Chapter 80 Hasty
These two innate skills gave Zellier a bit of a headache.

The first skill, [Overload of the Source], is undoubtedly a very powerful status enhancement skill.

It can greatly enhance one's strength in a short period of time, overwhelming opponents with a pure torrent of magic.

Whether used to initiate a burst of damage or as a surprise tactic to turn the tide in critical moments, it is very effective.

And most importantly, Source Overload has no side effects; after using it, you just need to have a good night's sleep to recover.

Overclocking potions with the same effect will also enter a period of weakness.

Where can you find such a sensible skill these days?

The second one, [Magic Contract]...

Its effects are more straightforward, which greatly appealed to Zellier.

Immediately increases Strength and Agility by the equivalent of 25% of Spirit attribute.

Based on Zellir's current 71 points of Spirit, as long as he chooses the Magic Contract, his Strength, Agility, and Constitution will directly receive a comprehensive boost of 18 points.

Subsequently, for every 4 points of Spirit you increase, Strength, Agility, and Constitution will also increase by 1 point due to this amplification mechanism.

Even more outrageous is that the Magic Contract has an additional effect—for every 4 points of Spirit gained, you gain 2 extra points that can be used to improve Strength, Agility, and Constitution.

This essentially creates a strong correlation between mental attributes and physical strength and agility.

Simply by improving one's mental state, one's physical strength will also increase accordingly.

The mage's greatest weakness has been directly addressed.

Furthermore, there are various related binding mechanisms between Strength, Agility, and Body, and they can be further enhanced through additional attribute points.

These are two incredibly powerful talent skills that make it difficult to choose between them...

Zellier sighed softly.

It would be great if I could select all.

They can unleash overload magic to cleanse the ground from afar, and roll up their sleeves for a fistfight up close.

But that was ultimately just a fantasy.

In any case, I have firmly grasped the threshold of becoming a lower-level mage, and the next stage of advancement is just around the corner.

Now, only the final step is needed!

Zellir sat up and continued practicing magic.

Guided by the source, storing magical energy.

A water blade as thin as a cicada's wing began to extend from Zellir's palm, and then condensed into a solid shape.

It looks like a still, sky-blue blade, but that's an illusion created by highly compressed magic. Anyone who dares to touch it will have their flesh severed instantly.

Cutting Water!

With a flick of his wrist, Zellir unleashed a water blade that swept across the boulder he had previously used to practice his arcane missiles, slicing it through!

"Shh!"

Unlike Arcane Missiles, which produce a loud explosion, Cutting Water is silent, but its destructive effect is still terrifying.

The water blade sliced ​​through the giant rock horizontally in a flash, its cutting effect incredibly violent.

However, because Zellir did not continue to supply magic to maintain it, the cutting water dissipated after that, splashing up a lot of water.

The power of this strike is something a lower-level warrior could never achieve; it might even be comparable to a full-force attack from a mid-level warrior.

Zellier rested briefly, then resumed practicing his cutting water technique.

The soft "swish, swish, swish" sounds continued as the giant rock was cut at various angles by Zellir, breaking it down into many small pieces like tofu blocks, which then fell to the ground.

Through repeated casting, Zelier also figured out the properties of Cutting Water. Although it and Flame Breath are both elemental magic, their mana costs are different.

After all, fire itself has considerable damaging capabilities, and the magic power required for the Flame Breath spell is mostly spent on channeling the surrounding elements.

Unlike the Water Cutting spell, the water element itself does not have any harmful effects. This spell requires the mage to pour a large amount of magic power throughout the entire process. While guiding the water element, the magic power must also be compressed to a high degree.

This would undoubtedly consume more magic power.

However, its terrifying cutting ability is unmatched by the Flame Breath Technique.

Blades of water flashed by, and the rock that had been with Zelier for more than a month was finally shattered, its pieces rolling into the river.

He died of old age.

Aside from the water-cutting spell, Zellir also analyzed and mastered all the other spells Rili cast that day.

Zellir's skill bar is now incredibly diverse.

Second-level spells: Fireball, Wind Blade, Illumination, Water Ball, Heavy Pressure, Ice Cone, Harsh Words, Rock Shot, Stone Wall, Cyclone, Entangling Vines, Frost, Cloud.

Tier 3 spells: Flame Breath, Arcane Missiles, Cutting Water.

Level 4 magic: Healing, Extraction, Mist Veil.

With so many types of magic, Zell saved at least several hundred gold coins!
Choosing the "Art of Evolution" skill was definitely the right decision...

Zellier shook his head and sighed.

Moreover, during his cultivation, he also noticed many hidden benefits brought about by the evolution of techniques.

It's not just about deciphering magic; it can also significantly increase the speed at which you learn magic.

If it were an ordinary mage, like Zelier when he learned the [Heavy Pressure] spell, they would never be able to learn it with just a glance.

They need to spend at least several days constantly memorizing and imitating the technique through mental power in order to gradually solidify its structure in their sea of ​​consciousness.

But Zell is different. He only needs to sweep his mental energy into the scroll, and the Technique Evolution will directly present the clearest structure, without the slightest error.

If there are incomplete structures in the scroll, the Art of Evolution can automatically complete them.

The difference between the two is self-evident, saving an immeasurable amount of time.

"call……"

After finishing the practice, Zellier let out a long sigh of relief.

As the last wisp of magic dissipated from his fingertips, he sat on the grass, supporting himself with his hands behind his back.

The sun is slowly setting in the west, and the sky is like a curtain soaked in oil paint.

The glow of dawn peeked through the gaps in the clouds, casting a warm orange-red hue on the river's surface. The water rippled and shimmered as it flowed, like torn silk.

Zellier gently closed her eyes, letting the gentle breeze caress her cheeks and lift her hair.

Since arriving on the continent of Candia, he has been constantly busy, leveling up, making money, fighting monsters, and practicing new magic. It seems that something is always pushing him forward.

But at this moment, looking at the gently swaying water plants and the migratory birds drifting and rising in the distance, Zellier's heart suddenly calmed down.

He sat by the river for a long time before reluctantly getting up.

Instead of taking the usual route, Zellier chose an unfamiliar path and strolled along at a leisurely pace.

Autumn has arrived, and the weather is very cool, with the most comfortable temperature.

The birch forest is covered with a thick layer of fallen leaves, which make a soft "rustling" sound when you step on them.

In the distance, the sounds of barking dogs echoed from the farm, along with a mother's drawn-out call to her child. Beside the paddy field, endless golden waves of wheat rose and fell slowly, layer upon layer, surging and receding into the distance.

(End of this chapter)

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