The Fourth Calamity never believed in the steel torrent!
Chapter 222 Armored Train with Road Blocked
Chapter 222 Armored Train with Road Blocked
"What's that noise... Damn it!"
Still in a daze, the Altrianian soldiers felt the ground tremble and quickly looked back.
As soon as he turned around, he felt like he was about to die of fright, but the next moment his face showed an excited expression.
He suddenly saw a strangely shaped armored vehicle running towards him, and he recognized it—it was a "Hunter Rider" light mech from the Nightless Empire!
From a player's perspective, this thing looks a bit like the At-PT light walker used by the Galactic Empire in Star Wars, with two very long mechanical legs and a forward-protruding under-suspension turret.
Overall, the firepower of this armored vehicle is only average; it consists of a 37mm anti-tank gun and a coaxial machine gun.
However, this armored vehicle has a significant advantage: it runs extremely fast.
If calculated for road speed, this armored vehicle can reach speeds of approximately 60 to 70 kilometers per hour. Even in off-road conditions, it can exceed 50 kilometers per hour, demonstrating its exceptional mobility.
According to the classification standards of the Nightless Empire for armored units, this cavalry mech is clearly a cruiser mech, which is a mech used for reconnaissance and rapid maneuverability.
Of course, after the Altrians imported these mechs from the Nightless Empire, the way they used them was a different story.
Because the Nightless Empire was unwilling to sell them the more advanced, and also more expensive, infantry mechs, they could only use these smaller mechs.
Therefore, in addition to incorporating these mechs into some independent armored regiments, they also incorporated a small number of mechs into infantry units, using them as fire support for the infantry.
Although this thing isn't really suitable for supporting infantry, it's better to have it than not.
"Hey, look here! Look here!"
"Enemies are falling from the sky! Take them out quickly!"
The Altera soldier excitedly called out to the mech in front of him, but to his surprise, the mech seemed not to hear him.
That's strange. Was he mute from the terrible bombing earlier?
But he can clearly hear what he's saying!
To his astonishment, the mech didn't slow down at all and charged straight at him.
Before he could dodge, a huge mechanical leg slammed into him, kicking him like a football, sending him flying to a wall more than ten meters away across the street, immediately producing a tooth-grinding sound of bones cracking.
No need to look, this soldier is doomed after being kicked so far by such a huge mechanical leg!
The cavalry mech that had just kicked the soldier didn't stop. Instead, it charged straight toward a still-operating anti-aircraft position in the distance, intending to take it down.
Because the design concept of the Nightless Empire's mechs was flawed, completely neglecting their use in armored missile combat, this mech was exceptionally tall.
Therefore, when players are controlling this mech, a blind spot naturally forms below their field of vision.
In addition, the environment here was too chaotic, and against the backdrop of night, the dirty and dusty Altera soldier did not stand out much.
So the player didn't even realize he had kicked someone until he was running over in his mech.
Below, the man in charge of piloting the mech, Raven, recalled the somewhat unnatural pause earlier and said with a hint of puzzlement:
"That's weird, I feel like I kicked something?"
King Gigi:
"Who cares? It's probably just a speed bump! Hurry, faster, take down those punks over there!"
boom!
A 37mm armor-piercing shell was fired, penetrating the shield of the anti-aircraft gun in the distance.
The somewhat embarrassing thing is that the shell may not have hit the anti-aircraft gun's vital parts, so even though it penetrated the gun shield, the anti-aircraft gun was still operating normally.
This sudden shot also alerted the anti-aircraft guns to the approaching mech behind them, or rather, reminded them that the mech had been taken over by the enemy.
Therefore, the anti-aircraft gun quickly turned its muzzle and aimed it at the cavalry mechs that were charging towards them.
"You trash! You're so infuriating! How did you aim? You managed to miss with a shot from such close range?"
Upon seeing this, King Gigi immediately unleashed a cawing crow, which retorted without hesitation:
"Is it my fault? How was I supposed to know this cannon was so unreliable?"
