The Fourth Calamity never believed in the steel torrent!

Chapter 226 Selecting Players to Lead NPC Teams

Chapter 226 Selecting Players to Lead NPC Teams
"Aaaaaah, I have a fear of heights!"

When the player was tied to the catapult and then thrown out, he suddenly couldn't help but scream, feeling that the scene in front of him was a bit too exciting.

There was no way around it; the game's perspective was so realistic that he felt as if he had really been thrown out, and even the inertia and bluntness were extremely lifelike.

Fortunately, he didn't forget his mission when he flew out. As soon as he reached mid-air, he quickly released a series of psionic spells. No matter what enemy he could hit, he wanted to overload his psionic energy first!

Without even looking, he unleashed several Blood Boiling spells in quick succession.

Several Altera soldiers collapsed to the ground inexplicably, while the others stared speechlessly at the Cambrian soldier flying overhead, wondering when this guy would be smashed into mincemeat.
But in the next moment, the Cambrian soldier's body suddenly exploded in mid-air.

They didn't know what was wrong with this Cambrian soldier. Suddenly, a lot of lightning and blue flames appeared on his body, as if he had been struck by lightning and caught fire.

Then, starting from his head, his body exploded piece by piece, and a jumble of debris fell to the ground, pelting the Altrianian soldiers below.

Many soldiers vomited on the spot. Although they knew the battlefield would be bloody, they never imagined that the Cambrian army would be so bloody!
No one knows what this poor guy with the strange appearance did to offend his comrades. Not only were they thrown at him with a catapult, but they were also strapped with explosives!

Otherwise, how could he have been blown to pieces in mid-air?
An Altera soldier suddenly felt a warm sensation on his face. When he raised his hand to touch it, he discovered that he had torn an eyeball, still connected to the blood vessels, off his face!

Holy crap! That's absolutely incredible. Are those Cambrian soldiers trying to disgust us to death?
But just then, some of the Altrians noticed the commotion above them.

"Look! What's that blue vortex above our heads? Is it some kind of magic?"

Upon hearing this sound, the Altrianians, who had been condemning the Cambrian army's brutality, quickly looked up.

Under their curious gazes, several oddly shaped little blue creatures suddenly emerged from the blue vortex and fell to the ground one after another.

The cunning blue demon, who was thrown out to scout ahead, never expected that he would be in mid-air right from the start!

With a thud, they fell to the ground, and the little blue creatures were a bit dizzy. Fortunately, their demonic bodies had enough vitality to prevent them from being killed instantly.

Looking up, they found themselves surrounded by a group of soldiers in white uniforms.

These little blue creatures were instantly aroused by the demons' bloodlust. The humans around them, whether souls or flesh, looked extremely delicious!

"What is this thing? Is it a demon?"

Looking at the strange-looking, inhuman-looking Blue Fear Demon in front of them, an Altera soldier asked the officer.

But before the officer could answer, the Blue Fear Demon in front of him made his move!

This little thing doesn't look very tall, almost the same height as a child, and it's holding a strange short dagger in its hand, but the big mouth on its belly can actually breathe fire!
The sudden blue fireball struck the soldier in front of him, instantly turning him into a blue torch.

Besides this soldier, several other Altrianian soldiers were caught off guard and were hit by the sudden fireball, instantly bursting into flames.

They didn't know what secret this blue flame held, but its effect was even stronger than a Molotov cocktail; such a small ball of fire could ignite a person instantly.

However, at this point, they didn't have time to think about these issues.

A long line of rifles suddenly rose and fired a barrage of shots at the demons.

Bullets rained down on the Tzeentch Blue Fear Demon, but they seemed to have no effect. A thin, semi-transparent blue barrier blocked the bullets that the soldiers had suddenly fired.

On the opposite bank of the river, a soldier, holding a telescope he had picked up from the ground, watched with excitement as enemy NPCs battled demons in the distance.

"Look, look! They're fighting!"

"This little flame isn't enough. Why doesn't it spew out a stronger flame?"

