The Fourth Calamity never believed in the steel torrent!
Chapter 224 What happens if a psychic runs into the enemy ranks and their psychic powers go out of c
Chapter 224 What happens if a psychic runs into the enemy ranks and their psychic powers go out of control?
Simply listening to the documentary explanation doesn't quite give you a direct feel for the game. Only when you're actually in that environment do players truly understand how difficult urban warfare is.
For example, on the side of this small building, there are hidden enemy mechs lying in ambush on both the left and right sides, and there are enemies holding Molotov cocktails in the windows, ready to throw them out at any time.
He had a minimap, so he could see where the enemy was hiding. If he hadn't had a minimap and had just rushed in, he probably would have been killed on the spot, even if he was driving a T34.
However, with the minimap, many problems become much simpler, such as the rumbling T34 and the players advancing alongside it.
"Watch out, enemy armored troops are coming! That iron turtle is coming up!"
The soldiers hiding inside the building cautiously peered through a small hole drilled in the wall and saw the T-34s rumbling towards them from below.
He shouted to the soldiers behind him, took out a Molotov cocktail, lit it, and stood up to throw it out.
However, a scout player had already been aiming at this spot from a distance. The moment his figure appeared out of the window, a bullet pierced straight through his head.
The Altrian soldier fell straight to the ground, the Molotov cocktail in his hand smashing into the stairwell behind him, immediately igniting a fire.
Seeing this, the other soldiers hurriedly retreated; they had originally intended to hand over the two cluster grenades!
Some soldiers tried to throw cluster grenades out of the other side window, but before they could even pull the pins, a player who was prepared in advance opened fire with a submachine gun.
The dense hail of bullets instantly riddled the soldier with holes, and just then, the T-34 tank drove out first, then turned its turret to the side.
boom!boom!
Two muffled thuds were heard as the two side-mounted Jaeger mechs fired simultaneously. The 37mm shells slammed into the T34's turret and bounced off.
At the same time, the T34 tank quickly rotated its turret and immediately aimed its cannon at one of the Jagdpanzer mechs, piercing through the front of the mech with a single shot.
boom!
The cavalry mech, which had been pierced by a cannonball, suddenly burst into flames and exploded in an instant. However, the player did not continue to focus on this mech, but quickly aimed the cannon at the other mech.
"This is impossible. Just how thick is the armor on this thing?"
The Altrian soldiers inside the ghoul mechs watched helplessly as the tank pointed its cannon at them, their expressions filled with utter despair.
He never expected that his anti-tank gun couldn't penetrate this thing, and that this thing's firepower was so ferocious!
Recalling the rumors he had heard in some places, he seemed to understand why some people said their anti-tank guns were no longer working.
A 37mm cannon is like tickling this thing; that kind of cannon is already outdated!
Just as the player was rotating the turret, preparing to fire a shot, another shell suddenly shot from the side of the plaza in the distance, hitting the turret directly.
At some point, the third Hunter Mech, which had been lying in ambush there, appeared. Compared to the two mechs that had been lying in ambush at close range before, the pilot inside this mech seemed to be more skilled.
Although the shell failed to penetrate the T-34 tank's turret, it successfully got stuck on the ring beneath the turret, preventing the tank's turret from rotating.
Seeing this, the Altranian armored soldier who had almost been killed on the side immediately showed relief at surviving.
"Yes, that's a great idea! We can jam their turret rings!"
The armored soldier grinned excitedly, preparing to take this opportunity to fire a shell at the turret ring of the T-34 tank, rendering it completely unusable.
Just then, a shell fired from the side blasted a large hole in his armor, and then the armor-piercing shell tore his body apart, splitting him in two.
One player quickly put away the AT cannon he had just pulled out, then hurriedly climbed onto the T34 tank and began repairing the tank turret.
I didn't expect this game to be so realistic; it can even simulate the effect of the turret ring getting stuck by a shell. It's a real shame.
It's a pity that the tank turrets in this game don't rotate that fast, which seems to be closer to historical reality. Otherwise, if they were like the nuclear-powered turrets in Battlefield Tanks, that would be awesome.
