The Fourth Calamity never believed in the steel torrent!
Chapter 77 No matter how skilled you are, you're still afraid of a hammer and a bottle!
Chapter 77 No matter how skilled you are, you're still afraid of a hammer and a bottle!
"A wine bottle? It's just a wine bottle, and you think you can kill me?"
Through the now upside-down, constantly flashing, snow-like image, Captain Goodman could barely make out what the charging soldier was holding.
It was precisely because he saw it clearly that he felt incredulous, and then an immense anger welled up within him.
Damn it, he's an elite combatant of the empire, a hellish warrior who has been resurrected from the dead!
So, can't these enemies show any respect for warriors? How dare they insult themselves with such childish tactics?
Do these guys really think they can kill me with a bottle?
In a fit of rage, a mechanical arm on his back stretched out haphazardly, ready to activate the submachine gun on it to mow down the guy.
But at the crucial moment, he suddenly discovered that his submachine gun was out of bullets. How could it fail him at such a critical time!
Recalling the previous battle, he realized that it was normal for him to be out of bullets.
So many enemies kept charging forward, and he kept exchanging fire with them, having already fired countless bullets. However, the amount of ammunition stored in his body was not unlimited, so it was impossible for him to sustain such a high-intensity battle.
It doesn't matter if we can't fire bullets, we can just fight hand to hand!
With the enemy within reach, Captain Goodman swung his mechanical arm and smashed it down, intending to just smash the guy to death!
But at that moment, a signal transmission error suddenly occurred in his body. The mechanical arm, which should have been smashing forward, instead smashed backward.
"Damn it! Those engineers' signals..."
Realizing that the mechanical controls in his body had malfunctioned, Captain Goodman couldn't help but curse. This thing keeps failing at crucial moments!
It doesn't matter, it's just that the direction signal is reversed. He can just change the signal and hit it again.
What difference would it make if a mere glass bottle smashed on him?
Give him some time to adjust to the reversed signals, and he will surely be able to…
Just as Captain Goodman was thinking this, the player who was charging at him with a glass bottle smashed the bottle on his head with a loud crack.
Logically speaking, a small glass bottle hitting his half-mechanical, half-undead body shouldn't seem like it could kill him.
But the moment the bottle hit him, the mechanical components in his body went awry. The mechanical core that was supposed to provide power and keep his brain active suddenly stopped working with a click.
Captain Goodman, who had been hoping to make a comeback, found himself suddenly engulfed in darkness, his life force rapidly fading away.
Before he could even realize that he had been killed by the enemy with a bottle, he completely lost his mechanical life, collapsed to the ground with a thud, and turned into a lump of scrap metal.
"You little punk, you actually think you can put up a fight against a wine bottle?"
Looking at the shattered bottle in his hand, the player casually tossed it aside and then laughed as he looked at his kill points.
Killing this guy actually earned me 200 merit points, which is equivalent to taking down 20 enemy soldiers in one go!
However, considering that this guy is at least a mini-boss and definitely not a normal elite soldier, the player immediately felt relieved.
In that case, it's not surprising. Thinking about it, only getting 200 merit points for defeating a mini-boss is incredibly unfair!
The truly ruthless planner, Andre, had no idea what these players were thinking. He was currently busy writing new quests, preparing to quickly bring back the players who were still fighting on the front lines.
These players successfully ambushed the enemy from behind, which significantly hindered the enemy infantry's advance.
However, after those cyborgs went to cause trouble for the players, the remaining infantry launched another fierce breakthrough.
In the street fighting, both the surviving veterans that Andrei had brought out earlier and the soldiers in this supplementary regiment had a very difficult time against the Black Hawk Army, which was skilled in combat.
These Black Hawk soldiers all carried a large number of grenades on their bodies. If they saw anything amiss, they would throw a grenade without hesitation or simply unleash a barrage of automatic fire.
Several Cambrian soldiers had originally hidden behind a wall, intending to use it to block the enemy.
Their idea was quite good. If the enemy climbed over the wall using a ladder, they would be at their most vulnerable moment. At that time, they could easily take them down from behind the wall.
The experienced Black Hawk soldiers didn't even consider climbing the ladder over the wall. Instead, they had the Hunter mechs that accompanied them fire several grenades at the wall.
With a series of explosions, the already flimsy wall collapsed, burying the soldiers hiding behind it.
Before the soldiers, who were still dazed and confused and buried under the wall, could even get up, several submachine guns were already aimed at them and began firing.
The machine gun positions were also poorly set up by these Cambrian soldiers; their technique for deploying machine gun positions was extremely amateurish.
They were always looking for a window or a place with a wide view to set up a machine gun, so that one machine gun could control an entire street.
The idea was good, but they didn't consider their own concealment or retreat route at all.
As a result, many times they were either discovered by the enemy before they even had a chance to fire a few shots or before they even had a chance to fire a single shot.
Turning around, the enemy's machine gun fire came first, followed by the assault team quickly throwing smoke grenades to break through, rushing into the building and mowing them all down with submachine guns.
With the help of the mini-map, Andrei watched all this with great anxiety, while at the same time trying his best to direct his soldiers to maneuver against the enemy in the alley.
He has no choice but to maneuver. If the player doesn't return in time, his minimap becomes his biggest asset in fighting the enemy, especially when the enemy is about to break through to the command post.
The streets outside are fine, at least the transportation is convenient and it's easy to run away. But if they were stuck in the fortress-like church, the other side could simply block the front and back entrances and exits, and they would really be trapped inside.
Because of the player's characteristics, Andrei also got himself a trench warfare suit, carrying a trench baton in one hand and an exaggeratedly styled No. 3 revolver in the other, his appearance incongruous with the other soldiers.
(End of this chapter)
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