"By the way, what is that blue film? It can even be bulletproof! Is it the legendary magic screen unique to the Tzeentch faction?"

Although the NPCs who can generate merit for players are being killed, at this moment, players seem less interested in gaining merit.

Compared to gaining merit, they found the scene of the Alteranians battling demons to be more interesting.

"Quick! Load heavy weapons! This thing can actually stop bullets!"

The Altranian soldiers reacted quickly; when they realized that these enemies were not afraid of rifle fire, a heavy machine gun mounted on a cart was immediately pushed out.

"Strange, what is that? Is it a sled pulling a machine gun?"

When the player saw the heavy machine gun that was being pushed out, he felt for a moment that it looked a bit abstract.

Although the vehicle did have wheels underneath, their side profile confirmed that it was definitely a sled!
These people truly live up to their reputation as northern ethnic groups!
During wartime, sleds were also used to pull machine guns!
The heavy machine gun had barely been brought out when it began firing wildly at the demons in front of them.

The immense firepower instantly destroyed the magical shield on a Tzeentch Blue Fearful Demon, tearing the demon to shreds and causing it to vanish into a ball of psionic flame.

However, the other demons were very agile and quickly found a place to hide.

"Charge! Capture these guys alive if you can!"

Just then, an officer suddenly beckoned and gave an order:
"We need to figure out what these monsters are, and how the Cambrian people summoned them. These things might be very valuable!"

The officer in command at the rear looked intently at the few Blue Fear Demons that had hidden themselves.

Although he didn't know what this thing did, he felt that it would definitely attract the interest of mages!
If he could turn back time and use this opportunity to connect with some wizards, or even have the chance to access extraordinary heritage, perhaps he could brighten his future?

The soldiers holding rifles at the front all thought the officer's order was absolutely ridiculous.

The officers behind them are truly inhuman!

Rushing up to capture this thing alive sounds easy, since the officer himself wouldn't personally rush up there anyway, but this thing can kill people by breathing fire!

Despite their displeasure, the first few soldiers still cautiously approached.

There's no other way; soldiers have to obey officers' orders. Otherwise, not to mention that officers have the right to enforce battlefield discipline, the mere prospect of being harassed later would be enough to make them suffer.

Just then, a ball of blue flame suddenly flew out from the wall in front of them and hit a soldier with a whoosh, causing the soldier to scream and burst into flames on the spot.

"What's going on? Why does this flame have the ability to pass through walls?"

Upon seeing this, the soldiers who were about to run over were terrified and quickly retreated.

They were unaware of just how bizarre the effects of the psionic flames from the warp were, including things like passing through walls, ignoring cover, and directly burning one's soul.

The soldiers were so terrified that none of them dared to continue charging forward.

Hiding behind the cover, the Tzeent Blue Fear Demons watched the fleeing enemies and laughed excitedly. They didn't know what combat capabilities these enemies had, but they knew that these guys were afraid of them!

It's good to fear yourself; the more humans fear the devil, the stronger the devil's power will become.

The power of warp demons and evil gods comes from the projection of souls in the warp. From this perspective, if everyone believes that demons are extremely terrifying and omnipotent, then they might actually be empowered to be omnipotent.

However, the fact that the Alteranians stopped charging upwards does not mean that the players are prepared to let these demons go.

"What kind of garbage is this? It's already broken?"

One player grimaced, couldn't help but curse a couple of times, and then set up an anti-tank rifle.

He hadn't really put the Tank Hunter he'd just redeemed to any use, so he might as well take this opportunity to snipe a couple of demons and have some fun!
"Speaking of which, why do I have this feeling that this demon seems to have a restraining effect on human NPCs?"

A player nearby, while setting up a mortar, voiced his guess:
"I strongly suspect that these demons may have some kind of effect similar to terrifying the enemy, thus instilling a natural fear in them!"

"As we all know, the enemies in this game have a complex morale system; they are capable of collapsing. So it's highly likely that the demons have frightened them, which is why they've behaved so poorly!"

