Chapter 192 Shadow

"Please look at the big screen!"

The head of the market strategy department turned around, and an employee who had already prepared a computer projected the slides onto the screen.

It seems the other side is determined to win!

The executives below could not express the feelings they had.

However, since the other party is now a favorite of the chairman, they naturally wouldn't want to risk offending him.

The supervisor, a smug smile on his face, glanced at everyone and said confidently.

"Wind Spirit Game!"

"After extensive research and interviews with people in the Chinese gaming industry, we finally decided on this company!"

"It was founded in 2007, and the headquarters has about 150 people."

"Although they are not large in scale, they have extensive experience in developing multiple martial arts games!"

"And both have achieved great success in terms of market response and player reputation!"

"This shows that they have their own unique insights into how to develop a successful martial arts game."

As the supervisor explained, the slides behind him were rhythmically played manually by the employees.

Regardless of how much they disliked their supervisor's domineering style before, everyone below was now listening attentively to his explanation.

"The reason we believe they are the best option is because their core team members are all loyal fans of martial arts culture."

"This is crucial!"

Of course, there's no need for the other party to say much. Everyone present knows that the basic quality of a successful game creator is, first and foremost, understanding the fun of the game genre they're creating.

If even the creators themselves don't know what makes their game fun or why, how can they stand from a designer's perspective and create a game that satisfies players?

Those who have the deepest understanding of a particular game genre are naturally the players who love that genre.

Therefore, if the creator of a game happens to be making the type of game they love, that would be the perfect arrangement!
In fact, such things are not uncommon in the gaming industry, at least in the single-player game sector.

Many game studios or manufacturers were initially established with the intention and purpose of developing the game genres they loved, free from the control of others.

And such thinking is often the fastest way to guide them to success.

"Our staff in China have made initial contact with the other party, and they are very interested in the idea of ​​adapting 'Dragon Abyss Chronicles' into a single-player game!"

"So I think, from a game development perspective, they are very suitable."

Clearly, the manager's statement implies that there are other considerations at play.

"What's even more advantageous for us is that Wind Spirit Games..." The manager's eyes revealed a sly glint, "Let me put it this way, they're currently experiencing some liquidity issues."

The executives below, upon hearing this, also showed knowing smiles.

Even the white-haired chairman nodded in satisfaction, clearly delighted with the news.

For these seasoned warriors of the capital markets, pure practitioners of the free market who have transcended sophisticated interests, exploiting the weaknesses of their partners is an instinct ingrained in their very being.

They were prepared to make a fortune, to become incredibly wealthy.

There's a famous saying among Wall Street professionals: "I'm not afraid of making money; I get excited just hearing about it."

"Without our help, their journey ahead will be extremely difficult."

“If we can lend a helping hand, I believe they would be willing to cooperate with us.”

"This would give us control over this project adapted from 'The Secret Records of the Dragon Abyss'."

"And in order to have a chance to survive, they will do everything in their power to make this project a success!"

"With the added assistance we provide, the project's success rate will be extremely high!"

"That's what the manager said confidently."

The executives present whispered among themselves and observed the chairman's expression.

The decision rests with the other party.

Although everyone had some reservations about the head of the market strategy department's style, at least one thing they could agree on was that everyone was on the same page.

That means letting him continue to lead the company would be greatly beneficial to the company as a whole, and even to their own development.

The white-haired chairman frowned slightly, deep in thought.

Everyone gradually quieted down, patiently waiting for his decision.

Finally, the chairman spoke.

"But this project needs to start from scratch, doesn't it?"

"How long will it take you?"

The chairman gave him a slightly questioning look.

"Kuangshi Games' 'Youming Shanhai' has been launched on the GS4 platform. We cannot wait too long, or even sit idly by and wait for death."

The supervisor was clearly prepared for this question and explained calmly.

"We really can't keep up with the move 'The Netherworld Mountains and Seas' made."

"But it won't produce the huge effect the other party imagines."

He turned slightly toward the area where more executives were seated below.

"The game 'Youming Shan Hai' has been online for quite some time, and most players in the Chinese market have already purchased and played it."

"In addition, there are very few console gamers in the Chinese market, so there are very few players who would choose to buy a GS4 console because of 'The Legend of the Condor Heroes'."

"Apart from that, 'Youming Shanhai' is still an original work. Even though it draws on the content of classical Chinese mythology, for modern players, it is no different from an original work."

When discussing classical mythology, the supervisor subconsciously harbored a sense of contempt, which caused his tone to sound somewhat condescending.

Classic of Mountains and Seas?
Before learning about "The Netherworld Mountains and Seas", he had never heard of it before.

After learning more about it, he only knew that it was something from Chinese culture, and that it had a long and very ancient history.

That's it.

But in his mind, this was no different from the shamanism from Africa or the voodoo culture from South America.

They are all just remnants of local culture that have gradually disappeared into the long river of history.

"Therefore, our game is positioned to compete with games released by Megvii Games, or other Chinese game companies that may cooperate with Xinglun Group, at least two years from now."

"We expect to spend about a year completing the initial cooperation and preparation, as well as all the necessary preparations before developing the game."

"The production cycle is two years, which is used to complete the development and polishing of the entire game."

he said with a chuckle.

"Don't worry that Huaxia Company won't be able to complete the work within the time limit."

"You know, the Chinese are the most hardworking people."

He deliberately added emphasis to highlight what he was saying.

"If we really can't complete it, we will of course outsource some of the work."

"While it's true that outsourced work should generally be done by Chinese people, it's a bit of a reversal of right and wrong to have American companies outsource to Chinese game companies." The executives below laughed when they heard this, including many Asian faces.

