Nirvana Top Laner, Reborn Tokyo Girl
Chapter 151, 148 Vanguard Tournament: The Final Battle!
Chapter 151, Section 148: The Vanguard Tournament, the Final Battle!
At this point, Zeus's desire for victory had reached its peak.
However.
It should be noted that everyone's perspective is very subjective.
From Zeus's perspective, he knew that his two breakthroughs were somewhat stolen.
Moreover, he felt that "no matter who comes, Shimamura Yuna will steal both of these hands."
This sounds like an attempt to shirk responsibility, and it sounds like a very subjective statement.
But it's actually quite objective.
The things Shimamura Yuna presented in these two games would have resulted in a surprising defeat even against someone else, let alone Zeus.
But these things can't be told to teammates.
Firstly, it's quite simple: when you're in the game, everyone's focus is primarily on themselves.
Details such as the tug-of-war between Shimamura Yuna and Zeus are known only to the two parties involved.
Yuna Shimamura knew that she had stolen Zeus.
Zeus also knew that Shimamura Yuna had stolen him.
But do the other teammates know?
The answer is no.
Even coaches and other spectators with an "God's-eye view" might not understand it at first glance; these things may only be clear after a post-match review.
So, at that moment, everyone had a feeling.
'You're the one who killed him.'
It's impossible not to feel resentment.
HLE is a mercenary team, and the members haven't been working together for very long, especially Zeus, who just joined the team.
There wasn't much trust or mutual understanding between them.
In this situation, even if Zeus were to step forward to explain, he would still be unable to clear his name.
It will only make it seem like you're making excuses.
Not to mention, he didn't even make an excuse.
Actually, if it were just one game where Shimamura Yuna completely dominated him, his teammates wouldn't have reacted that much.
Everyone gets crushed in lane occasionally; who doesn't get crushed in lane? Who can guarantee they'll always win their lane matchup?
Such a thing is simply unrealistic.
However, you got crushed in the last round, but you confidently said you would get back at them in the next round.
As a result, they got crushed again in the next game.
This makes it difficult for teammates to feel comfortable.
Not buddy.
You earn such a high salary and boast so much, and this is how you end up?
It's fair to say that the two games Shimamura played in were lost purely because Zeus was the only one to lose.
Moreover, this is clearly not because he is in bad shape.
You'll get a beating as soon as Shimamura arrives.
As soon as Shimamura goes down, you pretend to be crazy and kill the opponent in single combat.
When Shimamura arrives, you'll get beaten up again, just like in the district.
this.
Isn't it a bit too ugly?
My teammates all felt like they hadn't done anything and were playing perfectly well, but because of you, they were defeated twice by a wildcard team that was supposed to be a sure win.
What exactly do you mean?
How can everyone feel comfortable with this?
It can only be said that Zeus's mindset was probably not greatly affected; he felt that he could get back at Zeus next time.
However, the teammates' mentality has already been negatively affected by their resentment.
Meanwhile, on the CFO's side, the atmosphere in the training room was better than ever before.
It should be said.
Actually, everyone's mood has been pretty good ever since we won the second game today and the score was tied at 1:1.
But from that moment on, every second that followed was an even happier time.
At this moment, the score was tied at 2-2. Listening to the cheers of the audience below the stage, they felt victory within reach.
Everyone present felt a surge of jealous excitement and adrenaline.
This kind of excitement is something only they can experience.
If TES were to face HLE in the finals now, would they be excited?
Probably not.
They want to win.
But more than excitement, their feelings were probably a fear of losing, a sense of anxiety and uncertainty.
'If we lose, we'll lose our ancestral home.'
"If we lose, LPL will be relegated to second place again this year, and we'll get criticized again."
To put it bluntly, no matter how bad the current situation is for the LPL, the only way to satisfy the audience is to win the championship.
Especially in tournaments like the Pioneer Tournament, it's actually a tough and difficult competition for LPL teams.
Even if we win, no one will care too much. They'll think this competition isn't important; only the World Championship at the end of the year is important.
But if they lose, the public outcry will explode.