Upon hearing this, the player suddenly realized something and came up with a whole bunch of ideas for using demons to deal with the Alteranians.

Well, theoretically speaking, more contact with demons is also beneficial to the Alteranians, as it can help trigger their psychic awakening.

At least according to the Warhammer lore, more contact with warp demons does indeed promote psionic awakening.

Altranians: Thank you so much!
The tank hunter fired first, taking down an unsuspecting Blue Fear Demon with a single shot.

These demons who had just escaped seemed to be unfamiliar with human weapons, at least not with the weapons in their hands, to the point that they were completely unprepared for the sniper in the distance!
Of course, it's also possible that these demons were confident enough in the magic shields on their bodies, and then they were taught a lesson by the powerful penetrating force of the anti-tank rifle.

The demon on the other side also couldn't escape the rapid fire of the mortars. After just a few mortar shells, the unfortunate demon was blown to pieces on the spot.

Some demons tried to retaliate against the players who were ambushing them from behind, but with a river separating them, their psionic fireballs didn't seem to be able to travel that far.

The Altera soldiers, hiding in the shadows, witnessed the entire battle and suddenly realized that these demons weren't as difficult to deal with as they had imagined.

Seeing the Cambrian soldiers in front of them cutting through the demons like vegetables, they realized they had made the mistake of relying on past experience.

What demon?
The reason they are so difficult to deal with is ultimately because they lack firepower!

As long as they can unleash enough firepower, these demons will surely perish on the spot! This is the principle of war—strength is king!
"What are you waiting for? Counterattack now! Quickly collect the remains of those monsters and stop the Cambrian soldiers from crossing the river!"

An officer shouted at the other soldiers from the back of the column, while looking eagerly at the several bunkers in the distance.

He was unaware that after these demons died, their bodies would automatically transform into psionic flame souls and return to the warp.

He also thought that although he couldn't capture these monsters alive, if he could find some fragments of their tissues, those things might be just as valuable.
He might even receive a commendation from his superiors for this reason!
As a result, a large number of soldiers were forced by their officers to rush out from their hiding places again and engage in a chaotic battle with the players at both ends of the bridge.

Several T-34 tanks lined up and blocked one end of the bridge, all pointing their cannons at the Altrianian soldiers in front of them.

When they saw these massive steel behemoths with their enormous cannon barrels, their expressions changed drastically!
Boom boom boom!
After several rounds of shelling, their hiding place was blown to smithereens, and the soldiers hiding behind it were not spared either.

Some of them tried to take cover behind the wall and fire, but it was clear that ordinary brick walls could not stop a 76mm tank gun.

As for the cavalry mechs used by the Altranians?

This thing is no longer qualified to appear in front of the T34. After the previous battle, this mech has fully demonstrated its incompetence in the face of enemy armored units!

"Brothers, charge with me! Destroy the Cambrian's evil steel behemoth!"

A brave soldier stepped forward, grabbed a satchel charge, and charged forward, attempting to destroy the tank in front of him in this way.

Meanwhile, some Altranians brought out their hidden anti-tank guns and attacked various positions on the T-34 tanks, trying to find the weak points of these iron turtles.

Unfortunately, no matter what method they used, they seemed unable to destroy the tank in front of them.

The firepower provided by the player's infantry, along with the machine guns on the tanks, easily shredded the charging enemies into pieces. The crossfire from multiple tanks was enough to completely block the bridge.

In particular, some players, considering that the T34 tank did not have a machine gun on its top cover, specially added machine guns to these tanks.

No matter how outrageous these players' engineer maneuvers were, at the very least, they did manage to attach the machine gun to the front cover of the tank, giving the T34 tank an additional roof-mounted machine gun in addition to the hull-mounted machine gun and the turret coaxial machine gun.

Of course, judging from the way the machine gun mount was welded on and looked like it was about to fall, you could tell that the player's operation was definitely unreliable. Normal welding could never make the machine gun stable in this position.

"Watch out! Enemies are attacking from behind!"

Just then, a player suddenly reminded the other teammates in the chat area.

