The Fourth Calamity never believed in the steel torrent!

Chapter 290 If my son were like that, I would be proud of him.

Chapter 290 If my son were like that, I would be proud of him.

"Holy crap, these players are really destructive!"

Andrei, who was busy checking player chat logs in Volkhov, suddenly checked his own kill count.

When he saw how much destruction the player's guerrillas had caused behind enemy lines in just one or two days, he was completely stunned.

"Wait a minute, I suddenly have a feeling that if we let these guys establish a base behind enemy lines, would the results be even greater than what we're achieving now?"

"The supplies they've seized are actually completely unsuitable for transporting back. If they could establish a base behind enemy lines, they should be able to save more civilians and make better use of these supplies."

As he looked at it, Andrei suddenly thought of some of the operations during the War of Resistance against Japan.

He hadn't paid much attention before, but according to the chat logs from the players, he discovered that there should still be quite a few villages and other structures behind the Black Hawk Army that hadn't been destroyed.

Despite the Black Hawk Army's brutality, and the fact that many Cambrian villagers were unable to evacuate, they chose to retreat into the deep forests and rebuild their lives there.

And that's not all; some villages are currently in a state of anarchy.

Although the map showed that they were surrounded by the Black Hawk Army, the Black Hawk Army had no time to deal with them.

Unfortunately, the Black Hawk Empire's army isn't unlimited in size.

Andrei didn't know exactly how much military power the Black Hawk Empire had, but based on his estimation, the Black Hawk Empire's military strength shouldn't be much stronger than that of the Three Kingdoms during World War II, after all, its size and population were what they were.

Even if they had made more thorough war preparations in advance, they probably wouldn't have been able to mobilize more troops.

Considering that they seem to have quite a few factories using necromancy for production, Andrei estimated that they should be able to spare more personnel.

But training these people into elite and formidable veterans would require a huge amount of resources, and even more war and bloodshed to feed them.

No veteran unit can be trained without bloodshed or killing.

Simply simulating in a training camp will never turn them into true veterans; the various unexpected situations on the battlefield cannot be simulated in a training camp.

More importantly, the mentality of a veteran who has killed countless people is completely different from that of an ordinary recruit.

With this in mind, Andrei could be certain that the Black Hawk Empire did not have many veterans to sustain in the war.

If that's the case, wouldn't it be incredibly satisfying to establish enemy-occupied bases behind their lines and have players constantly attack their rear?
After some rough planning, Andrei gestured on the map and finally concluded that establishing a base behind enemy lines was indeed a possibility.

In many places, he and his players can emulate the experience of our Party during the War of Resistance Against Japan, as there are almost ready-made templates to apply.

Furthermore, players themselves have extremely low needs for supplies.

They don't need to eat, and they don't lack weapons and ammunition. The support soldiers can throw ammunition out continuously, and they can even provide their ammunition to others.

It's a pity that if it weren't for the fact that players' guns couldn't be given to others, and even the guns that players had after they died would be destroyed for various inexplicable reasons, Andrei would have become an arms dealer long ago.

However, with these conditions, they were much better off than normal enemy-occupied base areas.

Weapons are readily available, food can be stolen from the enemy, and players can even tirelessly wear down the enemy – it's simply invincible!
As for what to do when Andrei sends the players behind enemy lines and then encounters a fierce attack from the enemy on the front lines.
No problem, all we need to do is have the players keep emerging from the respawn point, and they can instantly complete the transition.

No matter how much the Black Hawk Empire attacks, they cannot launch attacks from all directions simultaneously.

They couldn't possibly launch a campaign to encircle and annihilate the base areas and guerrillas in the rear while simultaneously organizing a large number of troops to attack the front lines; they simply couldn't spare that many mobile forces.

In this way, Andrei's troops only needed to move back and forth between the two sides to both harass enemy rear areas and fight tenaciously on the main battlefield.

With this in mind, he immediately began writing the mission to establish a base behind enemy lines, and even encouraged players to find ways to dismantle a few factories and move a few production lines away.

Then, you can build factories in your base, where players can also produce weapons such as tanks and cannons!

After issuing these tasks, Andrei glanced at the players' chat history and noticed something else:
In previous battles, some players seem to have achieved good results using gunboats!

"Hey, gunboats are interesting. I've suddenly realized they're actually quite useful!"

As Andrei compared the map and checked the battle situation on the players' side, he suddenly realized the benefits of this thing.

If the enemy wants to launch an attack, their troops always have to cross the river. Even if the troops have already crossed the river, their logistics still need to be continuously transported from the river.

