I just turned eighteen, and you want me to make a comeback?
Chapter 228 Blade Will!
In the end, H2K on the blue side banned Card, Tam, and Rek'Sai.
CLG on the red side banned Nidalee, Syndra and Apocalypse.
H2K chose a lineup of Gnar, Spider, Snake, Policewoman and Garb.
CLG chose the combination of Rumble, Olaf, Void Prophet, and Jinx Gabard.
Judging from the lineups of both sides, this game is definitely evenly matched. Both sides can have a perfect transition in the early, middle and late stages.
As for the final result of this game, it is really hard to predict now.
After the game started, both sides played very conservatively. Although kills were constantly appearing, they were only small-scale team battles.
The main focus is still on development and operation. It seems that this game is destined to be a tedious one.
As it turned out, this prediction was reasonable. The game eventually went to a team battle in the middle and late stages. With both sides' lineups fully developed, the focus of victory was once again shifted to the bottom lane.
Jinx, who developed perfectly, took over the game in the later stage, successfully suppressed the policewoman, and dealt huge damage.
After taking down the Ancient Dragon and the Baron, CLG directly pushed down the high ground in one wave, gaining the upper hand in this crucial game.
This match also made people see the importance of the bottom lane to the situation.
Compared to Group A's self-indulgence, the current lineup is the most solid system in this version.
If the team wants to move forward, the best way is to take steady steps.
After this game, the third game of CPL will begin.
The match between Flash Wolves and INTZ.
People are very unfamiliar with the INTZ team. Even before this World Championship, people had never heard of this team.
But this wildcard team from Brazil is still very strong.
It’s just that their competition area is not well-known, so people don’t pay much attention to them.
In this match, although the Flash Wolves are stronger, it is possible that they will suffer a setback if they fail to handle the situation properly.
For the wildcard teams, their mentality is unmatched by other teams.
Because they participate in the competition as a weak team, no matter what kind of opponent they face, their mentality can remain stable and they will never be nervous.
Compared with other teams, this is definitely a significant advantage. Mental state will definitely affect a player's operation in many cases.
Especially for those teams that have won various honors before, the mentality of each player is extremely important.
If you cannot handle your mentality well, unexpected situations are likely to occur, and you may perform poorly in the game, and there is no way you can get the cup.
After a brief adjustment, both sides finally entered the bp stage.
The commentators of this game are the very familiar Xiaosan and Remember.
Judging from the recent games, the hero Jayce has become a must-ban for many teams.
Because of Jayce's burst and reach advantage, he can be used in both the top and middle lanes.
INTZ also understood Flash Wolves' deployment very well. On the blue side, they directly killed the hero Jayce.
And in the next two bans, he banned Vampire and Rambo respectively.
The two most terrifying heroes for pushing the line in the early stage are Jayce and Rumble. It was definitely an accident that Looper was beaten by Yuanshen's crocodile in the game where he used Rumble.
Under normal circumstances, Rambo's priority is definitely higher than Crocodile.
All teams are well aware of the horror of these two heroes.
As for the vampire point, it was intentionally chosen against Yuanshen. After all, Yuanshen's vampires are quite interesting.
It seems that INTZ has done some homework on the Flash Wolves team.
In the current version, the priority of the warrior is obviously not comparable to that of the mage core top laner.
If Yuan Shen takes the Vampire and Rambo points, it is very likely that INTZ will be unable to handle them.
Under such circumstances, the red team's Flash Wolves did not target anyone, but just did the most routine BP.
The most obi in the jungle, Nidalee, as well as Spider and Bard, were banned.
In the CPL region, the Flash Wolves, on the red side, are still undefeated. Now that they've reached the group stage, I wonder if they can maintain that streak?
After the ban ended, the blue team chose Gnar without hesitation.
Because Yuan Shen's personal strength in the top lane is so terrifying, INIZ was the first to get the all-purpose hero Gnar for the player YANG.
Whether in laning or in team fights, Gnar can perform well.