They are currently fighting in District C, which they have almost completely captured. However, apart from Districts D and E, which are separated from them by a river, Districts A and B in the rear are also under enemy control.

Players are using the firepower provided by armored trains to launch a frontal assault on these two districts, but it seems that there are quite a few enemies deployed in these areas.

They are not only engaged in fierce street battles with the players at the front, but they can also spare some troops to launch surprise attacks on the players in the C district behind!
One squad of players wanted to take an unconventional route and detour to City B to join the battle, but unfortunately, they ran into the enemy forces that had just arrived.

Clearly, the players in this squad are relatively unskilled. They get carried away as soon as they see an enemy and blindly rush in to engage in gunfights.

So much so that in just a few exchanges, they were almost completely wiped out by the enemy, leaving only Lao Liu, who wasn't very skilled but was good at hiding, lying in a ditch to relay the message back.

"Send two small teams to lie in ambush behind us and launch a blocking attack!"

After Colonel Yurteng made a shout in his own guild chat, he immediately went to call on other players in the public chat, urging them to join the battle in the city!

Their numbers were clearly stretched thin, while the enemy's numbers were increasing.

So stop idly grinding away at the enemy on the outskirts, hurry up and grab the respawn point, then go fight inside the city!

"Wow, looks like the battle here is pretty intense!"

Andrei, leading a large number of native soldiers, finally arrived in military vehicles. Looking at the smoke-filled city in the distance, he couldn't help but feel a little resentful.

These players are beasts! They've been fighting the enemy all night, and they haven't stopped moving. They're practically fighting non-stop!
They've been fighting since last night, and they're almost at the top of Yornsu!

Although Andrei could see that there were many enemies in the city through his larger minimap, he knew that the enemies in the city could never hold this place.

Looking at the group of eager soldiers behind him, Andrei pondered for a moment and simply issued a mission to the players, asking some of them to lead ordinary soldiers into urban warfare.

He didn't have the time to personally teach the soldiers behind him how to fight in urban warfare; the players' urban warfare skills were already sufficient.

For these soldiers, it would be better to fight the enemy in real combat than to listen to lectures.

After fighting a few more battles, they naturally learned how to fight in urban warfare and the various skills that would allow them to survive.

At the same time, Andrei felt that he could also use this method to select a group of players who were good at leading squads in combat.

In addition to letting players charge ahead as ordinary soldiers, he can also let players command troops as officers.

Of course, Andrei didn't intend for players to become officers with too much real power, unless he truly discovered some exceptionally talented commanders skilled at leading large-scale operations. Because often, players would impulsively throw their entire army away, and the larger the operation, the more unreliable these guys became.

He didn't want the soldiers he had painstakingly accumulated to be thrown away as expendable resources by a bunch of brainless players, since these ordinary soldiers didn't have the function of resurrection!
Therefore, when issuing this mission, Andrei set the reward for leading the squad into battle very high, and players could also receive merits from the kills made by their squad members.

However, at the same time, Andrei also set a casualty limit for each squad. Once a squad suffers more than four casualties, the player in charge will have a certain amount of merit points deducted for each additional casualty.

After all, a player can only lead a squad of up to ten people, and with four casualties, the casualty ratio is already quite high.

Implementing a penalty that deducts merit points would at least make players more conscious of protecting their soldiers, preventing them from treating them purely as resources.

As for their belief that the merit gained from sacrificing soldiers is higher than the merit deducted from soldiers' deaths, so they arrange for their soldiers to be used as expendable resources?

If that's the case, then Andrei can't control them anymore.

From a combat perspective, this means that players can achieve a very favorable exchange ratio, and from this point of view, Andrei also benefits.

"Warriors of the Empire, you can see the city where the battle is taking place ahead. Our vanguard has already charged in and is engaged in a fierce battle with the enemy!"

"Your next task is to enter this city and support our friendly forces. I will arrange a group of experienced veterans to lead you in combat. I hope you can learn how to fight an urban war as soon as possible!"

