Super Magician: The Magic Network Collapsed Again at the Start
Chapter 190 [Destiny]
Chapter 190 [Destiny]
'They found us, so fast.' Anser's heart skipped a beat.
We cannot go out now. The enemy's strength is unknown, and going out would likely result in an attack and expose the existence of the alternate dimension.
As for Alton, if this matter has nothing to do with him, going out would only implicate him. If he doesn't go out, there will be no evidence, and given the unity of the halflings, the Prince of Blayan City can't just punish him arbitrarily.
If the other party cannot find anyone, it is unlikely that they will stay in the room indefinitely.
Anser remained calm; Holreiwen was protected by prophetic magic, so his safety was guaranteed.
If the enemy is powerful enough to teleport in directly, then he has nothing to say; being obedient might save his dragon's life.
The safest course of action right now is to stay here for seven days, wait for the Traveler's Badge to cool down, and then teleport to the Traveler's Rest to seek help from the authorities.
There are plenty of solutions if you're willing to spend the money.
Let's strengthen our forces first.
He picked up the white "All Things Unpredictable" card. The moment he touched it, the dice trembled slightly, blurred for a moment, then spun rapidly before suddenly stopping.
Ding--
Everything is impermanent; the current dice roll: Misfortune.
A moment later, the dice jumped in mid-air and were rolled again as they fell.
Everything in the world is impermanent; the current dice roll: Impermanence.
Anser was not in a hurry and waited quietly.
A few minutes later, he discovered that the card mostly represented misfortune, with only occasional instances of good or bad luck.
'What's going on here? Could it be that different cards have a bias?' He felt that this was very likely.
Perhaps card makers can also adjust the expected effects of the cards.
He decided not to think too much about it and, the moment he threw out the lucky card, he immediately activated the Myriad Impermanence cards with his mind.
The card suddenly lit up, and a faint, chaotic pattern appeared on its surface, leaving the viewer completely bewildered.
【The Unpredictable World: Destiny】
The very existence of reality is dismantled and reassembled, allowing you to avoid or erase an event that has already occurred, as if it never happened. You can activate this effect at any time before you die.
The card shattered in the next instant, transforming into countless beams of light that coalesced into an abstract human face pattern, which flew into Anser's brow and disappeared.
'Could I really have some kind of secret relationship with Tamora?' Anser touched his forehead, somewhat incredulous.
【Fate】 is one of the strongest cards in the Unpredictable World card series, capable of directly altering reality and reversing life and death.
The most common use is to activate it before death, to avoid or erase the battle from happening, making it seem as if nothing ever happened.
He can activate [Fate] now, erase the current trap, and return directly to Jacquelineburg.
It's unclear what the actual effect will be, and whether the memories of those involved in the incident have been erased.
He let his mind wander, considering various scenarios where "fate" might be used, but everything was just guesswork. Modifying reality is inherently abstract, involving many paradoxes of time and physics.
'There should be an upper limit; it's impossible to exceed the legendary level.' He secretly made a mental note of this.
If the incident becomes too complicated to be erased and the cards become invalid, then there will be no way to escape the tragedy.
Just like the reality-reshaping effect of the Nine Rings Wish Spell, the bigger the wish, the greater the probability of something going wrong.
If you wish for an artifact, it may immediately teleport the caster to the current owner of the item.
"Great stuff, great stuff!" He was in a great mood, his confidence soared, and he became even more eager for the second card.
He picked up the second black card, "All Things Unpredictable," and the dice spun and bounced as he threw it again.
Ding--
[All things are impermanent, roll the dice now: good luck] He didn't wait and activated it decisively.
The card suddenly lit up, with five-colored light and shadow flowing across its surface, eventually transforming into an ice flower surrounded by a misty, cold aura.
[The Impermanence of All Things: The Element (Cold)]
Your body is immune to the cold!
"Great!" Anser beamed.
Although you can't choose the type of elemental immunity, it doesn't matter much. Any elemental immunity is very strong; they just have different applicable scenarios.
Of course, cold immunity only protects against cold damage; spells that deal physical damage, such as ice spikes and ice blades, can still harm him.
'Cold weather is alright.' He actually prefers fire immunity because fire attacks are more common.
Taking a bath in flames and lava sounds pretty cool.
At this moment, the card quietly disintegrated, and streams of elemental power swirled around Anser, gradually seeping into his body.
The giant spirit's radiance shone forth from its body, reflecting and interacting with it, creating ripples of magical light.
Anser didn't feel cold at all; on the contrary, he felt warm all over, cozy and comfortable, and the temperature of his hands and feet was inexplicably a little higher.
This process lasted for more than an hour before gradually fading away.
He brought up the character card, which had an additional column:
"Immunity": cold.
'Good, we need to find a way to break this deadlock.' Hiding for seven days is too cowardly, not his style.
He examined himself and found he was in excellent condition, with magic power of 132/137, enough to handle a small-scale battle.
To his surprise, the eighth symbol on the twenty-sided die was just a hair's breadth away from lighting up completely.
Aside from the siege of Jacquelineburg, he did not experience any other battles. He simply went to the Traveler's Rest and unexpectedly arrived at the starry city of Blayan.
'No wonder it's called the Adventure Trait; it seems like adventure is more important than combat.'
He opened his pocket watch; it was seven o'clock in the afternoon, evening in Faerûn, but the time in Brahman might not be the same as in Faerûn.
'No rush, wait a little longer.'
He took off his combat uniform, put on his Starry Sky Robe, and began to meditate with his eyes closed.
He can now summon five magical items simultaneously. With the Star Robe, he has to give up the mana storage ring, but fortunately, the impact is not significant.
-
Blayan City, Cave District, Cave Tavern.
The entire tavern looked like it had been ransacked; the place was a mess, the liquor cabinets were overturned, the barrels were broken, and liquor was spilled all over the floor. The strong smell of alcohol was so strong it could make you drunk.
Beside the bar, two half-human figures were nailed to wooden chairs with iron skewers, their bodies covered in marks of torture, blood flowing down their clothes and chair legs, forming a large patch of dark red blood that was already showing signs of congealing.
Nevertheless, the thin, dark-skinned dwarf who was torturing them did not stop. He used his right hand to pry open the young halfling's scalp with his claws, and his left hand to tear it apart little by little, with a sickly smile on his face.
The halfling was on the verge of death, too weak even to howl, only twitching in pain.
Seeing this, Alton closed his eyes helplessly and said weakly, "I really don't know where the person you're talking about is..."
“Still being stubborn. My men clearly saw him come in,” the dark-skinned dwarf sneered.
At this moment, a man named Tiflin, dressed in leather armor and carrying a bow and arrow, walked out from the side door and bowed slightly to the shadowy figure under the wall lamp: "Boss, we searched again, but there was nothing."
In the corner, a figure dressed in a black robe sat quietly under the wall lamp, his face obscured by a hood, toying with a tarot deck in his hand, his fingers thin and pale.
"Teleportation, or another dimension?" He casually drew a card, flipped it over, and saw it was a star card.
Bang bang bang! Another rapid knocking sounded at the tavern door, and someone could be faintly heard calling Alton's name.
Just as Alden was about to respond, the dark-skinned dwarf punched him in the chin, silencing him.
"How annoying." A blue-skinned orc muttered grumbling from the doorway.
He was a burly man, standing at least two and a half meters tall, clad in heavy armor, leaning on a giant axe, with a hint of impatience on his face.
(End of this chapter)
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