Millennium Witch.

Chapter 113, Section 112: Mage Levels

Chapter 113-112- Mage Levels
After confirming the locations of Zero and One and exchanging contact information, Yvette felt much more relaxed, as if she had finally accomplished a major goal in the dream world: figuring out who she was.

Of course, this isn't a complete understanding, but at least a connection has been established, clarifying who the "protagonist" is in her dream. Even if she enters the dream again, she can quickly reunite with the protagonist and follow her, progressing the story forward.

The only downside is that the protagonist's character is a bit extreme and annoying, and he doesn't seem to like her much, so her favorability starts off negative.

If all else fails, if she wants to join this "main character team" and follow the story, she might only be able to take the Liana route or the Firefly route.

Hmm... why does this feel like I'm playing a visual novel?
……

The next day at noon, in the villa on Yangon Street, Yvette slept until she naturally woke up in her room on the second floor. Then, lying in bed, she opened her email and found that all the detective agencies she had contacted had declined her case and subtly warned her not to court death.

Clearly, although Yvette did not explicitly mention the "Ghost Hand Society" in her commission, these detective agencies quickly realized the client's true purpose by investigating the location information, and none of them dared to take the job.

It's clear that the Ghost Hand Society is indeed an all-powerful force in Fusijiang, and conversely, Fusijiang may just be a small piece of the puzzle within the Ghost Hand Society's sphere of influence.

After having lunch at a high-end restaurant, Yvette returned to the Church of Soulfire on a bright spring afternoon. It wasn't crowded at this time, and inside the church, Hoyle was preaching at the altar of bones, just as he had done before.

Considering that he was already the highest leader of the Holy Spirit Sect in Fusijiang as a requiem priest, the fact that he could still work so diligently on the front line of his post suggests that he must be quite devout in terms of his faith.

"Good afternoon, Miss Nameless. Are you here to pray?" After the sermon, Hoyle picked up the water glass handed to him by the deacon, took a sip, and then saw Yvette standing in the corner. He walked over happily and asked.

“I’m not planning to believe in Death,” Yvette said.

“Okay, is there something you need?” Hoyle asked, somewhat disappointed.

"I need information about the Ghost Hand Society; I guess you should have it."

"I have some, but they're all very basic. Should I compile them and send them to you in a unified way?"

"Row."

After exchanging contact information with Hoyle, Yvette glanced at the magic ring on his hand and couldn't help but ask, "Mr. Koss, may I ask you a question?"

“Please speak,” Hoyle said with a smile.

"Can you tell me what level of mage you are?" Yvette asked.

Unlike fantasy worlds where life and death are intertwined and people kill for treasure, the Origin Civilization is, after all, an orderly world with police and laws. So asking someone's mage level is presumptuous but not uncommon, much like asking "how many points did you get on the exam?" or "how much is your annual income?"

Even for most ordinary families, if their child obtains a mage qualification certificate, even if it is only the lowest level mage certified by the Mage Association, it is something to be very proud of.

Of course, Yvette herself did not verify this, but anyone who has seen her cast a spell would certainly not have the courage to investigate it.

“I am a level three mage,” Hoyle said frankly.

Yvette thanked her softly.

In the Origin Civilization, a mage's level is mainly determined by the type of spells they can skillfully cast.

For example, beginner, level one, level two... and even level five mages represent those who are proficient in using spells with a power level of 0.5w, 2w, 4w, 6w, 8w, and below 10w. The next level down is level six, which is the highest level and has the most outrageous requirements, jumping directly to 16w. There are very few of them in the world, and they are all walking strategic weapons, such as the four "incarnations of death" in the Holy Spirit Cult.

It's worth noting that the emphasis here is on "proficiency" rather than "ability to use." The examinations required to obtain the corresponding mage level are generally very rigorous, testing the stability, variation, application, adjustment, and even originality of spells.

As for Yvette at the moment, it can only be said that she assesses herself as a level 5 mage, or even higher. However, as for a level 6 mage, due to the limitations of the magic terminal, she lacks experience in using and designing 160,000 standard spells, so she is not qualified at all.

"Miss Nameless, what level of mage are you?" Hoyle asked curiously.

"I am an unlicensed monk."

"..."

Are all Requiem Priests level three mages?

“No, the soul-pacifying priests in big cities should have a level four, it’s just that I’m relatively weak,” Hoyle said embarrassedly.

Ivy nodded, thinking that it might be possible to make a rough guess that the level of the Soul Requiem Priest was in the third or fourth level range, the five major Reincarnation Priests might be at the fifth level, and above that, the Three Holy Priests and the Pope were both at the sixth level.

As expected of the world's largest cult, this configuration is enough to completely defeat most countries on Origin Star.

After leaving the Church of Soulfire, Yvette obtained some information about the Ghost Hand Society through a message sent by Hoyle. Most of it consisted of the locations of some of their known businesses, both illicit and legitimate. The second part was information about some local officials and their covert informants.

Using this intelligence, Yvette quickly identified several locations, all situated around the town of Salin where Zero resided.

Those were small casinos. In the Ghost Hand Society's business activities, their main function was to lure foreign tourists to spend money. Once they had spent all their money and couldn't pay back their debts, they would be sent to the industrial park. The process was quite skilled and smooth.

But after securing these locations with solid evidence, new concerns arose—Liana and Zero were complete strangers in Salin Town, a young girl with seemingly no money to rent a house, and a puppet that appeared to have little to no fighting ability. Given these circumstances, how could the Ghost Hand Society not be watching them?
Of course, she wasn't worried about Liana or Zero; she was worried that Zero would act too quickly, and the gangsters would all be dead before she even arrived, leaving her with nowhere to interrogate them.

In the evening, upon arriving in Salin Town, Yvette discovered that her fears had come true. Several small casinos were deserted, with no relics left, not even magical terminals. Only the neon signs continued to glow, making the place resemble a huge, desolate haunted house.

Fortunately, because of her sudden disappearance, the fixed terminal equipment here was still turned on, allowing her to hack into it effortlessly and obtain some information. She learned that the town of Salin and almost the entire suburbs belonged to a regional supervisor named "Fire Ghost" Colby.

These regional managers are like contractors under a "general," having to figure out how to manage their own properties and territories. They are given tasks from time to time, and there are extra rewards for doing a good job.

In contrast to "Dead Eye" Bryce, "Fire Ghost" Colby's business was much better off. In addition to a transfer center, he also had multiple casinos, a fraud park, a nightclub in Fusjiang, and several legitimate bars.

This is also related to the two having very different ideas. Bryce believes in individual strength and likes to use the money he earns to do expensive cybernetic modifications. Although his mage level is not high, seemingly only level one or two, in terms of combat power alone, he is at least comparable to a level three mage.

Colby, on the other hand, was more inclined to develop industries and build connections. His own combat ability was not much different from that of an ordinary person, and he relied entirely on bodyguards for protection.

But it was precisely this mindset that allowed him to far surpass Bryce, becoming one of the biggest local tyrants in the entire Frost River region, and also to navigate between various gangs with ease, making virtually no enemies.

If we can capture him, we should be able to obtain more information about the general, and perhaps even lure the mastermind out of hiding and bring him to the forefront.

(End of this chapter)

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