As soon as Andrei finished speaking, he waved to the soldiers behind him, ordering them to immediately form a battle formation and slowly approach the distant city.

Meanwhile, a group of players specifically spawned near a military flag next to Andrei, just to complete this squad mission.

However, after taking a count, he found that there seemed to be not many players doing team missions. Perhaps it was because they thought these NPCs were too easy to die and that they might lose money if they were not careful.

Based on the player's brutal combat style, Andrei believed that the casualty rate of both the enemy and friendly forces would likely be high.

"General, should we avoid sending our soldiers into the city to fight, and instead use our artillery to flatten the city?"

Just then, one of Andrei's staff officers ran over and whispered:
"I remember reading a foreign military magazine before, which mentioned that sending soldiers into complex urban terrain to fight could very likely limit their firepower advantage, and it is best to avoid sending soldiers into complex terrain to fight."

Andrei nodded, patted him on the shoulder, and said:

"Major, you're right. If we send our soldiers into the city to fight, it will be difficult for them to make use of their firepower advantage. They are more likely to be hunted down by the enemy's elite veterans."

"But there's nothing we can do, we don't have much time left!"

Andrei pointed to the city, then to the map, and said:
"Theoretically speaking, we only need to defend Petrozavodsk and don't need to pay any attention to the newly issued attack orders."

"But now that we're here, we can't just give up halfway through the battle, can we?"

"If we can capture Jonsu, this important transportation hub, the northern front will be revitalized. At the very least, the enemy will be unlikely to launch an attack on Petrograd before taking this city!"

After hearing Andrei's words, the major staff officer nodded thoughtfully.

"General, I understand what you mean. We need to win this battle quickly and take it before we have to retreat to Petrograd. Is that why we have to adopt such an aggressive fighting style?"

"That's right, that's exactly it. As long as everything goes smoothly, we can take over this city much faster this way!"

As he spoke, Andrei glanced at the staff officer twice.

"By the way, which magazine do you work for? If you ever get your hands on any foreign magazines, let me see them; I'm really interested in what's in them!"

This guy can get his hands on foreign magazines, so he must be no ordinary civilian military officer; his family must have some connections.

Andrei is now very curious about what stage other countries' military theories have reached; at least he has no expectations for the Cambrian Empire's military textbooks.

He had previously looked through the textbook and felt that many of the tactical ideas in it were very outdated, almost as if they were stuck in the Napoleonic Wars, and even included operations that required soldiers to charge in formation!
"Reporting to the General, I am Ivan Pavlovich Belov. My father is Baron Kirill, who previously served as the commander of the Dzerzhinsky Cossack Cavalry Regiment!"

Upon hearing the name, Andrei thought for a moment, then said in a heavy tone:
"I understand. Please accept my condolences. The war is the priority. Once we have a chance, we will contact the Tsar to apply for your investiture!"

Andrei had a slight recollection of this cavalry regiment; during the war after he withdrew to Petrograd, this cavalry regiment seemed to have clashed with an armored regiment of the Black Hawk Empire.

Despite their valiant fighting, it was clear that the Cossack cavalry could not cut through the enemy's armor, so the cavalry regiment was almost completely wiped out, and the remaining few cavalrymen were scattered and then incorporated into their own troops.

Although his father is dead, he has not yet inherited the title of baron.

Because all titles in the Cambrian Empire required official investiture by the Tsar, a title could not be inherited without the Tsar's signature.

Of course, the Tsar couldn't just stop a nobleman from inheriting his title; doing so would be making an enemy of all the nobles in the country!
Players who suddenly received a squad and accepted the command mission were understandably excited.

In addition to discovering that they could lead NPCs into battle, they also found that these NPCs assigned to their squads could become their experience points.

According to the mission's design, as long as these NPCs kill the enemy, it's equivalent to them killing that enemy, and the merit rewards are the same.

So from this perspective, if they had the opportunity to command more soldiers in the army, wouldn't they be able to gain more merit?
Of course, in addition to these rewards, players also discovered an advantage of commanding a squad: NPCs can help them explore the minimap.