And because of Gnar's attack range advantage, he will basically not be at a disadvantage no matter what hero he encounters.
So choosing Gnar directly now is a good choice.
Another point is that the blue team has a disadvantage in choice. No matter what, the red team will eventually have the last counter position. Instead of doing this, it is better to show Gnar directly.
This will at least allow YANG, the top laner, to have a more comfortable time when laning.
When the blue team picked Gnar first, the red team's Flash Wolves directly showed the bottom lane combination of Caitlyn and Nami.
This combination has appeared in previous competitions and has gained a great advantage online.
In this game, Flash Wolves did not think about holding back and was ready to directly use the advantage of the bottom lane and use a quick push to end the game.
After Flash Wolves revealed their bottom lane combination, INTZ also followed suit and revealed their own bottom lane.
In the end, they chose the combination of Ice and Braum.
Although this combination's ability to clear lanes may not be as good as Caitlyn and Nami's, if we look at the hero attributes, the combination of Braum and Ashe is definitely a perfect counter to Caitlyn and Nami.
Especially when compared with Nami, Braum is like a father beating his son. Many of Nami's skills can be easily blocked by Braum.
Judging from this choice, INTZ's bp was still very good.
Char Siu's brows also frowned. To be honest, in terms of the choice of the bottom lane combination, the opponent's combination is definitely stronger than the policewoman and Nami.
In fact, at the beginning, he wanted to choose the combination of Policewoman and Morgana.
However, considering the ability to stay in the lane, I hope to be able to exert more suppression in the lane and complete the tower pushing rhythm as soon as possible, so I finally chose the combination of Caitlyn and Nami.
But now the Braum on the opposite side can be said to have completely restrained his choice.
This made him shake his head helplessly. It seemed that the next bp choice would not be so easy. If other lanes could not get stronger combinations, it would be hard to say whether this game would win.
On the Worlds stage, anything can happen, and there are plenty of instances of unexpected failures. Ultimately, there's one key factor: the initial draft selection.
Even if a player's personal strength is very strong, it is still difficult to suppress effective output if he cannot get a strong hero on the line.
Moreover, as professional players, the difference in operation skills among each person is not very large, and hero suppression still plays a big role in the game.
If the next bp cannot gain an advantage in the line, this game will be really dangerous.
Thinking of this, Char Siu straightened his expression and became more cautious about the next bp choice.
After much deliberation, Flash Wolves chose Ryze as their third pick.
Judging from the current version, Ryze is indeed a good choice. No matter which lane he chooses, he can show good pushing ability.
Because INTZ had already revealed their top laner, there was no need for Flash Wolves to leave this game to Yuan Shen. In the fourth choice, Flash Wolves directly picked the hero Miss Blade.
In this version, Irelia's win rate is still relatively low. Even in other regions, you basically don't see Irelia in the top lane.
That is to say, in the CPL region, some teams still use the option of Irelia as the top laner.
The purpose of choosing Knife Girl this time is to counter the opposite Nal.
In the Flash Wolves team, Yuan Shen is definitely the biggest ten ring in Youshu.
In this game, when the bottom lane is being targeted, the top lane must not be passive.
Although with Yuanshen's operation, no matter what hero he gets, he can achieve perfect suppression.
But if he can get a more powerful hero, it will undoubtedly amplify his own strength and give him more room to operate.
In the history of CPL, Irelia has always been used to counter Gnar. Now choosing Irelia as a hero will undoubtedly completely liberate Yuan Shen.
The commentators on the scene were also very much looking forward to such a result, although other regions did not choose this hero very often.
But for the CPL region, this is the option that almost every team will use to deal with Gnar.
Flash Wolves eventually left the counter position to jungler Karsa.
Speaking of the jungle position, INTZ's jungler Revolta has always been a fan of Karsa.
And before the game, he exaggerated his idol Karsa more than once.
He is very excited to be able to compete with Karsa this time, and hopes to have an outstanding performance in front of his idol.