"The Alterans are insane! A perfectly good mech, and they didn't even bring a single high-explosive shell. All they carried were solid armor-piercing rounds!"
"I'm really speechless. With such a small cannon, what kind of armor can they possibly penetrate?"
It has to be said that the mecha duo immediately realized how difficult it was to use the brand-new mecha they had just gotten their hands on.
In terms of the driving experience, this mech is actually quite good; it's fast and agile. However, its little cannon is really... well, let's just say it's not great.
It's supposed to be a 37mm cannon, but due to the angle, it's not only difficult to load, but it also doesn't even come with high-explosive shells!
It seems that this thing is not very useful on the battlefield except for ambushing enemy armored vehicles or attacking enemy mechs from the side or other vulnerable directions.
Overall, this thing is really not suitable for infantry support; it would be better to just mount a mortar on a truck!
However, it doesn't matter. This thing's mobility is its best cover. As the gunner in the pilot's crew, Han Ya is also doing his best to pilot this mech, constantly dodging the anti-aircraft guns in front by moving in a serpentine pattern.
This is the biggest flaw in the design of this mech. It could have been installed on the top, but instead, it was installed on the bottom, and then a very spacious cockpit was added on top.
This results in the fact that this thing not only looks very conspicuous, like a huge target being erected on it for people to shoot at, but at the same time, the driver of this thing also has to act as the gunner, making it very uncomfortable to operate.
Of course, this could also be due to the design philosophy of the Nightless Empire.
According to the theories of the Nightless Empire, they believe that the captain of a mech is very important, and must have enough space for observation, and need to concentrate on observation and command.
This means that the captain, located on top of the mech, can only operate the machine gun and send telegrams.
From a practical standpoint, this arrangement might have some scientific merit, but for the player's experience, it's simply terrible.
boom!
Suddenly, a cannon shot rang out, and the anti-aircraft gun on the other side fired a powerful shot in this direction.
Because this anti-aircraft gun is a heavy 88mm anti-aircraft gun imported from the Black Hawk Empire, it does not have the ability to fire in bursts.
So, by maneuvering like a snake, the Hunter Mech actually managed to dodge the shot!
If it were another anti-aircraft gun, such as a two-pounder amphibious assault gun, the Jaeger-King's armor, which was only ten millimeters thick, would probably have been blown up on the spot!
After firing the shot, the enemy realized they had missed and immediately panicked. It seems the Altrian anti-aircraft artillery here is only of average quality.
The player didn't give the enemy a chance to retaliate with anti-aircraft guns. A burst of fire from the coaxial machine gun easily took out the two enemy artillerymen. Then, the high-speed mech took a step straight to the anti-aircraft position!
With two consecutive flying kicks and a stomp, the 88mm anti-aircraft gun was overturned on the spot, and the remaining artillerymen were either trampled to death or kicked away to who knows where.
Meanwhile, as more and more players parachuted into the city, the small town was quickly occupied by the players. The few remaining enemies put up only a weak resistance before being killed by the players one after another.
A few Altera soldiers still wanted to fight the players in urban warfare, but they didn't realize that fighting the players in urban warfare was simply suicidal.
With the minimap open, players can easily see where all enemies within a 100-meter radius are hiding.
The automatic weapons in the players' hands gave them a huge advantage in urban warfare, and ordinary Altera soldiers were simply no match for them.
Two Alteran soldiers took cover on either side of the street, attempting to use the ruins of buildings on either side as cover and ambush the players who were rapidly approaching with crossfire.
Little did they know that the players running towards them were just bait; the real killer was behind them!
A player suddenly circled around to the side of the street, silently pointed his gun at one of the soldiers, and took him out with two shots.
Immediately afterward, before the other soldier on the other side could react, he suddenly launched a silent bayonet charge.
Players from the Krieg First Guild spontaneously purchased the Krieg skin, making their charge virtually ghostly, silent, and swift.