Even if you only get second place, you'll be subjected to sarcastic remarks and insults from the media for a whole year until you get the next result.
Not to mention teams like TES, whose historically low performance led to their elimination.
But this is not the case for LCP teams.
Since entering the world championships, every step forward has been an unprecedented climb.
Every victory is an unexpected and wonderful surprise for the audience.
Therefore, the players' low expectations resulted in a winning response that was several times stronger.
At this point, the feedback from this victory has reached its peak.
Everyone wants to win; everyone wants to be the champion.
Even so, everyone in the lounge said, "Don't be nervous, everyone. We'll just do our best. Whether we win or lose the next game, we just need to enjoy the match."
"We've already broken even, so we have nothing to worry about anymore."
"We can win! We can win!"
Is it really enough to just enjoy the game?
That's clearly not the case.
They keep lowering their expectations, worried that the higher they expect, the more disappointed they will be.
I'm just worried about not achieving the success I expected.
After all, for LCP teams, failure is the norm.
Victory and success are merely accidental.
Therefore, this is the only way I can console myself to "not care about the outcome."
Success will come by chance, and so will hope and dawn.
Deep down, everyone was hoping for this.
But, I didn't dare say it out loud.
Let's all cheer each other on!
There was no debriefing, no tactical planning; in this situation, everyone only had one thing to do: calm down, and then...
Soaring into the clouds.
The best-of-five (BO5) match started quickly.
Amid cheers and stage effects, the contestants took their seats one by one.
In this final game that would decide the outcome, the state of the ten people present was different from before.
Yuna Shimamura felt very tired.
Although she had a break at halftime, in the last game she almost constantly tried to guess Zeus's movements and simulate his mental state.
This behavior caused her to expend far more mental energy than was normally possible.
She was very tired, sleepy, and exhausted. But even so, she felt...
Right now, I feel like I'm being forcibly pulled up by hormones and emotions, and then working at a faster pace than usual.
My body is working beyond its capacity.
She felt that if she finished this game, she would immediately lose all her physical strength once the adrenaline subsided.
But all she hopes for now is...
I hope this feeling can last a little longer.
Continue until the moment of true victory.
Let me truly shine.
The draft phase of the match has officially begun.
After four rounds of hero selection, the hero pool is now severely depleted.
In the top lane alone, there are already a huge number of champions like Rumble, Jayce, Renekton, Quesant, Camille, Gnar, Fiora, and Sion.
I won't go into the popular heroes for other positions.
Forty heroes is a significant proportion in a game with fewer than 180 heroes in total.
This basically means that all the currently popular heroes have already been picked once, and for almost every position, players will have to choose from the secondary hero pool.
However, because Shimamura Yuna's champion pool is rather unusual, some common tank top laners are still available, so there is still Ornn to choose from.
However, banning this hero only requires using one ban slot, which is not a big problem for the CFO.
Conversely, HLE also banned Gwent and Weapon Master.
Since the game has already reached this point, and neither side has any good top lane champions left, HLE could have chosen to bring out Jax and Gwent, allowing each top laner to pick one.
The reason they banned them all, to put it bluntly, is that they no longer trust Zeus in the top lane.
They were certain that Zeus simply couldn't beat Shimamura Yuna in this match.
Rather than making both sides play comfortably, they would rather make both top laners uncomfortable, at least limiting Shimamura Yuna's gameplay.
In other words, there are suddenly more than a dozen fewer heroes to play in the top lane.
Therefore, it seems that both sides are now locked in a primitive power struggle regarding hero selection.
They're all playing trash heroes.
They chose characters with disabilities.
Everyone is giving it their all, trying to pick a relatively usable hero from among some less-than-ideal heroes that aren't the highest priority.
In this situation, under the coach's arrangement, Shimamura Yuna chose the captain first.
I didn't choose this one because I was hoping Shimamura would be a pro at it.
In fact, Shimamura Yuna plays this hero very little. Among the traditional top lane carry heroes, this is the one she plays the least and has the lowest level of proficiency with.
It's simply because we've progressed too far in the game, and there aren't many good carry characters left.