On the battlefield, the tank turrets rotate incredibly fast, almost hitting whatever they see.
In reality, the turrets of most tanks in World War II could not achieve such an abnormal rotation speed, even with hydraulic transmission.
The Jagdragon mech paid no attention to the mechanics who were busy repairing the tank. In the eyes of the armored soldiers there, a shell jamming the seat ring was not something that could be easily fixed.
He adjusted his cannon, preparing to first break the tank's tracks, and then use the machine gun to take out the infantry accompanying the tank.
Although he didn't know what a T34 tank was, that didn't stop him from understanding the function of the tracks.
But before he could adjust the gun barrel, the tank's turret suddenly started rotating again!
To the astonishment of the Altrian armored soldier, the T-34 tank suddenly fired a shot, and then... he knew nothing more.
After easily destroying the enemy's last Jagdpanzer 14 with artillery shells, the T-34 tank took the lead and charged towards the enemy's artillery position.
Meanwhile, in the chat area, he also notified his teammates that the obstacles had been cleared, but he found that his notification seemed unnecessary.
While he was busy engaging the enemy in armored firepower, several other tanks had already circled around from the other side and fiercely outflanked the artillery position from behind.
When the Altrian soldiers saw these armored monsters driving one after another onto their artillery positions and indiscriminately firing at their artillery, these guys scattered like frightened rabbits.
"Damn it, this isn't scientific! Why is my path the only one blocked by the enemy?"
Seeing this, the driver of the T34 who was in the first vehicle couldn't help but complain, unaware that it was precisely because he was the one who stood out that he attracted all the enemy's firepower.
Otherwise, if another tank were to be dismantled from a different direction first, the enemy would definitely concentrate their firepower on that tank first, and then his tank would naturally be safe.
Faced with the rushing players, this artillery position offered almost no resistance and was quickly captured by them.
A player was driving a tank, ready to crush the cannons, but the Khan, who was charging with his cavalry, stopped him.
"No, no, no! Leave all these cannons here first, and destroy them when we come back!"
He positioned his warhorse in front of the tank, quickly stopping the reckless tank crewman.
"Destroying the cannons is nothing to brag about. Let's take this artillery position, then bombard the other artillery position, and then bombard the important strongholds in the city!"
"I refuse to believe it. Do you think all the Alteranias aren't afraid of their own cannonballs?"
There is no such thing as friendly fire immunity in this game. Many players are so reckless when charging that they are killed by their own teammates' gunfire.
If even players can't achieve the miraculous invulnerability of friendly units, how could these NPCs possibly do it?
A versatile player can handle any unit, including artillery.
Several cavalrymen immediately dismounted and began adjusting the 120mm howitzers. After roughly aiming, they fired them in the distance.
Colonel Yurten had already roughly drawn the location of the other artillery position on the map when he was drawing on it. Now we're going to bombard that position directly!
Unfortunately, the cannons they operated didn't have an unlimited supply of shells; they needed to rely on the shells next to them for a supply, and once they ran out, there were none left.
Otherwise, they could hold this howitzer position forever and use the cannons here to flatten the entire city!
Meanwhile, the Altrianian artillery, who were busy bombarding the railway, never dreamed that they would be attacked by the friendly artillery positions next door!
When they heard the whistling sound of shells falling from the sky, many artillerymen were still in a daze and wondered where the shells were being fired.
The artillerymen didn't realize what was happening until the shells landed on their positions.
"Damn it, what are you doing? Why are you firing shells this way?"
The phone call on the artillery position suddenly went through. On the other end, the artillery officer from Altera, bewildered, was still sternly questioning the artillerymen on this side.
Perhaps it was because he had enough confidence in the bunkers surrounding his city, or perhaps he felt that the guerrillas and hidden mechs in the city were reliable enough.
Faced with this sudden event, he didn't immediately realize that his own artillery position had been occupied by the enemy; he thought it was a friendly force that had accidentally misoperated.
Listening to the gibberish of Alterania coming from the phone, the player said he couldn't understand it.
