Chapter 7 Departure
After leaving the command post and returning to his tent to organize his equipment, John headed to the maintenance area where the members of Squad 14 were located.

When John saw Wendy again, she was sitting inside the tent performing her routine oiling and maintenance on her magic gun.

Upon seeing John arrive, Wendy quickly put away her gun and then stood up to salute:

Good afternoon, Captain John!

Call me Warrant Officer!

"Yes, Warrant Officer John!"

Wendy shrugged, gave a less-than-perfect military salute, then grinned as she put away her magic gun and leaned forward curiously to ask:

"Captain, did you just finish talking with General Dormammu? How was it? Is the general really as stern as the rumors say?"

"Sergeant Wendy, talking about your superiors in private is a serious crime. Aren't you afraid I'll tell the inspection team and have you court-martialed?"

John glared at his unreliable subordinate, his teeth itching with anger.

If it weren't for that idiot causing that mess last night, his retirement plans wouldn't have collapsed.

Once he successfully switches to the Allied camp, he'll definitely make things difficult for that stupid woman and let her experience the consequences of offending her boss in the workplace!
"Waaah, I know I was wrong, Captain, please don't be angry!"

Wendy, who had been scolded for no reason, immediately pouted, feeling wronged.

She was simply envious that the warrant officer was able to receive a personal audience with General Dormammu and wanted to ask him what he thought.

But the despicable warrant officer took it too far and accused her of gossiping about her superiors in private.

Sure enough, Warrant Officer John must be unhappy about my arguing with him yesterday, which is why he's deliberately making things difficult for me.
Hmph, the warrant officer really is a stingy guy!

Wendy thought to herself, while also considering whether she should ask her parents back home to send her some local specialties to please her boss, who was smart but also very petty.

Before she could even decide which local specialties to choose, John's voice interrupted her thoughts:

"Wendy, go and gather the rest of Squad 14. We've got some work to do!"

Recalling the mission intelligence Dormammu had given him in the command post, he could almost see himself leading Squad 14 along that secret route to infiltrate behind Allied lines, and then surrendering with everyone, with the Allied high command warmly shaking his hand.

John couldn't help but smile expectantly, then, under Wendy's excited gaze, he added meaningfully:

"This is an operation that could change the fate of Squad 14, so let's all be on our toes, Sergeant Wendy!"

"Yes, Warrant Officer John!"

...With Wendy's excited expression, all members of Squad 14 were quickly gathered in the maintenance area of ​​the base.

This was also the first time John had officially met with the thirty players under his command.

Just like in the game, his squad consists of 24 demolition soldiers, 4 scouts, 1 communications soldier, and 1 medic, which is considered the standard squad composition of the Empire's magic soldiers.

Although their numbers are at most equivalent to a squad in the army, the organization of magic soldiers is different from that of the army because each soldier is equivalent to a bomber.

Even a small team of only 30 people is equivalent to a company-level unit in the military.

John's Seventh Legion only had 6000 regular magic soldiers.

However, the magic soldier squad led by John is different from the usual squads. His members are not trainees with no combat experience, but veterans with more than two years of combat experience on average.

Every member of the team possesses elite-level shooting skills; they can hit anything they aim at.

As the strongest fighter in the squad and with five years of combat experience, Wendy, who was additionally assigned the position of vice-captain, is undoubtedly the most outstanding member of Squad 14.

In addition to mastering the explosive spells required of a magic soldier, Wendy also possesses the Magic Eye and Healing spells. With the help of a magic amplifier, she can even use telepathy to communicate over long distances in a short period of time, making her a multi-functional being.

Based on its combat power in the game, this guy can definitely be considered an early-game mini-boss.

In terms of combat power alone, the opponent is far superior to John, who only possesses the two techniques of 'Magic Eye' and 'Analysis'.

Unfortunately, while the power of individuals in this world can reach terrifying levels, the cost and expenditure are also enormous.

Therefore, individual combat strength often has a certain upper limit, and it is rare for a person's bravery to dominate the success or failure of the battlefield.

"So, if you want to survive in this world, you still have to use your brain!"

Standing before the army, he looked up at his 14th squad members, who were holding magic guns and carrying magic packs to aid takeoff.

After counting the number of people, John nodded to Wendy, who was reporting to him. Without launching into the usual pre-battle declaration ceremony, he took a deep breath and then gave a solemn order to the crowd:
"lets go!"

"Wow!"

As John gave the order, the group quickly activated their magic packs and took to the air, speeding away into the distance under John's guidance.

At the same time, shortly after Squad 14 took off, unnoticed by everyone, a well-equipped and well-trained team also left the Imperial camp, silently following John's Squad 14 like imperceptible ghosts.

……

(End of this chapter)

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