If Andrei could get the player to acquire more gunboats to patrol the river or wage guerrilla warfare, they could pose a significant logistical hindrance to the enemy.

Thinking of this, Andrei couldn't help but slap his forehead repeatedly.

He was so busy considering the problems on the main battlefield that he neglected the construction of the battlefield behind enemy lines.

Given the characteristics of players, they are adept at various guerrilla warfare tactics and harassing the enemy's logistics. He needs to find a way to utilize these characteristics.

Prior to this, Andrei had not exchanged any naval units because he had no naval battlefields at all.

However, if it is just about launching surprise attacks on enemy transport units along inland waterways and taking the opportunity to harass the enemy's coastal areas, he can easily create several relatively convenient combat units.

Andrei first turned his attention to the cheapest Battlefield 1 units, since Battlefield 1 units were all from World War I, making them the cheapest to unlock.

However, although many of the gadgets from World War I are now obsolete, that doesn’t mean they are no longer useful.

On the contrary, some of these weapons are quite practical.

After thinking for a moment, Andrei first spent some influence points to unlock the landing craft and torpedo boat in Battlefield 1.

Landing craft are not very useful in Battlefield 1. They are mainly used to suppress enemy fire on the shore or to send small units ashore for a surprise attack from the enemy's flank.

But no matter what, this thing is a real motorboat, and it's equipped with three water-cooled machine guns!
Besides landing craft, torpedo boats are also a good thing.

This thing is almost identical to the landing craft in terms of firepower and maneuverability; both are equally agile and fast.

However, unlike landing craft, this thing is equipped with two torpedoes.

If used properly, these two torpedoes could severely damage enemy transport ships or bridges.

After unlocking these two items, Andrei looked at the exchange list for a while, then turned his attention to the amphibious tank in Battlefield V.

He chose the LVT amphibious tank, which the US military used extensively during World War II, almost without hesitation. However, in terms of artillery configuration, he opted for the LVT4 version equipped with a 75mm howitzer.

In addition to the howitzer, this version of the LVT amphibious tank is also equipped with a 12.7 mm machine gun and two 7.62 mm machine guns, making its firepower quite formidable.

Because these amphibious tanks were originally designed for infantry support, not for engaging enemy armored forces, Andrei never considered their anti-armor capabilities.

If you're really relying on this thing for anti-armor, you might as well expect the player to charge in with spiked grenades. All he needs to do is provide it with enough infantry support firepower.

If we consider only the game, he might prefer the 37mm cannon because its trajectory is very flat and its splash damage is ridiculously high in the game.

In reality, without a doubt, the 75mm howitzer is more suitable for anti-infantry and bombing bunkers.

In addition, the amphibious tank's armor is extremely fragile, which is a major disadvantage as it cannot withstand armored projectiles.

Although this thing has a large armor angle, its frontal armor is only 12 mm thick, and its side and rear armor is only 6 mm thick.

With armor thickness like that, this thing can only fight against armored vehicles; any anti-armor weapon could easily take it down.

After exchanging these three items, Andrei immediately released another game update announcement.

At the same time, he also checked the exchange rules for these three weapons in the system.

As expected, just as Andrei predicted, this thing is definitely not something that players can summon casually; it can only be summoned in a specific location.

Tanks and artillery can only be recruited in factories, while air force personnel can only be recruited at air bases. The recruitment location for these weapons, however, needs to be a port.

Units such as torpedo boats, landing craft, and amphibious tanks, which are classified as small boats, can be recruited by players simply by finding a small port, such as a small fishing port on the shore.

However, if we go further up to the level of a proper warship, then Andrei would have to occupy a special naval port to recruit them.

"...Warships are not a priority right now. Murmansk is not worried about enemy blockade, and we don't have time to go to the Baltic Sea to fight a naval battle, so we don't need to consider naval ports."

"As for these small ports, they are nothing to players. They can easily find countless small fishing ports and docks by simply strolling along the river."

After exchanging the currency, Andrei smiled, eager to see players dominate the inland waterway routes.

Suddenly receiving a series of new tasks assigned by Andrei, and then seeing the system update instructions, the player was stunned for a moment, and then became excited.

"Hey, looks like we've captured the enemy's gunboat, so we've finally unlocked the naval warfare mode!"

"Great! This game finally lets you recruit naval units! I can't wait!"

"Wait a minute, what happened to the dreadnoughts? When can we recruit them?"

Upon seeing the last complaint, Andrei couldn't help but roll his eyes.

