Super Magician: The Magic Network Collapsed Again at the Start
Chapter 86 The Greedy Dragon Skin Bag
Chapter 86 The Greedy Dragon Skin Bag
The restaurant on the first floor of the QUESTER.
Two lizardmen sat awkwardly on small stools, surrounded by a dozen or so crew members.
The lizardman shaman was initially hesitant to come aboard, but upon seeing so many different races on a single ship, his unease dissipated considerably.
"Are you sure you want to come with me?" Anser looked at the lizardman's giant tail in surprise.
"Yes!" Giant Tail nodded heavily, his yellow eyes filled with trepidation.
"Uh, aren't you the king of the tribe?" Anser couldn't understand his thought process. "What will happen to the tribe if you leave?"
“There’s a shaman,” Giant Tail said, pointing to the old lizardman beside him. “He usually makes the decisions. Now that our nemesis is gone, my presence or absence doesn’t make much difference.”
“Oh.” Anser gestured for Blatt to pour some wine, tapping his fingers on the table while his eyes scanned the giant tail. “Can you tell me why? It seems like we just met.”
Putting himself in her shoes, even if the Green Dragon Queen came to recruit him, he might not be willing.
“I feel it.” The giant tail stared intently at the soft scales on Anser’s face. “You’re right. I can’t stay cooped up here any longer. I don’t want to die in a daze when disaster strikes.”
“Hmm, welcome to the team.” Anser thought this reason was relatively reliable.
"Then I should call you... Your Majesty?" Giant Tail became inexplicably excited.
"No, my name is Anser, just call me by my name." Anser raised her hand to interrupt him.
Salian listened to their babbling, understanding only a few words. He was fluent in Elvish, Common, and other languages, but knew little about Dragon Language.
"Is he the guide?" he pressed.
“Yes, he is Gianttail, the chieftain of the lizardmen, and he can speak Primal Language, Dragon Language, and Abel Common Language…” Anser introduced.
“This…” Salian grinned, his expression strange, unsure of what to say for a moment, and finally could only give Anser a thumbs up.
"This is Captain Salian..." Anser only briefly introduced a few important people to the Giant Tail, as he might not remember them all if he said more.
He even brought over that green dragonborn to be a temporary translator; the two of them were the only ones on the ship who both understood dragon language and common language.
"Mmm..." Giant Tail nodded repeatedly, his eyes gradually becoming blank.
He has a bit of face blindness; he feels that apart from the dragonborn, everyone else looks pretty much the same, and none of them are as distinctive as the lizardmen.
The lizardman shaman had been silently observing Anser without interrupting. Seeing that the matter was settled, he stood up, placed a light black pouch on the table in front of Anser, and bowed solemnly to him.
"Here you go, please."
Anser paused, hesitated for a few seconds, and made no promises: "Perhaps there will be another chance to meet again."
The old shaman grinned, revealing a set of broken teeth. He raised his staff and tapped the giant tail on the head, then turned and left: "I'm gone."
Giant Tail hurried to deliver it, carrying the shaman to the warriors waiting in the wilderness.
During this time, Salian informed everyone that a powerful lizardman companion had joined the ship, and urged them to avoid conflict as much as possible.
The crew members were generally welcoming; after all, having a lizardman king as a companion sounded cool and provided a sense of security.
'Could there be some other purpose? It doesn't seem like it.' Anser didn't fully trust the other party and decided to observe for a while.
He picked up the black pouch, a foot long and as thick as a palm, seamlessly connected to a belt four fingers wide. The inner layer was soft, while the outer layer was covered with black scales that shimmered with a barely perceptible magical glow.
'Magical item.'
The die spun slightly, and its information was quickly detected.
[Magical Item: Greedy Dragonskin Pouch]
Category: Curiosities
Rarity: Rare
This is a rare artifact crafted from rare materials such as the skin of an adult black dragon. Inside is an alternate dimension with a maximum volume of 10 feet (3 meters) square.
Regardless of what's inside, the weight is negligible.
First-time use requires inscribing a personal magical mark, and activation is done with magic. After the interdimensional space closes, the air inside is sufficient for a medium-sized creature to breathe normally for one hour.
Note: No other spatial items may be placed inside, otherwise they will be destroyed simultaneously, and a door to the Starry Plane will be opened. Any creature within 10 feet of the door will be sucked inside.
"Cursed Mark": The Dragonskin Pouch is randomly connected to a cursed dragon vault. Every morning at dawn, it will use the holder's aura to "steal" an item from the dragon vault, and that item will inevitably carry the vault's curse.
Vault Curse: The sudden death of a dragon can sometimes cast a long-lasting curse on a vault!
A dying dragon or a living dragon might inscribe a terrible curse on its treasure vault: whoever steals the dragon's treasure will be corrupted by evil magic.
This curse usually affects not only those who steal from the treasure, but also anyone who possesses it.
'This... a pocket that steals things?' Anser squeezed the pocket; its tentacles were cold and elastic.
He had heard of the Treasure Curse, which had a variety of effects, but was generally very troublesome. It could only be stopped by sending all the dragon treasures back to the dragon's lair, even if it was just a single gold coin.
The spells "Remove Curse" and "Greater Restoration" can only temporarily suppress this curse.
'This is terrible.'
Not only are they stealing things in his name, but the items are also cursed by dragons. What if they stole a spatial item? Wouldn't that cause a disaster?
'You can't sleep with it.'
He poured magic into his pocket, leaving his personal magical mark, and then carefully explored the extradimensional space inside.
Full!
Coins, jewelry, and all sorts of magical items—the magical aura was practically overflowing.
At the top was an ordinary piece of parchment. After Anser confirmed that there was no problem, he tried to open the dragon skin bag.
Driven by magic, one end of the dragon skin bag gradually enlarged, forming an opening roughly the size of the parchment, with nothing inside.
The parchment was gently tossed out, and then the bag returned to its original shape.
'It's quite convenient.'
Anser took the parchment, unfolded it, and saw that it was covered with densely packed dragon script.
This is a warning letter written by the ancestors of the Green Marsh tribe to their descendants, detailing the drawbacks of the dragon skin bag and strictly forbidding tribesmen from touching or using any item inside. If necessary, it can be offered as tribute to the dragon.
'Won't the treasure vault's curse be incurred if it's not taken out?'
Anser dared not take it, but instead used the dice to detect the contents inside.
[Magic Item: Elemental Orb (Fire)]
Category: Curiosities
Rarity: Rare (requires Warlock Synchro)
This is an arcane artifact, with an outer layer of hollowed-out mithril orbs and an inner layer containing an elemental essence from the fire elemental plane.
Once synchronized, it will spin around you or fly above your head, automatically dodging attacks or obstacles, which is equivalent to holding it.
"Fire": Your fire spells are cast faster and hotter.
When you cast a fire spell using a super magic spell, the flames become a persistent, lingering thorn in the side, burning the target for several seconds and dealing 1d10 (1-10) fire damage.
"Craftsmanship": When you collect all three elemental essences of air, water, and earth, the elemental orb will be upgraded to rare quality and gain new properties.
"Curse of the Vault": The holder will fall into a state of exhaustion at level 1, with reduced stamina and disadvantaged attribute checks, which can only be removed after the curse is lifted.
He quickly searched around and found quite a few good things, especially this magic orb, which made him very tempted.
Unfortunately, all the items are afflicted with the Vault Curse, and the types of curses vary.
(End of this chapter)
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