Chapter 15 Blocking War

The Church of the God of Justice has a strong appeal; many stranded adventurers and believers will respond to their call and fight together.

However, Anser was not worried about Rand and the others.

His gaze swept across the crowded and chaotic people on the bridge and landed on Flame Fist Fortress, where the gate remained motionless, showing no sign of opening.

The worst-case scenario has occurred!

The Flame Fist soldiers on the city wall were on high alert, with ballistae and catapults ready, but their orders were to defend the fortress.

If the floodgates are opened now, the subterranean creatures could bite the refugees and rush into the fortress, with unimaginable consequences.

Anser looked at Father Berg: "You go first, we'll stay and hold them off."

He knew he needed backup. Once Rand and his men got onto the bridge, they could use the narrow terrain to hold off the enemy, fight their way back, and get ranged support from the Flame Fist soldiers once they reached the city wall.

If the gray dwarves get onto the bridge first, the convoy might be overtaken.

Berg, who was also aware of the situation, pointed to four young priests: "You stay and help."

"Yes..." The four priests promptly grabbed their bows and arrows and left the caravan.

Blatt's eyes lit up at the sight. He quickly caught up with the vehicle carrying the weapons, took out a longbow, a quiver of arrows, and a shield from it: "I'll borrow these for a bit, I'll return them to you later."

He can also use a bow and arrow, but he's not very skilled at it.

Berg patted Anser's arm, gave him a deep look, and ultimately said nothing, urging the convoy to leave quickly.

Anser surveyed the surroundings, pointed to the watchtower at the bridgehead, and said, "Let's go up."

"it is good……"

The group quickly climbed to the top, watching the approaching horde of monsters from afar.

In just a short while, Rand's team lost many more members; someone was falling down almost every second.

Anser put the six sweet berries into his pocket and noticed that his palms were slightly warm and his heart was pounding. It wasn't nervousness, but excitement, and he felt incredibly good.

"coming."

The crossing was only a few hundred meters from the bridge, and in just a few dozen seconds the crowd was less than two hundred meters away from the bridge.

Finn drew his bow, nocked an arrow, and pointed it diagonally into the sky. With a whoosh, the arrow traced an arc and struck the monsters behind the crowd, felling an orc and causing a minor disturbance.

As a ranger, 200 meters is an effective range, but the accuracy is not good. However, with monsters swarming around, there's no need to worry about missing.

Finn's continuous firing did relieve some of the pressure on Rand and the others.

However, as Rand and his group fought their way back, their speed was slowed, and many gray dwarf slaves ran ahead of them. If it weren't for the large number of civilians drawing the monsters' attention, the monsters might already be on the bridge.

"Shoot at the front, don't let them get onto the bridge first," Anser commanded.

"it is good."

At this moment, the nearest monster was less than 100 meters from the bridgehead. Blatt and the priests also began to draw their bows to intercept it, but unfortunately their archery skills were mediocre and their hit rate was not high.

"call--"

Anser took a deep breath, focused his mind, and his magic surged around him. His long hair moved without wind, and his skin shimmered with a faint metallic light.

""

(Magic Missile)
Three flash missiles were launched, whistling as they traced unpredictable trajectories in the air, accurately striking the three goblin-like figures ahead.

Three faint booming sounds echoed in the air as three goblin-like creatures were knocked to the ground, bringing down even more monsters in the process.

Upon casting the spell again, Anser immediately noticed the difference from before.

Manipulating magic is effortless, casting is faster, channeling is precise, and the range is much longer than expected.

With the "Spellcaster" feat, the magic missile's base range reaches 180 feet (≥54 meters), but the range just now exceeded 70 meters. He felt he could hit it, so he cast the spell in advance, and it did indeed happen as he expected.

He speculated that it was related to the increase in the main attribute, Charisma. Although it seemed to increase by only a little, the actual increase was conservatively over 35%.

Moreover, Charisma doesn't just affect magic power, spell saves, and attribute checks; it enhances a sorcerer in every way.

"Whoa, whoa, whoa..."

Finn and his men looked down from their high vantage point, veins bulging on their faces, as arrows disappeared one by one from their bowstrings.

The goal now is not to kill the enemy, but simply to prevent the monster from getting closer.

There were only a dozen or so people left on Rand's side. When they saw that someone was there to meet them, everyone's eyes lit up with joy, and they quickened their pace.

""

Anser's dragon language was powerful and resonant, with a metallic hardness, and every two seconds or so a wave of missiles would crash into the monster horde.