That's a good idea, but if you actually recruit a dreadnought, how do you operate one?

The Iron Duke-class battleships were nearly 200 meters long, more than 27 meters wide, and had a full-load displacement of up to 3 tons.

Such a huge vessel would be impossible to operate on the Neva River. Even if it were long and wide enough, the Neva River is not deep enough.

Besides, where is he going to seize a large naval port now?

He's already doing well enough to understand his own little corner of the world; he's not going to go and seize another large naval port and shipyard or anything like that.

Meanwhile, when players saw the mission to build a base behind enemy lines, their eyes lit up.

Most players hadn't really thought about building bases behind enemy lines before, mainly because they weren't sure if it was a reliable idea.

Their initial thought was to seize supplies and transport them out as much as possible. As long as they could get the supplies into Andrei's hands, they would earn a large amount of merit.

But there is no doubt that transporting these supplies out under the enemy's heavy blockade would be extremely difficult.

If it were just the players themselves, they could fight their way out, but carrying supplies would be exponentially more difficult, let alone rescuing the villagers.

According to the system description, players can choose to build bases behind enemy lines, which can be used as respawn points.

At the same time, as they build more buildings here, they can also manufacture more weapons here.

These are all basic functions and nothing special, but in the game's description, their task of building bases behind enemy lines will be evaluated based on the progress of different guilds.

The results will be tallied one month later, and the best-performing guild will receive additional special rewards.

This immediately piqued the players' interest, especially many players who enjoy farming, who suddenly became extremely interested in this task.

The constant gunfights have left them somewhat exhausted. Establishing a base behind enemy lines and interacting more with local NPCs would seem like a good option.

Emperor Frozen Pear glanced at the children and sick villagers in his car, and after thinking for a moment, decided to return the way he came and discuss with them the matter of building a base behind enemy lines.

Taking these people out is ultimately too difficult, but if it's just a short-term matter, the players themselves can manage it.

If a villager falls ill, their medic player can help treat them.

Although these quack doctors on the battlefield were not very skilled, their treatments did not require any advanced medical expertise.

Simply insert a small needle or follow the game's instructions to bandage it, and you'll be cured instantly.

Even though their healing effects on NPCs aren't as miraculous as their effects on players, and they can't bring someone back from the dead instantly, their skill level is still considered divine for these villagers.

Antonov was momentarily stunned when he saw the convoy suddenly return, but he was immediately delighted when he learned that these people wanted to stay and build a base behind enemy lines.

"Great idea, my friends!"

"That's right, we can't stay in the forest like savages forever. We need to build our own territory so we can continue to live!"

Antonov slapped his thigh and said, then hugged several children.

Although they had previously resolved to have the players take these children out, it was a choice they had no other option but to make.

Leaving the children in the forest all the time raises concerns about their nutrition, and what if they were accidentally carried off by wolves? That would be disastrous.

If they had no other choice, would they really want to be separated from their children?
Who wouldn't want to keep their children by their side to take care of them?

If they weren't forced into this situation, they would never have entrusted their child to a bunch of uneducated men like this!

Emperor Frozen Pear breathed a sigh of relief upon seeing that the villagers had agreed to his idea of ​​building a base behind enemy lines.

He originally thought that he would have to work on winning over the villagers' favor before he could get their consent and bring them along to build the evidence base behind enemy lines.

It seems that this game doesn't intend to make the tasks too complicated, which saves a lot of trouble.

Emperor Dongli alone doesn't know much about building base areas behind enemy lines.

He hadn't watched many TV dramas on this topic before, nor had he systematically learned about that period of history. He couldn't possibly make a decision based on a few anti-Japanese war dramas.

At the very least, tactics like hiding grenades in one's crotch or tearing apart Japanese soldiers with one's bare hands would definitely not be used in the construction of base areas behind enemy lines.

But it's okay, he doesn't understand, there are other players who do.

With so many players gathered together, idea generators are everywhere, especially when everyone receives similar tasks, the number of idea generators increases even more.

So after a little thought, they understood the most important task at hand:

We must first clear out a territory, find a place that is easy to defend and difficult to attack, and then settle the villagers there.

The Black Hawk Army has limited manpower, so players only need to frequently attack the enemy in one area, and since this area is not very important, the Black Hawk Army will naturally not blindly send reinforcements there.

As long as they eliminate the enemy's grassroots rule and ensure that the enemy's soldiers and puppet troops cannot gain a foothold here, creating a situation where the enemy dares not interfere and the puppet troops cannot control the area, then the basic foundation of the base area will be secured.

