Chapter 48 Aces of World War II!
After posting a preview in the live broadcast room.

Zhao Ming ended the live broadcast at the speed of light and left.

Only countless curious players were left in the live broadcast room, anxious to know more detailed information, but they found that no information had been updated on the Polestar Games official website and the Federal Headlines account.

Zhao Ming left a suspense verbally and ran away.

Many netizens were so angry that they rushed to Zhao Ming’s account on Federal Headlines.

It contributed a lot of emotional value.

However, many players have also begun to analyze.

As of now in the plot of "World War II: Rise of Empire", the British and French Commonwealth have outrageously evacuated more than 300,000 troops from Dunkirk, but it is obvious that the Empire will not give up.

The name 'Battle of Britain' speaks for itself.

This was an air battle that took place in the British Commonwealth.

Because as the plot continues to deepen, and Blue Star players continue to play the game, a lot of "Earth's" worldview and knowledge are added.

Know that Britain is the region where the British Commonwealth is located, an ancient place name.

It is now commonly used to describe geography, culture, politics, etc., and broadly summarizes the countries and people in the region, that is, the British Commonwealth, through this knowledge, plus the understanding of maps.

Players from both camps have begun analyzing where the Empire will begin its attack on the British Federation.

What is even more exciting is the 'air combat'.

Since it's an 'air battle', aircraft will definitely be available, right?!
Bai Xiang was so happy in the live broadcast room that he flew a plane to bomb the imperial capital after the preparation mode was launched.

That smug look.

This made the Empire faction player very angry and he was ready to snipe him online.

And just when many netizens were speculating.

Polestar Games, in Zhao Ming’s office.

Zhao Ming's voice rang out:
"Open vehicle?"

"Maybe a few lucky people will get the pilot role by chance."

"But not too much."

"According to the current equipment of the British Commonwealth, the number of aircraft is very limited, only 1,200."

"A Battle of Britain instance. Currently, the limit is 100,000 people per instance. Once the limit is reached, the next instance will automatically open."

“There are so many players.”

"We can't send 100,000 planes into the sky."

"And the main core of this game is to promote anti-war awareness."

"Compared to the exciting air combat."

"Players who were bombed on the ground, watching the city reduced to ruins and the desperate cries of countless residents, a city reduced to ruins in the blink of an eye, with tens of thousands of people displaced, can only feel the cruelty of war more deeply if they experience it firsthand."

Zhao Ming sat in the boss chair, looking at the account comments while speaking to Shen Qinghan, who was sitting on the sofa reading the follow-up information of the game:

"Naval battles, urban battles, tank battles, these will be added to the dungeon one after another."

“After the game ends, there will be a special tragic CG to guide players to feel the cruelty of war.”

“And that’s not all.”

“There are also many cities in the immersive plot, with a long history, which arouse the curiosity of players through a series of daily life or stories.”

“As players continue to delve deeper into the game, they may even fall in love with the city.”

"And then... the war came."

"It takes decades to build a city, and it may take hundreds or even thousands of years to maintain the existence of a city, but when war comes."

"Just overnight, everything was gone."

“In the continuously updated immersive storylines, players experience firsthand how a city is destroyed in a short period of time.”

"It should surely make players feel dazed and shocked."

Of course, you can also gain some emotional points, but this is secondary.

After listening to Zhao Ming's words.

Shen Qinghan nodded, without any objection:
"Yes."

"The core of the game is to promote anti-war sentiment. Although the competitive battlefield has been changed, it doesn't seem to be a big problem at the moment."

"Just develop in this direction, continuously releasing plots and dungeons to let players feel the cruelty of war, thereby reducing people's desire for war, which is also in line with the core idea of ​​'Anti-War Competition'." Shen Qinghan knows more about the Anti-War Competition because of his family. The main purpose of the Anti-War Competition is to suppress the voices of the people who advocate war.

But are those fanatics who advocate war important to the Federation?
unimportant.

So many years have passed since the initial technological explosion. Although there have been no major wars or frictions, every federation has some black technology. This is also the reason for the restraint among the six federations. If you are not careful, you might as well blow up the Blue Planet again.

As for those fanatics who advocate war, it is no problem to find their location and eliminate them, but they cannot be killed completely. They can only be suppressed to avoid provoking more intense resistance, which would make the situation ugly.

Are those bewitched people important to the Federation?
important.

After all, the federation cannot arrest people indiscriminately just for expressing their opinions. If any federation does so, other federations will surely add insult to injury. No one wants to be the first to be punished, so it becomes very important to appease the people.

This is also why "Anti-War Race" was born.

The revised version of the [Normandy Landing] battlefield launched by Zhao Ming has a camp confrontation method that deviates a bit from the anti-war core. The game is now gaining momentum and its influence has gradually spread to other federations.

[Normandy Landing] The other federal armies behind the leaderboard are still racing, and the game cannot go wrong because of deviating from the core idea.

That's why Shen Qinghan decided to come over and ask.

Now it seems that her idea was unnecessary, Zhao Ming had already made a plan.

Continuously release plots and copies to let players experience the despair of ordinary soldiers or people in war.

Shen Qinghan was flipping through the information and said:

"On this information."

"After the Battle of Britain, it's the National War dungeon, Blitzkrieg on Poland."

"According to what you just said, the aircraft vehicles that players will be able to use after the release of [Battle of Britain] will be limited. When players find out that they can't fly planes to fight, they will feel cheated."

"I guess your name will be on the hot search again."

"Wait until the National War dungeon [Blitzkrieg on Poland] opens."

"If players enter the game and find that their vehicle is a horse"

"This"

You'll be scolded badly.

Zhao Ming smiled and said:

"It's pretty good."

Shen Qinghan's mouth twitched slightly, and he couldn't help but say:
"What's good?"

Zhao Ming said:
"Who would have thought that a word game would be played a second time?"

"tsk"

Aircraft vehicles are open to the public, and only a few lucky players can fly them.

Vehicles are open, and a small number of people can ride horses, but as for most people, of course they have to hide in the trenches.

Maybe an Imperial tank will run over the player. Hiss!
The picture is so beautiful that I dare not look at it.

Although it is a bit miserable.

But how much emotional value does this require? Just let me be scolded.

Zhao Ming sighed inwardly.

After listening to Zhao Ming's explanation, Shen Qinghan could only nod his head. He had no intention of interfering. A partner who does not interfere in the company's affairs is a good partner.

Then, looking at the many copies whose data was ranked after [Blitz Poland], Shen Qinghan asked:

"Are these latter ones also copies?"

"I see only names, some of which are people's names, with no other information marked."

"[Bloody Battle at Sansori] [Erich Hartmann] [White Death]."

Zhao Ming said:
“Those are just ideas for some subsequent dungeons, as well as hidden plots for the [Multiplayer Cooperative Story] mode.”

"[Bloody Battle at Sanso-ri] is an independent story-based dungeon, featuring a faction confrontation that tests the limits of a soldier's will. I'll let the Northern Army try it out when I make it later."

"Didn't you say last time that the difficulty wasn't enough? This is a good opportunity for them to experience it."

"As for the others, they are some hidden plots that will be added to the [Multiplayer Cooperative Story] mode in the future."

“If it comes randomly.”

"Players will face off against the most elite soldiers, aircraft and armored aces of World War II."

 Please give me a monthly ticket~
  
 
(End of this chapter)

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