For the remaining two options, INTZ locked in the hero Lee Sin without hesitation.
The hero Lee Sin has always been the faith of all jungle players.
Lee Sin is almost always present in the World Championship every year, and in many key games, many confident players choose Lee Sin as their first choice.
The blind monk has almost no natural enemies in the jungle. No matter what kind of jungle hero he encounters, he can fight.
Especially in the early and middle stages, Lee Sin's rhythm ability is very terrifying. Now he is directly picked on Lee Sin, which shows his confidence in suppressing others.
In the last position, INTZ added Syndra in the middle lane.
In today's version of the World Championship, Syndra is undoubtedly a very ob hero. Whether it is the ability to push the line and roam, or the ability to kill alone, it is a T1 level existence.
Moreover, Syndra is a hero that is good at countering Ryze. This choice of Syndra also shows INTZ's coaching ability.
Seeing this situation, Flash Wolves made a final move and picked the jungle hero Graves for Karsa.
The current version of Graves is still very efficient, and because of the passive bonus, he is very strong in the early, middle and late stages. Even if he meets Lee Sin in the jungle, he is basically not at a disadvantage.
It is very likely that the policewoman will not be able to form a rhythm of pushing the tower in this game.
The opposing lineup mainly focuses on fighting in the early and mid-game, and hardly thinks about team battles in the late game.
Therefore, in the current situation, Flash Wolves must add a few early-stage damage heroes. Only in this way can they ensure that Flash Wolves will not capsize in the gutter.
From then on, the banpick between the two sides came to an end.
Flash Wolves (red side) vs. INTZ (blue side).
Top unit: Irelia vs. Gnar.
Jungle position: Graves vs. Lee Sin.
Mid: Ryze vs Syndra,
ADC position: Policewoman vs. Ashe.
Support position: Nami vs. Braum.
Judging from the lineups of both sides, the main focus of this game is still on the early stage, while Flash Wolves can perform well in the early, middle and late stages, and their lineup is relatively more flexible.
Judging from the lineup choices of both sides, INTZ's move was a bit unconventional, but it also reflected their courage.
There is still a big gap in strength between the two sides, so choosing this early and mid-term lineup is a wise choice.
After both teams had selected their lineups, the game finally began.
"Hello everyone! Welcome to the League of Legends World Championship. Today is the second game of Group C, with Flash Wolves facing INTZ. I'm today's commentator, Jiede. I'm Xiaosan.
The two hosts looked very excited. Last year's World Finals made people realize the horror of CPL and made everyone remember that top laner.
A year later, Flash Wolves once again came to the World Championship stage as the number one seed.
Yuan Shen still dominates the top lane, and this year's Flash Wolves is definitely more worth looking forward to.
After entering the game, INTZ designed some small routines in the early and middle stages.
Because their lineup in this game mainly focuses on fighting in the early and mid-game, they still chose the level 1 team fight that is only possible in Rank games.
INTZ directly formed a team of five and came to the bottom lane of Flash Wolves. At this time, Imp and Snake were waiting in the grass in the river for troops to be dispatched.
Because Karsa chose to start with three wolves in this game, he did not let Flash Wolves help in the bottom lane.
This is also a little trick of Flash Wolves in this game. Since they have chosen the policewoman as a line-pushing hero, they must control the line in the early stage no matter what.
However, because he knew very little about INTZ, and Snake had already visually understood the opponent's jungle area, he did not guard against the possible gank from the opponent.
"Oh no! INTZ clearly came prepared. If Imp and Snake don't realize the danger, Flash Wolves' bottom lane could very well be destroyed.
Xiaosan looked a little nervous at this moment. From the perspective of God, he could see that the five people on the opposite side were cautiously moving towards the bush where Imp and Sheshe were.
Because INTZ chose Braum as their support, they are still very strong in the battle at level one.
In the current situation, everyone is worried about Flash Wolves' bottom lane. (End of this chapter)
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