I just turned eighteen, and you want me to make a comeback?

Chapter 33: You’ve done all the bad things with your fist!

Chapter 33-You’ve done all the bad things with your fist!
"Wow!! A new Captain?? This..."

"Another newly reworked hero. Is Yuanshen able to master heroes so quickly?"

"Both heroes are newly reworked. I'm not surprised that Yuanshen was able to train Fiora to such a high level of proficiency in such a short period of time... No, I should say it's understandable."

"But...does the new Captain have the confidence to play with it?"

Not only the commentators, but the audience were also in an uproar.

The lineups of both sides are finalized.

“FW Red Side:
Yuanshen Top Lane: Ocean Disaster - Gangplank

Jungle Karsa: Lee Sin
Mid Single Maple: LeBlanc

Bottom Lane NL: Heroic Bomber - Corki
Support SwordArt: Heart of the Freljord - Braum
AHQ Blue Side:
Top Ziv: Twisted Treant - Maokai.

Jungle Mountain: Barrel-Gragas
Midlane WestDoor: Yasuo
Bottom Lane An: Mouth of the Abyss - Kog'Maw

Support Albis: Minotaur Chieftain - Alistar."

"Captain..."

Captain Yuan Shen’s skills are actually not very high. He just knows how to play, but it cannot be said that he is proficient in it.

The time was too short, he only had time to understand the hero Fiora, and the Captain only had a vague understanding of it.

And the hero Dashu is very unique.

Other heroes have more or less similar features, such as three rings, damage reduction and stable control, multiple stages of advance and displacement, etc., and their positioning can be seen at a glance.

But the captain can't.

His skill mechanism is different from that of all other heroes and is extremely special.

Therefore, it is difficult to master the hero Captain. Many people are not clear about the gameplay mechanism of this hero, and have a poor grasp of the distance of the barrel. But for Yuan Shen, relying on his basic skills and hero characteristics, he has the confidence to use this hero in the game.

and……

"The Captain is a father-level hero to the tree!"

Yuan Shen muttered, bought the blue crystal and went out.

"Blue crystal and three reds, is there a trick to this?"

I remember being a little confused.

"Isn't this equipment a bit too arrogant? The mana of the hero has no effect at all in the early stage. Even a hero like Ryze won't start with a blue crystal..." Yang Wei expressed doubts.

The new version of Captain has just been updated, and many people don’t know how to play it, nor have they figured out its gameplay mechanism.

There are many choices for going out outfits.

There are longswords, Doran's Blades, Doran's Shields, and there are also those who use Doran's Ring and W to show off their strength and resist pressure under the tower.

Even with Braum, the king of level one team fights, Flash Wolves still forced their way into AHQ's bottom jungle, placing wards to prevent lane swaps and returning to their respective lanes.

The familiar opening made Ziv feel sorry for himself for a second.

However, when he saw the captain's going-out outfit, he felt relieved.

Blue crystal?
Not much pressure.

It looked like Yuan Shen was going to develop against him, which he really liked.

As long as you survive, you have accomplished something!
Unconsciously, Ziv had given up the idea of ​​gaining an advantage against Yuan Shen in the laning phase.

too difficult!
In one minute and thirty seconds, the entire army attacked.

Looking at the big tree opposite in the top lane, Yuan Shen felt no emotion in his heart, but instead wanted to laugh.

Perhaps the psychological trauma left by the previous game was too great for Ziv, so this time he did not choose Doran's Ring, but chose Crystal Bottle to withstand the pressure.

However, the captain's weakest point is in the early stages when his level and equipment are not yet formed.

If you don't target the Captain in the early game and let him develop safely to the late game, the game will become much easier.

In addition, after he tested many pieces of equipment, the small item Yaoguang gave him a great surprise.

The captain's core output skills are Q and E.

The Q skill can trigger radiance.

Moreover, by using Q to detonate the powder barrel, you can even save the damage of two flares.

This is the Captain's undisputed core equipment. The sooner you make Radiance, the sooner the Captain's damage will be established.

The Captain's Q is even more abnormal than EZ, because in addition to triggering the special effects of normal attacks, it can even crit...

As soon as he came online, the old captain fired a shot at the tree.

The damage wasn't very high, but this behavior made Ziv tremble in his heart.

When Blue Crystal goes out, she won’t have to QQ all the time, right?
Is this playing Gangplank as Pantheon, focusing on Poke consumption?

However, if Yuan Shen was just like this, he would feel relieved.

Because he comes out with a crystal bottle and has a passive energy-absorbing secret technique to recover, his ability to stay in the lane is maximized and he is not afraid of Poke.

Moreover, the Captain's Q skill in the early stage does not do much damage...

"Haoxuan, you should just stay in the bottom lane and gank. I don't need to worry about the top lane." Yuan Shen said.

"OK, this is a good opportunity to teach them a lesson. Be careful."

Karsa readily agreed, and the bottom lane duo breathed a sigh of relief.

Although they won the first game, they still felt a little guilty.

If Yuan Shen hadn't been such a carry, their bottom lane would definitely have taken the blame.

"The other side must have thought we were going to defend it, so I lured them up."

Sheshe and Karsa began to discuss with each other, and both of them had lewd smiles on their faces.

Yuan Shen didn't pay too much attention to the communication between his teammates.

This is the top laner, isolated and it is difficult for him to coordinate with his teammates in the bottom lane in the early stage.

And the captain is even more so.

The laning phase is extremely weak in the early stage, but it has very strong carry ability in the middle and late stages.

When I first started playing Captain, his barrels were placed very poorly and were always hit by others, or he didn’t control the distance well, either too close or too far.

However, after playing a few times, I gradually became proficient in it.

The laning phase in the top lane was normal. AQA killed three melee minions. Listening to the jingling sound of gold coins in his ears, Yuan Shen smiled with satisfaction.

The Captain is definitely the first choice for players who like to develop, no doubt about it!

Killing minions with the Q skill can steal money, which is the captain's inherent talent for stealing money.

And the higher the skill level, the more money you can steal.

Level 5 Q skill, one soldier can plunder eight dollars.

What is this concept?
This means that for every 37 soldiers you kill with Q, you can get an extra kill.

Therefore, the Captain must focus on Q, there is no such thing as focusing on W or E.

This means that the hero Captain is not afraid of being dragged into the late game even if he develops in a balanced manner.

Because for the captain, balance of power is advantage.

And the advantage is the winning momentum!

There weren't many passionate confrontations in the early laning phase of the top lane.

The director and commentators also paid attention to the top lane for a while, and then stopped paying attention.

What's so interesting about each of them replenishing their troops?

After four minutes, the junglers from both teams finished clearing their respective jungles and started the first round of ganks.

What no one expected was that Karsa's first target was not the big tree in the top lane, but he went straight back to the city and walked straight towards the bottom lane.

"Bottom lane... Gragas, the King of Barrels, is also targeting the bottom lane. So, we're going to run into the Blind Monk!!"

I remember my heart skipping a beat.

Everyone knows that Flash Wolves' most famous style of play is to defend the top lane, and everyone knows that Karsa is good at controlling map resources and creating an early rhythm.

But they forgot that Karsa’s best and most signature skill… is counter-camping!

(End of this chapter)

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