Faced with such a situation, CLG banned these powerful heroes of this version without hesitation.

Faced with such a ban, Flash Wolves also gave their opponents enough respect.

All three ban positions were given to the opponent's supports, banning Bard, Tam and Titan respectively.

This kind of ban also made the audience on the scene very excited. After watching these two games over the past two days, this was the first time they had seen such a ban.

The situation of banning three supports is rare in other teams.

Because compared with other positions, the support position does not have a big impact on the overall situation of the game.

Although there are some supports who can perform brilliantly, such foundation is built on the stable performance of the C position.

This time, three assistants were directly eliminated, which surprised everyone.

"Flash Wolves underestimated their opponents this time. I didn't expect them to ban all three positions for the support. Honestly, I don't quite understand."

Wawa frowned. As a professional commentator who has been commenting on the World Championship for many years, his analysis of any version is very accurate.

Although there is still a big gap in operation compared with professional players.

However, he still has his own contributions in understanding the version and interpreting the ban positions of both sides.

He was still a little surprised that Flash Wolves suddenly banned three supports.

If there really is a reasonable explanation, it is that Flash Wolves did not take the opponent seriously at all, and the three ban positions were just randomly banned.

Other than that, he really couldn't think of any other reason.

In this game, Flash Wolves, who were assigned to the blue side, locked onto the hero Rek'Sai without hesitation on the first floor.

As one of Karsa's favorite heroes, his proficiency in Rek'Sai is still very high.

And every time he appears on stage, he can perform well.

Now he is so confident that he picked up this hero directly without even considering the counter.

From this point alone, we can see Karsa's confidence at this moment. It seems that he is really going to explode in this game!

After seeing Flash Wolves choose Rek'Sai first, CLG also directly took out the jungler Olaf.

As a counter to Rek'Sai, Olaf is a very good hero in the early, middle and late stages.

Finally, they even picked up the hero Jayce for the top lane in their second pick.

The CLG team has very strong top unit strength. When facing Yuanshen, they were able to use the hero Jayce, which was definitely very courageous.

The hero Jayce was chosen to play to his advantage. Once he falls into a disadvantage, it will be difficult for him to play a role whether in team battles or solo laning.

And what he is facing now is the world's number one top laner Yuanshen.

Under such pressure, he was still able to grab the hero Jayce. This courage alone is worthy of people's admiration.

When Yuan Shen saw the opponent choose the hero Jayce, a barely perceptible smile appeared on the corner of his mouth.

But if you savor it carefully, there is actually a hint of cruelty in this smile. I wonder what he is thinking at this moment?
In this choice, Flash Wolves directly revealed the bottom lane combination and chose the combination of Lucian and Nami.

Lucian's suppression power in the early stage is absolutely unquestionable, but because of his short attack range, he is not a very popular choice in this version.

If you can cooperate with Nami who has good online recovery, it will be easy to gain an advantage in the early stage.

CLG also understood this choice very well, and directly got the combination of Ashe and Soraka in the last two hands.

It seems that their thoughts at this time are equally clear. Since the Flash Wolves want to develop in the bottom lane, they might as well take out a nurse to develop against you.

In this way, if it really comes to the later stage when the equipment is formed, Han Bing will definitely have a greater advantage.

Next, Flash Wolves only had the middle and top lanes left to choose from.

Because the opponent has the final counter right, Flash Wolves does not hesitate too much now.

Flash Wolves first picked a Karma for Wei Shen. As a jack-of-all-trades hero in the middle lane, Karma has few natural enemies.

Moreover, Wei's Karma is still very impressive. When he gets a hero who is strong in pushing the line in the early stage, he can definitely support other lanes faster.

This is tantamount to adding more restrictions to CLG's mid lane options.

If the opponent cannot choose a hero who can clear the lane faster, then the bottom lane of this game is likely to become Karma's second home.

For the last choice, after consulting Yuan Shen, Char Siu let Sheshe choose the hero Stone Man.

