Online game rebirth of super hunter
Chapter 256 One is just right
Chapter 256
The boss's damage is too terrifying, so it is absolutely impossible to hit it directly.
This is something all team members understand.
A BOSS attack can kill the tank casually, and it is the kind of situation where no matter how good the equipment is, then there must be some way to suppress such damage.
Or strengthen itself to be able to resist such damage.
The BOSS's explosion is 4 damage. The blizzard exists on the entire screen, and the 3000 HP drop per second all illustrate this point.
There must be a place that can have an effect on the boss battle.
Apart from the organs that may appear around, the mobs around the boss are the most eye-catching.
Could it be the same situation as that blood knight lord Shemier again?
Can you avoid high damage by killing the mobs?
Or let the player get a lot of attributes to avoid being dropped in seconds?
"It's not like killing mobs."
Black Streamer said frankly, "The start of the battle is Pyroblast. It only takes 8 seconds. We can't kill a conjurer with 24 HP. After all, it takes a few seconds for the melee to reach the conjurer's body." By your side, you will lose a lot of damage."
If everyone is in position and the team performs stand-up output, it is still possible to deal 8 damage in an 24-second burst, but now they have to mob at a place tens of meters away from the boss, and then they have to run over in melee combat, and the battle directly loses After half the time, how can this burst out of damage?
And it is said to be 8 seconds, so can there really be 8 seconds?
In 8 seconds, Pyroblast came out, so killing mobs to get a solution should be wrong.
"Then there is only the mob himself."
Shi Xin pretended to understand what Hei Liuguang said, and said to the others, "Let the priest go to mind control later, and see if the mobs have any skills. Maybe the solution lies in this."
"That's right, that's how it should be!"
Someone in the team immediately exclaimed, "It must be like this!"
The people in the team immediately started to make noise, expressing one by one that it must be the case.
"In that case."
Hua Mulan said, "Then everyone get ready later, let's see what the mobs have that can help us defeat the boss."
The conductor spoke, and the team immediately got ready.
Shi Xin's tank was about to rush towards the boss, but someone blocked him.
"Let others go to the first Pyro."
The black streamer prevented Shi Xin's tank from rushing forward, allowing Crazy Cat to pass first.
"What we need now is not output, but to survive and see how to face the BOSS." Hua Mulan saw this and said to Shi Xin, "The leader of the herd is not needed now, just enough for him to fight for us. A few seconds."
If you find that you can continue to fight during the battle, you can still let other druids revive him.
Shi Xin nodded without any other choice, and made Crazy Cat the first tank to charge towards the boss.
The battle started as usual, but this time, except for the crazy cat attacking the boss, the others followed their own ideas and started looking for something to defeat the boss.
Although most people are sure that it may be the help brought by the elite monsters, but who can guarantee that it is not some nearby institution or the like?
So except for a few priests and officials who were paying attention to the elite monsters, the other players looked around to see if there was anything missing that hadn't been noticed.
The reason why I don't look for it before the battle is because maybe these "organs" will only appear in the battle.
But soon, they don't need to search for the agency, because the answer from the priest has already appeared.
"Found it, it's a mob!"
Hua Mulan's tone was full of surprise. In the video sent by the pastor, it can be clearly seen that the conjurer carries a variety of skills, and part of them is to crack the "props" that deal high damage to the boss. .
Magic suppression, reducing the target's magic damage by 90%.
Anti-magic shield, reducing damage received by players in the current area by 75%.
Players also have the ability to suppress magic, which is a unique effect for mages, but it is somewhat different from that of conjurers.
The mage's magic suppression can only reduce the spell damage by XX points, and it will also suppress the healing effect received by XX points.
The magic suppression of the conjurer directly reduces the magic damage by 90%. Compared with the two, it can make the mage jump off the building.
The anti-magic shield is a skill that future professional death knight players can point out through their talents. It is a group skill that reduces spell damage, which is the same as the skill mastered by the conjurer now.
The only difference is about time.
The spell suppression of the conjurer lasts for 10 seconds and has a cooling time of 15 seconds. The anti-magic shield lasts for 8 seconds and has a cooling time of 20 seconds.
They are all skills that cannot be used all the time, and the duration is very short.
However, there are two conjurers here, so they can go back and forth.
Of course, mind control also has a time. Although the priest can be released without limit, but after the duration is over, the conjurer will have absolute hatred for the priest, and someone needs to help the priest to control the priest for the second time. .
Often, the reason for the team to destroy the group is because the priest's mind control suddenly disappeared, the conjurer lost control, and then added a status to the boss.
In the end, even if the player regains control of the conjurer, the state is still on cooldown and has no effect.
Therefore, generally speaking, the team will only control one conjurer, and two priests will take turns to control it, ensuring that it will not be out of the player's control for more than 1 second, so as to free up other people to fight the boss.
Anyway, for the team, a conjurer can already help the team a lot, and another factor is that in the second stage of the boss, the existence of the conjurer will also pose a fatal threat to the team.
A greedy team that wants to use two conjurers often doesn't end well.
It's just that in Shi Xin's eyes, his current team is also delusional about using two conjurers to fight this time.
"But forget it, if you don't experience wind and rain, how do you know that there is a mud pit behind you?"
Shi Xin let out a long sigh in his heart. Anyway, after entering the second stage, everyone will know how to face such a boss.
As for now...
"Add status and speed to Crazy Cat!"
Following Hua Mulan's shout, he manipulated the death announcement of one of the conjurers, and gave the crazy cat a magical restraint. In the next moment, the Pyroblast formed and bombarded him.
With 4000 points of magic damage, the lively and crazy cat attracted the attention of the boss, ready to release the second Pyroblast again.
