PlayerUnknown's Battlegrounds Legend of the Eagle King

Chapter 657 A new competition system for the finals

Chapter 657 A new competition system for the finals

Three days before the final day of the CPL, after the leagues in North America, Island Nations and Southeast Asia had ended one after another, PUBG's official event planning Hongdong planning team finally announced the competition system of the World Championship.

This competition system is generally a bit complicated. There are four days in the world finals, and there are three games every day. The first two days are in FPP mode, and the last two days are in TPP mode.

The priority of FPP is higher than that of TPP, which means that after [-] games, if there are two teams with a clear score, the team with the highest FPP score will be ranked first.

The point system adopts a brand-new point, which is no longer a single-digit and double-digit small point, but a more tragic big point.

In general, the points relative to the ranking are as follows.

No.1500 points, No.2410 points, No.3345 points, No.4295 points, No.5250 points, No.6210 points, No.7175 points, No.8145 points, No.9120 points, No.10100 points, No. 11 80 points, No. 12 65 points, No. 13 50 points, No. 14 40 points, No. 15 30 points, No. 16 20 points, No. 17 15 points, No. 18 points for No.10, 19 points for No.5, and 20 points for No.0.

规律来说就是除了No.1500分和No.2的410分差90分外,从No.2到No.3相差55分开始,两名之间的积分差距形成依次减5的等差数列,直到减到No.20名的0分。

In addition, killing a head counts as 15 points.

This big point system is much more scientific than the small point system, and it is a little smoother, after all, the bottom ten also have points.

The most important thing is that a head counts as 15 points, which is much more reasonable than the 1 point rule in the small points system.

Just like the small points system in the bounty competition finals and the Gstar competition, if you can kill people, no one will be in circles, and it’s over if you meet the hard steel of both sides, and the number of kills is more important than the ranking, so Bai Cangyun won in those games. He will kill a lot, almost proving the way by killing.

But such small points have seriously affected the fluency and scientific nature of the game.

For example, in the small points system, if you kill 20 people in a game, that's a full [-] points, which is twice as much as the team eating chicken... Then who wants to run around?Isn't it enough for everyone to get poisoned and kill people?

This runs counter to the design theory of the game PlayerUnknown's Battlegrounds...

Many professionals in China have questioned this kind of head count for a long time, so Tenc has never counted head count.

But now it's different. After the new points competition system of the World Championship came out, Tenc's planning team immediately held a CPL plenary online meeting, and the heads of twenty teams participated in the meeting.

The main content of the meeting was to change the original small-point competition system of the CPL finals and adopt the latest large-point competition system of the World Championship.

This was opposed by most teams. Everyone had been preparing for the final for so long, and the sudden change of the competition system made everyone feel uncomfortable.

Especially the six teams that won the top three in the two groups in the group knockout round, because it was agreed before the knockout round that there would be points rewards, and the big points are so cruel, Tenc will definitely cancel the rewards for the sake of fairness, and the six teams will of course feel dissatisfied.

Therefore, in order to quell public anger, Tenc officials promise to focus on cultivating these [-] teams in the future, and will spend money to organize long-term and systematic team training games, so that everyone can make progress together and compete with top foreign teams.

As for the competition system of both the TPP and FPP modes of the World Championship, it is actually quite fair, because in terms of the league in the second season, the league in Asia (including Australia, which was merged into the Southeast Asia division) is only better than the TPP, while The two major regions in Europe and America are only better than FPP...

There are ten teams in Asia and ten teams in Europe and America. Everyone has a game mode they are good at and not good at, which ensures the competitiveness of the World Championship to the greatest extent. Everyone has nothing to say.

But Bai Cangyun and other players don't care how you change the points system, no matter what, their goal is only one, and that is to strive for a high ranking and kill as many people as possible!
Strong e-sports teams will not be afraid of any competition system. Whether it is going all the way through or defending the competition, in their view, the most they can do is to win the championship in another form.

At least Bai Cangyun thinks so.

(End of this chapter)

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like