Assassin Merry Online Games

Chapter 1558 New Attributes

Chapter 1558 New Attributes (1)
When Hu Lai was worrying about how to leave here, he found that he had killed the place where the Lord of Soul was just now. The huge body of the Lord of Soul had disappeared at some point, but left behind entangled wounds. The chains looked like ugly veins entangled in the skin, but no matter what, it seemed that only the chains could be used as the way for Hu Lai to leave here.

Compared to these, Hu Lai still has to read through the remaining system messages, and then look at his current attributes.

There are some news that Hu Lai did not hear. On the one hand, it is about the Abyss of Soul. Because Hu Lai killed the Lord of Soul, the Abyss of Soul no longer has the punishment of double death experience before, but it still drops three levels at a time. However, compared to the previous punishment, it was much lighter.

There are also some other miscellaneous system prompts, which basically belong to the struggle between countries. Hu Lai didn't bother to read so much, so he just eliminated it.

After dealing with all these, Hu Lai opened up his attributes. Although he knew that there might be a drastic change in attributes, he still didn't expect the changes to be so thorough.

Player Name: Hu Lai

Player Level: [-]

Player Occupation: Shadow (the only occupation)

Player reputation: [-]
Player Title: Hunter (This title allows the player to increase [-] (percentage) additional damage regardless of defense against any enemy.)
(All the following attributes do not count as additional attributes of equipment.)
Player Strength Attribute: [-]

Player Dexterity Attribute: [-]

Player's physical attributes: [-]

Player intelligence attribute: [-]

HP: [-] (excluding giant blood and blood stone additions)

Mana value: [-] (excluding equipment additions)

Attack power: [-]-[-] (without additional weapons) Defense power: [-] (Two points of constitution and one point of defense.) Magic resistance: None (Equipment and potion, skill improvement, has nothing to do with attributes.)
Player's active skill: Shadow Dance (permanently increases the movement speed and attack speed by [-] (percentage sign), the fighting ability will add [-] (percentage sign) damage to weapons, all effects can be exerted on any weapon, and Provides the player with [-] (percent) super dodge attribute, which can avoid any attack of the enemy when attacked. When using a crossbow, it will increase the power of [-] (percent), and when using a dagger, it will increase the power of [-] (percent). Semicolon) power, use a short sword to increase the power of [-] (percentage sign). When suffering any physical fast attack, as long as the opponent's attack speed is not faster than itself, it will be weakened by [-] (percentage sign) movement speed punish!)

Player passive skills: Shadow: Skills cannot be upgraded, enter the stealth state without any stiffness, the stealth state can move at high speed, eliminate the sound, will enter the stealth state for three seconds after three attack opportunities, and the stealth will be broken after the three attack opportunities are lost.Duration: 30 seconds, cooling time [-] seconds, consumes [-] magic points.

(End of this chapter)

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