One player yelled a string of curses at the phone, then slammed it down and immediately ordered the artillery to continue bombarding.
"Damn it, these days even NPCs dare to curse me in gibberish, they really deserve to be blasted! Give them a good beating, blast these bastards to death!"
Although the players couldn't understand what the NPC on the phone was saying, they could still guess from the intense and irritable tone that the other end was cursing.
You little punk! I'll blast you to bits!
The Altrian on the other end of the line realized what was happening when he suddenly heard an unfamiliar language coming from the phone.
Their artillery positions were captured by the enemy without their knowledge!
"Quickly! Quickly move our artillery over here and counterattack the artillery positions on the other side!"
The officer shouted loudly, unable to resist cursing his teammates on the other side as useless.
They don't have many artillery pieces; they only have these two artillery positions in total.
As a result, not long after the start of the battle, the enemy seized one of their artillery positions early in the morning. How could they possibly continue the fight?
The Altrians have never fought such a humiliating battle before. The artillerymen and defenders on the other side should all be shot!
But before his gunners could adjust, the cannons on the other side had already started firing again.
The Altannians' howitzers lack loader assistance, resulting in a relatively slow reloading speed. However, this is not a significant issue for players.
A 120mm shell can be easily inserted with one hand, and a shot can be fired in five seconds. The overwhelming firepower quickly covered the artillery position on the other side.
When howitzer shells rained down on their positions, the Altrianian artillerymen finally realized what was happening.
At this point, they shouldn't be busy fighting back, but should retreat immediately!
An artilleryman tried to escape, but a cold-blooded officer pulled out his pistol and shot him dead.
"No retreat! Counterattack! Bomb all the enemy troops on the other side!"
"Even if you have to retreat, you must take all these howitzers with you!"
Hearing the officer's rant, the artilleryman was filled with anger but dared not speak out.
There was no other way; Altera was sorely lacking in heavy equipment that these cannons were far more valuable than artillerymen.
In addition, their internal ethnic hatred towards the Cambrian Empire led many to believe that they should fight to the death rather than flee like cowards.
Unfortunately, after several rounds of bombardment, they realized that they really couldn't out-bomb the other side!
Not only is the firing speed inferior, but the accuracy is also far superior.
I don't know how the enemy's shells locked onto their positions; the more they fired, the more accurate they became, as if they had gained supernatural insight.
One by one, the enemy targeted and destroyed the howitzers on their position, but very few of the shells they fired hit their targets.
This made them wonder if the gap between themselves and the Cambrian Empire's artillery was really that big.
Although the Cambrian Empire has always been known for its heavy reliance on artillery, it shouldn't be this extreme, right?
Before long, the artillerymen at this howitzer position had to withdraw.
If they don't retreat now, they'll all die here.
Although several cannons were destroyed by the enemy, the remaining dozen or so howitzers were still in the players' hands and were being operated by them, continuing to bombard valuable targets in the city.
Anyway, by the time they attacked, the Altrians had already evacuated the civilians from the city, so they didn't need to worry about any collateral damage.
However, given the personalities of these players, even if there were civilians in the city, they probably wouldn't hesitate to bombard it.
After all, most players don't care about the lives or deaths of NPCs when playing games. Only a few players who are focused on the storyline might care about civilian casualties. In fact, most players might use these civilian casualties as a good way to earn merit points.
As the Khan on one side led his cavalry guild and a small number of armored soldiers to capture the enemy's artillery positions, bombers from the 1st Krieg Regiment flew over from the other side.
Because this bomber was flying alone, it quickly became the target of concentrated enemy fire.
Several artillery positions hidden in the city simultaneously unleashed a barrage of fire, attacking the bomber from multiple angles. Even if the player skillfully maneuvered the bomber, it was difficult to dodge the shells coming from different directions.
"Stop hiding, our plane is about to be destroyed, let's just jump right here!"
The player positioned at the nose of the bomber fired the high-critical-hit cannon continuously while shouting to the pilot behind him.
"Wait a minute, let me try again and see if I can blow up one of their artillery positions!"
