Game Development: Starting with Recreating the Anime Game Style
Chapter 99 After the Oath
Chapter 99 After the Oath
In the conference room.
Mai Ishihara and the others exchanged bewildered glances.
Before they arrived, they did know that Chu Chen had drawn the storyboards for the cutscenes of "Final Front".
But... no one expected that Chu Chen would personally get involved in managing the cutscenes.
At first, everyone thought Chu Chen was just putting on a show, explaining the concepts, and then maybe promoting one or two "leaders" to oversee the progress.
But they soon discovered that Chu Chen was not joking.
He seems to really know how.
~~~
Can Chu Chen make animation?
This question is completely unnecessary. In his previous life, he was researching how to make games, how could he possibly make animation?
But then again, game cutscenes aren't really animations, strictly speaking.
Animation requires a "beginning, development, climax, and conclusion," but game cutscenes are connected by PowerPoint presentations.
What Chu Chen needed to do was simply to use animation to elevate the emotional high points of the story to an even higher level within a short period of time.
In addition, Chu Chen had a whole bunch of movies that people today hadn't seen.
So, regarding the storyboard...
Chu Chen had some experience and resources, so he could get started immediately. After completing the storyboard for the 1.0 story, Chu Chen had developed his own understanding of storyboarding.
"This scene is the opening; the camera comes from the left."
"Everyone also has the game character art and scene illustrations they have on hand..."
"I've seen everyone's finished products, and they're all very well done, but there are a few details..."
In version 1.1 of "Final Front," aside from about 20 minutes of main story animation, Chu Chen used all the remaining production capacity on character affinity side animations.
The reason for this allocation.
It's because Xingchen has been spending a lot of money lately, and Chu Chen needs to "force" people to spend money in version 1.1, which involves a new system.
~~~
Just as Chu Chen was explaining the storyboard.
China, Shanghai
Luo Yang was sitting in front of his computer, staring blankly at a news article.
As a "prospective college student" who just finished the college entrance examination and drank his graduation wine yesterday, Luo Yang is about to usher in the most enjoyable vacation of his life.
Although the college entrance examination results had not yet been released, it did not affect anything. As soon as the exam ended, he took back the key to the study from his father.
They also regained their right to access the internet.
However, unlike those classmates who traveled everywhere and celebrated their youth right after graduation.
Luo Yang plunged headlong into the ocean of games.
then
He was completely dumbfounded.
Although it had only been less than half a year since the start of the school year in February and the end of the college entrance examination, Luo Yang felt as if he had traveled through time.
"Starry Sky Game? What's that?"
The first thing Luo Yang did after being "released from prison" and turning on his dusty computer was to log onto Bilibili, and then casually clicked on GamerSky, where he saw this news.
"Breaking news! The logo of Starry Night Games has appeared on the official website of Type-Moon, confirming that Starry Night Games has secured the adaptation rights for a new Fate series IP!"
Luo Yang's eyes widened suddenly.
While he wouldn't call himself a die-hard Fate fan, he had watched a few episodes of the anime.
So when a domestic company acquired the adaptation rights to FATE, he even wondered if he was hallucinating from overusing his eyes during his long-term exam preparation.
Then he glanced at the news and found that it seemed to be true.
It not only included a link to Type-Moon's official website, but also a recruitment website for Starry Night Japan.
"Huh??? Starry Sky Japan?? This company has a Japanese branch?" "What the hell is this Starry Sky Games?"
Filled with doubt, Luo Yang continued his search, and the more he searched, the more surprised he became.
"Huh? What is this? The first domestic anime-style mobile game to generate over 100 million RMB in monthly revenue?"
Several tens of minutes later, Luo Yang discovered that this Starry Sky Game was not only famous, but seemed to be extremely famous, with its fame even being exaggerated to an absurd degree.
Why do you say that?
Normally, if a domestic company, like Tencent, were to acquire the rights to Fate, the community would be rife with criticism.
Underneath the news articles related to Starry Sky Games, there are long paragraphs filled with support and anticipation.
Follow the clues.
Luo Yang casually searched for "Final Front" on Bilibili and immediately a large number of videos appeared, with the first page all having over a million views.
It's so exaggerated it's terrifying.
The most popular video was posted just yesterday.
[Final Frontline 1.1 is scheduled for release in early July. The most powerful system is coming soon! Brothers, start saving your money now!!]
To be honest, Luo Yang often reads game development logs, and sometimes he even finds some of them more interesting than the games themselves.
But he still couldn't understand how such a preview video could get two million views.
so.
Luo Yang clicked on it.
Even though he had never played "Final Frontline" before, and didn't even know what "Final Frontline" was, he still clicked on the video.
The video content is actually not complicated. The first half shows a development log of "Final Front" and the second half is a commentary.
~~~
Final Frontline 1.1 Development Log:
The story truly begins after the oath is made—a detailed explanation of the brand-new [Oath Time] system!
Good evening, dear commanders!
In this month's development log, we are excited to unveil our brand new system, "Oath of Time," which we are currently developing.
For a long time, we have been thinking about a question
After the commander and the android girl he loves make a sacred vow, does this profound bond come to an end?
Is a mere symbolic wedding dress illustration and a short line of dialogue really enough to carry the weight of that unique emotion?
We believe that is far from enough.
A vow should never be the end of an emotion, but rather a beautiful prelude to a deeper and more nuanced interaction.
Therefore, the [Oath of Time] system was created. This brand-new system will be unlocked after you make an oath with a humanoid figure.
"Deep emotional exploration?? What is that?"
Since he had never played the game before, Luo Yang couldn't understand what the log was about at all, but that didn't stop him from continuing to read on.
Because right after this introduction, several animated images with a "Under Development" logo appeared in the video.
The first image is an open photo album, with a progress bar in the upper left corner.
According to the video blogger's explanation.
After players form an "oath" with the doll for the first time, they will receive a unique photo album called "Oath Time".
After swearing an oath to a character, players can continue to accumulate intimacy through clicking, interacting, and giving gifts.
As the intimacy level in the progress bar is filled, players will receive a small heart.
The little hearts can unlock some special events and intimate storylines.
(End of this chapter)
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