Chapter 146 The Kobold Clan

What caught the owl's eyes was a bloody battlefield.A wall of wooden piles that was obviously shoddy was in pieces, and there were many gaps.On this incomplete wall, the two camps are fighting desperately.

One of these two camps is naturally the target of Tyrande's trip, the kobolds in the kobold tribe, and Yu Fei quickly recognized the other - isn't this the Cetus clan?Yu Fei thought about it for a while.That's right, Gargant's tribe is in the west of the Warcraft Mountains, and the Warcraft Mountains and the Forest of Wind Whispers are in the same direction from north to south. The family should live in the west of the Forest of Wind Whispers.

It's just that I didn't expect that the Satus family had a lot of appetite. While attacking the local forces of Eslazer, they were also fighting in the Forest of Wind Whispers.Aren't they afraid of being caught in a two-line battle?But thinking about it again, yes, it is impossible for the descended race in the Forest of Wind Whispers to unite with the native race, so there is nothing wrong with fighting on two fronts.

The behavior of the Satus family gave Yu Fei a revelation.I can first use the area where the forest of wind whispers has been cleared of wild monsters by myself as a base, and at the same time expand to the human world and other places in the forest of wind whispers.Anyway, there is no need to worry about the enemies on both sides uniting, there is a lot of room for maneuver.

It just so happens that the newly trained units at the Ancient Tree level cannot spend more energy, wood and time to directly train to the elite level like the current archers and huntresses. The Forest of Wind Whispers can become a place for newly trained units to advance .What's more, the wild monsters that descended from the Forest of Wind Whispers can also choose to absorb some of them into the night elves to enhance the strength of the night elves.

Like the original Timberwolves, and now the Feral Wolf Clan, don't they have an important position in the battle sequence of the Night Elf Clan?Even now that the mountain giants, claw druids and night elves have their own melee units, the role of feral wolves is still indispensable.

One thing to mention here is that the cubs of wild wolves have grown up for a period of time, and now they have the strength of adult wolves.The current combat power of the Wild Wolf tribe has expanded to more than 140, and it is still a force that Yu Fei should not underestimate.

Yu Fei discovered that the evolution of the wild wolf can be achieved by devouring the corpses of monsters—although the effect is not as good as that of the corpses of the tree demons, but because of the large quantity, not only the original cubs surpassed the level of strength of the forest wolf by devouring the corpses of monsters , and directly reached the level of wild wolves equivalent to the strength of level [-] to level [-]. Some of the original wild wolves have also evolved to the level of terrifying wolves.

The current composition of the whole family of wild wolves is: the wolf king, one sacred giant wolf—no way, although there are many corpses of monsters, it is not an ordinary difficulty to evolve to the level of the sacred giant wolf. Up to now, only the original head wolf is The holy giant wolf, and although this holy giant wolf has not advanced after devouring many monster corpses, it has also been improved to a certain extent at the eighth level.Yu Fei reckoned that if the current Holy Giant Wolf and Shadow Demon Tiger stand up against each other, they should not be defeated.

There are also twenty terrifying wolves. The strength of the terrifying wolves is equivalent to the peak of Eslazer Yunxiao. Twenty is a very strong combat power.Speaking of the terrifying wolf, one has to talk about the cubs of the holy giant wolf.The cub of the wolf king is the only one among the cubs that has evolved to the level of a terrifying wolf in such a short period of time. The other terrifying wolves are all evolved from the original wild wolves.

Could it be that there is also a bloodline problem in the speed of evolution?When the wolf king cub evolved into a terrifying wolf, Yu Fei thought about it this way.In addition to one holy giant wolf and twenty dire wolves, there happened to be 120 wild wolves.Seeing that the number was suitable, Yu Fei simply formed a team for the wild wolves. One terrifying wolf led six wild wolves, numbered from one to twenty, which was more convenient for command.

After the formation, the wild wolves are easier to command, and naturally they can display more combat power, which makes Yu Fei start to face up to the wild monsters that he originally regarded as experience packs.Among the wild monsters, there are actually many that can be used by the night elves.Like the amphibious murlocs he met just now, although Yu Fei hates them, Yu Fei has to admit that in water battles, amphibious murlocs can play a big role.

Thinking of this, Yu Fei made up his mind. The next step is to gradually unify the Forest of Wind Whispers while expanding conservatively to the human world.If necessary, you can make a compromise with the relatively strong descending wild monster race in the Forest of Wind Whispers, allowing them to join the night elves, expanding their territory while also enhancing their own strength.