(End of this chapter)
The boss's damage is too terrifying, so it is absolutely impossible to hit it directly.
This is something all team members understand.
A BOSS attack can kill the tank casually, and it is the kind of situation where no matter how good the equipment is, then there must be some way to suppress such damage.
Or strengthen itself to be able to resist such damage.
The BOSS's explosion is 4 damage. The blizzard exists on the entire screen, and the 3000 HP drop per second all illustrate this point.
There must be a place that can have an effect on the boss battle.
Apart from the organs that may appear around, the mobs around the boss are the most eye-catching.
Could it be the same situation as that blood knight lord Shemier again?
Can you avoid high damage by killing the mobs?
Or let the player get a lot of attributes to avoid being dropped in seconds?
"It's not like killing mobs."
Black Streamer said frankly, "The start of the battle is Pyroblast. It only takes 8 seconds. We can't kill a conjurer with 24 HP. After all, it takes a few seconds for the melee to reach the conjurer's body." By your side, you will lose a lot of damage."
If everyone is in position and the team performs stand-up output, it is still possible to deal 8 damage in an 24-second burst, but now they have to mob at a place tens of meters away from the boss, and then they have to run over in melee combat, and the battle directly loses After half the time, how can this burst out of damage?
And it is said to be 8 seconds, so can there really be 8 seconds?
In 8 seconds, Pyroblast came out, so killing mobs to get a solution should be wrong.
"Then there is only the mob himself."
Shi Xin pretended to understand what Hei Liuguang said, and said to the others, "Let the priest go to mind control later, and see if the mobs have any skills. Maybe the solution lies in this."
"That's right, that's how it should be!"
Someone in the team immediately exclaimed, "It must be like this!"
The people in the team immediately started to make noise, expressing one by one that it must be the case.
"In that case."
Hua Mulan said, "Then everyone get ready later, let's see what the mobs have that can help us defeat the boss."
The conductor spoke, and the team immediately got ready.
Shi Xin's tank was about to rush towards the boss, but someone blocked him.
"Let others go to the first Pyro."
The black streamer prevented Shi Xin's tank from rushing forward, allowing Crazy Cat to pass first.
"What we need now is not output, but to survive and see how to face the BOSS." Hua Mulan saw this and said to Shi Xin, "The leader of the herd is not needed now, just enough for him to fight for us. A few seconds."
If you find that you can continue to fight during the battle, you can still let other druids revive him.
Shi Xin nodded without any other choice, and made Crazy Cat the first tank to charge towards the boss.
The battle started as usual, but this time, except for the crazy cat attacking the boss, the others followed their own ideas and started looking for something to defeat the boss.
Although most people are sure that it may be the help brought by the elite monsters, but who can guarantee that it is not some nearby institution or the like?
So except for a few priests and officials who were paying attention to the elite monsters, the other players looked around to see if there was anything missing that hadn't been noticed.
The reason why I don't look for it before the battle is because maybe these "organs" will only appear in the battle.
But soon, they don't need to search for the agency, because the answer from the priest has already appeared.
"Found it, it's a mob!"
Hua Mulan's tone was full of surprise. In the video sent by the pastor, it can be clearly seen that the conjurer carries a variety of skills, and part of them is to crack the "props" that deal high damage to the boss. .
Magic suppression, reducing the target's magic damage by 90%.
Anti-magic shield, reducing damage received by players in the current area by 75%.
Players also have the ability to suppress magic, which is a unique effect for mages, but it is somewhat different from that of conjurers.
The mage's magic suppression can only reduce the spell damage by XX points, and it will also suppress the healing effect received by XX points.
The magic suppression of the conjurer directly reduces the magic damage by 90%. Compared with the two, it can make the mage jump off the building.
The anti-magic shield is a skill that future professional death knight players can point out through their talents. It is a group skill that reduces spell damage, which is the same as the skill mastered by the conjurer now.
The only difference is about time.
The spell suppression of the conjurer lasts for 10 seconds and has a cooling time of 15 seconds. The anti-magic shield lasts for 8 seconds and has a cooling time of 20 seconds.
They are all skills that cannot be used all the time, and the duration is very short.
However, there are two conjurers here, so they can go back and forth.
Of course, mind control also has a time. Although the priest can be released without limit, but after the duration is over, the conjurer will have absolute hatred for the priest, and someone needs to help the priest to control the priest for the second time. .
Often, the reason for the team to destroy the group is because the priest's mind control suddenly disappeared, the conjurer lost control, and then added a status to the boss.
In the end, even if the player regains control of the conjurer, the state is still on cooldown and has no effect.
Therefore, generally speaking, the team will only control one conjurer, and two priests will take turns to control it, ensuring that it will not be out of the player's control for more than 1 second, so as to free up other people to fight the boss.
Anyway, for the team, a conjurer can already help the team a lot, and another factor is that in the second stage of the boss, the existence of the conjurer will also pose a fatal threat to the team.
A greedy team that wants to use two conjurers often doesn't end well.
It's just that in Shi Xin's eyes, his current team is also delusional about using two conjurers to fight this time.
"But forget it, if you don't experience wind and rain, how do you know that there is a mud pit behind you?"
Shi Xin let out a long sigh in his heart. Anyway, after entering the second stage, everyone will know how to face such a boss.
As for now...
"Add status and speed to Crazy Cat!"
Following Hua Mulan's shout, he manipulated the death announcement of one of the conjurers, and gave the crazy cat a magical restraint. In the next moment, the Pyroblast formed and bombarded him.
With 4000 points of magic damage, the lively and crazy cat attracted the attention of the boss, ready to release the second Pyroblast again.
(End of this chapter)
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