Creating a zombie in a mountain village terrifies players worldwide.
Chapter 19 Yu Feng's Plans
Chapter 19 Yu Feng's Plans
Li Misi's face instantly darkened, but he quickly recovered and put on a professional smile again.
"Please call me Director Li, thank you."
"As for the new work, you don't need to worry about it."
"The investors have given our team a very generous development budget. Even if the game doesn't make a single penny, the remaining budget is enough for the company to make a huge profit. In the end, it's about the same as the sales and profit of one of your Paradox Team's games."
"The difference is that your Paradox team is still very traditional in making games. Every time, the company has to approve the budget before we can start. After the game is finished, we have to slowly recoup the costs, and it takes a long time to make a profit."
“Our Rainbow Team is different. Before development, the investors’ money is already in place, and the company doesn’t need to approve the budget. So even if the game doesn’t sell, it doesn’t prevent the company from making a profit from the investment.”
Upon hearing this, Yu Feng frowned and put down the fried dough in his hand.
"In that case, I won't wish you great success with your new book, Director Li. Anyway, Director Li doesn't really care about sales."
"I wish Director Li that your new work will receive less criticism and more support, how about that?"
Li Misi's face visibly fell.
He took a bite of whole wheat toast and said.
"In that case, I wish Director Yu that your new work will have enough manpower for development."
"Oh, sorry, I forgot that your team had to lay off half of its staff because the sales of the last game didn't meet the target. The top producer we managed to recruit later also joined our team. Sorry, sorry, my memory is just not good."
"By the way, if your new game doesn't sell well, are you going to lay off staff again? If you lay off staff again, there won't be many people left in your Paradox team."
Yu Feng's expression remained calm, seemingly unprovoked. He simply took a sip of soy milk and said indifferently.
"Don't worry about that. After our team was streamlined, our benefits actually improved. Plus, everyone has a specific role and responsibilities, which makes management easier."
"We just can't compare to your Rainbow Group, with so many people who are just sitting around doing nothing, inefficient, and have connections."
Li Misi's smile froze, and then she said calmly.
"Does having more people mean our group is stronger?"
"Director Yu, why don't you just join our team? I can give you a producer position, how about that?"
"Anyway, your team only has 20 people, which is so few. In addition, the sales of the previous game were not ideal. I heard that the company's budget for your new work is less than half of the previous one. I also heard that you are planning to make an adventure puzzle game this time because of insufficient budget?"
"Hahaha, I'm really looking forward to your team's new work, Director Yu. I hope you won't disappoint me."
Yu Feng glanced at him and said coldly.
"Really? Don't worry, I won't let you down."
"Who knows, I might give you a surprise then."
After breakfast, the two walked side by side on their way back to the office computer room. Luo Xiaoqin couldn't contain her curiosity and turned to look at Yu Feng.
"Brother Yu, their Rainbow Group has foreign investors supporting them, so they can get a large sum of money before they even start making the game."
"Besides, they don't care about sales; they're just making games to promote that kind of culture. If that's the case, why not just make something casually? The company could make a fortune with the money saved on investment."
Yu Feng continued walking and gently shook his head.
"You're half right. They do make games to promote Western LGBT, but at the same time, they also want to get high scores in gaming media, because only high scores can make a game go down in history."
"So even if you don't care about sales, it has to be at least a 3A game. One of the ways Western game media judge games is whether they meet the 3A standard. They don't dare to just do a perfunctory job."
Luo Xiaoqin nodded thoughtfully, then, remembering something, asked with a hint of anticipation:
"Brother Yu, what was that 'surprise' you mentioned before? Tell me about it."
“I heard that Rainbow Group’s new game is a space adventure game, but our new project is an adventure puzzle game. Will ‘surprise’ make our game better than theirs?” Yu Feng fell silent after hearing this, unsure of how to respond.
To be honest, the Paradox Group is in a bad situation right now, with only 23 people at most.
If the sales of this adventure puzzle game do not reach the company's target of 30 copies in the first month, layoffs would be the least of their worries; in more serious cases, the company might be dissolved.
But can an adventure puzzle game really do that?
At that time, my fate will be clear: I will be 100% incorporated into the Rainbow Group and work for Li Misi.
To make him work for a competitor? That's worse than killing him.
Even if Yu Feng starved to death or jumped off this cliff, he would never work for Li Misi.
Therefore, if you want to keep your group, you need to do two things.
First: Make this adventure puzzle game a huge success, not only sell well, but also far exceed the company's sales targets.
Second: Find another way to make money, and the money earned must far exceed the investments that Li Misi brought in from abroad.
Only if he does either of these two things can his position be secure, and the Paradox Group will not be disbanded.
But no matter what it is, it's not easy to do.
Therefore, he spent a lot of energy and time to find a top-notch producer, hoping to leverage the producer's fame and talent to ensure the success of his new work.
But to my utter surprise, the person I recruited was poached by someone else. Damn it, this is just awful.
Without the backing of a renowned producer, and given that their adventure puzzle game is unlikely to break through the conventional gameplay of the market, the final product will probably just be an ordinary game.
So, he was having a headache and was preparing to continue development step by step when a suddenly popular indie horror game caught his attention.
This game seems to have stepped on every landmine: pieced-together assets, solo development, and a horror theme. It's practically overflowing with all the pitfalls!
But if something can become popular, then there must be something special about it, something to say about it.
So he went through videos, live streams, and player communities to learn more about the game and found that there was indeed a reason why it was so popular.
Not only are there unexpected random events, but also various thrilling and terrifying scares. The gameplay also incorporates videotape elements, making the plot thought-provoking and even leaving the ending in suspense.
With these factors combined, it would be strange if it didn't become a hit.
If it weren't for the game's pervasive sense of poverty, Yu Feng would never have believed it was developed by an individual.
But this also gave Yu Feng an opportunity.
An opportunity to invite this developer to join the project.
Leveraging O5's current popularity and buzz, they can boost the influence of their new work and sell as much as possible.
I wonder if this developer is familiar with adventure puzzle games.
If the developer is not interested in or not good at this type of work, then collaboration may be a bit troublesome.
It seems I need to talk to this developer.
Yu Feng was very confident in recruiting talent. If he could poach that famous gold medal producer, he could certainly poach this independent developer with no experience.
The best time to recruit someone is when they have potential but their career is not yet fully successful.
Otherwise, once O5 has achieved success, the cost of recruiting him would be much higher.
Next, it depends on what conditions you're prepared to offer.
(End of this chapter)
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