Another soldier only heard the gunshot and saw his comrade fall. Before he could figure out what had happened, the enemy's bayonet was already in front of him.
He didn't realize he'd been stabbed until the sharp bayonet pierced his chest and knocked him to the ground!
Two Krieg soldiers walked silently toward the street corner ahead, approaching a building from opposite directions.
It must be said that this stone building is really sturdy; it didn't even get blown up during the previous bombing!
Based on what they saw, the small building was very likely the enemy's command post, because there were several people hiding inside, and they could also hear radio transmissions.
Two grenades were thrown in through the window at the same time. The violent explosion killed two soldiers inside the room on the spot and injured several other soldiers who fell to the ground.
Before the soldiers who had been knocked down could get up, two Kriegs jumped in through the window and fired wildly, killing all the enemies on the ground.
"We captured an enemy radio. Is this thing useful?"
One of the Kriegs asked his companion in a low voice, while kicking the table where the radio was placed.
But his companion didn't answer; instead, he lay on the ground rummaging through drawers and cabinets, seemingly busy looking for something.
"Hey, what are you looking for?"
"I'm looking for the codebook. According to the plot, since there's a radio station here, shouldn't there be a codebook too?"
Upon hearing the codebook, Krieg, who had just been studying whether the radio was the same one he had seen before, suddenly lit up and grabbed a book from the table, saying:
"Take a look, isn't this the codebook?"
Upon hearing his companion's reminder, the player, who was still busy rummaging through drawers on the ground, suddenly sat up and realized at a glance that the booklet in his companion's hand was the codebook!
"That's right, it's a codebook! Oh dear, this doesn't make sense. According to game conventions, shouldn't a codebook be hidden in a more concealed place?"
He scratched his head, somewhat doubting his own judgment.
In his mind, activities like finding a codebook should be as complicated as solving a puzzle, requiring patience and time to find it.
"Are you stupid? He just used the radio to send a telegram. How could he have put away his codebook while sending the telegram?"
"Obviously, they were busy using their codebook, so they naturally left it on the table!"
As he spoke, the player subtly expressed his disdain for his teammate's intelligence, then fell into a new dilemma:
What exactly was that telegram the enemy was just sending?
"I think he was just sending a telegram requesting backup."
"If it were me, and the army's base was suddenly under fierce attack, I would definitely rush to call for reinforcements from the rear!"
Upon hearing this, the other player shook his head.
"It's hard to say. It's also possible that they were intimidated by our air force, so they want to warn the troops in the rear to be careful of our air force?"
Looking up at the friendly aircraft still circling overhead, the other player felt that his guess was also very likely.
It's a pity they acted too quickly, leaving no chance to interrogate the enemy.
As for the claim that they don't understand the language of Alterania and haven't installed the language pack?
The two players automatically ignored the problem.
Because if an interrogation scene can be triggered here, they will definitely have a way to get information from the enemy and will not be trapped by a language pack.
The colonel, who was the guild leader, rushed over and overheard the two players arguing.
He paused for a moment, then quickly said to the two of them:
"Never mind all that, let's keep pushing along the middle route. As long as there are still enemies here, we'll run into them sooner or later!"
"Quickly, quickly! The air force will go ahead and continue reconnaissance. If there is any enemy, open fire immediately, without hesitation!"
Hearing the sudden roar and train whistle from the nearby tracks, Colonel Yurten immediately realized something was wrong:
Such a commotion must mean their armored train has arrived!
The problem is, their guild didn't exchange for the armored train; the people who did have already been recruited to other guilds!
If enemy reinforcements are rushing towards this area and happen to run into an armored train speeding towards them, things could get really messy.
Under the relentless bombardment of the armored train, who knows how many of the enemy would survive?
The bomber, which had brought the entire guild from overhead, flew away at top speed, leaving the rest of the guild on the ground.