Theoretically speaking, NPCs do not have a minimap function.

However, the NPCs in their party can expand the player's minimap, turning the original circular minimap into a series of overlapping circles, forming a completely new map.

In this way, players are essentially relying on commanding NPCs to expand their minimap.

"This feature is really great!"

Almost simultaneously, both the players and Andrei couldn't help but give this feature a thumbs up.

The ability to expand the minimap area is truly an amazing technique; he had no idea that having players lead NPC teams could have such an effect.

Unfortunately, this feature seems to have some distance limitations.

If an NPC's activity area is too far from the player and falls outside the player's minimap, the field of vision opened up by the NPC will automatically disappear.

Otherwise, Andrei would have started to envy these players, because he had never enjoyed such treatment when he commanded his army!
"You guys, spread out a bit. What kind of behavior is it to keep following me around like this?"

A player was walking down the street, cautiously looking ahead. When he looked back, he suddenly realized that all the NPCs in his party were following him like little ducks with their mother!
"Remember, spread out! Otherwise, when the machine guns come, they won't even need to re-aim; they'll just fire all at once and we'll all be wiped out!"

Upon hearing the player's words, the soldiers were suddenly taken aback, and then quickly scattered.

Of course, when they dispersed, they still walked close to the wall, because they noticed that the veterans leading the group all walked like that, and no one was foolish enough to walk in the middle of the street.

The player glanced at the NPCs behind him who had actually dispersed at his command, and suddenly his eyes lit up.

Wow, you know what, these NPCs are more intelligent than I imagined!
Judging from their posture, they really could be used as a team to harvest merits!

Out of boredom, the player chatted with an NPC and then couldn't help but give the game a thumbs up.

I have to say, the AI ​​in this game is really good. You can chat with these NPCs almost without any problems. If you didn't know better, you would think they were real people!

During the chat, these guys seemed a bit stiff and didn't understand many internet slang terms and memes.

Meanwhile, the other Cambrian soldiers in the squad looked at the players in front of them with awe and couldn't help but ponder.

"Hey Peter, I think this Sergeant Yakov who's leading us is actually pretty good!"

One of the new recruits quietly nudged his comrade and whispered something.

The recruit named Peter shrugged and said dismissively:

"Maybe, Sergei, but honestly, I always felt this guy was a bit neurotic!"

"I've heard that veterans who kill too many people on the battlefield become like this. I wonder if that's true for him. Will we become mentally ill in the future?"

Sergei shrugged, glancing warily around as he spoke:
"Who knows, maybe, but becoming a madman is better than being shot dead by the enemy. I don't want to die like this..."

Just as Sergei was speaking, a sudden bullet pierced his neck and severed his carotid artery on the spot.

Large amounts of blood gushed out, splattering all over Peter's face.

He stared in disbelief at his fallen comrade. He hadn't expected that the two of them would be talking just moments before, and now his comrade was dead!

"Quick, throw a smoke grenade! There's a sniper!"

The player calmly called out to those behind him, then quickly threw out a smoke grenade.

Other soldiers also threw out smoke grenades in a matter of minutes, instantly filling the street with smoke and dust.

Inside the smoke grenade, the player slithered back and forth in a serpentine pattern and quickly ran into a house. The others followed the veteran in front and went inside.

"Sir, our path is blocked by snipers. What do we do now?"

When an NPC asked him a question, the player waved his hand and said:

"Don't panic, let me find that guy's location first, then I'll blast him!"

As he spoke, the player quickly locked onto a prominent house in front of him and then suddenly set up a mortar on the spot.

Two shots later, the sniper on the other side was taken out.

The man was preparing to evacuate from the side of the house when a sudden mortar shell blasted down a wall, burying him underneath. Only his legs were sticking out, and he was still twitching.

"So, see? This is the best way to deal with snipers! Bring a mortar, and just blast them with it!"

After firing several shots, the player put away the mortar and pointed at the soldiers behind him.