As the driver shouted, he first dropped a set of bombs, which blew up a house marked in red below.
He didn't know what enemies were hiding in the house, but he didn't care; he just wanted to bomb any targets he saw.
If we kill a few more, at least this bomber won't be a loss.
"Alright, this is it, jump now! This intersection is good!"
Urged on by the gunner in the nose of the plane, the three players on the bomber all jumped out of their planes and plummeted toward the ground below.
One of the unlucky players failed to deploy his parachute in time due to a lack of reaction time, fell to the ground and died instantly, and was then ridiculed by two teammates in the chat area.
"Haha, the more you practice, the better!"
"There's nothing else to say, it's really bad!"
"Damn it, I accidentally dropped my finger, you know? I dropped my finger!"
Although one of their companions was inexplicably lost halfway through, the remaining two players still found a house as quickly as possible, rushed inside, and planted the flag inside.
The reason they chose to parachute here was that the street corner was a decent location with plenty of obstacles around it, making it a good place for them to stay and defend.
On the other hand, it was also because the enemy here had disappeared; they looked at the minimap for a long time but couldn't see any red dots.
It's pointless for them to engage in gunfights with the enemy now. Once they set up their respawn point, they can engage in gunfights with the enemy however they want.
The moment the flag was planted in the house, more than a dozen players were spawned.
Immediately afterwards, more and more players kept refreshing out of there, and in no time, half a company of players had already appeared.
At some point, Colonel Yurten, who had died elsewhere, respawned here.
Facing the large group of Krieg players gathered here, he immediately pointed to the map and said:
"Everyone, it's best if we act together. If we divide this city into its districts, we can divide them into five parts: A, B, C, D, and E!"
"We're currently in City C. Our next key task is to capture the bridge, which will give us access to both City D and City E, and also cut off the enemy's communication between the two cities!"
Good, good, good, another classic bridge-blocking tactic!
What a dirty tactic!
Although players might curse and swear when they encounter someone blocking their bridge, wishing they could just strangle the sneaky person blocking the bridge.
But if they were the ones blocking someone else's bridge, it would be a completely different story. So without further ado, let's launch a full-scale attack!
Perhaps because the players had made a lot of noise, they were spotted by a lookout on a rooftop as soon as they rushed out.
An elite Altannian marksman fired a shot that instantly headshot a player who was charging forward.
Other players spotted a sharpshooter hiding on a rooftop in the distance and quickly raised their guns to shoot him.
But this guy is a skin changer!
Just before the player's bullets arrived, the marksman suddenly transformed into a large bird, flew straight into the sky, and quickly disappeared behind another building.
"Damn it, these skin-changing humans turning into birds is truly disgusting. Their mobility is just too strong; they're practically impossible to defend against!"
One player cursed and then cautiously scanned the surrounding rooftops, fearing that he might be sniped again at any moment.
Just then, the player at the front of the group suddenly paused, because he noticed on the minimap that two enemy teams were converging from both sides of the street intersection.
There are six small red dots in total, all hiding next to the first two shops. As soon as they reach the intersection ahead, they will be met with crossfire!
Without any warning, several players spontaneously circled around from the side to cut off the Alteranian soldiers' rear.
However, when they tried to cut off their retreat, they found that the number of Altera soldiers running towards them was increasing.
"Damn it, I shouldn't have tried to outsmart them, I should have just charged in!"
Some reckless players didn't hold back, switching to machine gun sentries and rushing out, carrying heavy water-cooled machine guns and starting to spray bullets at the streets on both sides.
The Altrianian soldiers hiding at the front never expected that such a heavily armored, burly man would suddenly rush out from behind them, and they were immediately stunned.
Compared to the Sentry Gun in Battlefield games, which has a relatively low kill rate, in reality, these machine guns wouldn't require five shots to kill a single person.
Although this water-cooled machine gun does have a slow rate of fire, a single bullet is enough to kill a person.
A sweeping motion across the crowd would unleash a bloodbath!
"Damn it, where did this monster come from?"