His mind was exceptionally clear; he would shoot anyone who approached the bridgehead, occasionally launching a few magic missiles at the monster horde to create some chaos, striving to maximize the effect of each missile.

Even he felt a bit dizzy after being hit by six magic missiles in a row.

While scattered attacks are unlikely to kill the enemy, they are quite effective at slowing them down. Stunned by this, the monsters in the front ranks unconsciously slowed their pace, indirectly hindering their pursuit. Rand and his companions were already showing signs of shaking off the enemy, only a few dozen meters from the bridgehead.

However, this distance was a bit dangerous for Anser and his group. There were archers among the goblins who had begun to retaliate, and arrows were falling on the watchtower from time to time.

"Back off, in groups of several, go up from the roof, quick—"

Anser didn't want to die young, so after saying that, he turned around, took a running start, jumped from the watchtower to the roof behind it, and then climbed onto another roof.

The buildings on Feilong Bridge were densely packed, with rooftops connected, which made it convenient for them to evacuate.

The others were taken aback, but then followed suit. The priests retreated first, followed by Finn and Blatt.

But the support couldn't stop. After Anser stood still, he turned around and unleashed two spells - Thunderclap, using the thunder to intimidate a wave of enemies.

Looking down from above, a dark mass of people and monsters converged on the bridgehead within a few dozen meters, and Rand and his companions were caught up in it.

Suddenly, Rand broke away from the group, raised his shield, buried his head and charged forward, knocking away dozens of monsters along the way, before taking control of the bridgehead and turning to defend it.

The paladin Zahir acts as the spearhead, clearing a path for his teammates.

Upon seeing this, the four priests immediately slid down from the roof to help Rand defend the bridgehead.

Blatt looked at Rand and Zahir, who were struggling, hesitated for a moment, and did not jump down to help.

He stood in front of Anser, shield in his left hand, and blocked several arrows in succession: "Come here, I'll protect you!"

Anser understood and did not retreat. He stood still and focused on casting the spell.

""

(Spell Burst - Thunder)

One shot after another.

"Boom boom boom——"

It was as if a thunderstorm had struck Feilong Bridge, with thunderous explosions occurring almost every half second, drawing everyone's attention.

Occasionally, a series of explosions could send tall orcs flying, causing the leading monster to hesitate in fear, resulting in trampling and chaos.

He forcefully used zero-ring magic to create a vacuum passage for humanity!

While there aren't many direct kills and only scattered experience points, the deterrent effect is maximum.

The price was mental strain, a throbbing headache, and two streams of blood flowing from my nose.

"Be careful--"

A shriek and several warnings reached Anser's ears at the same time. He swallowed half of the incantation, endured the magical fluctuations, and crouched down to avoid them.

"boom--"

Out of the corner of my eye, I saw Blatt's shield shatter like glass, and his body, as if struck by a battering ram, was thrown several meters before crashing straight through the roof and disappearing from sight.

"Blatter!"

Anser gritted his teeth, his blood surging, unable to describe his feelings.

He lay on the back of the roof and peeked out. Zahir and the others had already come onto the bridge. The priests were carrying out miscellaneous items and furniture from the houses on both sides and throwing them at the monster, while also building obstacles.

'fine.'

Relieved, he bent down and jumped onto another rooftop, peering through the hole below:

Blatt was struggling to get up, the javelin with only the tip remaining embedded in his half-armor. There was no visible blood, but blood was constantly oozing from his face.

Anser was overjoyed and quickly jumped down.

Blatt was bleeding from his mouth and nose, his face was flushed, and he could no longer speak. His eyes fell on Anser, revealing a hint of surprise.

"Don't move."

Anser propped his head up with his leg, took out the bottle of healing potion from his pocket, and poured it all into his mouth.

Without time to assess the damage, he examined his injuries and found that the javelin had barely been stopped by the half-body armor; the external injuries were not serious, but the injuries were all internal.

"Take it off first." He pulled out a dagger from his backpack, cut the straps, opened the buckles, and roughly removed the half-body armor.

This type of armor is very heavy and can easily compress the fracture site, causing secondary injury. Moreover, if it is too heavy, one cannot support it.

"Let's go, we can't delay."

He had just helped Blatt up when the door was kicked open from the outside with a bang.

 supplement:
  Spellcasting attributes (Intelligence, Charisma, etc.) affect casting speed, spell range, accuracy, etc.

  Once the main attribute exceeds 10 points, each additional point increases control, casting speed, and spell range by 5%. For example, if the protagonist has 17 points of charm, it will increase by 35%.

  
 
(End of this chapter)

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