Unfortunately, there was no field airfield in this small town, and after searching around, they couldn't find any enemy field airfields.
Or rather, these days the enemy uses airships to fight, so who would bother building a field airfield?
So the players who have already jumped down on the ground can only hope for the best and slowly make their way on foot!
Without time to think, Yurteng quickly instructed the guild members to exchange for cavalry or three-wheeled vehicles. All those who had parachuted over joined the cavalry ranks and then launched an assault.
They had initially thought that parachuting from the bomber would be faster, but they hadn't anticipated that the target of this attack wasn't just the city of Yornsu, but also many towns and occupied villages along the way!
Just as they were still in a bit of a flurry of activity, a large cavalry force suddenly passed by from the side, showing no interest in the town whatsoever.
They also learned about this guild; it was a group of cavalry fanatics who focused on dedicated cavalry combat and even named their guild "White Scars."
Good heavens, cavalry is one thing, but why do they have to include a space Mongol?
Unfortunately, they currently do not have the option to redeem Astartes, nor are there any skins available for Astartes.
Otherwise, I believe these gaming guilds would all have to be transformed into the Astartes, guaranteeing a huge influx of new players.
To speed up their journey, many players switched to cavalry units, while others drove tanks past from the side. However, in this terrain, cavalry proved to be more efficient than tanks.
There are some narrow forest paths that cavalry can barely navigate, but tanks really can't navigate them.
In order to hinder Andrei's army's advance, the Altrians had set up numerous obstacles on the road beforehand, such as various landmines.
Perhaps because the armored vehicles in this world are rather strange, the anti-armor mines here have undergone many modifications. There are very few pressure-activated mines; most have been converted into tripwire mines.
Obviously, if the enemy mechs don't watch where they're going and just run past this way, the tiny ropes hidden on the road will be triggered, immediately detonating the landmines below.
Although engineer players can see some indicators about landmines, allowing them to clear them in advance, this process does slow down their movement speed.
Located on the railway tracks, the armored train is speeding in, completely abandoning its previous cautious demeanor.
The players were cautious before because they had jointly purchased the armored train, so they had to use it sparingly to avoid it being destroyed by accident.
Especially at that time, they encountered more and more enemies ahead, and the troops behind them did not keep up in time, which made it more and more difficult for them to move forward. If they were not careful, they might be bombed by concentrated enemy fire.
But now, a large number of players have caught up from behind, and they have also joined guilds, so they can get reimbursed through guild funds.
Therefore, they were much more bold in using armored trains; at worst, they would have the guild members pool their money to buy new armored trains!
Armored train quotas are limited; each major train station can only purchase one armored train. If their guild doesn't buy one, other guilds are willing to, so now armored trains are a race against time to snag!
Just then, a top-tier player from their guild suddenly reminded them in the guild chat:
"Be careful, there are enemies in the dense forest to the left of the railway ahead. Someone is probably planning to ambush you here!"
As he spoke, the player even took a screenshot of his minimap and sent it to the chat area.
After roughly comparing the marks on the map, the player replied "Received" and immediately began to rotate the turret on the front of the vehicle, aiming it at a grove of trees not far away.
The 76mm mountain gun suddenly exploded with a loud bang, and a shell flew through the air in a wide arc before falling straight into the woods.
In this forest, a small squad of Altera soldiers were hiding, and they also brought over a 37mm anti-tank gun.
They were ready. Once the enemy's armored train arrived, they would immediately bombard the locomotive with anti-tank guns, and then order the suicide squad to rush up with explosives!
If the enemy does not detect it in advance, such a method should still have a high probability of destroying the armored train in a surprise attack!
Unfortunately, the air force overhead spotted them and notified their teammates behind them.
So it wasn't until they heard the cannon fire and watched a shell hit them on the head that these soldiers realized the enemy had spotted them ahead of time!
It's unclear whether the player was lucky or had exceptional skill in maneuvering the cannon.