Seeing the machine gun sentry's gun pointed at them, the several Altrians who had run from the side quickly retreated and found places to hide.
But at that moment, the two soldiers hiding behind the house fell silently, letting out a short scream before dying.
"What happened? How did they both die?"
The officer in charge looked at the two soldiers who had died under mysterious circumstances, his forehead slightly sweating. It was the first time he had ever seen such a bizarre way of dying.
"Damn it, this could very well be the enemy's sorcerer!"
Another experienced officer spoke up to warn him, but before he could finish speaking, he too suddenly let out a scream and collapsed.
To catch a thief, first catch the king; to kill a man, first kill the officer. This is the standard strategy for players.
Officers have high merits, but their combat effectiveness is often not as strong as that of ordinary soldiers; they are practically just there to give away points.
Furthermore, killing the officers would create chaos among the surrounding ordinary soldiers, making their attack much easier.
"I've figured it out now. The psychic unit is practically designed for urban warfare. Just find a wall to hide behind, and with the minimap on, none of the surrounding enemies will survive!"
The psionic player hiding behind the wall exclaimed excitedly, feeling that he had really made a killing when he bought this character.
Although he had to admit that the character did have significant limitations, the biggest problem being that none of the skills could be used for ranged attacks.
However, in close combat, this terrain-ignoring killing effect is simply too wonderful. The vast majority of soldiers are able to escape enemy hunting by relying on terrain cover.
As for the few that rely on armor, they too cannot escape the hunting of psionicists, who are specialized anti-armor units!
Machine gunners cleared a path through the streets, using terrifying firepower to suppress the enemy along the entire street, leaving them unable to raise their heads.
The psionicists, meanwhile, hide behind cover, acting as cunning assassins, silently eliminating enemies who are also hiding in various corners.
Many guys who were hiding in houses, planning to throw Molotov cocktails when the sentries rushed over, were inexplicably killed by the psionicists.
As more and more men died, and their own ranks became increasingly chaotic, the Alteran army that had come to the rescue was quickly routed.
However, it must be said that this unit has excellent military skills; even when retreating, they know to cover their teammates in batches.
Unfortunately, their cover was useless against reckless players.
Players dressed as Trench Warriors emerged from the other side of the street, grabbed their weapon sticks, and began smashing things around.
He didn't need to worry about dodging enemy fire; he just needed to pinpoint the enemy's location and kill them before they could fire, and then there wouldn't be any problems.
The flamethrower soldier who came around from the other side did the same thing. While all the enemy’s attention was drawn to the trench stuntman, he charged up from behind, spewing fire all the way!
Under the combined attack of the two elite soldiers, the inexperienced Alterian soldiers quickly collapsed. Just as the player was about to continue the pursuit, the reskinned men in the distance began to snipe from the shadows.
"What the hell..."
The player who had just emerged from the respawn point couldn't help but start cursing; he felt like he was about to go crazy with anger!
He was the first one to be shot and killed, and he was the second one to be shot and killed!
So the other side is sniping at him, specifically aiming for his head?
Why is he so easily targeted?
Despite his inner turmoil, he couldn't catch the elusive skin-changing man.
Helpless, he could only vent his anger on other enemies. For example, just as he rounded around, he saw a lone Altera soldier, who was either separated from his group or something else, walking cautiously down the street with a rifle in his hand.
Without the slightest hesitation, the player, holding the Hummingbird Gun he had just redeemed from the guild, rushed forward from the side and, before the soldier could even raise the gun, shot him in the hand holding it.
"what!"
Although the Hummingbird gun bullets were extremely small, they were still bullets nonetheless. The sudden pain from being hit on the back of his hand caused him to immediately drop the rifle.
Immediately afterward, to the horrified gaze of the Altera soldier, a Cambrian soldier with a delicate, effeminate gesture and a miniature pistol in hand walked toward him with a sinister grin.
Bang bang bang bang!
The player pulls the trigger of the Hummingbird gun and fires continuously at the unfortunate man. The 2.7mm bullets are not even sure they can penetrate his bones; they are more likely to get stuck in his muscles, making it extremely difficult to inflict a fatal wound.