Once the basic foundation is established, the rest will be much easier; they just need to follow their past experience.

In terms of production and construction, they learned from the past practices of organizing villagers to farm and weave cloth as much as possible, so as to achieve self-sufficiency in living materials.

In military operations, players excel at using sporadic and continuous guerrilla warfare to counter enemy encirclements and suppressions and to constantly counter enemy sweeps.

As for politics and culture, these are things they'll have to work on gradually, but they can also try to do the same by copying others.

It has to be said that once a player has a lot of ideas, their efficiency in getting things done is really high.

Before long, Andrei saw that several guilds had begun to choose locations for their bases and even started discussing cooperation.

At this moment, the Black Hawk team had no idea what they would face next.

Despite suffering heavy losses in the rear due to guerrilla attacks, the Black Hawk troops advancing at the front could no longer afford to worry about these setbacks. Their commander suddenly received a strange order that caused them all to frown.

General Ron looked at the latest emergency transfer order and asked the messenger in front of him, somewhat puzzled:
"What's going on? What is the Empire trying to do?"

"Why is the Empire demanding that we gather our forces as quickly as possible, transport all the bodies of our fallen soldiers back intact, and also withdraw all necromancers from the front lines?"

Faced with General Ron's aggressive questioning, the messenger unconsciously took a step back.

"I'm sorry, General, I don't know either. I'm just responsible for relaying orders..."

General Ron waved his hand impatiently, dismissing the messenger.

Immediately afterwards, he dialed the phone number to the Commander-in-Chief in the rear and inquired of Field Marshal Little von Schweigren:

"Your Excellency Marshal, what does the Empire mean by this? Why is it doing this?"

Ordinary soldiers might not understand, but how could General Ron, as the army group commander, not understand what the Empire's orders meant at this moment?

It was precisely because he understood that he was so shocked.

“Ron, I think you’ve guessed what His Majesty the Emperor means.”

Field Marshal Schweigen frowned, rubbing his slightly stinging forehead, and said:

"Unfortunately, the Empire's veterans suffered heavy losses in the previous wars, and the Empire's military strength has now reached a relatively dangerous level."

"The losses we have suffered recently have completely exceeded our expectations. If this trend continues, the future war situation for the Empire will be very unfavorable. Therefore..."

Before the marshal could finish speaking, General Ron roared:
"Are you kidding me? So His Majesty the Emperor is planning to rely on necromancy to fight the war and resurrect all the soldiers who died in battle?"

"Damn it, this is blasphemy against the warriors of the Empire!"

General Ron couldn't understand what was wrong with this world, why the soldiers of the Empire were being treated like this.
Their heroic sacrifice on the battlefield to expand territory was already a huge contribution to the empire.

Yet, instead of finding peace, their bodies were turned into war machines for the empire after they died in battle.

Thinking about this, General Ron couldn't help but want to go back to Berlin and ask: Was it worth it?
Does the empire really need to go to such extremes for a war?

However, no sooner had General Ron finished speaking than Field Marshal Schweigen's stern voice rang out.

"Enough, Ron! Watch your tone! Are you questioning His Majesty the Emperor's sacred decree?"

Immediately afterwards, the marshal lowered his voice and whispered to General Ron:
"I'll tell you something privately; it's about the specifics of our operation."

"Not long ago, the Empire's mages discovered that by combining the power of the undead and the ancient gods, they could create a completely new type of zombie."

"These zombies possess the physique of undead—they are tireless, can maintain boundless energy, and will not die even from fatal wounds."

"But on the other hand, these zombies can retain most of their memories from when they were alive, including their combat skills."

At this point, Marshal Schweigen's voice suddenly stopped.

However, General Ron knew that the Marshal had not left the microphone, because he could hear the Marshal's breathing becoming somewhat heavy.

The marshal's voice rang out again, but compared to before, his voice seemed to tremble slightly.

“Ron, do you understand what this means? It means that from now on, our soldiers will never have to fear death again!”

"Even if they die, they can continue to live on in another way. Although they will lose a lot of happiness, they will be transformed into the most powerful war machines and become the empire's most loyal and reliable guardians!"

"If we could have these immortal undead soldiers and build a brand new ghoul army, then none of the enemies we face right now would be a problem!"

Clearly, Field Marshal Schweigen was completely enraged by this news.

An immortal ghoul army, or at least an army that is difficult to kill and never tires.

Honestly, apart from not being able to respawn infinitely, this thing is comparable to players in many ways, and it's also a mass-producible unit.