And among these Asians, even those of Chinese descent who are Americans, they are all smiling, and perhaps even more happily than anyone else.

Of course, in the minds of these people, they are no longer the "Chinese" that the executives referred to.

Those who hate Chinese people the most are, of course, "bananas" (people who are Westernized and uncultured).

It is precisely because Chinese people are not physically strong enough to kneel down that they are bullied by Americans of other ethnicities from a young age.

How could they not hate the Chinese?
This compensatory mentality is a shadow that will follow them throughout their lives.

It lingers in my mind.

However, what they couldn't understand was that even if they knelt down, their situation wouldn't change.

Even if a group of untouchables kneels down, they will not become Brahmins.

Their upper limit is the Dalit foreman, not because of the group of people who are also Dalits, but because of the group of people above him who oppress all living beings.

The only way to overcome the limits is to bring these people down from their high positions, not to kneel and beg.

If one fails to recognize this, the life of a "banana" (a person who is unconventional and lacks self-respect) will only be one of internal strife and self-loathing.

"According to this plan, the game can be completed in three years, at a crucial juncture in the console wars!"

The supervisor then looked at the chairman.

The chairman's expression remained unchanged, only his eyes flickered.

The people below all looked thoughtful.

It's a secret, but it's not a secret either.

At least for the executives present here.

Why three years later?
This is because the current VX4 and GS4 are already at the end of their respective lifecycles.

Three years later, it was the window of opportunity for both parties to launch their next-generation models.

In this console war, the release of each new generation of consoles by both sides is a direct confrontation that can determine their survival.

What determines who wins this head-on confrontation?
Is it the price of the console? The strength of the promotion? Or the level of advancement of the hardware?
neither!
Only games!

The game itself is the only factor that determines whether a game console will be a bestseller!

The lineup of games that launches a game console will inevitably determine everything!
The milestone mentioned by the executives is, of course, the launch date of BlueWindow Technology's next-generation game console.

This was also the time when Star Wheel Group launched its new generation of game consoles.

"very good."

The chairman only said two words, but they contained a thousand unspoken words.

Encouraged, the supervisor smiled and concluded.

"With the popularity of the 'Dragon Abyss Chronicles' IP in China, and all the high-quality resources we can provide, this 3A single-player game with a martial arts theme will definitely be the battering ram for us to win the Chinese market!"

……

……

……

After completing the Joker card at Qingyan Studio, Zhou Kuang gave Ma Tu and the studio's employees a holiday.

He was very satisfied with the huge sales success of "Joker" and the positive feedback from the gaming media.

Meanwhile, Red Dragon Studios officially began development work on Left 4 Dead.

After being reprimanded by him last time, Hong Nianlong finally put away his impetuousness.

Previously, he always had a mindset of wanting to achieve success overnight and being impatient for quick results, which made Zhou Kuang feel frustrated and disappointed.

After all, you can't say that this mentality is bad, since it also means that the other person wants to improve.

From the boss's perspective, it's always better for employees to want to improve than to want to give up.

However, Zhou Kuang had to manage the other party's mindset, ensuring that his ideas did not exceed the limits of his abilities, nor did he allow the other party to be discouraged and disheartened.

Hong Nianlong is in very good condition right now.

After returning to the studio, he focused on advancing the project and quickly got Left 4 Dead into the formal development process.

Zhou Kuang had warned the other party before precisely because he valued him, so after the project started, he would check on the progress of Red Dragon Studio's project almost every day.

The Left 4 Dead project is definitely on the easier side in terms of difficulty.

Red Dragon Studio recruits only the elite of the elite, veterans among veterans, so progress is made quite rapidly.

At the beginning of the project, Zhou Kuang's expectation was that the other party could complete the entire project within a year.

However, a week later, after seeing the other party's progress, Zhou Kuang silently crossed out two months from his expectations and changed it to ten months.

Whether Zhou Kuang's expectations will be changed later depends on Hong Nianlong's management skills and leadership.

Considering that this was the other party's first time being a producer, Zhou Kuang was already quite satisfied.

Hong Nianlong's outstanding abilities, coupled with his genuine potential in management, have allowed the entire "Left 4 Dead" project to proceed smoothly.

Zhou Kuang had previously asked Feng Qi to impart his experience to him, and after the project started, Feng Qi would discuss the "Survival Road" project with Hong Nianlong at least once a week.

Hong Nianlong usually asks the questions, and Feng Qi answers them.

Through this mentorship, Hong Nianlong has gained a completely new understanding of how to be a game producer.

For Zhou Kuang, it was perfect that Feng Qi could act as a mentor to Hong Nianlong while fulfilling his own job responsibilities.

As for Kuangshi Games, with the GS4 port of "Youming Shan Hai" officially passing the review, the remaining work has been handed over to Xinglun Group.

Of course, there will be bugs and other technical issues after the game is launched.

Of course, the people from Xinglun Group cannot arbitrarily replace Kuangshi Games and make modifications.

So it's not that Kuangshi Games can just wash its hands of the business, but at least their porting work is largely complete.

Next up is the unnamed martial arts-themed open-world game from Kuangshi Games.

At this moment, Feng Qi, Yang Ji, Wu Qianhe, and Chen Xingyu were sitting in Zhou Kuang's office.

The normally spacious sofa area felt a bit cramped when all four people sat down.

Fortunately, Zhou Kuang could at least sit on the single sofa next to him.

"Ready?"

Zhou Kuang smiled as he looked at the group of people.

"Yes."

Feng Qi appeared very confident and handed over a thick stack of documents.

Zhou Kuang took it and only saw the game's name written on the cover.

Code name: Shadow.

(End of this chapter)

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