The moment this hero appeared, the scene instantly became boiling.

The Stoneman's appearance rate in professional competitions is still relatively low.

Because his operation is too simple and there is no upper limit, plus professional players have better positioning and their reactions are relatively faster than passers-by.

Therefore, when choosing the hero Stoneman in professional competitions, it is almost impossible to hit the hero with his ultimate skill without blocking vision.

Now, Flash Wolves actually locked down this hero, which surprised everyone.

CLG was also somewhat caught off guard. They didn't expect that Flash Wolves would actually get the hero Malphite for Yuanshen.

In their impression, Yuanshen has always been a player who likes to fight head-on and rarely picks heroes with disadvantages, although Malphite against Jayce is indeed a good choice.

But before reaching level six, he was still very passive, which seemed to be quite different from Yuanshen's usual style.

But then, the CLG coach frowned, as if he smelled a conspiracy.

There's no way, Flash Wolves is just too good at swinging.

At MSI, Flash Wolves relied on their swing to make CLG suffer.

Even if Flash Wolves now show both top and mid options, there is still a possibility of fluctuation.

If Karma goes to fight Jayce, this seems to be a good choice as well. Moreover, placing the Stone Man in the middle lane can bring more pressure to the upper and lower lanes.

Faced with such a situation, CLG hesitated for a long time and finally got the hero Time.

In this game, CLG decided to bet on the upper and lower lanes. The hero Time seemed to be able to fight against Karma or Malphite.

At this time, the bp between the two sides finally ended.

Flash Wolves ban: Tam, Bard and Nautilus.

CLGban: Vladimir, Rumble, and Ryze
Flash Wolves Pick: Malphite, Rek'Sai, Karma, Lucian, and Nami. CLGPick: Jayce, Olaf, Time, Ashe, and Soraka.

Wawa was a little excited at this time. Looking at the lineup of Flash Wolves, he always had an inexplicable smile on his face.

Especially the stone man in the top lane, I always feel that he has a weird feeling.

But if you think about it carefully, the hero Malphite is really a good choice to deal with Jayce.

As long as he can reach level six, there is no possibility that the hero, Stone Man, will be killed by Jayce alone.

Moreover, after level 6, if the Stone Man cooperates with the jungler, it is still possible to kill Jayce.

In fact, if you think about it carefully, there are still other better options to replace the current Stone Man, but at this time Flash Wolves chose the Stone Man without hesitation, which proves that their mentality is also very stable.

And I am very confident about this game.

"After these two days of competition, it's clear that early-game rhythm is crucial for victory. In this match, both teams chose lineups that are good at fighting in the early stages. Judging from the situation, this match is definitely worth looking forward to."

"However, the early stages of this game really tested Yuanshen's laning ability."

"The Stoneman hero still has no way to suppress Jayce in the early stages. Especially before the first three episodes, he can only passively take the beating. Even if the one currently controlling him is Yuanshen, the world's number one top laner, he can only passively accept the beating."

"After reaching level 3, the pressure on the Stoneman will be slightly less. At least in the lane, he will definitely not be killed by a single opponent. But before level 3, if you don't handle it properly, it is very likely that something will go wrong."

After entering the game screen, Flash Wolves chose to go online separately and did not design the so-called level 1 team fight.

Judging from the early outbreak, the two sides are evenly matched. If you rashly enter the enemy jungle now, once the opponent takes the initiative, you will most likely lose the first blood.

Although the Flash Wolves are mentally calm about this game, overall they still hope to win the game easily.

As a giant in the casual game, the Stone Man is a very good choice no matter what rank he is in.

But now in the professional arena, I don’t know if it can exert the power of a scoring behemoth.

If you ignore the ID, there is nothing wrong with choosing the Stone Man.

It can be regarded as getting the game back on track.

But considering Yuanshen's previous suppression power, he now directly cut off his own arms and chose a hero who can do better for him.