Based on their experience from the first two games, they still hope that Shimamura Yuna can choose a character that is effective in the early game.
It doesn't need to be very useful, just a little bit will do.
The captain, who can use his ultimate skill to provide support, is already considered a character with a high appearance rate and a good role in this competition.
Zeus, on the other hand, chose Kennen as his second pick.
Compared to the previous games, this game was the least extreme and most conservative in her hero selection.
The Captain is a champion that is really difficult to play as effectively as Camille or Fiora in the laning phase.
This is especially true when facing a traditional long-range laner like Kennen.
Shimamura Yuna had seen some skilled captains use cleverly placed barrels to gain an advantage over Kennen.
But she couldn't do it; her captain's skill level was too average, and she only knew some basic combos and strategies.
Often, the mind knows what the ideal picture is, but the hands can't bring it to life.
So, even before the game started, Shimamura Yuna had a gut feeling: "I might not be able to do as well as I did in the first two games."
This made her feel slightly uneasy.
I'm thinking, "If I don't carry, how am I supposed to win this game?"
As expected, at the start of the game, Shimamura Yuna did not manage to beat Zeus as she had before; instead, Zeus suppressed her completely.
Her captaincy skills were very average.
The barrels explode a bit slowly, and there are almost no details about placing barrels or combos.
Her captain, all I can say is that he knows how to have fun.
But nothing more.
Normally, if the team asks her to play like a vampire, letting her slowly develop and play into the late game, she'll still be able to carry the team.
Q skill deals single-target damage, E skill deals AOE damage, and it can also heal. What else could this be but a vampire?
Isn't this just a physical version of a vampire?
Then just rely on your basic skills and you'll be fine.
She really wasn't afraid.
But her experience from the first two games told her: "No, I can't play like before. I have to carry, I have to make an impact in the early game, and I have to help the team set the direction."
Seeing that she wasn't getting any results, Shimamura Yuna became a little anxious.
She was constantly trying to find a breakthrough.
I want to give Kennen a surprise barrel bomb.
We need to ambush Kennen from the bushes and unleash a set of fire blades.
However, having learned from the lessons of the first two battles, Zeus is now unusually steady.
He destroyed almost every bucket he could.
He was almost never caught in any wave by Shimamura Yuna.
It's all about absolute control of distance, then pushing the lane and exerting pressure.
This made Shimamura Yuna somewhat impatient and helpless.
'This won't do. If it continues like this, the game will revert to its old ways.'
Gradually, teammates will be suppressed, and HLE will control the resource rhythm of the entire game.
Then, just like the first game of today's BO5, as well as the scenes in the previous group stage and scrims.
The CFO can be manipulated and controlled.
The CFO will lose.
Yuna Shimamura began to get impatient, and even said that she began to feel powerless and desperate.
But at this very moment.
"Holy crap, hongQ, how did he get solo killed by Peanut?"
"Wait, HongQ can also solo kill others???"
Yes, it's a bit unbelievable that hongQ's Akali, as soon as she reached level 6 in lane, immediately looked for an opportunity to go to the bot lane to help, only to encounter Peanut, who was also preparing to go down in the jungle, halfway there.
Peanut had previously ganked the bottom lane and used his Flash, so he doesn't have Flash available now.
After capturing this information, HongQ's Akali made a somewhat risky decision without hesitation.
She flashed forward, attempting to kill Peanut and the Tree.
Relying on the equipment advantage in the jungle and the level difference of just reaching level six, coupled with flawless operation, and the fact that Peanut's condition was not at full strength to begin with.
This move ultimately resulted in a successful solo kill.
When ZEKA arrived late, all she could do was collect Peanut's body.
HongQ was able to get a solo kill this time mainly because Peanut got lost.
If Peanut hadn't gotten lost, HongQ wouldn't have had this opportunity.
However, being able to seize upon the opponent's mistake in that instant and react accordingly is also a quality that a good professional player should possess.
HongQ did it.
"NICE!!!!"
After winning this round, the team immediately erupted in passionate roars.
(End of this chapter)
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