I just turned eighteen, and you want me to make a comeback?

Chapter 247: Understanding Yuan Shen’s military line!

Before this, almost no one expected such an outcome.

After all, from the perspective of hero attributes, Jayce's damage and burst are still higher at this time. Although Yasuo is more flexible, that is limited to when there are soldiers.
Moreover, the damage of Yasuo in the early stage is still very limited, especially the current Yasuo, who only has a pair of attack speed shoes before replenishing his equipment.

Unexpectedly, with such equipment, he was able to complete the counter-kill. It must be said that Yuan Shen's understanding of Yasuo was too perfect. Smeb was very annoyed at this time. At the beginning of the fight, all his damage calculations were very accurate, and his control of the situation was also very good. But unexpectedly, he would suffer a loss in the end.

He had intentionally created this wave of soldiers to prepare for his attack. Soldiers can deal significant damage to heroes, and if they can be used effectively, the early game gains can be quite impressive.

Smeb grasped this point, hoping to use the advantage in the lane to create more possibilities. However, he overlooked the attributes of the hero in the lane. Yasuo's need for laners is very high. This time, he was actually criticized!
It was clear that the top lane duel between the two sides was full of details. If it weren't for Jayce's misjudgment of the line, he would have a high probability of winning this wave. But this is e-sports, a small mistake can lead to a big mistake. Just because of a momentary misjudgment, the situation was completely reversed. The following situation was a bit painful for Smeb. The situation was originally balanced, but because of his reckless advance, the laning situation was directly changed.

At least in the top lane, Smeb's Jayce is already at a disadvantage.

The fierce clash in top lane immediately captured everyone's attention. The two players' heroes, like volcanoes about to erupt, gathered momentum. Yasuo and the enemy top laner traded blows between waves of minions, each basic attack and skill unleashed with unwavering precision.

PDD watched the top lane clash, hesitating for a long moment, the only thing that came to mind was "a fight between gods." Both teams' attention to detail was terrifying. The precise calculation of minion health when last-hitting, the anticipation of enemy movement when unleashing skills, and the use of terrain and minion blocking all demonstrated the qualities of a top-tier player.

If the IDs of both parties were changed to others, such an excellent operation would never be possible.

In this fierce battle, Yasuo, with his precise timing, successfully completed a solo kill. This wave of solo kills not only brought Yuan Shen an economic advantage, but also allowed him to return home and purchase the core item, Lightning Blade.

As a hero who relies heavily on critical hits, Yasuo is undoubtedly very beneficial to Shikab. This equipment not only provides considerable attack speed and critical hit chance, but its passive chain lightning effect can also play a huge role in clearing minion lines and outputting damage in team battles.

In fact, if Yuan Shen was more cautious, he could still choose the Phantom Dance equipment.

Phantom Dancer can provide Yasuo with good attack speed and critical strike, and more importantly, its passive can provide a short shield when it receives fatal damage, increasing Yasuo's tolerance rate in team fights. But Yuan Shen finally resolutely chose the Electric Blade.

Since you've chosen Yasuo, a hero full of offense, you should pursue the ultimate output. In Yuan Shen's view, offense is the best defense, and only with strong output capabilities can you take the initiative in team battles.

Meanwhile, the bottom lane of Summoner's Rift was also roiling, with another showdown erupting. Pray's Ice Archer seemed to possess superpowers, his ultimate, [Magic Crystal Arrow R], acting as if it were equipped with tracking technology.

Even without vision, this arrow, imbued with powerful magical force, still accurately hit Jyra. This hit instantly broke the balance of the bottom lane.

Immediately afterwards, Nami decisively activated her ultimate skill R [Raging Waves R], and the surging waves, carrying a powerful force, rushed directly towards Jhin who had just activated his ultimate skill and was ready to counterattack.

On the surface, ROX's bottom lane selection seems to be completely unstructured, driven by their own instincts. Ashe and Nami aren't considered a mainstream bottom lane pairing in conventional game strategy.