The thought that veterans who had died on the front lines but had participated in many major battles could return to the battlefield in this way made Field Marshal Schweigen want to open a bottle of champagne on the spot to celebrate.

However, compared to the marshal's excitement, General Ron seemed much calmer after hearing the news.

After a moment of silence on the phone, General Ron suddenly asked:

"But Marshal, what about the soldiers themselves?"

His voice was calm, like the calm before a storm.

"Have you ever considered whether these soldiers, after sleeping on the battlefield, would truly want to be awakened by us in this way?"

Immediately afterward, before Field Marshal Schweigen could reply, General Ron suddenly erupted.

"To hell with the war! Marshal, you and His Majesty the Emperor have both gone mad!"

"They are human beings too, they are compatriots with flesh and blood, they have their own parents and relatives, and their own children!"

"I'll ask you a question: if your son had died on the battlefield and you had just buried him in the cemetery..."

"In the end, he turned into a zombie again, armed and ready to fight on the battlefield, fighting for the empire until he was reduced to a pile of unrecoverable flesh! Do you really want that?"

"My God, if soldiers turned into this, and their mothers asked me why their sons had become so ugly, I wouldn't even know how to answer them!"

General Ron's roar echoed throughout the headquarters, and all the officers and generals stopped what they were doing and looked at him.

They didn't know why the commander suddenly got so angry, especially since he was even venting his anger on the Northern Army Commander-in-Chief.

However, they sensed something was amiss from the few words they exchanged during their conversation.

After General Ron finished his rant, there was a long silence on the other end of the phone.

Just as he was about to hang up the phone or even disconnect the line, Marshal Schweigen spoke again.

"If my son needs to return to the battlefield in this way and serve the Empire again, I will be honored for him. They are all true heroes of the Empire!"

"General Ron, please understand that this is an order from the Imperial General Staff. Your task is to obey and execute it quickly, not to question His Majesty the Emperor and the General Staff's orders."

Click! Ron hung up the phone immediately, not wanting to talk to the person on the other end anymore.

He didn’t know what was wrong with Marshal Schweigen, but he felt that the world was going crazy!
After a long silence, he finally sighed heavily and then relayed the order to the entire army.

The other soldiers were confused. They didn't understand why their comrades' bodies weren't cremated and transported back, nor did they understand why the Empire was sending so many necromancers.

Some soldiers may have guessed something, but they remained silent.

In any case, they were just ordinary soldiers, and the imperial army always emphasized obedience.

These soldiers blindly trusted their emperor, so they subconsciously avoided this kind of issue.

"Things will get better... Once the war is over, everything will be alright."

An officer clutched his pocket watch and muttered to himself.

He didn't know how long the war would last.

However, with the continued power of the imperial war machine, he believed that any enemy would eventually fall before the empire's iron hooves.

Every Black Hawk soldier believed this, even when they encountered setbacks.

"...The world is changing at an alarming pace, and if we cannot keep up with this change, we will be left behind by the times..."

"...According to intelligence, the Cambrian Empire seems to have launched a research program on super soldiers, and it is making progress at an astonishing speed. I'm afraid it won't be long before we see a brand new Cambrian army on the battlefield."

General Ron quietly smoked his cigarette, recalling the words the Marshal had said to him later.

Before joining the war, he didn't have a smoking habit, but without realizing it, he became a heavy smoker.

"Alas, Your Majesty, may the Empire achieve final victory, for we have no room for further defeat."

General Ron knew that the Empire was truly risking everything for this war.

That is why, if they lose this war, all their previous actions will be completely blatantly discredited.

Immediately afterwards, he began to deploy a new offensive plan.

The empire is preparing to restart its previous offensive route, launching another assault towards Schlüsselburg with the aim of cutting off the railway between Petrograd and Moscow.

Just days earlier, their intelligence agents had learned that Moscow appeared to have suffered a serious attack.

In this attack, many nobles and capitalists in Moscow were killed on the spot, making it arguably the worst attack to occur in Moscow in a century.

After the attack, food prices in Moscow suddenly plummeted, and the previously stingy sale of grain to Petrograd was resumed.

Based on this intelligence analysis, the Empire concluded that it was highly likely that a division had occurred within the Cambrian Empire.

It makes sense, considering the Petrograd Front's current strength and the Vorontsov family's sudden rise to power.

If the Tsar could still choose to let things take their course in the face of such a situation, then he would not be a feudal monarch.

