Calamity Dragon, Starting with the Cultivation of Knight Families
Chapter 121 Dungeon Adventure, Job Change Appears
Chapter 121 Dungeon Adventure, Job Change Appears
Dawn City.
In the darkness, a campfire shone brightly atop the mountain.
York and dozens of other extraordinary individuals were standing in front of the magic circle at the entrance to the dungeon.
They remained silent, each one gazing quietly at the magic circle of the dungeon.
Finally, when the magic circle suddenly lit up with a bright light, everyone's expression changed.
The person is out!
He was a veteran of the city guard.
"Lord City Lord!"
The veteran stepped out of the magic circle and immediately walked to York, kneeling on one knee.
"Very good! Soldier, tell me, what profession have you awakened?"
"Reporting to the city lord, Wood's current job prefix is Spearman Level 1, and he can be promoted to the ordinary warrior class after reaching level 10."
"Wood currently only has one shooting skill, which is not particularly powerful, but he has been able to successfully sense magic power. In addition, he can add points to his existing skills with each level up, and then the skills will provide progressively increasing damage when killing monsters in the dungeon."
The soldier described his class panel in detail, and in response to everyone's questions, he quickly revealed his situation in the dungeon.
Currently, dungeons have so-called challenge levels.
Levels 1-10 (Extremely simple, one level, minimum requirement is one hour of exploration in the dungeon, after which you can freely choose to leave, maximum stay time is five hours.)
Levels 11-20 (Easy, two levels, minimum five hours required to explore the dungeon, after which you can choose to leave freely, maximum stay time is twelve hours.)
Levels 21-30 (Normal, three levels, minimum 12 hours required to explore the dungeon, after which you can choose to leave freely, maximum stay time is one day.)
There are three challenge levels, with random teleportation. Each floor also contains an elite monster room, which is a kind of beast fighting room. Each adventurer can choose whether to start the elite monster challenge at any time.
Once a challenge is initiated, the battle will only end when one side dies.
Throughout the entire process, adventurers cannot leave the dungeon. In addition, if adventurers want to advance to the next level at level 10, they must challenge elite monsters; otherwise, their level will not be able to continue to increase.
Those who challenge and win ahead of time can successfully break through level 10 and complete the job change, and can even enter the second underground level at any time.
In short, everything the soldier said instantly gave the old man on York's side a general understanding of the current underground city.
"It seems there's no mistake. This divinely bestowed dungeon is a lower-level solo challenge dungeon."
"According to records, solo dungeons have the lowest mortality rate because as long as you don't challenge elite monsters, adventurers will not encounter more than three monsters at a time on the first floor, no more than five on the second floor, and no more than ten on the third floor."
"Once you enter a battle, no new monsters will appear around you, which ensures that adventurers have enough rest time after each battle to the greatest extent possible."
"However, the rest period cannot exceed fifteen minutes. Otherwise, there will be a penalty mechanism if you do not move for a long time. If you encounter the penalty mechanism, it will be difficult to get out alive."
Chuck looked at York with a serious expression and said.
"Old Chuck's words are not wrong, but they are not comprehensive."
At that moment, another old man spoke up beside York.
"Lord of the city, the area of the first level of the lower-level dungeon is not very large according to the records. During the journey, a single adventurer is likely to encounter other adventurers. Therefore, if two people who meet travel together, the difficulty of the dungeon will increase accordingly."
"In addition, while the challenge of elite monsters can indeed be challenged at any time during the first five levels of each floor, after entering each floor where the level limit increases by five, if you want to challenge elite monsters again, you must explore the entire dungeon and find the monster room yourself. In other words, the so-called elite room challenge that can be opened at any time is just a decoy. If adventurers dare to enter the challenge in advance, most of them will die a violent death."
"Of course, if some adventurers carry some powerful items, they might have a chance, but the chances are very small, because the dungeon has its own judgment mechanism. Cheating will most likely only make the monsters that adventurers encounter stronger, even exceeding the strength of the current level."
"However, according to records from a hundred years ago, cheating tools do exist, and they are produced in the dungeon itself, but they are extremely rare."
"As for the specifics, we don't know right now."