But as things stand, this combination is very targeted at Flash Wolves' bottom lane combination, especially Jhin. Although Jhin's ultimate has a very long range and high damage, it requires continuous guidance in place.

Nami and Ashe's control skills make it difficult for Jhin's ultimate to fully exert its effect.

Nami then moved forward a few steps, seizing the opportunity to use her Q skill, [Azure Prison], to once again control Zyra. Ashe followed suit with her W skill, [Tidal Wave], and combined with Nami's E skill, [Tidecaller], they instantly dealt massive damage to Zyra. Snake's Zyra, under this wave of concentrated fire, was left defenseless and instantly killed.

This game was incredibly frustrating for Snake. The hero he'd originally used to gain an advantage in was now becoming increasingly passive, with no chance of fighting back. Even more frustrating was the fact that both of his deaths occurred while he was in the enemy's blind spot.

Pray's Ice ultimate has an absurdly high hit rate. This not only reflects Pray's accurate judgment of the game situation, but also shows his superb grasp of the timing and angle of skill release.

In this match, both players displayed a supremely high level of competitive skill. Yasuo in the top lane and the enemy top laner, with their meticulous mechanical control and meticulous attention to detail, provided a visual feast for the audience. The ROX duo in the bottom lane, with their unique draft strategy and tacit coordination, successfully suppressed the Flash Wolves' bottom lane duo. The match continues, and what exciting moments will emerge in the subsequent teamfights and resource grabs? What strategies will both players employ? All of this fills the audience with anticipation. Every skill unleashed, every positioning adjustment could potentially change the course of the game. The battle on Summoner's Rift intensifies, and this clash is sure to become a classic in esports history.

But judging by the current situation, they were still very much targeting Flash Wolves' bottom lane combination, especially Jhin, whose ultimate was now fully effective. Then, Nami, who had moved forward a few steps, used her Q skill [Azure Prison Q] to control Zyra again.

Ashe's W [W] [Ten Thousand Arrows] followed suit, and combined with Nami's E [Tidecaller E] [Tidecaller E], she instantly killed Snake's Zyra. This matchup was incredibly difficult for Snake. The champion he'd originally used to gain an advantage on was now increasingly passive, leaving him with no chance to fight back. Even more frustrating was the fact that both of his casualties occurred while he was blindsided.

This was very frustrating for him. He wondered if Pray's Ashe had a top-down perspective, as to why the Tenth Layer was able to intercept him. In fact, if Snake had been in the bottom lane, he could have used flash to dodge the shot. But in the end, because he switched his perspective to the jungle and didn't pay attention to the situation in the lane, this was the result.

As the commander of the team, Snake must always understand the thoughts of his teammates and make effective judgments at the right time. So from this point of view, Snake's perspective switching is understandable, but it was just bad luck that Prav seized this fleeting opportunity.
"Pray, what is this ice? How can it hit? This is totally unscientific!"

"Honestly, Ashe's ultimate was a little too accurate. If it were me, I wouldn't be sure I could hit him even though he was right in my sight, but he nailed it completely under blind vision, which is incredibly difficult." PDD once again sighed heartily. As a representative of functional ADCs, Ashe's ultimate is her most outstanding skill.

However, because this is not a targeted skill, coupled with the reaction of professional players, unless in special circumstances, the hit rate of Ice is not high.
8
This was also confirmed on the field. Uzi, the world's top AD carry this year, had somewhat unsatisfactory control over Ashe's R. Most of the time, he couldn't guarantee his R would land, so he typically opted for it afterward, treating it as a counterattack rather than a teamfight initiation tool. Therefore, Prav's Ashe was truly incredible, and even calling him the world's best Ashe wouldn't be an exaggeration. Yuan Shen had already heard of Prav's Ashe.

In that thrilling Bo5, a very important reason why ROX's bottom lane was able to achieve such success was Piv's skill hit rate.

If it weren't for his targeted ultimate skills every time, the situation would have been very unpredictable.

Now, Prav's Ashe has become a headache for Flash Wolves. Because he succeeded in taking the initiative again, the situation that was already at a disadvantage has become even more difficult.

