My game, you have no right to award

Chapter 46 External Network Comments

Chapter 46 External Network Comments
While Zhou Kuang was busy moving the company, purchasing office equipment and recruiting people, the actual gameplay demonstration video of "Netherworld Mountain and Sea" was also circulated on the Internet.

Zhou Kuang had never sent a game trailer to any foreign media, not even to well-known domestic media.

However, later, well-known domestic gaming media followed up immediately and reposted the video he posted on Bilibili, further expanding the scope of dissemination. It was impossible for Zhou Kuang to sue them just because the other party had no right to reprint the video.

On the contrary, his game gained popularity and these gaming media gained traffic, which was a win-win situation.

Zhou Kuang had no reason to offend them.

But it’s different for foreign gaming media, especially large gaming media like IGN.

They are well-known gaming media with wide influence and a large audience of players.

Every game video they make will help increase the game's popularity, so game production teams will rush to send their trailers to IGN.

This also makes them quite arrogant.

Don't submit it to me? I can't help you promote it.

Anyway, I don’t lack your traffic.

In addition, the copyright enforcement there is quite strict, and unauthorized use will really cause disputes.

The most important thing is that Megvii Games is a Chinese company and the games it makes are also in Chinese style.

Anyone with eyes knows that no matter how nice people in the Western world say, they look down on you Orientals in their hearts.

They firmly believe that you are less civilized than them and that you are inferior to them, and they hope to keep it that way.

The only good thing here may be Japan, which has become the spiritual sustenance of many Westerners after years of cultural invasion. South Korea can be considered half because of K-pop, but overall it is not as deeply rooted in the hearts of the people as Japan.

However, even so, what Westerners like is the Japan in their own minds, not the real Japan.

For example, in their minds, Japan is peaceful rather than angry, exotic rather than Westernized, and spiritual rather than material.

However, any foreigner who has actually lived in real Japan for even a year knows that this is completely wishful thinking.

Only Westerners who travel to Japan a few times a year can maintain this false bubble.

Fortunately, the Japanese government and the Japanese are willing to cooperate with Westerners for various purposes to create the "real" Japan in their minds, serve the foreign tourists, dress them in kimonos, play with samurai swords, and eat kaiseki cuisine.

This completes the loop of “modern” Orientalism.

The actual gameplay demo of "Netherworld Mountains and Seas" released by Zhou Kuang this time was not reprinted by any mainstream Western gaming media.

So how did it spread?

It turns out that he is a well-known game blogger in Brazil. His usual video content is to find information about various unreleased games and then share it with his audience.

It turned out that he saw the video of "The Netherworld Mountains and Seas" from somewhere, so he reposted it.

This also became the first introductory video about "The Netherworld" on the Internet.

As a result, more introductory videos from different countries and in various languages ​​appeared.

These foreign players don’t understand the Classic of Mountains and Seas, let alone have heard of it.

I have never been familiar with music played by traditional Chinese instruments. I just feel that it is very different from the music I usually listen to and is full of exotic flavors.

But that's all there is to it. After all, they won't feel the same soul resonance and blood boiling as the Chinese players do after seeing the ancient texts and backgrounds and hearing the music of their own culture.

They had never seen or played the game, so naturally they couldn't explain it in detail. But they could definitely understand the graphics!
What attracts and arouses people's interest most easily is its extremely delicate and exquisite visual expression.

People often say that the most important thing about a game is its gameplay, and the graphics are not important.

This is both right and wrong.

Yes, because the most important thing about a game is indeed its gameplay. After all, the ultimate goal of a game is whether it is fun or not, and gameplay determines the biggest part of it.

No, because the game's graphics are equally important.

But why in the 8st century, there are still so many players obsessed with pixel-style, Low Poly-style and even -bit-style games?

Many people like pixel-style games, but it doesn't necessarily mean that they really think pixel style is more advanced or artistic than realistic style.

Rather, these games are different from those assembly-line, industrialized products and are very unique.

Ultimately, it is because those industrial works must keep all indicators above an average value, so the gameplay may not be as good as pixel-style games.

However, what if one day, the image quality reaches a bottleneck, and any producer can easily increase the image expressiveness to a very high level?
If other variables remain unchanged, he believes that many producers will choose better picture quality rather than pixel style without hesitation.

Therefore, when foreign players see the graphics of "Youming Shanhai", they can easily develop a good impression of it.

Countless players excitedly commented in the comment section, hoping to play the official version of the game as soon as possible.

On the external video website YouTube, the video with the highest number of views has almost one million views.

Don’t underestimate one million views. Even if it is a game trailer reprinted by a gaming media with a large amount of traffic like IGN, one million is not a small number.

What's more, this was posted by netizens.

A well-known game journalist reposted the trailer on the social media platform Little Blue Bird after seeing it.

He commented: "Just watched the trailer for an action-adventure game from China. It's such an interesting fusion of ancient Chinese culture and modern gaming experience. This game may bring us a whole new world full of adventure. Looking forward to its release! [Video] #华夏文化#幽冥山海#行动创业游戏#游戏的结果"

There are also many comments from players from various countries below.

"This looks so cool! I always love games that offer something new, can't wait to try it!"

“I love it!”

"Chinese mythology is so rich, it's great to see it adapted into a game."

"Don't know if the gameplay will be as exciting as the trailer. Fingers crossed."

"Will there be a multiplayer option?"

"It doesn't seem real."

“It’s refreshing to see something different from the usual Western games.”

“Thank you for sharing, love comes from China!”

"I really need a new game to play, hopefully it will be released soon."

"The trailer hooked me. I'll definitely be keeping an eye on this game."

(End of this chapter)

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