The shell landed and hit their anti-tank gun, which was the core of their firepower!
The massive explosion shattered the cannon into pieces, killing several artillerymen who were operating it behind it.
The others watched in disbelief as a single shell destroyed the anti-tank gun in their formation.
"What's going on? How did they know our location?"
The second lieutenant, who was in charge of the squad, drew his pistol and looked at his comrades with a cold gaze, his anger barely contained.
He strongly suspected that there was a traitor in his team, otherwise how could the enemy know their location so accurately?
They were well hidden here, and it just so happened to be nighttime.
Although a plane did fly overhead just now, how could the enemy see the dense forest below in the darkness?
As for whether the armored train didn't even notice them and just fired a shot randomly to the side because it was itching to fire?
How is that possible? Don't the enemy's shells cost money?
Upon seeing the lieutenant's cold gaze, the other soldiers quickly raised their hands and whispered to dissuade their superior officer.
"Sir, what are you doing? We're all brothers, how could we possibly betray each other?"
"Besides, we've always been with you, even going to the toilet in groups. How could we possibly have the opportunity to tip off the enemy? Let alone tip off the train!"
The group of Altera soldiers felt utterly wronged. They could tell their superiors suspected them, but they had no idea how the enemy had located them!
Besides, is now the time to be thinking about these kinds of questions?
The armored train is almost here. What are they waiting for if they don't run now?
In the short time that was lost, the armored train had already arrived at their location.
The massive train suddenly stopped, then aimed its high-explosive machine guns at the distant dense forest and unleashed a barrage of fire into the woods.
Although the players' minimap has a limited range and they can't see the whole picture, they do see red dots marking enemies appearing within a 100-meter radius!
If that's the case, then what are we waiting for?
The continuous machine gun fire blasted down tree after tree, and several Altrianian soldiers who couldn't dodge in time were blown to pieces on the spot.
In most cases, machine guns like this typically use armor-piercing rounds and rarely use high-explosive rounds.
However, in Battlefield 1, this armored train was designed this way, and its weapons were high-explosive cannons.
So much so that when this machine gun was bombarding forward, its firepower looked extremely ferocious, making it a terrifying infantry killer!
The remaining Altrianian soldiers lay face down on the ground, desperately burying their heads in the dirt, not daring to raise their heads.
The other companions who wanted to escape have already proven from their own experience that getting up and running away at this time means certain death!
But even if they kept their heads down, it was no use, because the mountain gun in front of the locomotive started bombing again.
After two shells landed, their squad had already suffered more than half casualties, and the remaining men were trapped here, at a loss for what to do.
What's worse is that some members of their team died silently while lying on the ground!
Two engineer players were also moving forward with the armored train, and they remained on top of the train the entire time.
Although armored trains cannot be directly repaired by engineers, they can at least assist in clearing mines from the train.
In order to enhance their combat capabilities and to maximize the protective effect of the armored train, both engineer players unlocked the psionic class for themselves.
Anyway, in the game Andre, the engineer is not a dedicated profession.
Any soldier who picks up a wrench can become a repairman, and anyone who picks up a shovel can dig trenches and repair anti-aircraft gun emplacements.
To be precise, these things should be considered as some kind of special props.
So these two engineers were currently using their Bloodlust ability to assassinate enemies lying on the ground in the distance, disguised as psionicists.
The longer they fought, the more they realized just how useful the Blood Boil skill of the Psionicist class really was.
Although this skill has a short attack range, you need to pay attention to the crisis value to keep it on cooldown, and it can only attack a single target.
The biggest advantage of this skill is that it is not obstructed by any cover. No matter if the enemy is wearing power armor or hiding in cover, they have no way to escape the hunt of this skill.
This skill can instantly and silently take their lives as soon as they appear within the range of the minimap.
Just then, a player suddenly flew over from above in a fighter jet and began strafing the ground.
Compared to the two psionicists, this fighter jet's firepower was far superior; a single volley of its terrifying machine guns wiped out a large number of enemies on the ground.