According to traditional player thinking, simply relying on skill is not a particularly good option for engaging in a shootout with a sniper.

Aside from relying on skill to snipe each other, the ideal way is to increase your own caliber. If you could get a Tiger tank and snipe each other, that would be awesome!
The other soldiers were dumbfounded by what they saw; they had originally thought their commander was going to have a marksmanship contest with the enemy.

I've learned so much! I've really learned some amazing skills!
However, they were very curious about where their commander had pulled out a mortar. Had he been carrying it on his back before?

Looking at the battle situation before him, Andrei realized that the players were fighting with NPCs, which was quite abstract overall.

There are indeed some reliable players who teach NPCs various combat skills, and these NPCs are genuinely learning diligently.

However, many players' strategy with NPCs is to blindly charge forward and make the NPCs follow them.

After fighting for a while, the player was indeed having a great time, but the NPCs behind him suffered heavy losses, as most of them couldn't keep up with the player's offensive pace.

"Okay, there are definitely problems, but it's still better than letting these greenhorns blindly rush in..."

Andrei smiled somewhat awkwardly and tried to console himself.

He felt that his arrangement was correct; otherwise, if ordinary soldiers were sent into urban warfare, they would surely be outmaneuvered and killed by the enemy!
Although these Cambrian soldiers are considered veterans by today's standards, they had hardly ever engaged in direct combat with the enemy on the battlefield before!
Based on what he had learned from these soldiers when he previously integrated the troops.

The vast majority of so-called veterans are actually just soldiers who received a little training and were then given a gun and sent to the battlefield.

They huddled obediently in the trenches, not yet understanding what was happening, when they were bombarded by enemy airships and artillery. In their dazed state, they saw enemy armored units crossing the trenches.

These guys were just lucky to escape from the pincer attack by the enemy's armored forces.

But to expect them to train anything useful in such an unequal war is pure fantasy.

They were constantly getting beaten up on the battlefield and had no chance to use any complex combat tactics against the enemy.

With this opportunity, having players guide them can actually increase their survival rate.

Most importantly, they can grow rapidly in the process of combat, at least they can learn something useful from the players, and at the same time see what the standards of elite veterans are.

Elite Veteran: Don't call! What kind of elite is this? This thing is clearly a cheat!
When the player leads the NPCs into the city to fight, several siege cannons that came with the troops also began to bombard them.

Andrei's soldiers have modified even more siege cannons. To date, his unit has a total of 12 siege cannons, all of which are 9.2-inch heavy cannons!
It's unclear whether it was started by players or suggested by the soldiers themselves, but now all these cannons are being called Andrei's Hammer by the soldiers.

Hearing this name, Andrei felt that something was strange. After all, the Soviets' 203mm heavy gun was once called Stalin's Hammer!
Under the player's control, the 12 heavy cannons were quickly moved to various areas around the city and then launched a fierce bombardment on the city.

When the first heavy artillery shell slammed into the heads of the Altrians, the enemy troops hiding in the city felt as if the sky had fallen!

A single shell could cause a massive explosion that could instantly destroy a building, and ordinary houses and bunkers would crumble at the slightest touch.

Under such relentless bombing, the city is being destroyed at an alarming rate, with houses constantly being reduced to rubble.

"Well, as expected, we need to bring heavy artillery for urban warfare; those things are powerful enough!"

Looking through his binoculars at the houses being destroyed one after another in the city, Andrei said with some regret.

The more he used it, the more he liked the heavy cannon he had unlocked. Apart from its slightly shorter range, it had almost no other drawbacks.

Even its short range can be compensated for to some extent, because this thing has high enough mobility to quickly close the distance with the enemy.

"Attention! Beware of enemy cavalry! A cavalry unit is rapidly approaching the city from the northwest!"

Andrei suddenly saw a player tagging a member of the guild, so he quickly climbed to the top of the military vehicle behind him and looked into the distance through binoculars.

Sure enough, a white cavalry unit suddenly appeared on a hillside in the distance on the outskirts of the city!

(End of this chapter)

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