In this way, while hunting wild monsters in the Forest of Wind Whispers and upgrading ordinary night elf units, the strength of the night elves can gradually increase, and the war with humans will be more confident.According to this idea, fighting on two fronts is very beneficial to the night elves.

puff!My own thoughts are running wild again!Yu Fei silently recited two sins, now he is investigating the situation of the kobold tribe, and the implementation of the expansion plan will be a later matter.Yu Fei quickly turned his attention to the battlefield in the owl's field of vision.

Because the owls summoned by Tyrande's second-level reconnaissance are invisible, Yu Fei can unscrupulously investigate every position on the battlefield, so he quickly found out the specific strengths of the two parties in the battle.

The number of kobolds is quite large, about 350 or so.But among the 350 kobolds, the first to second-level low-level kobolds accounted for more than two hundred.Of the remaining 150 kobolds, one hundred are only at level three or four, and only thirty or forty kobolds are at level five.

The most conspicuous of the kobolds was a huge muscular kobold about five meters tall.This kobold waved an extremely thick iron chain in his hand, and on the other end of the iron chain was a huge iron ball with a diameter of about one meter, which seemed to be poured directly on the iron chain.This should be the leader of the kobold who is said to have mutated to level seven.

My dear!This mutated kobold leader is also too powerful, right?Yu Fei reckoned that the iron ball probably weighed four to five tons, and the leader of the mutant kobold did indeed dance vigorously with it, and kept hitting Satus on the opposite side.Yu Fei couldn't help but check the attributes of this mutant kobold leader.

Kobold Patriarch: Level [-] Wilderness
Attack Type: Normal

Attack Range: Melee

Attack speed: faster

Attack power: ★★★★★

Movement speed: faster

Armor Type: Heavy Armor

Armor: ★★★★★
HP: ★★★★☆

Magic value: ★★
Skill: Hardened Skin: Reduce 12 points of damage caused by normal attacks, with a minimum of 3 points of damage.

Charge: Consume a small amount of mana to charge at a target within 5-100 meters at a very fast speed, causing a small amount of damage to the target unit and slowing it down to 50% for 10 seconds.Casting interval is 2 minutes.

Command Halo: Increase the attack power of friendly units within 300 meters by 25%.
Heavy hit: There is a 35% chance to cause extra damage and stun the target for [-] seconds during the attack.Passive skill, no casting cost, no interval time.

Angry Hammer: The kobold patriarch consumes a small amount of mana to angrily swing his chain hammer at the surrounding enemies, causing less damage to enemies within ten meters.1 minute between casts.

Massive Blow: Temporarily increases the power of the kobold patriarch by consuming a small amount of mana, causing it to deliver a powerful blow that deals moderate damage to the target unit and stuns it for 3 seconds.The casting distance is 15 meters, and the casting interval is 1 minute.

The attributes and skills of this kobold patriarch are quite satisfactory. From the attributes, it looks like a strong melee unit.In terms of skills, there are two passive skills hardening skin and heavy attack that are very useful in close combat, one halo skill, one pursuit + damage control skill, one area attack skill, and one single target attack plus control skill. The configuration is not bad.

It's just that if they face Tyrande, they will only be shot to death by Tyrande from a distance.Even if the holy giant wolf fights recklessly with it, it can be dealt with relatively easily.

In the kobold clan, Yu Fei saw some spell-casting units, which seemed to be kobold fortune-tellers too, but they seemed much weaker than the mutated kobold fortune-teller who had joined the night elves.

Kobold Fortune Teller: Tier [-] Wilderness
Attack Type: Piercing

Attack range: 300
Attack Speed: Normal
Attack power: ★★
Movement Speed: Normal
Armor Type: Medium

Armor: ★
HP: ★★☆

Magic value: ★★
Skill: Slowdown: Consume a small amount of mana to reduce the attack speed of a target unit to 75% of its original speed and its movement speed to 50% of its original speed for 10 seconds.Casting interval is 8 seconds.

Purification: Consume a small amount of mana to dispel the beneficial magic on the enemy unit and the unfavorable magic on our unit, and cause 300 points of damage to the summoned unit.10 seconds between casts.

Uh, this kind of kobold fortune-teller is simply weak~~ In terms of attributes and skills, it is far behind the kobold fortune-teller under his command.However, the slowing ability is quite useful, and the cooldown time is shorter than the duration, which means that a kobold diviner can always control an enemy unit.

However, there are not many kobold fortune-tellers, there are only about thirty in total, and Yu Fei has no plans to capture these kobold fortune-tellers—they are too weak to be used as miners obviously.
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Huh, after finishing the coding amidst the urging voice of the network administrator, the school Internet cafe is closed immediately, and we are going back to the dormitory~~
(End of this chapter)

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