However, the pain inflicted by this small gun was real. After being fired a burst of bullets by this strange "lady's gun," the poor soldier fell to the ground and struggled in agony.
Just then, Colonel Yurten noticed the commotion and saw the player abusing the soldiers.
"That's enough, stop abusing him. Either kill him or take him back and see if we can torture him as a prisoner?"
"I remember there's a setting in the game where you can get extra rewards for capturing prisoners in certain special scenarios."
Upon hearing this, the player using the Hummingbird gun shrugged, finding the reactions of NPCs in this game less interesting than when he used to shoot at other players.
After all, the NPCs in this game can feel pain. Although the hummingbird gun is not very powerful, he still fell down in pain after being hit by a hummingbird gun bullet.
It would be much more interesting if we had the chance to play against other players, with each side using a Hummingbird Gun to duel each other.
"Forget it, let's not take any prisoners. We don't understand their language, and we can't possibly divide our forces to transport them out!"
As he spoke, the player switched back to his submachine gun and fired a burst at the unfortunate man who was lying on the ground struggling in pain, thus relieving him of his suffering.
Given the current chaotic urban warfare situation, it's impossible for them to spare any manpower to take the prisoners out.
Since that's the case, let's just kill him and earn some merit points.
Perhaps for fun, many players took advantage of the increase in guild points to redeem a Hummingbird Gun that has little practical use but is full of entertainment value.
This small pistol, designed specifically for women and even used as a spy weapon in certain situations, is unlikely to kill someone with a single shot in most cases, but it is certainly full of entertainment value.
An Altera soldier watched in horror as a Cambrian soldier approached, holding a small pistol with delicate fingers, and began firing wildly at him.
They had no idea what these guys were up to; they just felt that these soldiers had gone mad!
Moreover, what exactly is the Cambrian Empire's gun design bureau doing on a daily basis that it can produce such a strange little handgun and even issue it to the army?
As expected of the corrupt and backward Cambrian Empire, the designers in the design bureau are all of this caliber. They must have gotten in through back channels, right?
"Attention! An enemy force is coming from the other side of the bridge. They have some armored soldiers and three mechs charging towards us!"
At that moment, a fighter jet conducting aerial reconnaissance suddenly sent a message. At the same time, the fighter jet swooped down toward the bridge and began strafing the enemy on the bridge.
Suddenly attacked, the Altrianian soldiers who were rapidly crossing the bridge suffered heavy casualties, with more than 20 being killed on the spot by machine gun fire.
One of the Jagdpanzer mechs suddenly pointed its cannon at the diving fighter jet and fired a shot.
It's unclear whether it's because the player's aim was exceptionally good or because the distance was too close, but the Altranians' aiming ability was extremely abnormal.
The shot actually brought down the diving fighter jet, causing it to crash into the river and overturn the flowers and plants on the riverbank.
Well, it seems this fighter jet caught itself really well.
Otherwise, no matter how powerful a mech pilot is, they wouldn't be able to do this, blowing up an incoming fighter jet in mid-air.
Without a sight in their retinas, how could they possibly aim at such a fast-moving object with their rudimentary guns?
Although the fighter jet responsible for reconnaissance accidentally failed, his reminder immediately alerted the players fighting on the other side of the river, who were now ready to fight.
One player immediately prepared anti-armor weapons for himself, but then he suddenly realized that his anti-armor weapons might not be of any use!
Damn it, these psionicists' skills are just too monstrous. They can attack without any defense, even armored units!
How do you kill the driver inside a vehicle silently?
At this point, more and more players realized that the Psionicist truly lived up to his reputation as a legendary urban warfare killer, and some players couldn't resist the urge to exchange for a Psionicist.
A cavalry mech sped towards the players gathered in the street from the side and began firing.
But he clearly underestimated the players' anti-armor capabilities.
Although the players hiding here did not expect the mech to be so fast at first, they were caught off guard and two unlucky ones were killed on the spot.
However, the player who was hiding on the second floor and had set up an AT gun took out the guy with one shot, which was quite easy.