However, the audience at the scene did not think that Yuan Shen would really be willing to develop. Although he is now just a stone man with no difficulty in operating, if it is in Yuanshen's hands, there is still a high probability of completing a single kill.

But as to whether it is a mule or a horse in the end, we can only know it after it is over.

In this game, Yuanshen's Stoneman was also very aggressive and brought an ignite.

This is still very rare in the professional arena.

Compared to casual games, professional competitions require more cooperation between teammates, so the skill of teleportation is still very important in the game.

Especially in the middle and top lanes, if your team lacks the summoner skill of teleport, then once the fight in the bottom lane breaks out, the opponent will be able to provide better support, instantly forming a situation of having more people against fewer.

In the current version, the bottom lane still accounts for a very large proportion. If the bottom lane falls into a disadvantage, the situation of the game will become more difficult.

Therefore, in today's situation, few mid and top players use the skill of ignite in the lane.

Moreover, the Stone Man's ultimate skill has a strong AOE ability, and if released properly, it can still provide very good control.

Now, Yuanshen resolutely chose to ignite the skill and gave up teleporting, which was somewhat surprising.

"It seems Yuanshen is very ambitious this time. Everyone should understand the summoner skill Ignite. This time he wants to get a solo kill in the lane."

Guan Zeyuan was also a little confused about Yuan Shen’s thoughts, although his operation was very powerful and solo kills in the line were very common.

But now, after all, a stone man was chosen, a hero who is difficult to gain an advantage, but unexpectedly he has the summoner skill of ignite.

"That's not right! Jayce also has Ignite in this game. This is interesting. It seems that both top laners have a good understanding of each other and are going to compete in the top lane."

After Ze Yuan finished speaking, Wawa turned his gaze to the big screen, and then subconsciously looked at the other party's summoner skills.

He was very surprised to see that the summoner skill of the opposite Jayce was also ignite.

Unexpectedly, both sides had such tacit understanding that they both chose to ignite the summoner skill.

Today's match on the road is destined to be a head-on confrontation.

In the early laning phase, Flash Wolves' bottom lane combination perfectly suppressed CLG's bottom lane.

Lucian is still a very strong hero in the early laning phase, and IMP also has a deep understanding of this hero.

It is reasonable that this game can exert suppression power in the early stage.

Karma in the middle lane also gained the rhythm of pushing the line after facing Shi Guang, making it very difficult for Shi Guang to play in the early stage.

Because of the advantages in the middle and lower lanes, Karsa's excavator also invaded the opponent's jungle in the early stage.

Although Olaf is very strong in the early stage, almost no hero can restrain him.

But with the mid and bottom lanes at a disadvantage, Olaf's playing style became much more despicable, which gave Rek'Sai more time to develop.

However, compared to other lanes, Yuan Shen, who is now on the top lane, is having a very uncomfortable time.

As we all know, before reaching level 6, the Stone Man has almost no laning ability, and he himself has relatively high mana consumption requirements.

Although the opponent's Jayce is also a relatively mana-consuming hero, due to the opponent's Jayce's form switching, he can use basic attacks to consume the Stone Man in the early stage, which puts a lot of pressure on the Stone Man.

And in this early game, Yuan Shen's Stone Man also lost the fight in the laning phase, which was very rare.

However, in terms of level, the two have always been on par.

This laning situation is still acceptable for Yuan Shen.

Since he chose the hero Stone Man, he had no idea about solo kills until he reached level 6.

For an excellent summoner, he understands the disadvantages of the Stone Man in the early stage, so he will choose to avoid battle as much as possible in the early stage. As long as he can reach level six, he will instantly improve a lot.

Once you cooperate with the jungler, there is still a great chance of getting a kill.

Jayce played very well in the early laning phase.

It can be seen that his proficiency in Jayce is still very high. His various blind vision QE combos made Yuan Shen very uncomfortable. (End of this chapter)

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like