"Furthermore, even if the solo dungeon is the easiest, if you want to pass the challenge of elite monsters, in the case of the Iron level, out of ten people, it is usually good if three to five people can pass."
"Moreover, the deeper you go into the underground city, the more unexpected factors there are, and the higher the mortality rate is. It's no joke."
The old man raised an eyebrow at Chuck, then respectfully addressed York.
York listened to everything the two had to say.
He pondered for a moment, then nodded.
At that moment, he looked at the burlap in his hand and a bottle of medicine the size of a finger, his expression filled with strangeness.
Do monsters drop cloth? Or magic potions?
What are all these things?
York was also curious about the experiences the soldiers shared.
Experience provides growth and upgrades, which is similar to leveling up, right?
Experience? Shouldn't it refer to the gradual and natural growth of meditation and physical martial arts skills through training?
But what's going on in this world? Killing monsters in dungeons gives you experience, and that experience allows you to quickly 'level up' and grow stronger?
Is this really that outrageous? Isn't this kind of promotion method a bit too frivolous?
York found it somewhat difficult to understand.
At the same time, it is also full of strangeness.
Why is the art style of this world so bizarre?
All resources can be obtained by defeating monsters in dungeons, and you can even grow rapidly by continuously killing monsters in dungeons.
This kind of career advancement seems to be much faster than the traditional promotion methods on the Auckland mainland!
But the mortality rate is indeed quite high.
After all, the challenge of so-called elite monsters is the only path to advancement that all adventurers and professionals cannot bypass.
From this perspective, York understands!
In the early stages of the dungeon, it might indeed be easier for these adventurous professions to advance than on the Auckland continent.
However, the mortality rate of its elite monster challenges is definitely no lower than the mortality rate of low- to mid-level monsters undergoing blood transfusions and limit breaking on the Auckland Continent.
Indeed, no matter which world you're in, you have to risk your life to gain extraordinary power!
Moreover, those below level ten, unless they challenge monster rooms, cannot be considered extraordinary in the strict sense. At most, they are comparable to some powerful mercenary soldiers or even sorcerer apprentices.
"Yes, I roughly understand the situation!"
"Thank you both for your clarification."
"By the way, soldier, you can stand aside for now. I will reward you according to your merits after the others come out."
York finished speaking to the two old men and the soldier, and then the surroundings fell silent again.
However, during this process, as the soldiers came out and announced everything they had handed over, York's knights and squires, along with some extraordinary nobles and merchants from the city lord's mansion, were all whispering among themselves.
York did not restrain his men from discussing the matter.
Instead, they were thinking about how many warrior classes could emerge from the first 100-player dungeon raid.
According to Chuck and other elders...
The awakened classes in dungeons are actually traceable.
For example, someone who has been training in warrior skills for a long time, or even someone who can naturally sense magic, will very likely awaken a combat profession.
Warriors or mages are no different.
For example, people with assassination skills are more likely to become thieves, and so on.
As for livelihood and career.
In reality, it is often those with a certain level of medicine-making skills, or even ordinary people, who are brought into the dungeon by combat professionals through bounties to awaken their professions.
Their livelihood and career prospects are quite good.
In dungeons where players are in groups, the probability of obtaining medicine materials, food materials, and even magical plant seeds from monsters dropped by killing monsters increases significantly, and the effects vary.
Among them, low-end professionals like awakened farmers do not need to be very strong; as long as they grow grain normally, the grain yield will inevitably be abundant.
Unless there is a natural disaster, when there are enough farmers in a kingdom, it usually means that the kingdom will not easily lack food or clothing. And that is precisely the case.
Before the troll invasion of the continent of Calter, humans were the undisputed overlords of this world.
They were also incredibly wealthy.
Of course, civil wars frequently occur within the human king's empire, and there are even monster crises where monsters emerge from the dungeons.
But these crises are only temporary.
This is also what the people of the continent of Calter collectively believe: that everything is merely a trial from the gods.
Once the trials are over, humanity will soon prosper again.
And so, in this cycle of rise and fall, it continued until the gods disappeared and the trolls invaded.
The strange underground cities and the ecosystem that coexisted with humans on the continent of Calter were finally destroyed.