"That's strange, are the mechs used by the Alteranians really that fragile?"
Some players were puzzled, feeling as if they were fighting a very ordinary car, not a mech.
Of course, no matter how fragile this mech is, it can at least be bulletproof, but it can't really withstand the player's AT gun.
The cavalry mech, which was located on another street and also wanted to try the same trick, was locked onto by a psionicist hiding in the shadows before it even reached its destination.
The sudden Blood Boiling spell killed the pilot of the mecha on the spot. Losing control of the pilot, the mecha crashed into the wall in front of it with a loud bang, almost smashing itself to pieces.
Regardless of whether the mech was still able to climb out, the player threw a cluster grenade at it, taking the mech away completely.
From the players' perspective, this thing has no value as a captive.
Firepower is lacking, protection is lacking, and although they can run fast, simply running fast is meaningless!
So this thing isn't like the Dauntless mechs from the Black Hawk Empire, which are quite sought after because of their cannons. In the eyes of players, this thing has no other use except to be swept into the trash heap.
Having used two spells in succession, the psychic was only in a relatively dangerous state, but he suddenly thought of a completely new approach.
Loyal and Filial Dumpling: [Speaking of which, when a psychic uses magic, there seems to be a 1% chance that the spell will go out of control, but if the danger level rises sharply, it seems to immediately cause the psychic energy to go out of control, right?]
In the chat area, this player asked another person.
Thirteenth Master, full of enthusiasm: [I think so, I remember the setting was like that.]
Loyal and Filial Dumpling: [As we've seen before, when psykers lose control, they summon warp portals and demons. So what would happen if we played a psyker and lost control in enemy territory?]
Wow! You're a fucking genius!
Several players gasped in astonishment upon seeing this ingenious idea, their eyes lighting up immediately.
Yeah, what would happen if we went to enemy territory and caused a psionic outburst?
Is it possible that the demons they summon might kill off the surrounding enemies, or cause them to be affected by some subspace level?
As this thought continued, it began to take hold in the minds of many players.
Just then, He Ludan saw that many enemies were starting to flank them, so he volunteered to rush forward.
He planned to take this opportunity to test himself as a self-destructing truck!
They don't know if the Alteranians have the ability to defeat the warp demons, and they are particularly looking forward to it!
The advancing Altera soldiers suddenly felt a sense of foreboding, as if something terrible was watching them.
Because the players' previous offensive was too fierce, they are now adopting a very cautious approach, with different squads advancing simultaneously along different streets, providing cover for each other.
They didn't know what was wrong with the Cambrian people, that they were fighting so fiercely.
Despite the fact that street fighting should have been their home turf, they ended up feeling passive instead.
Just then, a soldier suddenly screamed and collapsed to the ground dead. The other soldiers immediately realized that they had been attacked by enemy spellcasters!
"Quick, damn it, it's right behind that cart! Shoot there!"
"Wait, don't shoot! Capture him alive! He's an enemy spellcaster, he's worth a lot of money!"
No sooner had an officer finished speaking than his superior suddenly shouted.
In his view, the number of spellcasters in the Cambrian Empire didn't seem to be that many. The sudden appearance of a spellcaster here might bring them amazing benefits!
"Catch that wizard! Whoever catches him will be rewarded with a gold coin!"
With such a generous reward, brave men were sure to come. Immediately, a group of soldiers charged forward with bayonets at their feet, while several others circled around from the side, attempting to capture the lone spellcaster.
Despite the fact that more soldiers died along the way from the heat of the moment, the group of poor people, blinded by gold coins, didn't care.
Seeing the enemy charging towards him, He Lu Dan revealed a sinister smile, and then used the third Boiling Blood spell in succession.
With almost no cooldown, he unleashed three consecutive Boiling Blood attacks, causing his crisis value to immediately exceed 100%!
Immediately afterwards, he saw a large number of strange psionic illusions appear before him, as if he had eaten an inspiration mushroom.
Egg knew that his psychic powers had officially spiraled out of control, and it was time to open the gates of hell!
(End of this chapter)
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