Especially when it was strafing the ground, the fighter jet also launched a series of rockets, which blew up a large number of enemies on the ground.
Watching the fighter jets snatch kills and speed away overhead, the players in the armored train couldn't help but want to curse.
Damn it, so what if they're in the Air Force? They're so blatantly stealing kills!
The armored train continued its advance, encountering various chaotic obstacles along the way. In particular, the enemy had even parked several abandoned vehicles on the tracks, loaded them with fuel, and loaded them with several bombs that would be triggered by impact.
If the armored train fails to brake in time and crashes into it, the massive explosion and the fuel on board will inevitably engulf the armored train.
At least from a normal perspective, an armored train that has been hit by such an explosion would be unable to continue operating.
Even if they weren't destroyed as bombs, these abandoned vehicles left on the tracks aren't so easy to deal with.
However, the Altranians overlooked a crucial point: their abandoned vehicles were not completely destroyed!
If they had blown up these cars beforehand, turning them into piles of wreckage that couldn't be repaired, then these abandoned vehicles would naturally just be left on the tracks, difficult to dispose of.
However, the abandoned vehicles brought over by the Altrians all had problems with their engines or something similar, and due to a lack of technicians, they couldn't be repaired in the short term.
Clearly, when they towed these military trucks over, they didn't expect the enemy's maintenance crew to be so monstrous.
Therefore, when the engineers on the train quickly repaired all the cars and drove one of them away, a small enemy squad that was observing from behind a sloping hill in the distance was completely bewildered.
"Damn it, is this the car you said was unusable?"
An officer glanced at the bewildered mechanic next to him and slapped him hard on the head.
The soldier was a little dazed after being slapped by his superior, and mumbled in a daze:
"That can't be right, how could that be?"
"These cars were already broken down and couldn't be driven. When I moved them over, I even personally smashed all the engine cylinders to break them open. How could these things possibly still be drivable?"
Faced with the enemy's unbelievable repair capabilities in the distance, this auto mechanic felt as if physics no longer existed.
Damn it, what kind of weird car repair method is this?
With just a few twists at the front of the car, the broken engine was actually repaired!
If there are such amazing car repair skills in this world, then what is the point of having these auto repair soldiers?
"Damn it, stop thinking about it and just start hitting them!"
"Blow up those vehicles, I don't believe his armored train can get through!"
The officer roared, unable to suppress his regret; he shouldn't have been so greedy in the first place.
If he had set all these vehicles on fire with gasoline earlier, and used the burning roadblocks to hinder the armored train's movement, he could have kept the enemy at bay.
However, he planned to wait for the enemy's armored train to get close, then let the enemy train crash into it, or detonate the train with his own shells, thus destroying the enemy's armored train on the spot.
But in fact, the other party's night vision was better than imagined, and they actually discovered the trap in advance, and even had the ability to dismantle the trap quickly!
This made his previous arrangements seem ridiculous, which was really hard for him to accept.
Two cannon shots rang out, and two 60mm mortars were quickly set up and fired two grenades into the distance.
These two 60mm mortars were there as a precaution, intended to detonate the truck.
It's unrealistic to expect to deal with armored trains with this; the 60mm mortar's effectiveness is simply too weak.
The biggest advantage of this thing is that it is very flexible to carry; you can just pick it up and run, making it very suitable for guerrilla warfare like theirs.
"Holy crap, where did that cannon fire come from?"
The maintenance crew had just driven a vehicle under the railway tracks and hadn't had time to return when they heard two somewhat muffled cannon shots.
Immediately afterwards, two shells landed directly on the remaining cars, exploding the fuel and bombs on them with a loud bang.
The massive explosion even sent one of the vehicles flying, its wheels transforming into deadly projectiles that hurtled violently into the distance.
Unfortunately, one of the wheels happened to hit his car, which detonated the bomb inside.