In short, York found the situation on the continent of Carth to be quite strange.
There were no wars between different races, but there were repeated civil wars among humans to please the gods.
Since ancient times, nothing has changed. Can the gods of this world really be considered gods?
Shouldn't gods be great beings who lead their people to strength and prosperity?
How can people be used to make fun of others?
In York's understanding, the gods of the various races on the continent of Auckland have been engaged in a brutal divine war for the survival of their people since ancient times.
All this is so that the bloodline and people of this world can have their own living space.
Are the gods of the Auckland continent fighting desperately for their people's living space?
Meanwhile, the gods of the continent of Calter were enjoying themselves and making humans entertain them.
Different worlds, different gods—that's the difference.
York was speechless.
But what if the humans of the Auckland continent one day conquer the world and have no enemies? What would the gods of Auckland look like then?
York felt that this was a difficult question to answer.
Furthermore, apart from their own sovereign, there isn't a single other deity to be seen on the mainland right now.
Therefore, York didn't think too much about it. In life, it's already difficult enough to take care of everything in front of you.
Why think so much?
Currently, York has assigned different city defense troops to the one hundred adventurers sent to the dungeon, according to their strength.
The weakest group consisted of soldiers like Wood, who only had basic marching and combat skills.
The strongest among them are three people on the verge of entering the next level.
Two of them were mercenaries favored by York, and were considered as potential knights' squires.
As for the other one, it was Grein, a native human who possessed certain skills of a native warrior.
These three are York's top picks.
As for the others, York had only one requirement for them.
Don't rush. If you're exhausted after an hour, try to turn back.
York took his first dungeon adventure very seriously and didn't want too many casualties.
However, York also understands human nature.
For those willing to risk their lives, for those who volunteered to join the city defense force, many of these hundred men will surely try their best to achieve as many victories as possible.
Therefore, an hour and a half later, fewer than thirty soldiers had emerged.
However, as time went on, after about three hours, the number of people who returned exceeded eighty-five.
Those who haven't appeared by this point are either very strong or very weak and have already died on their adventures.
York simply remained silent and continued to wait in the face of the current situation.
And so, seven more people appeared one after another.
Without exception, all seven of them achieved a combat proficiency level of four or five after just one adventure.
Finally, after five hours, the maximum time allotted for exploring the underground level arrived.
This time, a total of four people were teleported out at the same time.
A soldier who doesn't seem particularly strong, level 5.
Two decent mercenaries, one level seven and the other level eight.
Last place was Grein.
At this moment, Grein's armor was covered in blood, and there was even a deep scratch on his face.
He knelt inside the magic circle, panting heavily.
But when he looked up at Lord York and the old man Chuck, he revealed a big smile.
"I have fulfilled my mission, Lord City Lord. Grein has successfully completed his class change!"
"???"
York was startled.
Elder Chuck was heartbroken and rushed forward.
"Gren, are you out of your mind?!"
"This is your first time entering the dungeon, how dare you challenge elite monsters!"
"Waiting for another chance is better than this!"
"You silly child!"
Grein looked at Chuck, who came forward to help him, and forced a smile, panting:
"Opportunities are always there, but who knows when the next one will come."
"Fortunately, the city lord values me. Now that I've been allowed to enter for the first time, I must produce corresponding results!"
"The world is already so cruel. If everyone is unwilling to fight for their lives and only thinking about surviving, how can we talk about taking back the world?"
"Great!!! Well said."
York looked at Grein in front of him.
His eyes were full of admiration!
Putting aside other things, while York's divine favor may have been accidental, it was also earned through a life-or-death struggle.
If he hadn't risked his life to explore new frontiers, how could he have gained divine favor?
Therefore, look at Grein as he is now.
York immediately announced that everyone should return to the city lord's mansion, and also announced that a lavish banquet would be prepared to welcome all the warriors back.
Later, after briefly noting the gains and losses of this operation, York will announce the existence of the dungeon to all his subjects.
At the same time, after the city guards have completed all batches of dungeon adventures, he will also encourage civilians and slaves to sign up for dungeon adventures.
(End of this chapter)
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