianyi River is the Wujiang River or the Qianjiang River.
There are many black turtles, also known as spinning turtles, in the strange water.
The spiral turtle is basically the same as an ordinary turtle, except that it has a bird's head and a snake's tail.
The sound it makes is like the sound of cutting wood. Wearing it on your body can prevent deafness and can also treat calluses on the soles of your feet.
(End of this chapter)
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