"Damn it, enemy attack! Call for backup!"
The players hiding on the armored train watched this scene in shock, especially when they saw a wheel fly a hundred meters and crash hard into the armored train's turret, which stunned them even more.
They guessed that there must be something strange about the cars piled up in front, but they never expected that this thing would explode like this!
The massive explosion was so realistic that players were momentarily stunned, but they quickly regained their senses and began shelling behind the distant earthen mound.
Are you kidding me? They actually blocked their path! These NPCs are practically asking for death!
Their guild's strategy was to rely on armored trains to break through and reach the edge of the enemy's city, then bombard it with artillery from the trains.
If the enemy doesn't come out, they'll keep bombarding them with artillery. If the enemy does come out, they'll have the armored train confront them head-on. Let's see how many divisions they'll have to deploy to destroy the armored train!
No matter how they fought, they were able to reap a lot of merits in this wave, until the sudden explosion blocked the road in front of them and even killed one of their unlucky engineers!
The dead sapper was fine; another sapper was still holding the flag, and he immediately revived.
But the explosion blocked the road, which was unbearable for them.
Some sappers tried to rush into the fire to remove the cars from the tracks, but they found they couldn't get through.
The raging flames could have taken his life in just a few seconds, causing him to waste a life and have to be resurrected again.
The most troublesome thing is that those vehicles are now wrecked. These things are not something that engineers can move. It will probably take until the tanks from the rear arrive to deal with them.
"Damn it, those guys actually tried to run away after they finished fighting!"
The player controlling the cannon noticed, looking down at the map during the shelling, that the enemy was moving rapidly backward, and he immediately became furious.
How can he run away? If he runs away, who will he seek revenge on?
These guys blew up the railway, and now they want to just run away? It's not that easy.
Unfortunately, none of the other artillery pieces on their armored train could reach the area behind the distant earthen slope; only the mountain gun at the front of the train could.
Therefore, the player at the front of the vehicle could only vent his anger by firing continuously at the fleeing enemy in the distance.
But after hesitating for a moment, one of the engineers actually chose to give chase.
It's impossible for both engineers to chase after them, because they also need to set up a respawn point on the armored train. Someone has to watch the flag and also be responsible for defending the base.
But if they just give up like this, the players really can't swallow their anger. How can players be bullied by NPCs?
Because the enemy had to guard against artillery fire from above when they retreated, they had to lie down and take cover from time to time.
Therefore, their retreat was not particularly fast, and before long, the psionic players caught up from behind.
However, after catching up, the psionic engineer suddenly discovered an awkward problem—he didn't seem to be good at one-on-one fights and intense battles!
Psionicists' skills are not those that excel at ranged damage output or have sustained damage. A critical danger value issue is enough to make them cautious when casting spells.
In addition, he didn't bring any special heavy weapons, making it difficult for him to suppress the enemy, which made him easy to be killed by the enemy!
Fortunately, the fleeing enemy didn't notice the pursuers behind them; they were busy retreating into the distant woods.
They believed they would be safe once they crossed this small mound and retreated into the woods behind it.
So the psionicist who had just approached from behind immediately stretched out a hand and cast a fear spell on a group of enemies in the distance!
Since they're trying to run, let's control the situation first!
"Ah! Ghost!"
A shrill scream suddenly rang out, and the officer who was leading his men to escape frowned slightly, wondering what the guy behind him was up to.
But when he turned around, he was stunned.
He noticed that the soldiers all had extremely distorted expressions on their faces, as if they had really seen a ghost!
In particular, one of the people's fingers seemed to be pointing behind him. What was going on?
Could it be that there really is a ghost behind me?
Thinking of this possibility, coupled with the exaggerated behavior of the soldiers in front of him, the officer in charge couldn't help but break out in a cold sweat, and his body gradually stiffened.
But just then, the sound of artillery shells suddenly streaking across the sky jolted him awake from this ridiculous fear.
(End of this chapter)
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