However, judging from the current situation, the silver lining for Flash Wolves is that Jhin has not died yet, and his development is barely normal at this moment.

Although there is still some gap in development compared to Han Bing, it is not impossible to make up for it. At least in team battles, it still has a certain effect.

So far in the game, both sides have made a breakthrough. Judging from the current situation, it is still impossible to predict what will happen in the end.

Next, it will be a test of the decision-making of both sides, especially ROX's decision-making. Now they have an advantage in the bottom lane, but a disadvantage in the top lane. At this time, whether to fight in a team or continue to develop is a huge test for ROX.

Every decision was like walking on the edge of a cliff; the slightest mistake could lead to irreversible destruction. At this point, the situation between the two teams had reached a delicate balance, and the next move would be a test of both teams' decision-making, especially for the ROX team, which had reached a critical moment of decision-making.

At the moment, ROX team has gained the advantage in the bottom lane. Pray's Ice Archer and teammate Nami cooperated well, killing the enemy's bottom lane combination many times and accumulating considerable economic and level advantages.

However, their top lane fell into trouble. Facing the strong suppression of the enemy top laner, Jayce not only had difficulty in last-hitting, but was also killed many times. His equipment and level were far behind.

At this moment, the decision of whether to team up or continue farming became a difficult one for the ROX team, a severe test. If they chose to team up, the ROX team would have to face the awkward situation of having Jayce in the top lane play almost ineffectively in the teamfight.

Due to his poor development, Jayce is unable to deal high damage in team battles and is unable to bear the responsibility of the front line, so his role is almost negligible. Although Pray's Ice Archer currently has explosive damage, with its ultra-long range and powerful control skills, it poses a huge threat to the enemy.

But once Ashe mistakenly uses a key control skill, such as her ultimate skill [Magic Crystal Arrow R], on Olaf, who is immune to control, it will be extremely difficult to win the team battle.

After Olaf activates his ultimate skill [Ragnarok], he not only gains a high attack damage bonus, but can also ignore control effects. He rushes into the enemy camp like a mad beast, dealing damage indiscriminately and disrupting the ROX team's formation.

However, if he chooses to continue developing, Jayce's development situation is still not optimistic. The enemy top laner will definitely not easily let go of the opportunity to suppress Jayce, and the continuous laning pressure will make it difficult for Jayce to obtain enough resources.

Furthermore, the advantage that the bottom lane had painstakingly built up would likely be gradually eroded in the subsequent normal development process. As the game entered the mid-to-late game, the developed Yasuo and Olaf would pose a huge threat to Ashe, who had no displacement skills.

Especially Olaf. Once he succeeds in getting close, with his high burst and high mobility, it is extremely difficult for Ice to play a role in the subsequent team fight. Olaf's axe flies in the team fight, and wherever it goes, the enemy is intimidated. Ice's fragile body is simply unable to withstand several rounds of Olaf's attacks.

The ROX team members were in a state of deep distress. They sat together, nervously discussing their situation, each face etched with solemnity. The coach, on the side, constantly analyzed the situation, trying to find the best solution.

However, each option carries with it a huge risk, making it difficult for them to make a decision, as this decision could very well determine the trajectory of their subsequent matches, whether they will reach the pinnacle of victory or fall into the abyss of failure.

While ROX was hesitant, Flash Wolves didn't give them much time to think. They made the decision first, showing strong initiative.

Yuan Shen, a core member of the Flash Wolves, keenly perceived the current situation. He carefully observed the economy, levels, and equipment of both teams and decided that this was the time to initiate a teamfight. Yuan Shen knew that Pray's Ashe was already far ahead in development. If Ashe continued to develop at this rate, his team's Olaf would likely be unable to withstand Ashe's abilities in a teamfight.

Even before Olaf gets close to the ice, he will be melted by the ice and the concentrated fire damage from his teammates.

At this point in time, although Ashe's development is somewhat advanced, her damage hasn't yet reached a terrifying level. If they initiate a teamfight at this point, the Flash Wolves still have a good chance. (End of this chapter)

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