The Black Hawk Empire's intelligence agencies felt they had grasped the crux of the problem, and they hoped to exploit the rift between the two major groups to effectively split the Cambrian Empire.

If they could win over the Vorontsov family to defect, or get the Tsar to completely break ties with the Vorontsov family, then this war would certainly become much easier.

However, the military has no interest in the intelligence agencies' behind-the-scenes plans.

All they knew was that large quantities of food were being transported into Petrograd, which would severely hinder their siege plan.

Therefore, they must launch a fierce offensive to destroy the transport line between Petrograd and Moscow in one fell swoop and cut off the city's last major supply line!
By then, how will they be able to transport enough supplies through the port of Murmansk alone?
Even though it is the northernmost ice-free port, Petrograd cannot possibly sustain its enormous internal consumption solely by relying on this port, which is thousands of kilometers away.

Just as General Ron and a large group of staff officers finished formulating a new round of battle plans, he suddenly received news from the rear.

"What? Are you kidding me! We're about to go to war here, and you're saying the fuel can't be delivered?"

"What the hell is going on with the transportation back home? Why is it so difficult to transport a little oil?"

General Ron was furious.

A pile of worries piled up, making him extremely irritable at the moment.

"...I'm sorry, General, but our oil tankers that arrived along the river were attacked by enemy forces. Cambrian troops, who appeared out of nowhere, used gunboats to block our waterway."

"Damn it, wipe them all out! Bring over the artillery! And where are all our gunboats?"

Admiral Ron roared angrily, but he didn't care about those damned gunboats.

How to deal with the gunboats was not something he needed to consider; as the army group commander, he didn't need to worry about logistical support.

All he wants now is fuel, enough fuel to supply a massive offensive!
Little did he know that a group of players were already having a blast on the river in their torpedo boats.

"Hahaha! Cool!"

"This tastes really good. A real man should be racing boats, not racing cars. What kind of real man is that?"

Several players were driving their torpedo boats around the river, laughing loudly.

Just now, they easily mowed down several enemy gunboats with machine guns, and then destroyed an enemy oil tanker with torpedoes.

This unfortunate cargo ship never expected to encounter a torpedo boat in such a place!

Until it was destroyed, the ship's owner was still wondering what kind of bad luck he had to have to encounter such an attack.

To be honest, if we don't consider the cargo it carries, the cost of this small cargo ship itself is less than the value of the two torpedoes carried by a torpedo boat.

So, it would be a huge waste of resources for the other side to use a torpedo to bomb him.
Unfortunately, players don't care about such trivial matters.

Their torpedo boats are equipped with all their own torpedoes, so they don't need to worry about costs or anything like that. Once they've used them all up, they'll immediately get new torpedoes to replenish their supply.

Unfortunately, the game is still not satisfying enough; launching a single torpedo requires 50 merit points!
If it weren't for this, they would have already been firing torpedoes everywhere. Players are actually capable of using dozens of torpedoes to deal with a small gunboat.

It was precisely to avoid this situation that Andrei marked the price of the torpedoes when players launched them.

Otherwise, if this item is too expensive and players throw it around recklessly, his consumption will become unsustainable, and it will be a losing proposition.

"Wait a minute, did our amphibious tanks fall behind?"

When the two torpedo boats were halfway there, a player suddenly looked back and realized an embarrassing problem.

"Hey, don't worry. Tanks are slow, so it's normal that they can't keep up. Let's just take care of our target first."

Just as the player was saying this, a cannonball suddenly slammed into the river in front of them from the side, creating a huge column of water.

"Wait a minute, where did this cannon come from?"

The sudden shelling startled all the players on the two torpedo boats. Some players quickly operated machine guns to fire at the shore, but it was to no avail.

Their artillery was firing directly from 10 kilometers away; how could he possibly reach them with his strafing?

"Ignore the artillery on the flanks, let's speed up and get through this section, then we'll send the amphibious tanks up to deal with them!"

“If I remember correctly, there should be a fairly large dock nearby. We can take over this place and then give the Black Hawk transport ships a good beating.”

But just as they were talking, another shell exploded overhead.

Compared to before, this time the number of shells fired was much greater.

"Damn it! This is never going to end! What are the LVTs doing? Why haven't they come up yet?"

Seeing two huge jets of water splashing up again ahead, the player couldn't help but curse.

What they didn't know was that when the two Wasp guns deployed on a small hill received a radio message from the scouts ahead, their artillery officers were also cursing.

"Useless! What are you all good for? How come you can't hit the torpedo boats in the river no matter what you do?"

(End of this chapter)

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