Our Dharma Masters are like this.
Chapter 19 Teaming Up with Acquaintances
Chapter 19 Teaming Up with Acquaintances
Zelil was quite grateful to Bever.
This girl from a noble family did not show any arrogance. On the contrary, she was very approachable and took me around the Mage Guild, imparting a lot of valuable knowledge to me.
With the help of mentor Marvin, I was able to receive the guild subsidy ahead of schedule.
These are all favors owed, and I'll have to pay them back slowly...
Good evening, Aurora.
Back at the Nightflower Inn, Zellier waved to Oro.
Good evening, Mr. Zellier.
Auro smiled sweetly, "Your new clothes are very stylish."
"Uh...thank you."
Zell scratched his cheek and subconsciously looked away.
"I'd like a vegetable soup, toast, and fried rice with eggs."
Recalling the ending of the curse of the immortals, Zellir simply couldn't eat any meat tonight.
"Okay." Auro turned and beckoned to the kitchen.
The meal wasn't expensive; it only cost fifty copper coins in Zelier.
Dinner was served shortly afterward, and in addition to what Zellier had ordered, there was also a glass of ale on the table.
"Consider it a treat from the shop," Auro smiled.
"Thanks……"
The chef at the Night Flower Inn is very skilled; each dish has a unique flavor.
After finishing his meal, Zellier downed most of a glass of ale in one go.
"belch……"
With most of his fatigue gone, he let out a satisfied burp.
The rating is done, the wand is bought, and I've secretly learned quite a bit of magic. Now I have a gold coin and some spare change left in my pocket.
Take a quick look at the panel.
The progress of Wind Blade, Illumination, and Water Ball has all reached 10%.
The spell analysis speed is really fast for spells with relatively simple spell structures.
Following this trend, within three or four days at most, all of these spells will be mastered, and one's combat power will increase significantly.
By then, I'll probably be heading to the Adventurers' Guild to take on more quests.
……
Four days later, on the outskirts of Blackrock Town.
In a sparse grove of trees.
Zellier took a deep breath and adjusted himself to his best condition.
Wind Blades, activate!
With a flick of the ash wood, an invisible blade flashed past at incredible speed.
"Crack!"
A deep wound appeared on the bark of the tree in front of Zellir, and sap slowly flowed down the wound.
He stepped forward to observe the situation.
The wind blade left a mark more than two centimeters deep; if it hit an ordinary person, it would be a serious injury.
Zellier nodded in satisfaction.
The lethality is quite good.
Of the three spells Zellir learned from Bev, his favorite was Wind Blade.
It is stealthy, fast, and in terms of physical destructive power alone, Wind Blade is even higher than Fireball, making it very useful against unarmored enemies.
Illumination is purely a support spell, while Water Ball...
To be honest, Zellier thought this magic was a bit funny.
Throwing a water ball at someone is completely useless unless the opponent is a Blaze or something similar.
It's better than nothing, to say the least.
At least when there's no water to drink outside, you can use this magic to quench your thirst.
In the four days that followed, in addition to mastering these three spells, Zellir had an unexpected surprise in store for him. Because he had gotten ahead of schedule by a large margin, he had also finished analyzing the Flame Breath spell.
Flame Breath is a level three, single-layer spell structure, one level higher than spells like Fireball.
Moreover, in terms of performance, Flame Breath can be considered an advanced version of Fireball.
Zellier compared the spell structures of these two types of magic.
He discovered that the Flame Breath spell had a much higher proportion in the magic energy storage circuit, which was why it was more powerful.
To avoid causing a forest fire, Zellir chose to practice his magic by the river.
Magic began to flow, slowly outlining the structure of the spell.
Because it was the first time Zelier had tried this magic, it took him a long time, about seven or eight seconds, before the tip of the ash wood lit up with a blazing fire.
Flame Breath Technique, activate!
"boom!"
A massive fireball, about five meters long, shot out and hurtled straight ahead with terrifying force!
The river surface sizzled under the scorching heat, and wisps of white mist rose up.
The Flame Breath spell is significantly stronger than a regular fireball spell, both in terms of the magical impact it contains and the temperature it emits.
Furthermore, the Flame Breath spell has another unique feature: it can be continuously cast by consuming mana.
As long as you have enough mana, you can keep spewing flames and turning enemies into charred remains.
Zellir withdrew the magic infusion, and the enormous fireball slowly died down.
"As expected of a superior alternative to Fireball..." Zellier exclaimed.
Having this skill gives me a greater sense of security.
Everything is ready. Now it's time to kill monsters, make money, and level up!
……
Adventurers Guild.
Returning to this place, Zellir was more at ease.
The familiar hustle and bustle continued as adventurers either selected suitable quests or recruited teammates.
Amid the bustling crowd, Zellier also spotted a tall orc.
His skin was pale green, his hair was thick, his muscles were well-developed, and the broad axe on his back was as wide as a door.
Although it is unknown how much orc blood flows in his veins, it is likely more than Vales's elven blood.
Zellier remembered what Beve had said about the Mage's Guild and the Adventurers' Association, so he looked around and began searching for his target in the crowd.
He was lucky; in front of the quest board, Zellier saw a familiar figure.
Marcus is selecting a task.
“Hey! Marcus, how have you been?” Zelil patted him on the shoulder.
"It's you... Not bad, I didn't expect to meet you again so soon."
Upon seeing Zellir, Marcus smiled. "How about we team up this time?"
“Of course.” Zellier readily accepted Marcus’s invitation to join the team.
It's always more reassuring to be with someone you know; at least Marcus is someone you can trust.
"What mission are you planning to take on this time?" Zeril asked, his eyes quickly scanning the mission board.
“What’s your opinion?” Marcus asked.
After experiencing a battle with the Mist Demon, Marcus's opinion of Zellir changed.
I initially thought the other person was just a newbie, but they turned out to be quite useful in a crisis.
Otherwise, Marcus wouldn't have proposed forming a permanent team with Zellir after the last mission.
"Let's play it safe and take on something simpler?"
Zellir wanted to test the effectiveness of his newly learned magic in a real battle.
Too strong and you can't handle it; too weak and it's pointless.
Marcus began to carefully select, and after a moment, he picked out a letter of authorization.
"how about this?"
Zellier took it and saw that it was a commission issued by the Blackrock Town Government Office.
(End of this chapter)
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